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Teknologi Informasi untuk Memperkuat Branding dan Positioning yang Beretika Bagi Calon Pelaku Usaha Ridwan Baraba; Endah Pri Ariningsih; Murhadi Murhadi
Surya Abdimas Vol. 6 No. 3 (2022)
Publisher : Universitas Muhammadiyah Purworejo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37729/abdimas.v6i3.1721

Abstract

Kegiatan Pengabdian “Abdimas Series 2” ini dilakukan oleh TIM Fakultas Ekonomi untuk memenuhi permintaan HIPMI Kabupaten Purworejo dalam rangka memberikan pendidikan dan pelatihan pada anggotanya pemulanya, agar memiliki pengetahuan dan menambah wawasan dalam berwirausaha. Pengabdian dilakukan dalam kegiatan webinar, materi yang disampaiakan meliputi etika berbisnis online, Branding dan Positioning serta pemanfaatan Teknologi informasi dalam Bisnis. Karena keadaan masih Pandemi maka kegiatan pengabdian dilakukan secara daring dengan media zoom meeting dalam kegiatan webinar series. Kegiatan berjalan dengan lancar sesuai tujuan yang telah ditetapkan.
Socialization of work base learning-based industrial practice platforms for students, vocational teachers, and industrial partners Dwi Jatmoko; Suyitno Suyitno; Aci Primartadi; Murhadi Murhadi
Community Empowerment Vol 7 No 11 (2022)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/ce.8082

Abstract

This community service has a goal, including providing information for students, industry, and academics about the use of work-based learning-based industrial practice platforms. This service uses a structured method, starting with a theory about computer technology, followed by direct practice by the presenters with the concept of direct practice to teach community service participants. The socialization material starts with the explanation of the platform flow and the functions of each feature. The results of this socialization received quite a positive response, Utilization of computer technology with the creation of a work base learning-based industrial practice platform is very helpful in providing administrative management for the independent learning internship program at the independent campus. This community service in the form of socialization received good and positive responses, especially in the design of a work-based learning-based industrial practice platform, which got a score of 3.9, which means that they are very satisfied with the work-based learning platform.
Training on making flipbook-based digital module for junior high school Javanese language teachers in Purworejo District Aris Aryanto; Yuli Widiyono; Murhadi Murhadi
Community Empowerment Vol 8 No 1 (2023)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/ce.7914

Abstract

The technological prowess of most junior high school Javanese teachers in Purworejo District is still lacking, especially in the development of innovative digital modules. The purpose of this community service is to provide additional knowledge and skills in developing innovative teaching materials in the form of flipbook-based digital modules for Middle School Javanese teachers in Purworejo Regency. The training implementation method consists of four stages, namely planning, implementation, monitoring and evaluation. All activities ran smoothly and the teachers enthusiastically participated in the training series. The result of this program is an increase in knowledge, motivation and enthusiasm in making flipbook-based learning modules.
Pengembangan Platform Pasar Digital sebagai Inkubator Digital Bisnis Mahasiswa Murhadi
INTEK : Jurnal Informatika dan Teknologi Informasi Vol. 3 No. 2 (2020)
Publisher : Universitas Muhammadiyah Purworejo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37729/intek.v3i2.3057

Abstract

Produk mahasiswa dari kompetisi mahasiswa seperti PKM, KBMI dan kegiatan lomba kewirausahaan sangat banyak. Produk berupa makanan siap jual dan produk hasil pemanfaatan limbah sangat banyak. Tetapi produk tersebut seringkali tidak berkembang dan hilang seiring berakhirnya kompetisi. Hal ini disebabkan karena kurang nya media yang dapat menyalurkan produk mahasiswa. Penelitian ini akan mengembangkan Pasar Digital Mahasiswa (PadiMas) yang bertujuan untuk mendorong pemasaran produk karya mahasiswa yang lebih luas. Proses pengembangan aplikasi PadiMas dimulai dari identifikasi kebutuhan, pengembangan aplikasi, uji coba, sosialisasi, implementasi dan evaluasi. Untuk melakukan evaluasi dilakukan dengan melalui metode survey sehingga akan dapat di lihat kepuasan pengguna dengan aplikasi PadiMas. Pasar Digital Mahasiswa yang dikembangkan berupa platform Marketplace dimana mahasiswa dapat memasarkan produk, dan menjual produknya dengan lebih luas. Sehingga masyarakat luas dapat mengenal produk mahasiswa dan dapat menggunakan produk karya mahasiswa dengan harga terjangkau. Selanjutnya platform ini dapat dijadikan sebagai digital inkubator bagi mahasiswa untuk belajar mandiri melalui bidang kewirausahaan.
Pengembangan Sistem Informasi Perpustakaan Menggunakan Metode Prototype Yudha K; Krisna Widatama; Murhadi
Journal of Information System and Artificial Intelligence Vol. 3 No. 2 (2023): Vol. 3 No. 2 (2023): Journal of Information System and Artificial Intelligence
Publisher : Universitas Mercu Buana Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26486/jisai.v3i2.190

Abstract

SMK Muhammadiyah Purwodadi is a private school in Purworejo City which has library facilities as a support for teaching and learning activities and is a good school open to the latest innovations from information technology to support proper education. SMK Muhammadiyah Purwodadi still uses handwriting in library data processing. System the manual that is still running is not feasible in handling book procurement activities, book catalogs especially borrowing and returning books. In improving library services at SMK Muhammadiyah Purwodadi, a library information system was built using codeigniter. The information system development method uses the prototype method. The designed information system has the ability to manage member data, book data, and especially loan data and book return data. This information system can calculate the cost of late fees. The goal to be achieved in making a library information system is that it can be used for school libraries in order to meet the needs of using school library information systems as a tool to facilitate member services, search for book data, collect book collections, reporting systems, especially administration management of returns and borrowing collections. Purwodadi Muhammadiyah SMK school library books.
Pengembangan Video Profil Sebagai Media Promosi Pada Pondok Pesantren Wahyu Miftakhul Huda; Murhadi Murhadi; Wahju Tjahjo Saputro
INTEK : Jurnal Informatika dan Teknologi Informasi Vol. 6 No. 1 (2023)
Publisher : Universitas Muhammadiyah Purworejo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37729/intek.v6i1.3153

Abstract

This study focuses on the development of profile videos. Where the research location of the education field had several attempts at promotion that had been applied by the society, including the creation of brochures, banners, and pamphlets. But some of the efforts made are still less effective. This is because promotion efforts already undertaken have a broader range and are easily accessible to the public.The issues of this study are solved using a voice-corrections application, adobe lightroom desktop for photo editing, shotcut software for video editing, and Windows 7 ultimate operating system. Hardware with a tripod, a DSLR camera, a handy camp, and a laptop. Primary data: the boarding house promotion at the Muhammadiyah junior high school village of Jono neighborhood graft district Purworejo.The results of the study were measured in terms of three aspects: social attraction, visualization of profile video content, and profiling media benefits. Public interest aspect assessments were achieved 78% of the 35 respondents. The visualizing aspect of the video profile of 76% of the 35 respondents. The visualizing aspect of the video profile of 76% of the 35 respondents. Of the 14 percent more than the average.
Virtual Reality Sebagai Media Promosi Wisata Kuliner Halal Di Solo Baru Sukoharjo Aisyah Mutia Dawis; Murhadi Murhadi; Rahmad Ardhani
INTEK : Jurnal Informatika dan Teknologi Informasi Vol. 6 No. 1 (2023)
Publisher : Universitas Muhammadiyah Purworejo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37729/intek.v6i1.3161

Abstract

Nowadays technology is increasingly advanced and modern. Virtual Reality (VR) is starting to be used as a medium for promoting halal culinary tourism to be relevant and important. Virtual reality (VR) is a technology that allows users to interact with a digital environment that is created in such a way that it feels real. By using VR, potential travelers can experience eating at a halal restaurant or cafe in a more immersive and realistic way before they actually visit the place. In addition, VR can also be used to introduce the menu and promote the various halal culinary dishes available. With the use of virtual reality technology, tourists or the general public can easily identify which food places are halal clearly, because currently in Solo Baru Sukoharjo there are several places to eat that are not halal because they contain non-halal food ingredients that have begun to spread, besides that tourists can also experience halal culinary experiences directly and learn about the process of making and cleaning food that is explained in de-tail. This experience can be an added value that allows the promotion of halal culinary tourism to be more effective and efficient. Through this research, it is hoped that the promotion of halal culinary tourism in Solobaru Sukoharjo can become wider and reach more tourists.
Menemukan Pola Sebaran Vaksinasi Data Covid-19 di Indonesia Menggunakan Algoritma K-Means Wahju Tjahjo Saputro; Murhadi Murhadi; Hamid Muhammad Jumasa
JURNAL FASILKOM Vol 13 No 02 (2023): Jurnal FASILKOM (teknologi inFormASi dan ILmu KOMputer)
Publisher : Unversitas Muhammadiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37859/jf.v13i02.5551

Abstract

Sejak kasus Covid-19 pertama di Indonesia ditemukn pada 2 Maret 2020, pertumbuhan okupansi positif penderita Covid-19 semakin meningkat. Pemerintah membuat kebijakan dalam meminimalisir tingkat sebaran virus Covid-19, salah satu cara yaitu menggalakkan program vaksinasi untuk menciptakan pembentukan kekebalan tubuh. Program vaksinasi Covid-19 di Indonesia di mulai pada 13 Januari 2021. Pemerintah mencanangkan vaksin di 34 provinsi mulai 13 Januari 2021. Program tersebut ditargetkan selesai Desember 2021. Tujuan penelitian ini yaitu, menemukan pola pengelompokan hasil vaksinasi di Indonesia dengan Algoritma K-Means, yang diselesaikan dengan aplikasi Rapid Miner. Perhitungan Davies Bouldin Index juga dilibatkan dalam penelitian ini. Data yang digunakan vaksinasi 12 Februari 2021 hingga 24 Juli 2022 diambil dari halaman resmi Kementerian Kesehatan. Data vaksinasi yang diamati sebanyak 2.056 record. Dari interval tersebut ditentukan tiga variabel yaitu data dosis I, dosis II dan dosis III pada 416 kabupaten dan 98 kota dengan lima kategori Lansia usia ≥ 60 tahun, tenaga medis, anak 12 – 17 tahun, layanan publik, masyarakat umum dan rentan. Penelitian ini menghasilkan kluster 1 tertinggi sebanyak 1890, kluster 2 sebanyak 141, kluster 3 terendah sebanyak 25. Kemudian nilai Bouldin Index terkecil 0,487.
DIGITAL SIGNAGE SEBAGAI INFORMASI INTERAKTIF MASJID NURUL IMAN BERBASIS WEB RESPONSIVE Aisyah Mutia Dawis; Murhadi Murhadi
Jurnal Riset Sistem dan Teknologi Informasi Vol. 1 No. 1 (2023): Jurnal Riset Sistem dan Teknologi Informasi (RESTIA) Vol. 1 No. 1
Publisher : Universitas Aisyiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30787/restia.v1i1.1072

Abstract

Information technology is anything that helps humans in creating, changing, storing, communicating or disseminating information. In human life, there are social relationships that cannot be separated from technology, especially information technology media. Presenting information is no longer using print media intermediaries, but has shifted to the use of electronic digital media. Submission of information can be interpreted as an announcement or message conveyed to everyone who is the goal or target of the information in question. This study discusses Digital Signage (announcement information system) which replaces conventional announcement media / wall magazine boards into digital form. This form of Digital Signage is used in computers by connecting to a monitor to display digitally based information in one direction. This announcement information makes the administrators of the Nurul Iman Mosque no longer need to print and paste announcements on the available information boards, but can enter the announcement digitally into the system and then the announcement will automatically appear on the monitor screen available in the Nurul Iman Mosque area. This can make the process of delivering information more effective and efficient when compared to print media as well as more interesting and interactive.
VLAN-Based Network Optimization as Mechanism of Improving Data Security and Performance Fais Abubakar Bafana; Murhadi Murhadi; Dewi Chirzah; Batchuluun Yembuu; Hasan Jali
Justek : Jurnal Sains dan Teknologi Vol 9, No 1 (2026): March
Publisher : Unversitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/justek.v9i1.37607

Abstract

Nowadays in the digital world, organizations like schools need strong network systems to help them work smoothly. Pondok Pesantren Darul Hikmah Kutoarjo Islamic School had some problems with its old network setup. These included data being shared between different parts of the school, too much broadcast traffic, and slower performance because of network conflicts. This study focuses on improving the network by using VLAN technology, which is simulated with Cisco Packet Tracer. The research uses a qualitative approach, including direct observation and reviewing existing literature. The findings show that VLANs can separate data traffic between different groups, like teachers, students, and visitors, without needing extra hardware. Testing the system showed big improvements in performance. The maximum delay went down from around 200 ms to just 10 ms, and the network became more stable by reducing jitter.