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Contact Name
Doni Pranata
Contact Email
up4i@fkip.untan.ac.id
Phone
+6283125507573
Journal Mail Official
up4i@fkip.untan.ac.id
Editorial Address
Faculty of Teacher Training and Education, Pontianak. Universitas Tanjungpura, Jl. Profesor Dokter H. Hadari Nawawi, Bansir Laut, Kec. Pontianak Tenggara, Kota Pontianak, Kalimantan Barat 78115
Location
Kota pontianak,
Kalimantan barat
INDONESIA
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK)
ISSN : -     EISSN : 27152723     DOI : https://doi.org/10.26418/jppk
Core Subject : Science, Education,
Journal of Pendidikan dan Pembelajaran Khatulistiwa (JPPK) is a peer-reviewed journal which focuses on topics related to education and science in various teaching and learning fields. JPPK invites researchers, lecturers, teachers from various levels such as elementary and secondary levels of education, school principals, school supervisors, and students of Bachelor/Postgraduate/Doctoral programs to publish their research reports or literature review articles. JPPK receive all manuscripts related to original empirical research, theoretical or methodological contributions, literature reviews, and meta analyses on the topics related to teaching and learning in various field such as: 1. Science education 2. Social Education 3. Literature and Language Education 4. Primary Education 5. Sport Science Education 6. Educational Science
Arjuna Subject : Umum - Umum
Articles 10,581 Documents
PENGARUH STUDENT TEAMS ACHIVEMENT DIVISION TERHADAP HASIL BELAJAR PENDIDIKAN KEWARGANEGARAAN PESERTA DIDIK KELAS V Riyanti, Novi; Kartono, Kartono; Utami, Sri
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 7, No 9 (2018): September 2018
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

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Abstract

AbstractThis study aims to analyze how much influence cooperative learning models type student team achievement division on learning outcomes of Citizenship Education students of grade V students SDN 38 Pontianak Utara. The research method used is an experimental method with the form of Quasi Experimental Design and the type of nonequivalent control group design. The population is all V grade students of SDN 38 Pontianak Utara in 2017/2018 school year, amounting to 46 people, sampling is purposive sampling. The technique used in data collection is measurement with data collection tools used in the form of objective written tests. The results of the data analysis post-test average control class 68.25, while the average post-test experimental class 76.18. Based on the results of the data normality test using the Chi formula, the data squared is normally distributed. Then the data homogeneity test was performed with Fcount (1.12)> Ftable (1.92), declared homogeneous and followed by t-test with separated variance formula, obtained tcount (0.62)> t table (2.0168) with dk = 44, so Ha is accepted. From the results of the effect size calculation, ES is obtained for 0.83 with high criteria. So it can be concluded that learning by applying a cooperative model type student team achievement division provides a high influence on the learning outcomes of Civic Education students in grade V SDN 38 Pontianak Utara. Keywords: STAD, Learning Outcomes, Citizenship Education.
ANALISIS POLA IKAT PADA TARI JEPIN TALI BUI DI DESA KARIMUNTING KABUPATEN BENGKAYANG Midya Yulika; Ismunandar Ismunandar; Winda Istiandini
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 8, No 3 (2019): Maret 2019
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (644.514 KB) | DOI: 10.26418/jppk.v8i3.31777

Abstract

AbstractThe problems of this research were ‘how was the relationship of dance movement in the process of binding pattern and the meaning of how to knit binding pattern in Jepin Tali Bui dance in Karimunting and the meaning contained in the presentationvillage of Sungai Raya Kepulauan District of Bengkayangand the implementation of learning art Subject.The method used in this research was descriptive method in form of qualitative design. The approach of this research was ethnocoreology which was a multidisciplinary science that was used more than one discipline.The data used in this research were the results of observation, interviews, and documantationsThe analysis of the of how to knit binding pattern  and the meaning contained in the presentationmeaning of binding pattern of Jepin Tali Bui dance based on the interviews of the interviwees and documenting it.The meaning of binding pattern based on the story in Jepin Tali Bui dance relates to human life, namely the life of honesty, mutual respect, no envy, and envy towards human beings.  Based on the interview with Mrs. Suraddmi, she said that the meaning of the direction of the binding pattern from top to down there was no special meaning, however it had a a narrative value that the soldier tied from top to down so that the soldier hard to escape and rebel. The results of this research were expected to be implementation of learning art Subject in form of lesson plans in the teaching learning process of art and cultre subject to the seventh grade of Junior High School.Keywords: Binding Pattern, Bengkayang, Jepin Tali Bui Dance
EFEKTIVITAS KOMIK TERHADAP HASIL BELAJAR SISWA MATERI PENCEMARAN LINGKUNGAN SMP NEGERI 1 AIR BESAR Noning, Noning; Syamswisna, Syamswisna; Marlina, Reni
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 7, No 1 (2018): Januari (2018)
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

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Abstract

AbstractThis study aims to determine the effectiveness of comic media on student learningoutcome in material environmental pollution in grade VII SMP Negeri 1 Air Besar Kabupaten Landak. The method of this research is Quasi-Experimental Design with Nonequivalent Control Group Design. The study sample consists of two classes namely grade VIIA as class experiment and grade VIIB  as grade control. The sampling technique is intact group. The sampling technique is intact group. Instruments used in this research is 20 items of multiple choice test. The average student learning outcomes are taught using the medium comic is 16.17  higher compared to the average student learning outcomes are taught using the media charta is 14.33. After doing analysis with U Mann-Whitney test, it is resulted that Zcount < Ztabel (-3.80 < -1.96) thus it can be concluded that is significance between the average score of students which were taught by using comic media an charta. Based on the calculation of effect size of 1.20 means the effectiveness of learning by using comic media on environmental pollution material is high and can improve student learning outcomes by 38.49%.Keywords: Effectiveness, Comic Media, Learning Achievement, Environmental Pollution 
PENGARUH PROBLEM BASED LEARNING TERHADAP HASIL BELAJAR ILMU PENGETAHUAN ALAM DI SEKOLAH DASAR Hati, Dinda Permata; Sabri, Tahmid; Halidjah, Siti
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 8, No 11 (2019): Nopember 2019
Publisher : Jurnal Pendidikan dan Pembelajaran Khatulistiwa

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Abstract

Abstract The problem in this study is "How the Problem Based Learning Model Influences Science Learning Outcomes of Class III Students in State Elementary Schools 01 Sui Raya". This study aims to describe the influence of the use of problem based learning models in learning scienceclass III State Elementary School 01 Sui Raya. This research uses the Experimental Method of Pre-Experimental Design with the Nonequivalent Control Group Design. The population in this study were all students of class III State Elementary School 01 Sui Raya. The sample in this study were all students of class III A, amounting to 29 students as a control class, and students of class III B, amounting to 29 students as an Experiment class. Data collection techniques used are direct observation techniques, and measurements. Data collection tools used were observation sheets and multiple choice tests. Based on the results of data analysis, the average control class pre-test was 57.78 and the post-test control class was 73.57. The average pre-test of the experimental class was 57.36 and the post-test of the experimental class was 79.52. From the results of the calculation of the Effect Size (ES) is equal to 0.42 including medium classification. This shows that the problem based learning model has a moderate effect on learning outcomes in learning Natural Sciences in class III State Elementary School 01 Sui Raya.Key words : Influence, Problem Based Learning Model, Learning Outcomes, NaturalSciences. 
PENGARUH MEDIA LATIHAN TERHADAP KEMAMPUAN DRIBBLING SEPAK BOLA Ihsan, Fadli; Atiq, Ahmad; Samodra, Y Touvan Juni
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 8, No 10 (2019): Oktober 2019
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Abstract

AbstractThis study aims to improve the ability of dribbling in football extracurricular students.The problems that occur in the first dribbling field always widen. Second, touch the foot on the ball too far. The three eyes always go down. Fourth, the position of the body is not parallel when dribbling the ball. Fifth, speed in dribbling is still lacking. Students perform techniques in their own style, do not follow the instructions of the trainer and students feel bored with the training methods not yet using tools to improve their dribbling skills. This problem results in a lack of students' dribbling skills. The form of research used was an experiment using an exercise media audio visual video games training dribbling. The research subjects were 20 participants from Aliya Negeri 1 Pontianak Madrasah 1 Pontianak soccer extracurricular participants. The results of the pretest and posttest dribbling ability are soccer participants in the pretest (68.4), while the posttest is (79.25) and the accumulation of both is the average (79.25) the lowest value (54) the highest value (100) the Standard Deviation (10.20). Data Normality Test Results with the Sig preetest values declared normal. Results Homogeneity of data is declared homogeneous. T Test results are 0.05> 0.00 then Ho is rejected. Based on the results of hypothesis testing, normality test, homogeneity test and discussion, it was concluded that the application of dribbling video games training media had a significant effect on improving soccer dribbling techniques.Keywords: Media, Training, Football and Dribbling Skills.AbstractThis study aims to improve the ability of dribbling in football extracurricular students.The problems that occur in the first dribbling field always widen. Second, touch the foot on the ball too far. The three eyes always go down. Fourth, the position of the body is not parallel when dribbling the ball. Fifth, speed in dribbling is still lacking. Students perform techniques in their own style, do not follow the instructions of the trainer and students feel bored with the training methods not yet using tools to improve their dribbling skills. This problem results in a lack of students' dribbling skills. The form of research used was an experiment using an exercise media audio visual video games training dribbling. The research subjects were 20 participants from Aliya Negeri 1 Pontianak Madrasah 1 Pontianak soccer extracurricular participants. The results of the pretest and posttest dribbling ability are soccer participants in the pretest (68.4), while the posttest is (79.25) and the accumulation of both is the average (79.25) the lowest value (54) the highest value (100) the Standard Deviation (10.20). Data Normality Test Results with the Sig preetest values declared normal. Results Homogeneity of data is declared homogeneous. T Test results are 0.05> 0.00 then Ho is rejected. Based on the results of hypothesis testing, normality test, homogeneity test and discussion, it was concluded that the application of dribbling video games training media had a significant effect on improving soccer dribbling techniques Keywords: Media, Training, Football and Dribbling Skills.
EFKTIVITAS PENGOLAHAN BAHAN PUSTAKA PADA PERPUSTAKAAN FISIP UNIVERSITAS TANJUNGPURA Narto, Siti Laila; Priyadi, Antonius Totok
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 7, No 7 (2018): Juli 2018
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Abstract

AbstractThe finl project discusses the”Effectiveness of Library Materials Processing at the Library Fisip Universitas Tanjungpura” which discusses the measurement of a success rate in achieving the objectives, in the proccess of processing library materials there are visitors coming. And the purpose of this research is to find out how library managers manage books with various titles. And what are the constraints that are often faced by the library manager in the processing stage of existing library materials, what are the problems in the existing library materials in the Fisip library begins with searching the class number using the DDC manual, then inputting the book data, recording the data manually in the library master book, and paste lending notes, then placed on the bookshelf so that students can use as reference material. Keywords : Effectiveness, Processing, Library Materials 
PENINGKATAN HASIL BELAJAR SISWA MENGGUNAKAN MODEL SCRAMBLE DALAM PEMBELAJARAN IPS DI SEKOLAH DASAR Pramesti, Widya Aldiena; Sugiyono, Sugiyono; Rosnita, Rosnita
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 7, No 7 (2018): Juli 2018
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Abstract

Abstract:General problem, how to improve student learning outcomes by using scramble in learning IPS class IV SD Negeri 03 Pontianak City?. This study aims to improve students' learning outcomes by using Scramble  in Social Science lesson class IV in SD Negeri 03 Pontianak City.The purpose in this reseasch composed by planning, implementation, observation and reflection. Subject in this research is teacher and students of grade IV A, which amounts to 36 students. Data collection techniques used by direct observation techniques and document data analysis techniques with data collections tool is observation sheet and sheet ultilizatiom and analysis of document data. The research result is (1) the ability of teacher planning of lesson in cyle I is 3.58, cyle II is 3,72, cyle III is 3.88. (2) the ability of teacher in implementation lesson in cyle I is 3.55, cyle II is 3.61, cyle III is 3.83, (3) the learning outcomes of student in cyle I is 68.78, cyle II is 78.97 and cyle III is 89. So, that can be concludes there is an improve the ability in planning, implementation, and learning outcomes in Social Science lesson by model scramble. Keyword :Improve, Learning Outcomes, and Model Scramble
PENGARUH KEPEMIMPINAN SITUASIONAL DAN BUDAYA SEKOLAH TERHADAP PRODUKTIVITAS SEKOLAH PADA SMA Rosmedi, Dudi; Chiar, M.; Syukri, M.
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 7, No 11 (2018): Nopember 2018
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Abstract

AbstractHis study aims to determine the effect of (1) Principal Situational Leadership on School Productivity in Sub Rayon 2 High School Sambas Regency; (2) School Culture Against Productivity in Sub Rayon 2 High School Sambas Regency; (3) Principal Situational Leadership and School Culture Against Productivity in Sub Rayon 2 High School Sambas Regency. In this study using a quantitative research approach with descriptive analytical methods. The subjects of this study were teacher teachers in sub-rayon 2 high school in Sambas Regency with a total of 100 research subjects. The instrument used in the research is the Principal Situational Leadership instrument, School Culture instruments and School Productivity instruments using a Likert scale.The hypothesis testing conducted in this study uses multiple regression techniques. The results of the analysis show that: (1) there is the effect of the Principal Situational Leadership on School Productivity with a value of 4.8%; (2) there is an influence of School Culture on School Productivity with a value of 7.1%; and (3) there is the effect of Principal Situational Leadership and School Culture on School Productivity with a value of 14.36%.Keywords: Situational Leadership School School Productivity Culture
PENGARUH PENGGUNAAN MODEL KEPALA BERNOMOR TERHADAP HASIL BELAJAR IPA PESERTA DIDIK DI SEKOLAH DASAR Maura Edita; Hery Kresnady; Nuri Sidauruk
Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK) Vol 8, No 6 (2019): JUNI 2019
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (583.513 KB) | DOI: 10.26418/jppk.v8i6.33427

Abstract

AbstractThis research aims to analyze the effect of the use of the model results against the numbered head learning natural science learners class V 15 State primary school South Pontianak. The method used is the method of experimentation. This research uses Quasi experimental research that is Experimental Design with form Time Series Design. The population in this research is the entire learners class V 15 State primary school South Pontianak. Sampling techniques using the technique of Nonprobability Sampling technique with Convenience Sampling. Then the sample in this research is the entire learners class V (classroom experiment) with the amount of 21 learners. Data collecting techniques used are measurement techniques. Data collecting tool used namely in the form of tests. Based on the analysis of data obtained average results pre-test learners of 62.23 and results the average post-test learners of 68.52. After the test is done t thitung of 4.9453 is obtained, while ttabel with db = 21 – 1 = 20 and extent of significant (α) = 5% is 1.725, turns thitung ≥ ttabel or 4.9453 ≥ 1.725, then Ha received. So, it can be concluded that there is an influence of the use of the Model results against the numbered head learning natural science learners class V 15 State primary school South Pontianak. Based on the results of the calculation of effect size () = 0.47 earned that belongs in the category are in the range of An effect size of 20 is medium. Thus it can be said that the use of the numbered head Models provide the influence that being against the results of the study of natural science learners class V SD Negeri Pontianak 15 South. Keywords: The Use Of Numbered Head Model, The Results Of The Study Participants, The Nature Of Science. 
EFEKTIVITAS MODEL TEAM GAMES TOURNAMENTTERHADAP HASIL BELAJAR MATERI SISTEM PEREDARAN DARAH KELAS VIII SMP Asmanto, Asmanto; Syamswisna, Syamswisna; Putri Panjaitan, Ruqiah Ganda
Jurnal Pendidikan dan Pembelajaran Khatulistiwa Vol 7, No 10 (2018): Oktober 2018
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Abstract

AbstractThis research aims to know the effectiveness of cooperative learning model Team Games Tournament (TGT) toward students learning outcomes on blood circulation system in class VIII SMP Koperasi Pontianak. The research was quasi experimental design. The research done in class VIII A and VIII B year 2010/2011 with 42 students VIII A and 40 students VIII B, class VIII A as experiment and VIII B as control. The research divided into two sessions. Instruments form was 20 item multiple choice. The result of the research shown the average post-test score of experiment class was 13,25 and control class was 11,74. Mann Whitney test result with significant ?=5% obtain Zscore< Ztable -3,56< 1,96. It can conclude that was a learning outcomes difference between students teach use cooperative learning model TGT and student teach use conventional learning model on blood circulation system in class VIII SMP Koperasi Pontianak. Keywords: Effectiveness, TGT Learning Model, Learning Outcomes, Blood Circulation System

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