cover
Contact Name
Husni Hanafi
Contact Email
jpbpp.journal@um.ac.id
Phone
+6281336643664
Journal Mail Official
publisher@um.ac.id
Editorial Address
Semarang St. No 5, Malang, East Java, 65145, Indonesia
Location
Kota malang,
Jawa timur
INDONESIA
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan
ISSN : -     EISSN : 27973174     DOI : https://doi.org/10.17977/um065
Core Subject : Education,
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan literally means “Journal of Learning, Guidance, and Educational Management”. The use of the Indonesian language in the title reflects the journal’s strong contextual grounding in Indonesian education while also emphasizing its broader commitment to addressing educational issues across diverse cultural, institutional, and system-level settings. The title represents three interconnected domains: learning as the core process of education, guidance as the support system for learner development and well-being, and educational management as the foundation for effective leadership, governance, and sustainable institutional improvement. Although rooted in the Indonesian educational context, the journal has a multidisciplinary and internationally relevant scope, welcoming empirical, theoretical, and practice-oriented studies in education, guidance and counseling, educational psychology, curriculum and instruction, assessment, educational leadership, policy, educational technology, inclusive education, and human development.
Articles 729 Documents
The Impact of Digital Marketing on Perceived Competitive Performance: The Mediating Role of Marketing Innovation Among Iraqi Consumers Using Digital Applications Zaid Yaseen Saud
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 6 No. 8 (2026)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v6.i8.2026.11

Abstract

Digital marketing is an essential strategic instrument used by businesses to increase their perceived competitive performance in increasingly volatile markets. In emerging countries like Iraq, the development of digital technologies and social media has drastically impacted consumer behavior and marketing strategies. Therefore, this research intends to investigate the effect of digital marketing on perceived competitive performance through the mediating effect of marketing innovation among consumers using digital applications in Iraq. The data collected in this research consists of 412 valid samples. Data analysis was carried out using the Statistical Package for Social Sciences (SPSS) version 26. Digital marketing is found to have a significant positive effect on perceived competitive performance. Moreover, marketing innovation was found to partially mediate the relationship between digital marketing and perceived competitive performance. Besides, high reliability and validity measures of the measurement model were validated in this study. This research provides an important contribution to the literature on digital marketing. This research has explored the concept of digital marketing in a developing country, Iraq, which has not been addressed in previous studies.
The Impact of Courageous Leadership Practices on Enhancing Entrepreneurial Behavior in Human Resources Mahmoud Ayed Hassan
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 6 No. 7 (2026)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v6.i7.2026.13

Abstract

This study will study the effect of courageous leadership which is an independent variable affecting the entrepreneurial behavior of the human resource management which is a dependent variable to the Ministry of Labor and Social Affairs. As the subject is very important for public organizations given their role in the society, the research used a descriptive-analytical methodology. This study accessed a purposive sample of 125 respondents, that included senior, middle and executive leaders. The main research tool was 30-item questionnaire. Data analysis was done through SPSS (version 25) applying mean, standard deviation, coefficient of variation, R2, F-test, simple linear regression, relative importance and Pearson correlation test to check the hypothesis. The results showed that the dimensions of courageous leadership are collectively used by administrative leaders to better strengthen HR entrepreneurial behavior rather than through the individual dimension, indicating a high correlation and combination between each dimension of courageous leadership and promoting proactive and innovative behavior.
Critical Discourse Analysis of the Forms of Referential Power in Kike Wadatsumi no Koe's Diary Ismi Prihandari; Roslina Bt Mamat; Ismi Prihandari; Roslina Bt Mamat
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 7 No. 1 (2027)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v7.i1.2027.9

Abstract

This research aims to describe the forms of power discourse through hegemony representations in diary Kike Wadatsumi no Koe . This research uses a critical qualitative approach. Data analysis techniques are done by reading the data source, documenting the research data, and taking notes the research data includes descriptions, interpretations, and explanations according to the CDA Fairclough model. Data validation is using an intense discussion with competent experts, in addition to figure a triangulation used on data sources and triangulation between researchers. Data are collected into 13 corpus data. The results has shown power discourse form relates to the dominance of military leadership through policies adopted and efforts to utilize human resources that are trusted and made role models of Japanese society in attractting sympathy and trust from soldiers. The soldiers were invited to understand, and remembered the norms and rules applied in military world life. Finally, the soldiers can accept it as a natural thing.
Self-Control Effects on Online Game Addiction Behavior among Senior High School Students Najla Bintang Kamila; Dini Rakhmawati; Suhendri Suhendri; Najla Bintang Kamila; Dini Rakhmawati; Suhendri
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 6 No. 9 (2026)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v6.i9.2026.11

Abstract

This study aims to analyze the influence of self-control on online gaming addiction behavior among high school students. The study employs a quantitative approach with a causal-associative design, utilizing a survey method and simple linear regression analysis. The sample consisted of 95 eleventh-grade students selected using a proportionate stratified random sampling technique from a population of 125 students. Data were collected using a Likert-scale questionnaire measuring the variables of self-control and online gaming addiction and were analyzed using SPSS. The results indicate a fairly strong relationship between self-control and online gaming addiction, with a correlation coefficient of 0.583 and a contribution of 34%. The resulting regression model was significant. The findings indicate that self-control has a positive and significant influence on online game addiction, suggesting that the higher the self-control, the higher the tendency toward online game addiction among the respondents. These results suggest that the relationship between self-control and online gaming addiction is not always negative but can be influenced by contextual factors such as gaming motivation and individual behavioral management patterns. This study implies that proper management of gaming behavior, as well as the development of self-regulation skills and digital literacy, need to be strengthened to minimize the negative impacts of online gaming addiction.
Beyond Compliance: Washback Dynamics of Embedded Assessment Practices in Flipped Learning Environments Among EFL Undergraduates Tinur Rahmawati Harahap; Yulia Rizki Ramadhani; Tinur Rahmawati Harahap; Yulia Rizki Ramadhani; Rosni Harahap
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 6 No. 10 (2026)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v6.i10.2026.12

Abstract

Flipped learning has transformed higher education through frequent embedded assessment; however, limited research has examined its washback effects on students’ learning behavior. This study investigated positive and negative washback perceptions among undergraduate students in a flipped English as a Foreign Language (EFL) program and introduced the concept of a high-density washback environment (HDWE). A sequential explanatory mixed-methods design was employed. Quantitative data were collected from 60 undergraduate students at a public university in North Sumatra, Indonesia, using a validated 14-item Washback Perception Questionnaire and analyzed through descriptive statistics, paired-samples t-tests, and PLS-SEM confirmatory composite analysis. Qualitative data were obtained through semi-structured interviews and one focus group discussion involving six participants and analyzed using Reflexive Thematic Analysis. Positive washback was perceived at a high level and significantly exceeded moderate negative washback. Three qualitative themes emerged: self-regulated learning through pre-class assessment, cumulative assessment burden, and strategic compliance as ambivalent washback. The findings indicate that flipped learning assessment generally promotes positive learning behavior, although some responses reflect peer-mediated surface preparation rather than deep independent learning. The study proposes ambivalent washback as a distinct theoretical category and highlights assessment scheduling and instructional transparency as key factors influencing washback quality.
Technology Utilization, Work Experience, and Gender as Predictors of School Counselors’ Ability in Conducting Needs Assessment Farikha Wahyu Lestari; Arri Handayani; Farikha Wahyu Lestari; Arri Handayani; Latif Anshori Kurniawan
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 6 No. 12 (2026)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v6.i12.2026.2

Abstract

Needs assessment is a fundamental component of guidance and counseling services because it provides the basis for developing data-driven programs that are responsive to students’ actual needs. However, guidance and counseling (GC) teachers’ competence in conducting needs assessments may vary according to individual and professional characteristics, particularly technology utilization. This study aimed to analyze GC teachers’ competence in conducting needs assessments and examine differences in competence based on gender, years of professional experience, and technology utilization. A quantitative approach with a descriptive-analytical survey design was employed. The participants consisted of 90 GC teachers selected through simple random sampling. Data were collected using a structured questionnaire and analyzed through descriptive statistics, independent-samples t-tests, and one-way analysis of variance (ANOVA). The findings revealed that GC teachers’ needs assessment competence was generally at a moderate-to-good level (M = 47.11, SD = 17.04). The results further indicated that there were no statistically significant differences in needs assessment competence based on gender (p = .995) or years of professional experience (p = .857). In contrast, technology utilization showed a statistically significant relationship with needs assessment competence (F = 18.178, p < .001), with teachers demonstrating higher levels of technology utilization exhibiting substantially greater competence in conducting needs assessments. These findings suggest that technological competence plays a more important role in enhancing needs assessment competence than demographic characteristics. Therefore, strengthening digital literacy and technology-based assessment skills should be prioritized within professional development programs, counseling supervision, and educational quality improvement initiatives to support the implementation of effective data-driven guidance and counseling services in the digital era.
Virtual Reality (VR) Innovation in Project Based Learning (PjBL) for Teaching English Vocabulary to Elementary Students Rahmania Sri Untari; Yuli Astutik; Akbar Wiguna; Bobur Sabirov; Rahmania Sri Untari; Yuli Astutik; Akbar Wiguna; Bobur Sabirov
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 6 No. 7 (2026)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v6.i7.2026.11

Abstract

The urgency of this research is that the learning process is considered to require exploration and manipulation of objects in visual form to understand concepts. Students have difficulty mastering English due to its abstract and decontextual nature. The purpose of this study is to implement immersive VR with the PjBL model effectively to improve English vocabulary acquisition to understand the relationship between shape and space. The method used is User Experience (UX) Integration of Action Design Research (ADR) with the CII Framework. The number of respondents in this study was 32 students. The results showed a significant effect (Cohen's d = 3.43), paired sample t-test results (t = 14.762; p < 0.001), and an N-Gain score of 0.63. These findings prove that combining immersive VR with the PjBL model effectively improves English vocabulary acquisition, engagement, and student learning experience, and validates the CII framework as a viable approach to technology-enhanced language learning.
Cultural Sustainability and Social Revitalization Through Performer Regeneration: A Case of Wayang Wong Sriwedari Dwi Rahmani; Dwi Rahmani; Iwan Budi Santoso
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 6 No. 11 (2026)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v6.i11.2026.6

Abstract

The field research conducted in this paper is situated against the backdrop of the need for traditional performing arts across the whole territory of Indonesia to adapt to contemporary social, cultural, and institutional conditions. Focusing on the Wayang Wong Sriwedari Javanese classical dance theater in Surakarta Indonesia, this study examines how intergenerational renewal drives artistic change and underpins cultural sustainability. Data was collected through interviews, field observations, and archival records. Preliminary findings show that young troupe members who have received formal arts education have adjusted the company’s stage composition, rehearsal processes, and social positioning. Recruiting within local government processes to help increase organizational stability and professionalization, giving even more power back to artistic collectives matched to these strategic interests locally. Furthermore, reimagined performance aesthetics embolden viewer engagement more broadly, the renewed public interest in traditional art forms is reflected in this developing sensibility. The extent and breadth of this evolution demonstrates that regeneration operates as an integrated multi-faceted set of approaches that draw on the intertwined processes of aesthetic making, civic and collective response. Some experts outline core arguments that heritage performing arts convincingly function as essential instruments for the restoration of society whenever duly supported by sound cultural policymaking and sustained participation from communities. Therefore, scholars should strive to embrace broader definitions of cultural sustainability that position it not simply as preservation but rather a dynamic continuum that intersects with regeneration in art and public interest in institutional governance and meaning.
The Influence of Book Creators on the Literacy and Numeracy Skills of Children Aged 5-6 Years Ii Hartati; Asep Kurnia Jayadinata; Ii Hartati; Asep Kurnia Jayadinata
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 6 No. 7 (2026)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v6.i7.2026.14

Abstract

This study aims to determine the effect of the use of Book Creator digital media on the literacy and numeracy skills of children aged 5–6 years. The study used a quasi-experimental method with a pretest-posttest nonequivalent control group design. The study subjects consisted of 30 children who were divided into an experimental group (n=15) and a control group (n=15). The experimental group learned using the Book Creator "Naya and Niko's Adventure to the Cheerful Village" for three meetings, while the control group used conventional learning. Literacy and numeracy ability data were collected using checklist observation sheets and analyzed through Shapiro-Wilk, Levene, Independent Sample t-Test, Mann-Whitney U Test, and N-Gain percentage. The results showed that there was a significant difference between the experimental group and the control group in literacy (p = 0.007) and numeracy (p = 0.017) skills. N-Gain analysis showed an increase in literacy ability in the experimental group by 38.48% and numeracy by 55.73%, higher than in the control group. These findings show that the use of Book Creator has a positive effect on the literacy and numeracy skills of children aged 5–6 years, with a higher effectiveness on numeracy skills. Media Book Creator can be an interactive digital learning alternative and in accordance with the characteristics of early childhood learning.
Implementation of a Semantic Wave-Based Simulation Computing Platform for Digital Infrastructure Literacy of High School Students Eka Fitrajaya Rahman; Erna Piantari; Dwi Fitria Al Husaeni; Renisa Nur Kamelia Putri; Eka Fitrajaya Rahman; Erna Piantari; Dwi Fitria Al Husaeni; Renisa Nur Kamelia Putri
Jurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan Vol. 6 No. 9 (2026)
Publisher : Universitas Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um065.v6.i9.2026.14

Abstract

The background of this research is based on students' low understanding of the concept of inter-computer collaboration which is abstract and difficult to visualize through conventional learning. This research aims to improve students' digital infrastructure literacy through the implementation of a Semantic Wave-based Distributed Computing learning platform and simulations in the classroom. This research used the Classroom Action Research (CAR). The participants were 30 grade XI students majoring in informatics. Data collection was carried out through learning outcome tests based on cycles, student responses, observation sheets, worksheets, and reflection notes. Quantitative data were analyzed using descriptive statistics and paired sample t-tests, while qualitative data were analyzed thematically based on student activities, teacher facilitation, and cycle reflections. The results showed a consistent increase in learning outcomes, with the average score increasing from 59.13 in Cycle I to 73.63 in Cycle II and 83.97 in Cycle III. The paired sample t-test showed a significance value of 0.000 in the comparison of the pre-test with the post-test of Cycle I, and 0.001 in the comparison of Cycle I with Cycle II (Sig. <0.05). Qualitative observations showed increased student engagement, collaboration, communication, and the ability to connect simulation experiences with conceptual terms. The semantic wave pattern helped students move from concrete experiences to contextual transitions, and finally to denser abstract understanding (Semantic Density). Therefore, the semantic wave-based learning intervention was effective in improving students' digital infrastructure literacy in distributed computing through meaningful, interactive, and reflective learning.