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Media Visual untuk Meningkatkan Prestasi Belajar pada Pembelajaran IPS di Kelas VI SDN Bahoea Reko-Reko Ilarmin Ilarmin; Sunarto Amus; Misnah Misnah; Juraid Juraid; Bau Ratu; Ninil Elfira
Jurnal Ilmiah Dikdaya Vol 14, No 1 (2024): April
Publisher : Universitas Batanghari Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33087/dikdaya.v14i1.606

Abstract

Social studies is known as boring and lazy learning because there are history lessons whose form cannot be seen directly. Therefore, visual learning media is needed which is assumed to be able to help teachers in social studies learning. This research was conducted to analyze the use of visual media in social studies learning. This research uses library methods to collect data and information related to identifying articles, books and supporting documents which are then analyzed. The research results show that utilizing visual media can help students develop visual abilities. Besides that, visual media is a learning tool that can develop students' imagination in learning activities. Thus, this research illustrates the use of visual media as a learning medium that can help students improve their mastery of events that are impossible to present in the classroom, such as social studies learning.
The Influence of Learning Models cooperative Make a Match type and media based Canva app against level HOTS thinking of students Amelia, Tria; Amus, Sunarto; Suyuti, Suyuti
Journal of Education Method and Learning Strategy Том 2 № 02 (2024): Journal of Education Method and Learning Strategy
Publisher : PT. Riset Press International

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59653/jemls.v2i02.822

Abstract

Build existence The Indonesian nation with character in the 21st century is challenge for Indonesian nation. This model help student understand material in a way effective through card answers and games ask answer so that learning become more fun and not boring. Formulation problem is there is influence of learning models cooperative type Make a Match against level think HOTS students in the eyes social studies class IV Gugus RA Kartini, Bumi Raya District, Regency Morowali, Is there is media- based influence Canva app against level think HOTS students in the eyes social studies class IV Gugus RA Kartini, Bumi Raya District, Regency Morowali. Research purposes Analyze influence of learning models cooperative Make a Match type against level think HOTS students in the eyes social studies class IV Gugus RA Kartini, Bumi Raya District, Regency Morowali, Analyzing media- based influence Canva app against level think HOTS students in the eyes social studies class IV Gugus RA Kartini, Bumi Raya District, Regency Morowali. method study experiment is method research conducted​ with experiment, which is used For know influence variable independent ( treatment ) towards variable dependent ( result ) in controlled conditions.​ Research result Analysis statistics descriptive aim For describe achievement results Study so that known HOTS thinking level of students with apply the learning model cooperative Make a Match type in class experiment and use application media Canva- based classes control.
Application of the Project Based Learning Model Assisted by Animation Media For Increase Liveliness Learning , Class V Social Sciences Lesson Content at SDN Bungingkela Zeprianna; Sunarto Amus; Suyuti
Journal of Scientific Research, Education, and Technology (JSRET) Vol. 3 No. 2 (2024): Vol. 3 No. 2 2024
Publisher : Kirana Publisher (KNPub)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58526/jsret.v3i2.396

Abstract

Education does not lah obtained with short , however it takes a long process . Education can become reject measuring progress something nation . Formulation problems with the Project Based Learning learning model , the use of animation media , the influence of the Project Based Learning model assisted by animation media For increase liveliness Study students on load social studies lesson for class V SDN Bungingkela . Research purposes application of the Project Based Learning learning model assisted by animation media For increase liveliness Study load social studies lesson for class V SDN Bungingkela . method study qualitative is method research based on philosophy​ postpositivism , used For examine the conditions natural object , ( as his opponent is experiment ) where researcher is a key instrument , technique data collection is carried out in a way triangulation ( combination ) , data analysis inductive / qualitative , and results study qualitative more emphasize meaning rather than generalizations . Research result develop potency student need done with apply a learning model innovative and constructive in the future will can increase ability student in understand subject matter.
Pelatihan Penyusunan Modul Ajar Berbasis Projek Profil Pelajar Pancasila (P4) pada Kurikulum Merdeka di SMP Negeri 2 Salomekko Sukmawati, Sukmawati; Jamaludin, Jamaludin; Amus, Sunarto; Alanur S, Shofia Nurun; Nasran, Nasran; Baharuddin, Baharuddin; Dahlia, Dahlia
AURELIA: Jurnal Penelitian dan Pengabdian Masyarakat Indonesia Vol 3, No 2 (2024): July 2024
Publisher : CV. Rayyan Dwi Bharata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57235/aurelia.v3i2.3318

Abstract

Pelatihan penulisan modul ajar berbasis pengembangan Profil Pelajar Pancasila bertujuan untuk meningkatkan kompetensi guru dalam merancang dan menyusun materi pembelajaran yang sejalan dengan nilai-nilai Pancasila. Profil Pelajar Pancasila mencakup enam aspek utama: beriman dan bertakwa kepada Tuhan Yang Maha Esa serta berakhlak mulia, berkebhinekaan global, gotong royong, mandiri, bernalar kritis, dan kreatif. Melalui pelatihan ini, para peserta diharapkan dapat memahami dan mengimplementasikan konsep-konsep tersebut ke dalam modul ajar yang inovatif dan efektif. Pelatihan ini dilaksanakan melalui beberapa tahapan, yaitu pemaparan teori mengenai Profil Pelajar Pancasila, workshop penulisan modul ajar, dan sesi praktik serta diskusi kelompok. Metode yang digunakan mencakup ceramah, diskusi interaktif, dan pembimbingan langsung oleh fasilitator yang berpengalaman. Hasil dari pelatihan ini menunjukkan bahwa para guru mampu mengintegrasikan nilai-nilai Pancasila ke dalam berbagai mata pelajaran, sehingga dapat menciptakan lingkungan belajar yang lebih inklusif dan bermakna bagi siswa. Evaluasi pasca pelatihan menunjukkan peningkatan signifikan dalam kualitas modul ajar yang disusun oleh peserta. Dengan demikian, pelatihan ini memberikan kontribusi positif terhadap pengembangan pendidikan karakter berbasis Pancasila di SMP Negeri 2 Salomekko.
Pengaruh Kepemimpinan Situasional, Kinerja Kerja Guru Terhadap Disiplin Peserta Didik Di SMP Negeri 1 Taopa Kabupaten Parigi Moutong Muslim Muslim; Syafruddin Syafruddin; Sunarto Amus
JURNAL ILMIAH EDUNOMIKA Vol 8, No 3 (2024): EDUNOMIKA
Publisher : ITB AAS Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29040/jie.v8i3.14747

Abstract

This study aims to evaluate the influence of principals' situational leadership and teachers' performance on students' discipline at SMP Negeri 1 Taopa, Parigi Moutong. The research method used is descriptive quantitative, with data collection through questionnaires, interviews, and documentation. The results of data analysis using multiple linear regression with SPSS version 16 show that there is no significant effect of situational leadership of the principal (X1) or teacher performance (X2) on student discipline (Y). Likewise, there is no joint influence between principals' situational leadership and teachers' performance on students' discipline. This conclusion is based on the significance value (sig) which is greater than the significance level set (0.05). These findings provide insights for schools to improve leadership strategies and teacher performance to improve learner discipline. Keywords: situational leadership, teacher performance, student discipline
PENERAPAN NILAI PROFIL PELAJAR PANCASILA MELALUI KEGIATAN KAMPUS MENGAJAR DI SEKOLAH DASAR Jamaludin Jamaludin; Shofia Nurun Alanur S Alanur S; Sunarto Amus; Hasdin Hasdin
Jurnal Cakrawala Pendas Vol. 8 No. 3 (2022)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v8i3.2553

Abstract

Profil pelajar pancasila merupakan bagian dari visi misi kemendikbud, yang sangat penting dilaksanakan pada instansi pendidikan, untuk menumbuhkembangkan peserta didik sebagai pelajar pancasila, yang menunjukkan nilai beriman, bertakwa kepada Tuhan Yang Maha Esa dan berakhlak mulia, bernalar kritis, berkebhinekaan global, gotong royong, mandiri dan kreatif. Profil pelajar pancasila sebagai bagian dari kurikulum merdeka belajar, diharapkan diterapkan baik dalam pembelajaran maupun program merdeka belajar yakni kampus mengajar. Penelitian ini bertujuan untuk mendeskripsikan nilai-nilai profil pelajar pancasila melalui rangkaian kegiatan kampus mengajar 3 tahun 2022. Penelitian ini merupakan penelitian kualitatif dengan jenis kualitatif deskriptif. Data dikumpulkan dengan metode studi dokumen dan wawancara. Informan penelitian adalah 5 orang mahasiswa yang melaksanakan kampus mengajar di SDN Sintuwu Lemba Kabupaten Poso Provinsi Sulawesi Tengah. Data dianalisis dengan proses reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian menunjukkan, nilai profil pelajar pancasila diterapkan melalui kegiatan gotong royong, kegiatan literasi dan numerasi, pesantren kilat dan bimbingan agama, upacara bendera dan silaturahmi budaya sekolah. Profil pelajar pancasila sangat relevan dan bertalian dengan upaya pemerintah Indonesia dalam menerapkan pendidikan karakter di tingkat sekolah dan perguruan tinggi.
Application of Crossword Puzzle Learning Media to Improve the Learning Activities of Class VII Students in Civics Subjects at SMP Negeri 4 Palu Safitri, Nurul; Taslia, Taslia; Amus, Sunarto
AURELIA: Jurnal Penelitian dan Pengabdian Masyarakat Indonesia Vol 4, No 1 (2025): January 2025
Publisher : CV. Rayyan Dwi Bharata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57235/aurelia.v4i1.3523

Abstract

The Pancasila education learning process is currently still carried out using traditional methods. This results in students feeling bored during the teaching and learning process. The aim of this research is to describe the application of crossword puzzle media and determine students' learning activities using crossword puzzle media. This research adopted a Classroom Action Research (PTK) design. This class action was carried out using two cycles. The results of the research show that first cycle students are still less responsive and active in the learning process. The average activity level of class VII students is 50.99%, which is included in the medium criteria. The second cycle experienced several changes. The research results showed an increase in the second cycle. The average activity level of class VII students is 75.7%. This percentage can be categorized as high criteria.
Utilization of the Quizizz Application to Increase Students' Enthusiasm and Interest in Learning in Class IXa PPKn Subjects at SMP Negeri 5 Palu Safira, Safira; Amus, Sunarto; Hutbah, Hutbah
AURELIA: Jurnal Penelitian dan Pengabdian Masyarakat Indonesia Vol 4, No 1 (2025): January 2025
Publisher : CV. Rayyan Dwi Bharata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57235/aurelia.v4i1.4979

Abstract

Penelitian ini bertujuan untuk meningkatkan semangat dan minat belajar peserta didik pada mata pelajaran Pendidikan Pancasila dan Kewarganegaraan (PPKN) di kelas IXa SMP Negeri 5 Palu dengan menggunakan aplikasi Quizizz. Penelitian ini merupakan penelitian tindakan kelas yang dilaksanakan dalam dua siklus. Setiap siklus terdiri dari perencanaan, pelaksanaan, observasi, dan refleksi. Hasil penelitian menunjukkan adanya peningkatan semangat dan minat belajar siswa yang signifikan setelah penerapan aplikasi Quizizz. Pada siklus pertama, nilai rata-rata siswa mengalami peningkatan, namun masih ada beberapa siswa yang kurang aktif. Pada siklus kedua, partisipasi dan motivasi belajar siswa meningkat dengan signifikan, terlihat dari peningkatan nilai rata-rata dan keaktifan siswa dalam berkompetisi menggunakan aplikasi Quizizz. Penggunaan aplikasi Quizizz terbukti efektif dalam meningkatkan semangat dan minat belajar siswa di kelas IXa SMP Negeri 5 Palu.
Application of Differentiated Learning to Increase Participation and Learning Outcomes of Class VII Rafflesia Students at SMP Negeri 4 Palu Septiana, Ayu; Taslia, Taslia; Amus, Sunarto
AURELIA: Jurnal Penelitian dan Pengabdian Masyarakat Indonesia Vol 4, No 1 (2025): January 2025
Publisher : CV. Rayyan Dwi Bharata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57235/aurelia.v4i1.3565

Abstract

The aim of this research is to increase the participation and learning outcomes of class VII Reflesia students at SMPN 4 Palu through the application of differentiated learning in Civics subjects. This research is class action research (Class Action Research) which consists of two cycles. Each cycle consists of action planning, action implementation, evaluation (observation) and reflection. The research subjects were class VII Reflesia students at SMPN 4 Palu, totaling 32 students consisting of 15 male students and 17 female students. Data sources come from teachers and students obtained through observation, interviews, tests and document review. The data analysis technique used is descriptive analysis. The results of the research show that: (1) The application of differentiated learning has a significant effect on student participation in PPKn learning in class VII Reflesia in cycle I, student participation had an average of 74.48% (Quite Good) whereas during the implementation of cycle II The average student participation score increased to 93.61% (Very Good), this shows an increase in the average student participation score of 19.13%. (2) There was an increase in student learning outcomes in Civics learning by implementing differentiated learning in class VII Reflesia SMP Negeri 4 Palu, where student learning outcomes in cycle I showed an average value of student learning outcomes of 69.87%, experiencing an increase in implementation. cycle II where the average value of student learning outcomes was 81.12%, this shows an increase of 11.25%.
Increasing Student Activeness and Interest in Learning Through the Application of Interactive Media in Learning Pancasila Education in Class IX Literacy at SMP Negeri 1 Palu Miranda, Miranda; Amus, Sunarto; Purwaningsih, Cici
AURELIA: Jurnal Penelitian dan Pengabdian Masyarakat Indonesia Vol 4, No 1 (2025): January 2025
Publisher : CV. Rayyan Dwi Bharata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57235/aurelia.v4i1.4978

Abstract

Penelitian ini bertujuan untuk meningkatkan keaktifan dan minat belajar siswa dalam pembelajaran Pendidikan Pancasila di kelas IX Literasi SMP Negeri 1 Palu melalui penggunaan media interaktif. Penelitian ini dilaksanakan dengan menggunakan model penelitian tindakan kelas yang terdiri dari dua siklus, yang masing-masing terdiri dari perencanaan, pelaksanaan, observasi, dan refleksi. Hasil penelitian menunjukkan bahwa penggunaan media interaktif dapat meningkatkan keaktifan dan minat belajar siswa secara signifikan. Pada siklus pertama, meskipun ada peningkatan, namun belum optimal, dan pada siklus kedua, perbaikan yang dilakukan berhasil meningkatkan keaktifan dan minat siswa dengan hasil yang lebih baik. Media interaktif yang digunakan dalam penelitian ini mencakup video animasi, kuis interaktif, dan panduan teknis yang memfasilitasi partisipasi aktif siswa. Berdasarkan temuan tersebut, disarankan agar penggunaan media interaktif dijadikan bagian dari strategi pembelajaran untuk meningkatkan motivasi dan pemahaman siswa terhadap materi Pendidikan Pancasila.