Claim Missing Document
Check
Articles

Found 23 Documents
Search

Story Method in Applying Islamic Religious Education Values in Early Childhood Education Students Misra, Misra; Trinova, Zulvia; Nasution, Riskha Hanifa; Mayuni, Windri
Al-Tadzkiyyah: Jurnal Pendidikan Islam Vol 13 No 1 (2022): Al-Tadzkiyyah: Jurnal Pendidikan Islam
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/atjpi.v13i1.5741

Abstract

The purpose of this study is to describe the story method and its implications in applying Islamic Religious Education values in early childhood. This is a descriptive qualitative study with data collected through observation, interviews, and documentation. This study analyzed data through data reduction, data presentation, and drawing conclusions. The findings revealed that forming faith, worship, and morals at an early age in learning can be accomplished through the use of the story method, in which the teacher reads directly to students a unique and exciting storybook containing the value of Islamic religious education. Then, the teacher illustrates what is told to the students. It is also enriched with good habits through daily routine activities, exemplary teachers, discipline, and applying the values of faith, worship, and morals in life so that students can understand the materialexplained by the teacher. Concluded, following the implementation of the story method at PAUD Durian Ajung Padang Pariaman, students have applied good morals when entering classrooms by reciting prayers taught by the teacher and performing greetings. Those activities have become habits performed daily.
Membangun Kesadaran Digital: Efektivitas Seminar Interaktif dalam Mengedukasi Dampak Gadget pada Anak Ilhamdan, Diki; Wildano, Tio; Trapol, Fredi; Jusniarti, Jusniarti; Leski, Rina; Yanti, Lisda; Misra, Misra; Lopi, Lopi; Hasanah, Mauizatun; Andera, Wahyu; Fitria, Meza
Al Khidma: Jurnal Pengabdian Masyarakat Al Khidma Vol. 5 No. 2 Juli 2025
Publisher : Sekolah Tinggi Ilmu Al-Qur'an (STIQ) Amuntai Kalimantan Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35931/ak.v5i2.4959

Abstract

Perkembangan teknologi digital telah membawa dampak besar dalam kehidupan anak-anak, terutama dalam penggunaan gadget untuk hiburan dan pembelajaran. Namun, penggunaan gadget yang tidak terkontrol dapat menyebabkan berbagai permasalahan, seperti kecanduan, gangguan sosial, dan penurunan prestasi akademik. Seminar interaktif tentang kesadaran digital ini bertujuan untuk meningkatkan pemahaman anak-anak, orang tua, dan pendidik mengenai dampak baik dan buruk penggunaan gadget serta memberikan strategi pengelolaan yang lebih bijak. Kegiatan ini dilaksanakan secara offline dengan metode penyampaian materi, diskusi interaktif, dan simulasi kasus yang melibatkan 48 peserta dari berbagai latar belakang. Hasil seminar menunjukkan bahwa metode interaktif efektif dalam meningkatkan pemahaman peserta mengenai pentingnya pengawasan dalam penggunaan gadget. Orang tua dan pendidik memperoleh wawasan mengenai strategi membatasi penggunaan gadget, sementara anak-anak belajar mengenai keseimbangan dalam penggunaan teknologi. Selain itu, seminar ini menegaskan pentingnya peran guru dalam mengajarkan literasi digital kepada siswa guna membantu mereka memahami penggunaan internet yang aman dan etis. Dengan hasil yang positif, seminar interaktif ini dapat menjadi model edukasi yang efektif dalam meningkatkan kesadaran digital masyarakat. Keberlanjutan program serupa di masa depan sangat dianjurkan untuk memperluas dampaknya.
Development of Comic-Based Learning Modules to Improve Students' Critical Thinking Skills in Islamic Religious Education and Ethics for Junior High School Students olivia, olivia; Remiswal, Remiswal; Misra, Misra; Sepriyanti, Nana; Trinova, Zulvia; Batubara, Juliana
Ahlussunnah: Journal of Islamic Education Vol. 4 No. 1 (2025): April
Publisher : STIT Ahlussunnah Bukittinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58485/jie.v4i1.323

Abstract

This research is motivated by the low critical thinking skills of seventh-grade students of SMPN 3 Pancung Soal, Pesisir Selatan Regency in the subject of Islamic Religious Education and Character Building. This occurs because the use of conventional learning modules that tend to be monotonous, less visually appealing, and do not encourage students to actively think or discuss. This study aims to develop a comic-based learning module that is valid, practical, and effective in improving students' critical thinking skills. This type of research is research and development (R&D) with the 4D model (Define, Design, Development, Disseminate). The define stage is carried out through observation, interviews, and documentation to identify needs. At the design stage, a comic-based module design is produced. The development stage involves expert validation, practicality testing by teachers and students, and effectiveness testing through critical thinking ability tests with score analysis, Independent Sample T-Test, and N-Gain. The dissemination stage is carried out by distributing the module in printed and PDF forms. The results showed that the validity of the module obtained a percentage of 86% (very valid). Practicality received a score of 90% from teachers and 86% from students (very practical). The effectiveness test showed a significance of 0.000 (<0.05) and an average N-Gain of 77% (high category). Thus, the comic-based learning module was proven valid, practical, and effective in improving students' critical thinking skills.