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Development of an Art Therapy Module for Burnout and Self-Adjustment in K-Drama-Addicted Students Elni Yakub; Isnaria Rizki Hayati; Amirah Diniaty; Siska Mardes; Najwa Adyani Dwitammi
Ta'dib Vol 28 No 1 (2025)
Publisher : Universitas Islam Negeri Mahmud Yunus Batusangkar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31958/jt.v28i1.13812

Abstract

The increasing phenomenon of academic burnout and low self-adjustment among students addicted to Korean dramas presents a serious challenge for guidance and counseling services in schools. This study aims to develop an Art Therapy module as an intervention to reduce academic burnout and enhance studentsÔÇÖ self-adjustment. The research employed a Research and Development (R&D) approach using the 4D model (Define, Design, Develop, Disseminate). Data were collected through observation, interviews, academic burnout questionnaires, self-adjustment scales, and expert validation in content, design, and language. Data analysis included product validity assessment, module practicality evaluation, and effectiveness testing using the Wilcoxon Signed Ranks Test. The results indicated that the module demonstrated a high level of validity (average >90%), excellent practicality (92%), and statistically significant effectiveness in reducing academic burnout (from 85.86 to 76.97) and improving student self-adjustment (from 83.46 to 99.00). The Wilcoxon test confirmed significant differences between pretest and posttest scores for both academic burnout (p = 0.000) and self-adjustment (p = 0.000). In conclusion, the Art Therapy module is valid, practical, and effective as a medium for group counseling services to support students in coping with academic burnout and enhancing self-adjustment affected by Korean drama addiction.
Developing a Career App Based on Students' Interests and Talents to Support Career Planning Kiki Mariah; Isnaria Rizki Hayati; Fadhila Rahman; Elni Yakub; Munawir
Ta'dib Vol 28 No 2 (2025)
Publisher : Universitas Islam Negeri Mahmud Yunus Batusangkar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31958/jt.v28i2.15965

Abstract

Career planning is a fundamental component of students’ development because it shapes their future educational and occupational pathways. In many schools, however, career planning is constrained by limited guidance services, students’ low awareness of their interests and talents, and the scarcity of accessible career information media conditions that can lead to less informed career decisions. This study addresses a gap in prior digital career media, which often provide generic information without integrating a validated interest, talent mapping process, and counselor support functions; the novelty of the proposed application lies in combining interest talent profiling with personalized career information and counselor oriented features, thereby contributing conceptually to a data-informed and personalized model of digital based career guidance. Using a Research and Development (R&D) approach with the 4D model (Define, Design, Develop, Disseminate), data were collected through observations, interviews, a Student Career Media Needs Survey, and expert validations of content, design, and language. The findings indicate that the developed interest,  and talent, based career information application achieved a very valid rating in both content relevance and usability. The application enables students to explore their strengths, identify suitable career options, and access information on study programs across universities. Moreover, its digital format supports guidance counselors in identifying students’ potentials earlier and delivering more personalized career planning assistance. Overall, this application offers an effective and engaging tool for integrating technology into school based career guidance and making career exploration more meaningful, interactive, and aligned with contemporary learners’ needs.
Pengembangan Ar (Augmented Reality) Melalui Poster Digital Tentang Eksplorasi Karier Siswa SMA Negeri 2 Tambang Gladis Zulita Safitri; Elni Yakub; Dian Oktary
Jurnal Ilmiah Dikdaya Vol 16, No 1 (2026): April
Publisher : Universitas Batanghari Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33087/dikdaya.v16i1.923

Abstract

Career exploration plays an important role in helping students determine the direction of their future education and career choices. This study aims to develop Augmented Reality (AR)-based career guidance media through digital posters as an interactive tool to increase student engagement in the career exploration process. The study uses the Research and Development model ADDIE on tenth-grade students. The resulting product was deemed highly valid by media and material experts and highly practical based on trials by students and guidance counselors. Thus, this AR media is suitable for use as an alternative career service medium. The contribution of this research lies in the innovation of using AR in guidance and counseling services to support the strengthening of student career exploration
Pengembangan Modul Nilai Karakter Mandiri Peserta Didik Melalui Layanan Bimbingan Klasikal Muhammad Azis; Elni Yakub; Fadhila Rahman
Jurnal Ilmiah Dikdaya Vol 16, No 1 (2026): April
Publisher : Universitas Batanghari Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33087/dikdaya.v16i1.922

Abstract

This research aims to develop a module on independent character values for students through classical guidance services. The study employed a Research and Development (R&D) model using the Four-D approach (Define, Design, Develop, and Disseminate), although only the first three stages were implemented. The research subjects were students of SMP IT Al-Fityah Pekanbaru. Data were collected through interviews, observations, and questionnaires, and the module was validated by media experts, material experts, and linguists. The findings show that the developed module achieved a very high level of validity, with an average validity score of 95.785% across the three validators. Specifically, the media expert provided a validity score of 95.27%, while the material and language experts each assessed it at 96.30%. These results indicate that the module is feasible for use as a practical guideline in implementing classical guidance services, as it meets the required standards of content, design, and linguistic quality. Furthermore, the module is considered effective as an innovative form of guidance and counseling service that is adaptive to current educational developments and capable of enhancing students’ independent character covering emotional independence, behavioral independence, and independence in moral values.