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Contact Name
Hengki Tamando Sihotang
Contact Email
hengki_tamando@yahoo.com
Phone
+6281287200083
Journal Mail Official
cendikia@iocscience.org
Editorial Address
Romeby Lestari Housing Complex Blok C Number C14, North Sumatra, Indonesia
Location
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INDONESIA
Cendikia : Media Jurnal Ilmiah Pendidikan
ISSN : 20874049     EISSN : 28083644     DOI : https://doi.org/10.35335/cendikia
Core Subject : Education,
Cendikia : Media Jurnal Ilmiah Pendidikan is a high-quality open-access peer-reviewed research journal that is published by the Institute of Computer Science. Cendikia : Media Jurnal Ilmiah Pendidikan is providing a platform that welcomes and acknowledges high quality empirical original research papers about education, Learning, Educational Technology, Education Management and related ones written written by researchers, academicians, professionals, and practitioners from all over the world.
Articles 309 Documents
The Impact of Social Media on Changing Behavior Patterns Of Generation Z Yuniar Mujiwati; Innayatul Laili
Cendikia : Media Jurnal Ilmiah Pendidikan Vol 13 No 2 (2022): November: Education Science
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/cendikia.v13i2.3115

Abstract

Internet service providers (APJII) conducted a survey on the increase and types of internet content that are often accessed by the public in 2020 which showed as many as 61% of the Indonesian population prefers to access social media than online games and the like. Excessive use of social media results in neglect of the surrounding environment. It can even commit acts outside the boundaries such as suicide due to cyberbullying. This was also felt by students at SMK Kesehatan Sakinah Pasuruan, who were affected by the influence of social media. The purpose of this study is to describe the behavior of students of SMK Kesehatan Sakinah, the influence of social media that has an impact on the behavior of students of SMK Kesehatan Sakinah, teacher strategies in overcoming shifts in generation Z behavior in students, as well as supporting factors and obstacles for teachers in overcoming the influence of social media on changes in behavior of students of SMK Kesehatan Sakinah. This research uses descriptive qualitative methods.
Pengaruh Media Gambar Terhadap Hasil Belajar Siswa Pada Sub Tema 1 Materi Organ Gerak Hewan Dan Manusia Di Kelas V Sdn 124405 Pematangsiantar Sania Rudang Damanik; Suprapto Manurung; Rio Parsaoran Napitupulu
Cendikia : Media Jurnal Ilmiah Pendidikan Vol 13 No 2 (2022): November: Education Science
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/cendikia.v13i2.3135

Abstract

Kurangnya penggsunaan media pembelajaran yang digunakan oleh guru dalam proses pembelajaran dan tektik pembelajaran guru yang secara sederhana membuat hasil belajar tidak tercapai dengan maksimal. Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media gambar terhadap hasil belajar siswa kelas V pada tema 1 subtema 1 pembelajaran 2 di SD NEGERI 124405 Jl.Seram Pematang Siantar. Jenis penelitian yang digunakan dalam penelitian ini yaitu penelitian kuantitatif,yang menggunakan metode ekperimen . Penelitian eksperimen yang digunakan dalam penelitian ini yaitu Pre-Experimen bentuk One-Group Pretest-Postest Design. Populasi penelitian ini yaitu seluruh kelas V SD Negeri 124405 Pematang Siantar yang berjumlah 40 siswa. Sedangkan yang menjadi sempel penelitian ini adalah kelas V-A berjumlah 19 siswa. Instrumen yang digunakan adalah test pretest dan tes posttest yang dilakukan uji validitas dan reabilitas. Hasil dari pengujian hipotesis penelitian yaitu adanya pengaruh media gambar terhadap hasil belajar siswa pada tema 1subtema 1 pembelajaran 2 di SD Negeri 124405 Pematang Siantar. Hal tersebut diajukan dengan perolehan hasil analisis data nilai posttest dengan menggunakan uji-t didapat r hitung < r tabel yaitu dengan nilai 0,00 < 0,05 maka Ho diterima sehingga dapat disimpulkan bahwa bahwa terdapat perbedaan yang signifikat antara peningkatan hasil belajar peserta didik dengan menggunakan media gambar daripada meningkatkan hasil belajar peserta didik yang tidak menggunakan media gambar. Perubahan hasil belajar siswa yang diajarkan dengan menggunakan media gambar membuat siswa lebih aktif dan memahami materi pembelajaran yang disajikan karena menggunakan gambar yang menarik,dibandingkan dengan siswa yang tidak menggunakan media gambar
Development Of LKPD Based On Contextual Teaching And Learning To Improve The Learning Result Of Class V SDN Karawaci 1 Imam Nur Rahman; Sofwatillah Amin; Henny Setiani
Cendikia : Media Jurnal Ilmiah Pendidikan Vol 13 No 2 (2022): November: Education Science
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/cendikia.v13i2.3148

Abstract

Student Activity Sheets are teaching materials as a guide for students used to conduct investigations or problem-solving. The science worksheets used in class V are currently only focused on material texts and questions and do not develop student activities related to the student environment, so it is necessary to develop contextual learning-based worksheets on hot material science learning and its changes through Research and Development (R&D). to determine the feasibility of the content, the feasibility of presenting the assessment of contextual learning and the feasibility of graphics. Student and teacher responses after using LKPD classically 90.9% (very interesting) content feasibility, presentation feasibility, contextual learning assessment, and graphic feasibility from each validator, namely validator 1 of 86.96% (very feasible), validator 2 of 84 .78 (very decent), and the teacher's assessment of 89.15% (very decent). Based on the analysis of experts, media, and materials, LKPD meets the criteria to be used as teaching materials in science subjects
Pengaruh Media Video Animasi Terhadap Hasil Belajar Siswa Pada Tema 1 Subtema 1 Pembelajaran 1 Dan 2 Organ Gerak Hewan Dan Manusia Di Kelas V Sd Negeri 122390 Pematangsiantar Mayang Novianti Melodi Sivra Panjaitan; Suprapto Manurung; Rio Parsaoran Napitupulu; Yanti Arasi Sidabutar
Cendikia : Media Jurnal Ilmiah Pendidikan Vol 13 No 2 (2022): November: Education Science
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/cendikia.v13i2.3158

Abstract

Permasalahan dalam penelitian ini yaitu hasil belajar IPA siswa di kelas V SD Negeri 12239 Pematang Siantar masih tergolong rendah. Tujuan penelitian ini yaitu untuk mengetahui pengaruh penggunaan media video animasi terhadap hasil belajar siswa kelas V pada tema 1 subtema 1 pembelajaran 1 dan 2 organ gerak hewan dan manusia SD Negeri 122390 Pematangsiantar. Desain penelitian ini adalah Pre-Eksperiment dengan bentuk One-Group Pretest-Posttest. Desain ini dikatakan sebagai Pre-Eksperiment karena belum merupakan eksperimen sungguh-sungguh sebab masih terdapat variable luar yang ikut berpengaruh terhadap terbentuknya variable dependen. One-Group Pretest-Posttest yaitu eksperimen yang dilakukan pada satu kelompok tanpa kelompok pembanding. Hasil hipotesis penelitian ini yaitu adanya pengaruh media video animasi terhadap hasil belajar pada siswa kelas V pada tema 1 subtema 1 pembelajaran 1 dan 2 organ gerak hewan dan manusia SD Negeri 12239 Pematangsiantar. Berdasarkan analisis data ditemukan bahwa data berdistribusi normal, homogen dan di peroleh dari uji hipotesis diperoleh nilai thitung > ttabel dalah sebesar 24,813>1.69913 Karena nilai thitung > ttabel maka Ho ditolak dan Ha diterima. Media pembelajaran, termasuk media video animasi, harus disesuaikan dengan pokok bahasan yang dibahas karena ketika salah memilih media dapat mempengaruhi penyampaian konsep pembelajaran kepada siswa. Media video animasi dapat memotivasi siswa dan mengatasi kebosanan dengan proses pembelajaran
Values of Discipline Character in Class I Student's Book Elementary School Theme is Myself Muhammad Sobri; Umar
Cendikia : Media Jurnal Ilmiah Pendidikan Vol 13 No 2 (2022): November: Education Science
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/cendikia.v13i2.3164

Abstract

This study aims to describe the content of discipline character values ??contained in the handbook for the first graders This study aims to describe the content of the discipline character values ??contained in the handbook for the first graders of the Tema Diriku Elementary School. This research is included in the content analysis with implementation through six stages, namely: collecting data; determining the sample; recording data; reduction; drawing conclusions, and describing the research results. The 2013 Revised Edition of the 2017 Elementary School Curriculum Textbook published by the Ministry of Education and Culture is this study's data source. The book consists of four sub-themes as the object of research is the content of discipline character values ??contained in the first-grade elementary school student textbook, my theme. The results showed that (1) The Book of Grade I Elementary School Students, Revised Edition 2017 Edition of the Ministry of Education and Culture, contained four sub-themes, namely sub-theme 1: Me And My New Friends, Sub-theme 2: My Body, Sub-theme 3: I Take Care of My Body, and Subtheme 4: I'm Special. Each sub-theme consists of lessons one to six lessons. The total number of pages of this student book is 146 pages. 2) there is a variance in the content of disciplinary character values ??in each sub-theme. The number of sub-theme 1 is 27.8%, sub-theme 2 is 28.6%, sub-theme 3 is 34.1% and sub-theme 4 is 0.0%
The Effect of Using Kahoot! Game in Teaching English to Improve Students’ Reading Comprehension Galina Sitinjak; Nenni Triana Sinaga; Sahlan Tampubolon
Cendikia : Media Jurnal Ilmiah Pendidikan Vol 13 No 2 (2022): November: Education Science
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/cendikia.v13i2.3167

Abstract

This article is based on the author's initial observations through interviews with students of English Education Study Program, HKBP Nommensen Medan. Researchers found several problems in achieving student reading comprehension, especially in third-semester students. This research method is descriptive qualitative, which aims to collect and describe information related to answers from respondents given to students through questionnaires and interviews. The subjects in this study were students in the third semester of English education at the University of HKBP Nommensen Medan. The sample in this study was 31 students. The results of this study indicate that 89% of students agree with Kahoot! Games are learning media that are easy to access and easy to use when learning English to improve students' reading comprehension, and 70% agree that Kahoot! Games are useful for students because they can help students explore English reading material delivered by lecturers.
Analysis Of The Factors That Cause To Learning Difficulties Among Elementary School Students In The Digital Era Siti Rohmah; Dessy Putri Wahyuningtyas; Nanda Saputra; Agus Nugroho; Trimey Liria Hutauruk
Cendikia : Media Jurnal Ilmiah Pendidikan Vol 13 No 2 (2022): November: Education Science
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The digital era in education is characterized by the development of ICT technology that is integrated into the learning process and school-based learning activities. Almost all schools currently implement ICT-based instruction in every academic area. In the digital age, the roles of professors and students have evolved. Teachers become partners and collaborators between subjects and technology, but students become information recipients who must be able to comprehend and investigate knowledge based on student-centered learning. In addition to a lack of understanding of digital literacy, which results in an inability to comprehend learning, there are undoubtedly student issues in the learning process. This research intends to perform a comparative literature review to determine the causes of elementary school pupils' learning challenges. The results of the study explain that a summary of the study literature demonstrates that in order to understand the causes of student learning difficulties in elementary school, it is necessary to understand the characteristics of the causes of student learning difficulties and the internal and external factors of students, so that strategies can be devised to overcome student difficulties. Of course, teachers and schools play a crucial role in overcoming student difficulties. reducing and aiding students in overcoming their restrictions and inability to comprehend each learning topic. Changes in the learning process that are effective and innovative with the aid of technology will undoubtedly make the learning environment enjoyable so that students are able to comprehend the lessons taught.
The Influence Of Academic Supervision On Teacher Performance Based On The Philosophy Of Essentialism Anastasia Moertodjo; Siti Masitoh; Mochamad Nursalim
Cendikia : Media Jurnal Ilmiah Pendidikan Vol 13 No 2 (2022): November: Education Science
Publisher : Institute of Computer Science (IOCS)

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Abstract

Very quality education and learning depending on how well the quality of the teacher's performance is in carrying out his academic duties at school. Teacher performance influenced by many factors including supervision principal, professional competence, job satisfaction and teacher motivation. All four factors should workin an integrated and sustainable way to have an impact good to teacher performance. The method used is with a literature approach .surveillance approach in education conducted by the principal's office as a supervisor has a primary role as supporters of the educational process in schools. Understanding Challenge Academic Supervision in an Epitemological Perspective which is part of philosophy and origin Academic Oversight Inquiry
Falsafah Teknologi Pendidikan Terhadap Desain Instruksional Pelatihan Fitri Maiziani; Siti Masitoh; Mochamad Nursalim
Cendikia : Media Jurnal Ilmiah Pendidikan Vol 13 No 2 (2022): November: Education Science
Publisher : Institute of Computer Science (IOCS)

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Abstract

Pendidikan adalah usaha sadar dalam meningkatkan kualitas sumber daya manusia, tidak hanya pada pendidikan formal, namun juga pada pendidikan non formal seperti pendidikan pada sebuah pelatihan. Pendidikan dapat berjalan baik maka harus di dukung dengan proses pembelajaran yang baik pula. Pembelajaran yang baik dapat tercipta di awali dengan desain pembelajaran yang baik pula. Untuk menghasilkan desain pembelajaran yang baik maka dibutuhkan proses berfikir secara mendalam. Melakukan proses berfikir secara mendalam ini di sebut dengan proses berfilsafat. Filsafat adalah kegiatan berfikir manusia dalam menghasilkan sebuah konsep. Tujuan dari literature review ini adalah untuk mendeskripsikan falsafah teknologi pendidikan dalam melakukan desain pembelajaran pada pendidikan pelatihan. Metode penulisan artikel ini adalah menggunakan literature review, dimana dibahas beberapa artikel dan buku terkait filsafat pendidikan, filsafat teknologi pendidikan, desain instruksional, dan pelatihan. Hasil dari literature review ini adalah dalam mendesain pembelajaran pada sebuah kepelatihan perlu adalanya landasan berfikir dan berfikir secara filsafat untuk menetapkan tujuan pelatihan, pemilihan materi pelatihan, pemilihan strategi pelatihan, dan model kepelatihan yang tepat bagi pelaksanaan kepelatihan
Upaya Meningkatkan Hasil Belajar Passing Bawah Dalam Permainan Bola Voli Melalui Gaya Mengajar Divergen Pada Siswa Sma Negeri 1 Pancur Batu Tahun Ajaran 2020/2021 Desbrema Abdullah
Cendikia : Media Jurnal Ilmiah Pendidikan Vol 10 No 2 (2020): March: Education Science and Field
Publisher : Institute of Computer Science (IOCS)

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Abstract

Penelitian ini bertujuan untuk mengetahui peningkatan hasil belajar passing bawah Bola Voli melalui gaya mengajar Divergen pada siswa kelas XISiwa SMA Negen I Pancur Batu Tahun Ajaran 2020/2021 Populasi dalam penelitian ini adalah siswa kelas XI Siswa SMA Negeri 1 Pancur Batu Tahun Ajaran 20202021yang berjumlah 40 orang. Teknik pengambilan sempel dilakukan dengan teknikSampling purposive dengan pertimbangan tertentu yaitu kurangnya kemampuan Passing bawah Bola Voli pada kelas XI Metode penelitian yang digunakan dalam penelitian ini adalah, metode tindakan kelas class room action research dengan memberikan perlakuan berupa gaya mengajar Divergen Instrumen penelitian untuk pengumpulan data dilakukan dalam bentuk portofolio melalui proses pengamatan dengan menentukan rubrik penilaian.

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