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Strengthening the Implementation of Differentiated Learning in Inclusive Elementary Schools Through the OL (Organizational Learning) Approach Trimurtini, Trimurtini; Waluya, Budi; Nugraheni, Nursiwi; Bektiningsih, Kurniana; Hendikawati, Putriaji
Jurnal PKM Manajemen Bisnis Vol. 4 No. 2 (2024): Jurnal PKM Manajemen Bisnis
Publisher : Perhimpunan Sarjana Ekonomi dan Bisnis

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37481/pkmb.v4i2.756

Abstract

The purpose of this community service activity is to improve the knowledge and skills of class teachers in designing differentiated learning programs. The method of implementing community service activities includes 4 stages that adopt the OL (Organizational Learning) approach. The four stages in OL are socialization, externalization, combination, and internalization. The results of the activities have been carried out in the socialization and externalization stages, where teachers have planned diagnostic tests for the basis for making differentiated learning tools. The participants' initial knowledge of differentiated learning scored 50, then increased by 39%, to reach a score of 89. The achievement of the score of increasing knowledge about differentiated learning exceeded the planned indicator of 75. The conclusion of the results of this Community Service activity is that the OL stage is used effectively in optimizing the understanding and practice of differentiated learning in Inclusion Elementary School.
Archipelago Traditional House Application Based on Articulate Storyline 3 in Grade Five Elementary School Dewi, Dinis Puspita; Bektiningsih, Kurniana
QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama Vol. 14 No. 1 (2022): Qalamuna - Jurnal Pendidikan, Sosial, dan Agama
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Program Pascasarjana IAI Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/qalamuna.v14i1.4911

Abstract

Traditional House learning material in content There are many Pancasila education lessons, causing results For students in low V classes. Study This aims to develop learning media from the Archipelago Traditional House Application based on Articulate Storyline 3 in class V elementary school. This research uses research and development (R&D) as a research method and ADDIE development model. Subject from study This is students, class teachers, and team experts. Data collection techniques used are test and non-test. The data analysis techniques used are descriptive qualitative and descriptive quantitative. Research data This was obtained through interviews, observations, and a questionnaire. Validation results in media experts of 92% and experts material of 91% show that The Archipelago Traditional House Application is very feasible to use. Learning outcomes pre-test and post-test show the average difference is 30, which means there are enhanced results for Study students. The average value obtained based on calculating the N-Gain score is 72%, which means the media is effective. For increased results, Study students. Response results show that media use by students is 92% and that of teachers is 90%, meaning the media is effective for application in learning. Therefore, the Archipelago Traditional House Application based on Articulate Storyline 3 is feasible for application in learning and can increase results For students in Class V Elementary School.
Capcut-assisted Audio Visual Media to Improve Learning Outcomes of IPAS Students in Grade IV Elementary School: english Nadirah, Nadirah; Bektiningsih, Kurniana
QALAMUNA: Jurnal Pendidikan, Sosial, dan Agama Vol. 14 No. 1 (2022): Qalamuna - Jurnal Pendidikan, Sosial, dan Agama
Publisher : Lembaga Penerbitan dan Publikasi Ilmiah Program Pascasarjana IAI Sunan Giri Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/qalamuna.v14i1.4964

Abstract

Opinions from students on the IPAS learning content on the material of Indonesia's cultural wealth into prosaic content, which is motivated by the lack of utilization of existing learning media at school, which causes unfocusedness which ultimately leads students to easily bored and less interested in the learning process when the teacher explains the material. To overcome these problems, efforts are needed to develop learning media in audio-visual media assisted by Capcut. This research aims to produce products or audio visual media assisted by Capcut in class IV SDN Wates 02 that are effective and feasible. The type of research used in this study uses the type of R&D (Research and Development) research. The model used in this study uses the ADDIE model, which has five stages: Analysis, Design, Development, Implementation, and Evaluation. Data collection was done through observation, interviews, tests, and questionnaires. The subjects used were a team of experts, teachers, and students. Data analysis techniques were conducted through descriptive quantitative data, and qualitative as well as inferential statistics. The results obtained from the media expert team test were 89%, material experts 93%, teachers 95%, and students 95%. The effectiveness results were obtained through pretest and posttest tests, which experienced significant increases from small and large groups. So, the development of audio-visual media assisted by Capcut on the material of Indonesia's cultural wealth is effective and very feasible to use in the learning process and in improving student learning outcomes.
IMPLEMENTASI DISIPLIN POSITIF MELALUI KESEPAKATAN KELAS SEBAGAI UPAYA KURATIF PERILAKU MENYIMPANG KELAS VI SDN BRINGIN 01 Izul Hana Maulida; Kurniana Bektiningsih
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 4 (2024): Volume 09 No. 04 Desember 2024 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i4.21141

Abstract

Perilaku menyimpang adalah perilaku yang tidak sesuai dengan norma atau aturan yang berlaku. Pendidikan merupakan usaha sadar yang dilakukan untuk membentuk perilaku anak. Sikap yang positif perlu terus dibentuk dan dikembangkan. Oleh karena itu, penelitian ini penting dilakukan untuk mengetahui perubahan perilaku positif dengan penerapan kesepakatan kelas. Kesepakatan kelas merupakan salah satu bentuk dari disiplin positif untuk mengatasi perilaku menyimpang. Jenis penelitian ini adalah penelitian kualitatif, yaitu proses penelitian dilakukan tidak untuk membuktikan teori dan tidak berupa angka, melainkan menggambarkan dan menguraikan secara rinci dan mendalam permasalahan tersebut. Subjek dalam penelitian ini adalah kepala sekolah, guru kelas VI, peserta didik kelas VI. Teknik pengumpulan data ini dilakukan dengan cara yang wawancara, observasi, dokumentasi. Teknik keabsahan data yang digunakan berupa triangulasi teknik. Teknik analisis data dilakukan melalui reduksi data, display atau penyajian data, dan verifikasi atau penarikan kesimpulan. Hasil penelitian ini menunjukan bahwa pengimplementasian disiplin positif melalui kesepakatan kelas mampu mengatasi serta memperbaiki perilaku menyimpang peserta didik dan menciptakan proses pembelajaran yang kondusif.
Development of Card View Media Based on Augmented Reality Technology for Natural Resource Materials Cahyaningrum, Shellyna Febri; Bektiningsih, Kurniana
Jurnal Penelitian Pendidikan IPA Vol 10 No 11 (2024): November
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i11.7612

Abstract

This research aims to develop an augmented reality-based Card View learning media on natural resource materials for 5th-grade elementary education. The study was conducted at SDN Bintoro 07 Demak involving 19 fifth-grade students as research subjects. The research method used was Research and Development (R&D) applying the ADDIE model. This research produced an augmented reality Card View created with an application called Assemblr Edu. The product underwent expert validation testing, resulting in a 85% validation rate from media experts and a 92.64% validation rate from subject matter experts. Student response to the media was 96.05%. Normality test results showed significance values (sig.) of pretest: 0.64 and post-test: 0.54. Paired Sample T-Test results indicated a significance value of 0.00. The N-Gain test produced a figure of 61%, interpreted as quite effective. From this research, it can be concluded that augmented reality-based learning media can be used as excellent quality supporting media for teaching natural resource materials.
Pengembangan Media Flipbook Berbasis Augmented Reality pada Muatan Pelajaran Ilmu Pengetahuan Alam Materi Ekosistem Cahya, Kurnia Lita; Bektiningsih, Kurniana
Jurnal Penelitian Pendidikan IPA Vol 10 No 11 (2024): November
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i11.7630

Abstract

This research aims to develop flipbook media based on augmented reality using ecosystem material. Research and Development (R&D) is the research method used, while ADDIE is a development model consisting of analysis, design, development, implementation, and evaluation. Tests and non-tests are used for data collecting, while qualitative and quantitative methods are employed for data processing. The study's participants comprised 22 fifth-grade pupils and an educator from SDN Sidomulyo 3. The outcomes demonstrated how extremely possible it is to use Flipbook media with augmented reality for education. Media, material, and language expert validation scored 90, 94, and 92%. The normality test results indicate that the data is normally distributed, with the Sig. The pretest value was 0.74 > 0.05, and the Sig. Postest value of 0.14 > 0.05. A paired sample t-test showing the impact of employing Augmented Reality-based Flipbook media in learning, with a Sig. (2-tailed) 0.00 < 0.05. The n-gain test shows 0.78 with a high category. In light of these findings, it may be said that augmented reality-based Flipbook media is feasible and effective for learning IPAS Ecosystem content in grade V elementary school.
Pengembangan Media Pembelajaran Interaktif Berbasis Smart Apps Creator untuk Meningkatkan Hasil Belajar IPA Siswa Sekolah Dasar Rukoyah, Siti; Bektiningsih, Kurniana
Jurnal Penelitian Pendidikan IPA Vol 10 No 10 (2024): October
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i10.8046

Abstract

This study aims to develop and test the feasibility and effectiveness of interactive media based on Smart Apps Creator to improve student learning outcomes in the subject of Integrated Natural and Social Sciences (IPAS) on energy transformation material. The study involves research and development (R&D) using the ADDIE model. Expert validation for the content and media was 92.8 and 93%, which falls into the very feasible/valid category. The average improvement in student learning outcomes before and after using the Smart Apps Creator-based learning media, measured using the N-gain test, was 0.667, which falls into the moderate category. Teacher and student responses were 100 and 96.4%, respectively, falling into the very practical category. Therefore, the Smart Apps Creator-based learning media is feasible, effective, and practical for teaching to improve student learning outcomes in the subject of IPAS on energy transformation material.
Pengembangan Media Pembelajaran Flip Book Berbasis Augmented Reality untuk Meningkatkan Hasil Belajar IPAS Materi Makan dan Dimakan Silmi, Sabrina Idamatus; Bektiningsih, Kurniana
Jurnal Penelitian Pendidikan IPA Vol 11 No 5 (2025): May
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i5.11097

Abstract

This study aims to develop and evaluate the effectiveness of Augmented Reality (AR)-based Flip Book as learning media to improve students' understanding of food chain material in Elementary School Natural and Social Sciences (IPA-SD) subjects for grade V students of SDN 1 Munggu. This research uses a Research and Development (R&D) approach that adapts the Borg and Gall model with eight stages, namely needs analysis, product design, expert validation, product revision, product trials, and field trials, namely with pretest and posttest data. This AR-based flipbook obtained a media validation assessment of 93.75% with a very feasible category and material validation which obtained 88.75% with a very feasible category. Data collection using pre-test and post-test was carried out in two groups, namely large groups (N = 20) and small groups (N = 8). The results showed a significant increase in student learning outcomes, as indicated by statistical analysis that showed a significant difference between pre-test and post-test scores (p < 0.05). The N-Gain (Normalized Gain) value criteria for measuring learning effectiveness are generally categorized as low (<0.3), medium (0.3 ≤ N-Gain ≤ 0.7), and high (>0.7). In this media development, an N-gain of 0.38 was obtained which is included in the medium criteria, this indicates that the AR-based Flip Book is effective in increasing understanding, but further development is needed to get the optimal impact.
Penerapan Tata Tertib Sekolah dalam Membantu Meningkatkan Karakter Disiplin Peserta Didik di SD Bangunsari Delia Citra Pratiwi; Kurniana Bektiningsih
Jurnal Pendidikan dan Pembelajaran Indonesia (JPPI) Vol. 5 No. 2 (2025): Jurnal Pendidikan dan Pembelajaran Indonesia (JPPI), 2025 (2)
Publisher : Yayasan Pendidikan Bima Berilmu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53299/jppi.v5i2.1401

Abstract

Tata tertib sekolah berfungsi sebagai panduan bagi peserta didik dalam bertingkah laku sesuai dengan norma dan nilai yang berlaku. Namun, penerapannya dalam meningkatkan karakter disiplin masih dipertanyakan dan perlu dikaji lebih mendalam. Penelitian ini bertujuan untuk menganalisis bagaimana tata tertib yang diterapkan di sekolah dalam membantu meningkatkan karakter disiplin peserta didik. Metode yang digunakan dalam penelitian ini adalah kualitatif deskriptif. Penelitian ini dilaksanakan di SD Bangunsari yang berlokasi di Jalan Lodan 3A Kelurahan Bandarharjo Kecamatan Semarang Utara Kota Semarang Provinsi Jawa Tengah. Subjek penelitian terdiri dari kepala sekolah, wali kelas, dan peserta didik kelas 6. Data dikumpulkan melalui beberapa teknik, yaitu observasi, wawancara, dan dokumentasi. Kemudian data yang diperoleh dianalisis melalui reduksi data, penyajian data, dan penarikan kesimpulan. Hasil penelitian ini menunjukkan penerapan tata tertib sekolah cukup berjalan dengan baik dalam meningkatkan karakter disiplin peserta didik. Tata tertib yang mencakup kedisiplinan waktu, kerapihan, sikap, dan tanggung jawab dalam pembelajaran sudah diterapkan oleh mayoritas peserta didik yang bisa dilihat dari kebiasaan positif seperti datang ke sekolah tepat waktu, berpakaian rapi, dan menjaga ketertiban di kelas. Meski ada kendala dari pengaruh negatif teman sebaya, sekolah mengatasinya dengan pendekatan personal dengan pemberi pengaruh negatif, kerja sama orang tua, dan sanksi edukatif. Secara keseluruhan, tata tertib sekolah membanttu meningkatkan karakter disiplin peserta didik yang mana keberhasilannya bergantung pada kolaborasi semua pihak.