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Reviewing The Role of Syi'ir on The Island of Java From Preaching to Economic Fulfillment Bahruddin, Muhammad; Elyn Olima Verah; Khoironul Mubin; Siti Mahmudah; Umi Faridah
Jurnal Disastri (Jurnal Pendidikan Bahasa dan Sastra Indonesia) Vol 8 No 1 (2026): Jurnal Disastri: Pendidikan Bahasa dan Sastra Indonesia
Publisher : Program Studi Pendidikan Bahasa dan Sastra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33752/disastri.v8i1.11423

Abstract

This study offers a novel approach by integrating oral literature narratology and speech act theory in analyzing syi'ir as a form of social communication in Pesantren. Unlike previous studies that generally focus on the function of da'wah or the religious content of syi'ir, this study systematically maps the relationship between narrative structure, language strategies, and the pragmatic effects produced in the context of performance. The transformation of the function of syi'ir is understood not only at the thematic level, but also at the level of narrative mechanisms and communicative processes that shape the meaning and social orientation of the congregation. This research was conducted in Pesantren in East Java with sources from the pesantren community. The data consists of syi'ir and interviews conducted with the Islamic pesantren community. The theoretical contribution of this research lies in strengthening the integrative narratological-pragmatic analysis model as a framework for reading the dynamics of oral literature in a changing social context. This approach broadens the perspective of Javanese oral literature studies by placing text, performance, and communicative relations as a single, interrelated unit of analysis.
Assessing Tourism Security Readiness at Jungleland Adventure Theme Park in Anticipating Threats Siti Mahmudah; Horas Djulius
International Journal of Economics, Management, Business, and Social Science (IJEMBIS) Vol. 6 No. 2 (2026): May, 2026
Publisher : CV ODIS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59889/8n10vf95

Abstract

Public Relations (PR) plays a central role in designing effective messages, delivering information transparently, and building positive relationships with the public. Evaluating PR strategies in addressing security issues and strengthening visitor trust is particularly important, given their crucial function in responding to sensitive matters and ensuring accurate public understanding. In this context, the present study aims to provide an in‑depth understanding of the challenges and opportunities related to tourism security through a SWOT analysis approach. In addition, the study evaluates the extent to which public relations strategies contribute to addressing security concerns and enhancing visitor trust. The findings of this research are expected to offer clear and practical recommendations for stakeholders in improving tourism security and reinforcing visitor confidence, thereby enabling the tourism sector to grow sustainably and generate greater positive impacts on economic and social development. This study employs a qualitative research method supported by SWOT analysis.
Experiential Learning Kewirausahaan: Mengasah Ide Bisnis Pelajar dengan Lembar Kerja dan Business Model Canvas Siti Mahmudah; Habiburrochman; Eko Tjiptojuwono; Fri Medistya Anke Priyono
Jurnal Ragam Pengabdian Vol. 3 No. 2 (2026): Mei-Agustus, Sustainable Development Goals (SDGs): Multidisciplinary Perspectiv
Publisher : Lembaga Teewan Journal Solutions

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62710/280qa227

Abstract

This community engagement program aimed to strengthen secondary students’ entrepreneurial competence through an experiential-learning-based training that integrates an idea-analysis worksheet (positive–negative) as scaffolding and Business Model Canvas (BMC) development. The program was conducted at SMA Mujahidin Surabaya on 27 January 2023 in a single intensive session (approximately 2 hours) involving 99 students. The implementation followed Kolb’s experiential learning cycle (concrete experience, reflective observation, abstract conceptualization, and active experimentation) delivered in four stages: character and idea elicitation, worksheet completion, BMC drafting, and presentation/reflection. Evaluation was carried out through participatory observation and artifact assessment using predefined indicators for the worksheet and each BMC block; achievement was calculated as the percentage of participants meeting the indicators. Results indicate that 85% of students completed the worksheet accurately and 78.5% completed all nine BMC blocks. The main difficulties were found in the financial blocks (cost structure and revenue streams), suggesting the need for staged financial-literacy support in follow-up sessions. Overall, the approach shows promise as a practical and replicable model for entrepreneurship education at the secondary level.
Efektivitas Eduplay Job Berbantuan Aplikasi Qreatif Terhadap Hasil Belajar Bahasa Indonesia Materi Jenis Pekerjaan Kelas II SD Dhika Febriansyah; Gadis Clairina Putri Nuhida; Siti Mahmudah; Wella Aliffathul Aulia; Anggit Jiewa Chelsya; Hana Andriningrum; Vit Ardhyantama; Muhammad Imaddudin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.52453

Abstract

Penelitian ini dilatarbelakangi oleh rendahnya hasil belajar Bahasa Indonesia siswa kelas II sekolah dasar pada materi jenis pekerjaan dan tugasnya akibat masih terbatasnya penggunaan media pembelajaran yang inovatif. Penelitian ini bertujuan untuk mengetahui efektivitas media Eduplay Job berbantuan aplikasi Qreatif dalam meningkatkan hasil belajar siswa. Penelitian menggunakan pendekatan kuantitatif dengan metode Pre-Eksperimental dalam bentuk one group Pretest-Posttest Design. Subjek penelitian berjumlah 10 siswa kelas II SDN Bogem 1 yang dipilih menggunakan teknik purposive sampling. Data dikumpulkan melalui tes pretest dan posttest, kemudian dianalisis menggunakan uji normalitas Shapiro-Wilk, analisis N-Gain, dan uji paired sample t-test dengan bantuan SPSS 25. Hasil penelitian menunjukkan bahwa data pretest dan posttest berdistribusi normal dengan nilai signifikansi masing-masing sebesar 0,095 dan 0,131. Rata-rata nilai siswa meningkat dari 77,80 pada pretest menjadi 90,80 pada posttest. Hasil analisis N-Gain memperoleh nilai rata-rata sebesar 0,6811 yang termasuk kategori sedang dengan tingkat efektivitas cukup efektif. Selain itu, hasil uji paired sample t-test menunjukkan nilai signifikansi sebesar 0,001 (p < 0,05) yang menunjukkan adanya perbedaan yang signifikan antara nilai pretest dan posttest. Dengan demikian, media Eduplay Job berbantuan aplikasi Qreatif efektif dalam meningkatkan hasil belajar Bahasa Indonesia materi jenis pekerjaan dan tugasnya pada siswa kelas II sekolah dasar.