Claim Missing Document
Check
Articles

Found 33 Documents
Search

Penerapan Media Kuis Interaktif dalam Meningkatkan Motivasi Pembelajaran Mahasiswa Melalui Aplikasi Kahoot! Hayati, Ridha Nurul; Alawiyah, Rosidah; Farwati, Wiwik Wida; Elthia, Memy Wardani; Nabila, Fitri; Cahyani, Arie
Jurnal Pengabdian Pada Masyarakat IPTEKS Vol. 2 No. 1: Jurnal Pengabdian Pada Masyarakat IPTEKS, Desember 2024
Publisher : CV. Global Cendekia Inti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71094/jppmi.v2i1.83

Abstract

The learning process in higher education often faces challenges such as low student motivation, as observed at Universitas Bumigora. This issue is exacerbated by the use of conventional teaching methods, which are less interactive, making students passive and disengaged. This community engagement project focuses on enhancing student learning motivation by implementing interactive quizzes using the Kahoot! application as part of learning evaluation. A qualitative approach was employed, involving observation, needs analysis, training on Kahoot! usage, and evaluation of its implementation. The mentoring process included workshops and direct application in lectures. The results revealed increased student participation and learning motivation, with students showing greater enthusiasm for their studies. Additionally, this initiative fostered awareness of the importance of integrating technology into academic processes. The transformation supports digital learning innovation and offers an alternative evaluation model to improve the quality of education in higher education settings.
Pembelajaran Pendidikan Agama untuk Anak TK Melalui Media Pembelajaran Cerita Naratif Farwati, Wiwik Wida; Alawiyah, Rosidah; Hayati, Ridha Nurul; Cahyani, Arie; Elthia, Memy Wardani
Jurnal Pengabdian Pada Masyarakat IPTEKS Vol. 2 No. 1: Jurnal Pengabdian Pada Masyarakat IPTEKS, Desember 2024
Publisher : CV. Global Cendekia Inti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71094/jppmi.v2i1.87

Abstract

One of the methods used by teachers to instill religious moral values in children is through story activities. The need to inculcate religious morals in the story method is expected to make the values taught can be internalized and interpreted by children without coercion. The purpose of this study was to find out the implementation of the story method in instilling religious morals in early childhood in Al-Falah Panumbangan kober, as well as to find out the strengths and weaknesses when the story method is used in learning at school. This study uses qualitative methods with data collection techniques through observation, interviews, and documentation. The findings from this study are that storytelling activities can develop religious morals in early childhood when activities are carried out with the right delivery and choosing the right stories. Efforts made by teachers to instill religious morals in early childhood so that children can understand and practice them in everyday life. So that the implementation can be done by the teacher by choosing the right story.
Implementasi Penggunaan Media Pembelajaran Quizizz Sebagai Alat Penilaian Pemahaman Siswa Terhadap Mata Pelajaran Hayati, Ridha Nurul; Farwati, Wiwik Wida; Alawiyah, Rosidah; Cahyani, Arie; Elthia, Memy Wardani
Jurnal Pengabdian Pada Masyarakat IPTEKS Vol. 2 No. 2: Jurnal Pengabdian Pada Masyarakat IPTEKS, Juni 2025
Publisher : CV. Global Cendekia Inti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71094/jppmi.v2i2.103

Abstract

This community service project aimed to enhance students' understanding and motivation in School subjects through the implementation of Quizizz, an interactive digital learning platform. The program was carried out at SDN 4 Banyumulek using a qualitative approach, including planning, implementation, and evaluation stages. The initial phase involved needs analysis and classroom observation, followed by Quizizz training and application in real-time learning settings. Data collection methods included observation, interviews, questionnaires, and documentation. Results showed that Quizizz successfully fostered student engagement, improved learning outcomes, and streamlined the assessment process by offering instant feedback and data analysis features. Most students achieved scores above the minimum competency standard (KKM), indicating that Quizizz is an effective and efficient tool for formative assessment. However, some technical challenges such as internet connectivity issues were noted. Overall, the integration of Quizizz into the learning process provided a positive impact on both teaching practices and student performance. It is recommended that educators adapt the use of this platform based on student needs and local context to ensure optimal learning outcomes.