cover
Contact Name
Rizal Kamsurya
Contact Email
rizal_kamsurya@stkipmnc.ac.id
Phone
+6285243611246
Journal Mail Official
imeij@indo-intellectual.id
Editorial Address
Jl. Panjang No.1, RT.1/RW.3, Kedoya Utara, Kec. Kb. Jeruk, Kota Jakarta Barat, Daerah Khusus Ibukota Jakarta 11520 Dusun Kotania Atas, Desa Eti Kec. Seram Barat Kabupaten Seram Bagian Barat Propinsi Maluku
Location
Kab. seram bagian barat,
Maluku
INDONESIA
Indo-MathEdu Intellectuals Journal
ISSN : 28085604     EISSN : 28085078     DOI : 10.54373
Core Subject : Education,
Indo-MathEdu Intellectuals Journal is a fully refereed (double-blind peer review) and an open-access online journal for academics, researchers, graduate students, early-career researchers and students, published by Lembaga Intelektual Muda (LIM) Maluku. IMEIJ is a periodical publication (two times a year, in March and September) with the primary objective to disseminate scientific articles in the fields of mathematics education. IMEIJ is indexed by Directory of Open Access Journals, Indonesian Scientific Journal Database, Google Scholar, and several others including Crossref,
Articles 4,406 Documents
Implementasi Konsep Deep Learning dalam Transformasi Pembelajaran di SMA Negeri 2 Lolofitu Moi Harefa, Hendrikus Otniel Nasozaro; Gulo, Maria Since Elda Willida; Ndraha, Juniati; Gulo, Arniati; Lase, Nofeberius; Gulo, Yeliska
Indo-MathEdu Intellectuals Journal Vol. 7 No. 4 (2026): Indo-MathEdu Intellectuals Journal (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v7i4.7049

Abstract

Learning in schools still faces challenges in creating meaningful, active, and student-centered learning experiences, thus requiring a learning approach capable of supporting the transformation of the learning process. One relevant approach is Deep Learning, which emphasizes in-depth conceptual understanding, active student involvement, and the connection of material to real-life contexts. This study aims to describe the application of the Deep Learning concept in the transformation of learning at SMA Negeri 2 Lolofitu Moi. The study used a qualitative approach with descriptive methods. Data were obtained through observation, interviews, and documentation with informants consisting of the principal, vice principal for curriculum, teachers, and students who were selected purposively. Data were analyzed through the stages of data reduction, data presentation, and drawing conclusions. The results show that the application of the Deep Learning concept is realized through learning that encourages student activeness, the use of varied learning strategies and media, and the association of material with real situations. Teachers act as facilitators who create interactive learning, while students are more actively involved in the process of discussion, exploration, and problem-solving. These findings indicate that the application of the Deep Learning concept supports the transformation of learning that is more student-centered and oriented towards competency development.
Implementasi Program Pengabdian Kepada Masyrakat dalam Meningkatkan Kompetensi Warga Sekolah SMA Negeri 2 Lolofitu Moi Harefa, Hendrikus Otniel Nasozaro; Gea, Desta Nataring; Waruwu, Dewi Putri; Gulo, Hendri; Gulo, Serlin Juitan Kristiani; Zai, Zoni
Indo-MathEdu Intellectuals Journal Vol. 7 No. 4 (2026): Indo-MathEdu Intellectuals Journal (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v7i4.7050

Abstract

This article aims to describe the implementation of the Community Service Program (PkM) in improving the competencies of the school community at SMA Negeri 2 Lolofitu Moi. The study employed a qualitative approach using Action Research consisting of four stages: planning, action, observation, and reflection. Data were collected through observation, interviews, and documentation and analyzed using the interactive model of Miles, Huberman, and Saldaña, including data condensation, data display, and conclusion drawing. The implementation of the program included debate training, choir training, Canva application training, the Green School program through water spinach cultivation, and social service activities. The findings indicate that the implementation of the Community Service Program improved the competencies of the school community, including communication skills, critical thinking, digital competence, collaboration, environmental awareness, discipline, responsibility, and teamwork. The collaboration between the university and the school also strengthened the implementation of sustainable educational empowerment activities. It can be concluded that the Community Service Program is an effective strategy for improving the competencies of principals, teachers, educational staff, and students through integrated and sustainable activities
Pelatihan Berwirausaha Melalui Pengolahan dan Pemasaran Digital Produk Lokal Nias di SMK Negeri 1 Hiliduho Laoli, Eka Septianti; Bate’e, Riston Iman; Gea, Erna Sepriani; Gea, Abdiel Aryanto; Hia, Aerani Calista Sintkhe; Daeli, Nurtitian; Gea, Kezia Irene; Lase, Silfiani Defar Sitine; Harita, Epifania Anggun Yunita; Hulu, Ardin
Indo-MathEdu Intellectuals Journal Vol. 7 No. 4 (2026): Indo-MathEdu Intellectuals Journal (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v7i4.7073

Abstract

The low level of engagement of Vocational High School (SMK) students in local product processing and digital marketing demonstrates the need for more practical entrepreneurship learning. This Community Service (PKM) activity aims to improve students' skills in processing products made from cassava and bananas, typical of Nias, and strengthen their digital marketing capabilities. The activity was held at SMK Negeri 1 Hiliduho, involving 100 participants, consisting of teachers and students. The method used was practice-based training accompanied by mentoring in product processing, packaging, and digital marketing. The activity's success was evaluated through observations of participant engagement, product assessments, and interviews with teachers and students regarding the benefits of the training. Results showed that participants were able to independently produce locally sourced food products, apply more hygienic and attractive packaging techniques, and develop promotional content for social media and marketplaces. In addition to improving technical skills, this activity also encouraged students' entrepreneurial motivation and strengthened teachers' commitment to integrating locally sourced entrepreneurial practices into their learning. These findings indicate that practice-based training combined with digital marketing effectively strengthens entrepreneurial competencies while supporting the utilization of local food potential in the school environment.
Pengembangan Instrumen Penilaian Pembelajaran Berbasis Wordwall  pada Materi Mengulas Karya Fiksi di Kelas VIII SMP Swasta  Kristen Tomosa I Gulo, Desniat Hardianti; Nrudru, Mastawati; Bu'ulolo, Yanida; Harefa, Noveri Amal Jaya
Indo-MathEdu Intellectuals Journal Vol. 7 No. 4 (2026): Indo-MathEdu Intellectuals Journal (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v7i4.7100

Abstract

The assessment of Indonesian language learning in the "Reviewing Fiction" topic in eighth-grade students at Tomosa 1 Christian Middle School still uses less interactive instruments, thus suboptimal student engagement in the evaluation process. This situation has prompted the development of more engaging and user-friendly digital assessment instruments. This study aims to develop a Wordwall-based learning assessment instrument on the material Reviewing Fiction Works for class VIII students of SMP Kristen Tomosa 1. The study uses the Research and Development (R&D) method with the ADDIE model which includes the stages of Analysis, Design, Development, Implementation, and Evaluation. Data were collected through observation, interviews, questionnaires, and validation by material experts, media experts, and learning practitioners to assess the feasibility of the developed product. The research product is a Wordwall-based assessment instrument designed to make the evaluation process more interactive, interesting, and easily accessible to teachers and students. The development results show that the resulting instrument meets the feasibility criteria based on the assessment of validators so that it is suitable for use as a learning evaluation medium. The development of this instrument provides an alternative digital assessment that can support the implementation of Indonesian language learning evaluations in a more innovative manner, increase student engagement, and make it easier for teachers to carry out the assessment process.
Penerapan Media Pembelajaran Berbasis Interacty untuk Meningkatkan Daya Ingat Siswa pada Mata Pelajaran Sejarah di SMK Model Patriot Iv Ciawigebang Mar’ah, Wili; Lutfi, Ahmad Fajri
Indo-MathEdu Intellectuals Journal Vol. 7 No. 4 (2026): Indo-MathEdu Intellectuals Journal (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v7i4.7116

Abstract

The low level of students' memory of History material is one of the obstacles in the learning process at SMK Model Patriot IV Ciawigebang. One effort that can be done to overcome this problem is to utilize Interacty-based learning media that presents material interactively so as to increase student involvement in learning. This study aims to analyze the effect of implementing Interacty-based learning media on improving students' memory in History subjects. The study used a quantitative approach with a quasi-experimental method and a Nonequivalent Control Group Design. The research sample consisted of students of class XI TJKT 1 as the experimental class and XI TJKT 2 as the control class. Data were collected through pretest and posttest tests, then analyzed using prerequisite tests and independent samples t-test. The results showed that there was a significant difference between students' memory in the experimental class and the control class, as indicated by the t value = -7.260 with df = 60 and Sig. (2-tailed) = 0.000 (<0.05). These results indicate that the use of Interacty-based learning media has a positive effect on improving students' memory in History subjects. The implications of this research show that interactive-based learning media can be used as an effective alternative digital learning media to improve students' memory and involvement in learning history.
Analisis Media Pembelajaran Berbasis Kecerdasan Buatan (AI) pada Mata Pelajaran Pendidikan Pancasila di Sekolah Dasar Rahmatika, Riska Ayu; Salam, Dudung Abdu
Indo-MathEdu Intellectuals Journal Vol. 7 No. 4 (2026): Indo-MathEdu Intellectuals Journal (In-Press)
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v7i4.7184

Abstract

This study aims to analyze the use of Artificial Intelligence (AI)-based learning media in Pancasila Education subjects in elementary schools. The study used the Systematic Literature Review (SLR) method with a qualitative descriptive approach through the PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) stages. Data were obtained by searching scientific articles in the Google Scholar, Garuda, SINTA, and Crossref databases. Articles were selected based on inclusion criteria, namely articles in Indonesian and English published in the 2020–2025 period, discussing the use of AI in learning, available in full text, and relevant to the research objectives. Exclusion criteria included articles that did not align with the focus of the study, were not fully available, were duplicate articles, or did not meet academic standards. Data were analyzed using thematic analysis techniques through the stages of identification, coding, grouping themes, comparison, and synthesis of previous research results. The results of the study indicate that AI-based learning media can increase learning interactivity, provide rapid feedback, assist teachers in preparing materials and assessments, and support students' critical thinking skills. However, its implementation still faces challenges such as limited teacher digital competency, infrastructure readiness, and ethical aspects of AI use. Therefore, AI needs to be utilized as a supporting medium to strengthen teachers' role in Pancasila Education learning

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