cover
Contact Name
Ramlawati
Contact Email
ramlawati@unm.ac.id
Phone
+6282292175192
Journal Mail Official
jit@unm.ac.id
Editorial Address
FMIPA Universitas Negeri Makassar, Jl. Daeng Tata, Parang Tambung, Tamalate District, Makassar City, South Sulawesi, Postal Code 90224
Location
Kota makassar,
Sulawesi selatan
INDONESIA
Jurnal IPA Terpadu (JIT)
ISSN : 25978977     EISSN : 25978985     DOI : https://doi.org/10.35580/
Core Subject :
Jurnal IPA Terpadu (JIT) has an ISSN for the print version with the number 2597 - 8977 and the online version with the number 2597 - 8985. Jurnal IPA Terpadu (JIT) publishes scientific articles on research results, ideas, and the implementation of theories in Integrated Science Education and Learning, as well as separately (Biology Learning, Physics Learning, and Chemistry Learning). The subtopics of the articles include Learning Pedagogy, Learning Strategies, and Learning Assessment.
Arjuna Subject : -
Articles 54 Documents
ANALYSIS OF THE ABILITY TO INTERPRET GRAPHS IN STUDENTS OF SMP NEGERI 17 MAKASSAR Salma Samputri; Ardina Sari; Muh. Tawil
Jurnal IPA Terpadu Vol. 9 No. 1 (2025): Jurnal IPA Terpadu (JIT)
Publisher : Program Studi Pendidikan IPA FMIPA Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/jit.v9i1.6837

Abstract

This study aimed to describe the ability to interpret students' graphs. This type of research is descriptive quantitative. The sample of this study used a random sampling technique, with the sample classes being VIII 7, VIII 8, VIII 9, and VIII 10. The research instrument is a 24 numbers of multiple-choice questions. Research results: 1) The ability to interpret graphs at 65.97% in the moderate category, 2) comprehend the information presented in the graph at 73.61% medium category, 3) Analyze the relationship in the graph at 79.17% medium category, 4) Draw conclusions based on the graph at 72.22% medium category, and 5) Present data in graph form at 65.97% medium category. The ability to interpret graphs by students is still in the moderate category, therefore educators must plan the lessons that can improve the ability to interpret graphs appropriately.
DEVELOPMENT OF LKPD BASED ON STEM TO ENHANCE STUDENTS' CRITICAL THINKING SKILLS Antonia Karolina Eje; Dek Ngurah Laba Laksana; Prisko Yanuarius Djawaria Pare; Maria Yuliana Kua
Jurnal IPA Terpadu Vol. 9 No. 1 (2025): Jurnal IPA Terpadu (JIT)
Publisher : Program Studi Pendidikan IPA FMIPA Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/jit.v9i1.6853

Abstract

This study aims to develop of LKPD based on STEM to enhance students' critical thinking skills related to science learning on temperature and heat material. The research uses the development method (research and development) with the 3D model, which includes 3 phases, namely define, design, develop. The LKPD based on STEM research was conducted at SMPN 1 Soa, Wolomeze District, Wue Village, Ngada Regency, East Nusa Tenggara Province. Data collection methods were carried out in two ways, namely qualitative and quantitative data. Qualitative data collection was carried out by interview and observation, while quantitative data collection was carried out by testing the validity of material, media, and language experts by teachers and lecturers as well as teacher and student responses. The percentage of material expert validation was 95.5%, media expert was 80%, and language expert was 97.1%. The response of teacher 1 was 96.9% and teacher 2 reached 98.4%, while the student response reached an average score of 97.2%. The results of the study state that the developed LKPD has high validity and is suitable for use in science learning for grade VII junior high school.
ANALYSIS OF PSYCHOMOTOR ASSESSMENT ON SCIENCE PROCESS SKILLS IN MEASUREMENT USING GOOGLE FORMS Taufiqurrahman; Siti Fathonah; Farid Ahmadi; Wahyu Lestari; Deny Setiawan; Arief Yulianto
Jurnal IPA Terpadu Vol. 9 No. 1 (2025): Jurnal IPA Terpadu (JIT)
Publisher : Program Studi Pendidikan IPA FMIPA Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/jit.v9i1.6854

Abstract

This study aims to analyze the effectiveness of psychomotor assessment using Google Forms in measuring students' science process skills on the topic of measurement in seventh-grade classrooms. The approach employed is qualitative research with a descriptive method. The research subjects were seventh-grade students of SMP Muhammadiyah 11 Tello Baru Makassar. Data were collected through observations, interviews, and documentation of assessment results conducted using Google Forms. The findings reveal that psychomotor assessment using Google Forms is effective in helping teachers measure students' science process skills, such as observing, measuring, and recording measurement results. Students also felt motivated by the use of technology, which provided a more engaging learning experience. However, the study also identified technical challenges, such as unstable internet access and limited devices among students, which affected the implementation of the assessment. Overall, Google Forms-based assessment can serve as an innovative solution for 21st-century science learning. In addition to facilitating teachers in managing assessments, this platform also offers flexibility in task delivery and feedback provision for students. This study recommends technology training for teachers and improvements in school infrastructure to support the successful implementation of digital assessments.
DEVELOPMENT OF STEM-BASED E-LKPD TO ENHANCE JUNIOR HIGH STUDENTS' CREATIVE THINKING IN SCIENCE Fershanda Vivi Hartono; Pramudya Dwi Aristya Putra; Ulin Nuha
Jurnal IPA Terpadu Vol. 9 No. 1 (2025): Jurnal IPA Terpadu (JIT)
Publisher : Program Studi Pendidikan IPA FMIPA Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/jit.v9i1.6857

Abstract

: Science learning is a process designed to provide with student’s direct experience, allowing to them develop skills to optimize students' creative thinking skills. Creative thinking skills are needed to help students discover new ideas and see obstacles from diverse perspectives of thought. One way to support the development of these skills is through the creation of STEM-based E-LKPD in science learning at the junior high school level. The purpose of the study was to evaluate the validity, practicality, and effectiveness of STEM-based E-LKPD developed to hone students' creative thinking skills related to temperature, heat, and expansion material in grade VII. The research used the Research and Development (RND) method with the ADDIE model, including five stages, analyzing, designing, implementing, developing, and evaluating. The were product test subject’s students of class VII A of SMPN 3 Rambipuji. The results show that this STEM-based E-LKPD is very valid with a percentage of 93%, very practical with a percentage of 91%, and quite effective based on the N-gain value of 0.68. Therefore, the E-LKPD STEM-based is determined to be highly qualified and practical when applied in learning to improve students' creative thinking skills.
THE INFLUENCE OF PBL- BASED EDUCATIONAL GAMES ON CRITICAL THINKING SKILLS IN SCIENCE LEARNING Rini Ariani; Rian Vebrianto
Jurnal IPA Terpadu Vol. 9 No. 1 (2025): Jurnal IPA Terpadu (JIT)
Publisher : Program Studi Pendidikan IPA FMIPA Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/jit.v9i1.6858

Abstract

This study examines the effect of Problem-Based Learning (PBL)-based educational games on improving 5th-grade students' critical thinking skills in science lessons on the Human Movement System. Using a quasi-experimental design, the study found that the experimental group's average post-test score was 8.38 (SD = 1.43), while the control group scored 6.96 (SD = 1.82), with a significant difference of 1.42 points. ANOVA analysis showed an F-value of 155.021 (p < 0.05), confirming the treatment's significant impact. The N-Gain analysis revealed an average score of 0.65 (medium category) for the experimental group, whereas the control group showed minimal improvement. Pre-test results indicated similar initial critical thinking abilities, with scores of 6.04 and 6.58. In conclusion, PBL-based educational games significantly enhance critical thinking skills compared to conventional methods, providing a more interactive and engaging learning experience.
DEVELOPMENT AND VALIDATION OF A PCAP-BASED SCIENCE LITERACY ASSESSMENT FOR LIGHT AND OPTICS LEARNING Suci Prihatiningtyas; Mutrofin Rozaq; M. Bagus Ardianto
Jurnal IPA Terpadu Vol. 9 No. 1 (2025): Jurnal IPA Terpadu (JIT)
Publisher : Program Studi Pendidikan IPA FMIPA Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/jit.v9i1.7222

Abstract

The development of this PCAP-based scientific literacy assessment instrument aims to comprehensively measure students' scientific literacy skills, particularly in optics and light. This study employs the Research and Development (R&D) method using the 4D model (Define, Design, Develop, Disseminate). Expert validation was conducted to assess the instrument's quality in terms of content, construction, language, and writing. The quality test includes validity, reliability, difficulty level, and discriminating power. The instrument was trial-tested with 120 students recruited from three Islamic Senior High Schools (Madrasah Aliyah). The expert validation results indicate that the instrument has good quality, with average scores of 3.84 (instruction aspect), 3.60 (item construction), and 3.23 (language aspect). The validity test confirms that all items are valid (r-value > r-table 0.361; p-value 0.000 < 0.05). The instrument's reliability is very high (Cronbach’s Alpha = 0.936). The difficulty level analysis shows that most items are moderate, while the discriminating power analysis proves the instrument effectively differentiates between high- and low-ability students. These findings confirm that the developed PCAP-based assessment instrument is of good quality and suitable for use in science learning. The assessment results can guide teachers in designing targeted learning strategies to foster students' scientific literacy.
DEVELOPMENT OF WEBBED TYPE INTEGRATED SCIENCE E-MODULE TO IMPROVE MOTIVATION AND LEARNING OUTCOMES Tazkiya Salsabila; Ramlawati; Nurhayani H. Muhiddin
Jurnal IPA Terpadu Vol. 9 No. 1 (2025): Jurnal IPA Terpadu (JIT)
Publisher : Program Studi Pendidikan IPA FMIPA Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/jit.v9i1.7270

Abstract

The study aims to determine the validity, practicality and effectiveness of the webbed type integrated science E- Module to improve the learning outcomes of students in class VIII of junior high school the subject matter of the human circulatory system. This​ type of research is Research and Development on the ADDIE model. The subjects of this study were students of class VIII of SMPN 24 Makassar. The results showed that 1) The validity of e-module obtained an average content validity value of 1 which was stated in the valid category, 2) The practicality of E- Module is in the very practical category based on the response of educator with an average of 88.80% and the response of students with an average of 85.96%. 3) Webbed type Integrated Science E- Module in increasing learning motivation in class VIII with an increase in N-Gain shows a percentage of 5% in the low category, so it is said to be ineffective. In improving learning outcomes in class VIII with an increase in N-Gain shows a percentage of 57% with a moderate category, so it is said to be quite effective.
ASSESSING THE NEED FOR AN INTERACTIVE ELECTRONIC MODULE USING CASE STUDY STRATEGY AND SOCIOSCIENTIFIC ISSUES TO IMPROVE SCIENTIFIC LITERACY AND ARGUMENTATION IN PRE-SERVICE SCIENCE TEACHERS: A PRELIMINARY STUDY Kompyang Selamet; Kadek Ayu Astiti; Putri Sarini
Jurnal IPA Terpadu Vol. 9 No. 1 (2025): Jurnal IPA Terpadu (JIT)
Publisher : Program Studi Pendidikan IPA FMIPA Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/jit.v9i1.7317

Abstract

This preliminary study aims to analyze the need for developing an interactive electronic module based on case study strategy containing socioscientific issues to improve scientific literacy and scientific argumentation among prospective science teachers. This research is a qualitative descriptive study involving 49 prospective science teachers as research subjects through purposive sampling. Data on the need for the research product were collected through questionnaires and interviews. All data were analyzed descriptively and produced the following findings. (1) A total of 63.3% of respondents stated that the integration of socioscientific issues in lectures is very important for training scientific literacy and argumentation skills. However, 57.1% of respondents stated that the teaching materials previously used did not sufficiently support this. (2) Respondents need a learning module that is not only electronic in nature but also provides direct experience in solving cases containing socioscientific issues. (3) All respondents stated their willingness to try an interactive electronic module that suits the devices they own. These findings not only serve as a strong basis for designing the electronic module but also present opportunities for transforming science education practices in the future.
STUDY COMPARISON OF CRITICAL THINKING SKILLS IN PHYSICS LEARNING THROUGH DISCOVERY LEARNING, PROBLEM-BASED LEARNING, AND PROJECT-BASED LEARNING IN BONE REGENCY Ahmad Dahlan; Aqil Marwan; Sri Agustini; Khaeruddin
Jurnal IPA Terpadu Vol. 9 No. 1 (2025): Jurnal IPA Terpadu (JIT)
Publisher : Program Studi Pendidikan IPA FMIPA Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/jit.v9i1.7319

Abstract

The study was an ex post facto research design that aims to determine the comparison of the level of thinking skills of students based on Discovery Learning, PBL and PjBL. The subjects were selected based on an initial study of the implementation of each learning model in Bone district that were SMAN 20 Bone with Discovery Learning, SMAN 17 Bone with PBL learning and SMAN 5 Bone with PjBL learning. Data were collected using a test instrument consisting of 10 items where each indicator of critical thinking skills is represented by two items with a score range of 0-3 for each item. Indicators are prepared based on Ennies which consists of five aspects namely providing explanations, building basic skills, inferring skills, providing explanations, and strategies and tactics. The results showed the average score of critical thinking skills on static fluid material sorted from highest to lowest based on the learning model is (1) PjBL with an average score of 23.52 or 78.40% of the ideal maximum score, (2) Discovery Learning with an average score of 23.48 or 78.27% of the maximum score, and (3) PBL with an average score of 18.89 or 62.97% of the maximum score.
APPLICATION OF SNAKES AND LADDER GAME MEDIA TO IMPROVE LEARNING OUTCOMES OF STUDENTS OF CLASS VIII SMP NEGERI 3 DUAMPANUA, PINRANG REGENCY Dinda Dwi Syam Pertiwi; Nurhayani H Muhiddin; Sitti Saenab
Jurnal IPA Terpadu Vol. 9 No. 1 (2025): Jurnal IPA Terpadu (JIT)
Publisher : Program Studi Pendidikan IPA FMIPA Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35580/jit.v9i1.7704

Abstract

This study aims to determine the effectiveness of the application of snakes and ladders game media in improving the learning outcomes of class VIII students of SMP Negeri 3 Duampanua on the human digestive system material. Educational games such as snakes and ladders are one alternative that can be used to improve learning motivation and understanding of student concepts. The research method used is preexperimental with a One Group Pretest-Posttest design. The researchsample consisted of 25 students selected using random sampling techniques. The research instrument was a multiple-choice test of 20 validated questions. The results showed that the average pretest score of 15.16 increased to 39.84 in the posttest. N-Gain analysis showed an increase in learning outcomes of 0.81 in the high category. The normality test showed that the data was normally distributed (p> 0.05). The t-test showed a significant difference between learning outcomes before and after the implementation of the snakes and ladders game media (tcount = 28.021 > ttable = 1.710, p < 0.05). Thus, it can be concluded that the snakes and ladders game media is effective in improving student learning outcomes and providing a more interesting and interactive learning experience.