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Penerapan Model Pembelajaran Kooperatif Tipe Team Games Tournament (TGT) Berbantu Media Kartu Poker untuk Meningkatkan Hasil Belajar Siswa Kelas VI SDN 2 Bejiarum Materi IPS ASEAN Kristiawati Kristiawati; Heri Maria Zulfiati
Social, Humanities, and Educational Studies (SHES): Conference Series Vol 6, No 3 (2023): Social, Humanities, and Educational Studies (SHEs): Conference Series
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/shes.v6i3.82320

Abstract

Pembelajaran IPS lebih menekankan aspek pengetahuan, berpusat pada guru yang hanya membentuk budaya menghafal dan bukan berpikir kritis sehingga siswa bosan dan berimbas pada hasil belajar yang rendah. Berdasarkan hal tersebut, dilaksanakan penelitian tindakan kelas yang bertujuan untuk meningkatkan hasil belajar IPS materi ASEAN dengan model pembelajaran kooperatif tipe team games tournament (TGT) berbantu media kartu poker.
Strategi Pembelajaran Seni Tari Melalui Model Kooperatif Di Sekolah Dasar Aziz Murof Suharyanto; Sutrisna Wibawa; Heri Maria Zulfiati
Tuladha : Jurnal Pendidikan Dasar Vol. 2 No. 1 (2023): June
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/tuladha.v2i1.14322

Abstract

There are still many problems faced in learning dance in schools, even though the contribution of dance art education is very significant for building the character of students and the character of the nation. Dance art education can provide space for optimal multi-intelligence development of students. Related to this problem, research was conducted with the aim of describing the process and results of increasing interest in learning the art of dance. The learning model used in this study is a cooperative learning model using audio-visual media in the form of dance videos and LCDs as a means to support practical activities in dancing. The problem in this study is how the process of learning dance through the application of cooperative models using audio-visual media in fifth grade students of SD Negeri Dalem Kotagede. This research is a classroom action research using descriptive research methods and qualitative approaches. This research uses two cycles, where in the first cycle and the second cycle is the application of the cooperative learning model. The results of this study showed an increase in student interest from pre-cycle to cycle II. The conclusion of this study is that learning dance through a cooperative model with audio-visual media indicators of student interest such as indicators of attention, enjoyment, and interest in participating in dance learning has increased.
PEMBENTUKKAN KARAKTER BERBASIS AJARAN TAMANSISWA PADA PEMBELAJARAN IPS PESERTA DIDIK KELAS V DI SD NEGERI BALI LUHUR KECAMATAN BUAY MADANG TIMUR Wayan Deni Saputra; Yuyun Yulia; Heri Maria Zulfiati
Tuladha : Jurnal Pendidikan Dasar Vol. 2 No. 1 (2023): June
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/tuladha.v2i1.14365

Abstract

The research objectives include: 1) To describe the character formation of students through Social Studies class V at SD Negeri Bali Luhur, 2) To describe challenges and solutions for teachers in Social Studies learning for the character building of Class V students at SD Negeri Bali Luhur, 3) To describe efforts made to overcome obstacles in the implementation of Social Studies class V at SD Negeri Bali Luhur. This type of research is using descriptive qualitative research, which uses interview, observation, and documentation techniques. In this study, researchers will explore and find out whether the character building of students through social studies learning has been implemented or not. This research was conducted at Bali Luhur Public Elementary School, East Buay Madang District. The analysis used is the analysis of the Miles and Huberman models. Researchers reduce, present, draw conclusions, and verify data. Based on the results of data analysis, the conclusions are obtained: 1. The teacher carries out learning through 3 stages, namely introduction, core, and closing. At these 3 stages of learning the teacher forms the character of students through activities carried out by students with group discussions. Social studies learning can shape the character of students to be more sensitive to social problems that exist in everyday life, for example loving each other, living in harmony, then teaching students to learn how to tolerate each other, respect each other, trust each other, and mutual cooperation. 2) There is still limited time, there are still some who have not implemented or applied the character values ​​that have been taught by teachers at school, other factors are still limited facilities and infrastructure. The supporting factors are the existence of exemplary and guiding awareness from the teacher, the content of character education in learning tools (RPP), the existence of motivation, good coordination from all parties in the school, the cooperation of each component of the school in shaping the character of students with higher commitment. 3) Providing motivation to students, inviting students to play games in the middle of the learning process, other efforts the teacher makes to approach students, provide feedback and relate it to everyday life, and choose appropriate learning methods.
Implementasi Media Pop-up Book digital dalam Pembelajaran Keberagaman Budaya Indonesia di Sekolah Dasar Isnaini Retnaning Hidayati; Ana Fitrotun Nisa; Heri Maria Zulfiati; Sutrisna Wibawa
Didaktika: Jurnal Kependidikan Vol. 14 No. 4 Nopember (2025): Didaktika Jurnal Kependidikan
Publisher : South Sulawesi Education Development (SSED)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58230/27454312.2809

Abstract

Keberagaman budaya merupakan salah satu identitas fundamental bangsa Indonesia yang perlu dikenalkan sejak pendidikan dasar. Di sisi lain, perkembangan teknologi digital telah mengubah karakteristik belajar peserta didik. Guru dituntut untuk beradaptasi dengan kebutuhan tersebut melalui pemanfaatan media pembelajaran inovatif. Salah satu media yang memiliki potensi besar untuk dikembangkan adalah pop up book berbasis digital. Tujuan dari penelitian ini adalah pengimplementasian media Pop-up book digital dalam pembelajaran keberagaman budaya Indonesia. Penelitian ini memberikan penguatan konsep bahwa media Pop-up book digital dapat menjadi bagian dari media pembelajaran interaktif dan efektif dalam meningkatkan atensi, pemahaman visual, dan pengalaman belajar siswa sekolah dasar. Metode penelitian ini menggunakan Literature Review dengan jenis Narrative literature review. Pengumpulan data dilakukan terhadap 15 artikel yang terpilih dengan mengambil dari database Google Sholar, Harzing’s Publish or Perish dan situs web termuka lainnya dalam rentang waktu 2019-2025. Melakukan kategorisasi berdasarkan topik yaitu peran media Pop-up book digital dalam pembelajaran keberagaman budaya Indonesia. Hasil temuan memiliki peran yang positif, yaitu memudahkan pemahaman konsep pada siswa terkait materi keanekaragaman budaya Indonesia, seperti rumah adat, pakaian adat, lagu daerah dan suku bangsa yang kesemuanya tentu berbeda karena dipengaruhi oleh kondisi alam dengan menggabungkan teks dan gambar tiga dimensi sehingga pemahaman materi keanekaragaman budaya Indonesia yang awalnya sulit dipahami oleh siswa dapat terbantu dibandingkan hanya dengan menggunakan teks dan secara lisan saja. Hasil penelitian ini berimplikasi pada penguatan konsep bahwa media digital interaktif berbasis visual 3D seperti Pop-up book digital dapat menjadi bagian penting dalam perkembangan teori media pembelajaran modern, terutama di jenjang sekolah dasar. Penelitian ini mendukung dan memperluas teori pendidikan multikultural, bahwa penanaman nilai keberagaman budaya akan lebih efektif jika dikemas melalui media yang kontekstual, atraktif, dan visual-eksploratif.