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Pelatihan Berbantu Kartu Points of You dapat Mengurangi Kecenderungan Pacaran pada Remaja Damayanti, Eka; Nur, Fitriani; Rasyid, Muhammad Rusydi; Samad, Rus'an; Hasan, Rezkianti
Dimas: Jurnal Pemikiran Agama untuk Pemberdayaan Vol. 22 No. 1 (2022)
Publisher : LP2M of Institute for Research and Community Services - UIN Walisongo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21580/dms.2022.221.9993

Abstract

Adolescence usually begins with an interest in the type of behavior that indicates courtship behavior. The number of negative impacts caused by deed behavior as an act that must be avoided because it approaches adultery. As a solution so that teenagers avoid the tendency of dating behavior, it is necessary to build awareness through training. The Points of You card-assisted training can help a person in building his awareness which can contain cards that can bring out a person's deepest awareness so that it is considered to reduce the tendency of dating in teenagers. This service research was carried out at MAN 1 Enrekang. The number of participants involved in this service research was 42 students. Data collection used a self-introduction scale that was prepared by the researcher himself. The results showed that there was an average difference between scores before using the You card in reducing the tendency of dating in adolescents. The results of the NGain Score calculation show that self-introduction training using the Points of You card is in the category that is quite effective in reducing the tendency of dating in adolescents. Masa remaja biasanya diawali dengan adanya ketertarikan dengan lawan jenis yang berpotensi perilaku pacaran. Banyaknya dampak negatif yang diakibatkan oleh perilaku pacaran menjadikannya sebagai perbuatan yang harus dihindari karena mendekati zina. Sebagai solusi agar remaja terhindar dari kecenderungan perilaku pacaran, maka diperlukan membangun kesadaran melalui pelatihan. Pelatihan berbantu kartu Points of You dapat membantu seseorang dalam membangun kesadarannya karena berisi kartu-kartu yang dapat menggali kesadaran terdalam seseorang sehingga dianggap dapat mengurangi kecenderungan pacaran pada remaja. Penelitian pengabdian ini dilaksanakan di MAN 1 Enrekang. Jumlah partisipan yang terlibat dalam penelitian pengabdian ini sebanyak 42 peserta didik. Pengumpulan data menggunakan skala pengenalan diri yang disusun sendiri oleh peneliti. Hasil penelitian menunjukkan bahwa ada perbedaan rata-rata antara skor sebelum dengan sesudah penggunaan kartu of You dalam mengurangi kecenderungan pacaran pada remaja. Hasil perhitungan NGain Score menunjukkan bahwa pelatihan pengenalan diri menggunakan kartu Points of You berada pada kategori cukup efektif dalam mengurangi kecenderungan pacaran pada remaja.
Enhancing Interface Efficiency: Adaptive Virtual Keyboard Minimizing Keystrokes in Electrooculography-Based Control Anandika, Arrya; Laksono, Pringgo Dwi; Suhaimi, Muhammad Syaiful Amri bin; Muguro, Joseph; Rusydi, Muhammad Ilhamdi
JURNAL NASIONAL TEKNIK ELEKTRO Vol 12, No 3: November 2023
Publisher : Jurusan Teknik Elektro Universitas Andalas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25077/jnte.v12n3.1160.2023

Abstract

Rapid technological developments, one of which is technology to build communication relationships between humans and machines using Biosignals. One of them is Electrooculography (EOG). EOG is a type of biosignals obtained from eye movement. Research related to EOG has also developed a lot, especially for virtual keyboard control. Research on virtual keyboard control based on eye gaze motion using electrooculography technology has been widely developed. Previous research mostly drew conclusions based on time consumption in typing paragraphs. However, it has not been seen based on the number of eye gaze motions made by the user. In this research, an adaptive virtual keyboard system is built, controlled using EOG signals. The adaptive virtual keyboard is designed with 7x7 dimensions and has 49 buttons, including main buttons, letters, numbers, symbols, and unused buttons. The layout of the adaptive virtual keyboard has six zones. Each zone has a different number of steps. Characters located in the same zone have the same number of steps. The adaptive feature is to rearrange the position of the character's button based on the previously used characters. In the experiments, 30 respondents controlled static and adaptive virtual keyboards with 7 paragraphs typed. Adaptive mode rearranges the position of buttons based on k-selection activities from respondents. the k numbers are 10, 30, 50, 70 and 100. Two virtual keyboard modes are evaluated based on the number of steps required to type the paragraphs. Test results show that the performance of the adaptive virtual keyboard can shorten the number of user steps compared to static mode. There are tests of the optimal system that can be reduced up to 283 number of steps and from respondents, that can reduced up to 258 number of steps or about 40% of steps. This research underscores the promise of EOG-driven adaptive virtual keyboards, signaling a notable stride in augmenting user interaction efficiency in typing experiences, heralding a promising direction for future human-machine interface advancements.
Cooperative Learning Model In Teaching Foreign Languages Yusuf, Rusydi Muhammad; Hidayat, Syarif -
Jurnal Ilmiah Mandala Education (JIME) Vol 9, No 1 (2023): Jurnal Ilmiah Mandala Education (Januari)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jime.v9i1.4150

Abstract

Cooperative learning method defined as the instructional use of small groups, so the students work together to maximize their own and the other’s learning. Cooperative learning was based on the social interdependence on individual interaction within a given situation which, in turn, affects the outcome of that interaction. In cooperative learning, the development of interpersonal skills was as important as the learning itself. Cooperative learning was not assigning a report to a group of students where one student did all the work and the others put their names on the product as well. Cooperative learning involves much more than being physically near other students, discussing material, helping, or sharing material with other students. The aim of This research is to explore how the cooperative learning method be implemented in daily teaching language activities, what is cooperative learning method, what are the strengths and the weaknesses using cooperative learning method in teaching language. So it could be concluded that the application of this model in teaching language can increase student activity, so that student learning outcomes will be better because students who always complete all teaching and learning activities so that they can master the material being studied
ANALISIS PENGARUH FRAUD DIAMOND, INTEGRITAS, DAN RELIGIUSITAS TERHADAP PERILAKU KECURANGAN AKADEMIK MAHASISWA (Studi Kasus Pada Mahasiswa Akuntansi Konsentrasi Syariah Universitas Brawijaya) AZIZ, MUHAMMAD RUSYDI
Jurnal Ilmiah Mahasiswa FEB Vol. 4 No. 2
Publisher : Fakultas Ekonomi dan Bisnis Universitas Brawijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study examines  the factors influencing  students'  academic cheating behavior using diamond fraud concept (pressure, opportunity, rationalization and capabilities), integrity, and religiosity. This study uses a survey method to collect data. The research samples are 52 students of the Department  of Accounting  of Sharia Concentration Faculty of Economics and Business, University of Brawijaya . The results of this study indicate that the pressure and capabilities positively affect students' academic fraud behaviour. Moreover, integrity and religiosity negatively affect students' academic fraud. While the opportunity and rationalization have no effect. The implications of this study are relevant for the Accounting Department to take notice that pressure, capability, integrity, and religiosity can affect students’ academic fraud in the Department Accounting of Sharia Concentration.Keywords:  Academic  Fraud, pressure,  opportunity, rationalization,  capability, integrity, and religiosity. 
Application of the Listening Learning Model with Strategy Bottom Up and Top Down Yusuf, Rusydi Muhammad
JUPE : Jurnal Pendidikan Mandala Vol 8, No 4 (2023): JUPE : Jurnal Pendidikan Mandala (Desember)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v8i4.6182

Abstract

Listening is a very important language skills, because listening is a receptive skill. Someone who can listen well will gain knowledge easily. A student who has good skill in listening will be able to express their opinions well. The purpose of this research is to improve students' ability in listening comprehension ranging from the simple to the difficult to understand. This research is a Classroom Action Research by using Bottom-up and Top-down strategies applied simultaneously. This research was conducted at University of Darma Persada Jakarta, the object of the research are the students of English Language and Culture Department. Based on results of this Classroom Action Research that Bottom Up strategy has to be applied earlier than Top Down Strategy, because to be able to listen well to be started from how to pronounce of the word , understand simple paragraphs leads to the more difficult and complicated paragraphs to understand.
Media Analysis of Donald Trump's Policies Toward the Islamic World Yusuf, Rusydi Muhammad
JISIP: Jurnal Ilmu Sosial dan Pendidikan Vol 8, No 3 (2024): JISIP (Jurnal Ilmu Sosial dan Pendidikan) (Juli)
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jisip.v8i3.6840

Abstract

There is no denying the power of the mass media, including radio, television, and newspapers. They have the ability to shape the news that is reported so that people who hear it will believe it to be true, even when that may not always be the case. Similar to what happened with the news that was reported on Donald Trump's policy regarding the ban on seven Muslim citizens entering the country, part of the news that was reported was also the product of media fabrication, meaning that while some of the information appeared to be true, it was actually created by the media. Based on an examination of Donald Trump's immigration policies, which were created to safeguard national interests against terrorism. The approaches of positivism and constructivism are discussed in this discussion of how the media presents news. According to positivism, news is presented without editing and as it is, while according to constructivism, news is first constructed to make its content seem more dramatic and true.
Mc. Donald’s Sebagai Sarana Propaganda Amerika di Dunia Yusuf, Rusydi Muhammad; Trisno Adi, Bambang
JISIP: Jurnal Ilmu Sosial dan Pendidikan Vol 7, No 3 (2023): JISIP (Jurnal Ilmu Sosial dan Pendidikan) (Juli)
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jisip.v7i3.5135

Abstract

Propaganda is a form of planned communication that contains messages that have been designed in such a way with the aim of influencing the attitudes, behavior and emotions of the propaganda target in accordance with what the propagandist wants to hope for, a means of propaganda used by the government to provide an image of a country. America as a large country in providing imagery also makes propaganda efforts, one of which is through fast-food advertisements, especially Mc Donald's. With various forms of advertisements displayed, America hopes that other countries will know that America is a big country that needs to be reckoned with. The method used in this research is descriptive analytical method. The technique of collecting data is by conducting literature and literature studies with the hypothesis that McDonald's fast-food advertisements are quite an effective tool for conveying propaganda. As a conclusion in this research, through fast food advertisements, Mc Donald's America has succeeded in raising its image in the international world as a big country both in the economic and military fields
PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA BERBASIS VISUAL BASIC 6.0 PADA MATERI MATRIKS KELAS XI Mursalim, Ummi Kalsum; Sulasteri, Sri; Rasyid, Muhammad Rusydi; Nur, Fitriani; Latuconsina, Nur Khalisah
Jurnal Silogisme : Kajian Ilmu Matematika dan Pembelajarannya Vol 8 No 2 (2023): Desember
Publisher : Universitas Muhammadiyah Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24269/silogisme.v8i2.7653

Abstract

Penelitian pengembangan ini bertujuan untuk mengetahui prosedur pengembangan serta kualitas media pembelajaran matematika berbasis Visual Basic 6.0 pada materi matriks ditinjau dari tingkat kevalidan, kepraktisan, keefektifan. Research and Development (R&D) adalah jenis penelitian yang digunakan pada penelitian ini dengan prosedur pengembangan ADDIE. Siswa kelas XI di MA Al-Hidayah kota Makassar menjadi subjek penelitian. Produk yang dihasilkan adalah media pembelajaran matematika berbasis Visual Basic 6.0 pada materi matriks mencakup operasi matriks terkhusus ordo dua dan tiga yang didesain dengan menarik yang dapat dioperasikan dengan komputer secara offline. Lima tahapan prosedur pengembangan ADDIE antara lain: tahap Analysis, Design, Development, Implementation, dan Evaluation. Selanjutnya, hasil dari kriteria kevalidan didasarkan pada hasil validasi oleh tim validator adalah 3,66 (sangat valid). Kriteria kepraktisan didasarkan pada hasil kuesioner tanggapan guru 97,5% (positif) dan lembar observasi kemampuan guru mengelola pembelajaran 3,89 (tinggi), kemudian dari kedua hasil analisis tersebut  media memenuhi kriteria praktis. Kriteria keefektifan didasarkan pada hasil kuesioner tanggapan peserta didik 90,7 (sangat positif), pengamatan aktivitas peserta didik 89% (sangat baik), dan tes hasil belajar diperoleh persentase ketuntasan 90%, sehingga dari hasil pengukuran. diperoleh media memenuhi kriteria efektif. Dengan demikian, dapat disimpulkan bahwa media  pembelajaran materi matriks layak untuk digunakan dalam pembelajaran
Electrooculography and Camera-Based Control of a Four-Joint Robotic Arm for Assistive Tasks Rusydi, Muhammad Ilhamdi; Gultom, Andre Paskah; Jordan, Adam; Nurhadi, Rahmad Novan; Windasari, Noverika; Sasaki, Minoru; Ramlee, Ridza Azri
Buletin Ilmiah Sarjana Teknik Elektro Vol. 7 No. 4 (2025): December
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.12928/biste.v7i4.14305

Abstract

Individuals with severe motor impairments face challenges in performing daily manipulation tasks independently. Existing assistive robotic systems show limited accuracy (typically 85–92%) and low intuitive control, requiring extensive training. This study presents a control system integrating electrooculography (EOG) signals with real-time computer vision feedback for natural, high-precision control of a 4-degrees-of-freedom (4-DOF) robotic manipulator in assistive applications. The system uses an optimized K-Nearest Neighbors (KNN) algorithm to classify six eye-movement categories with computational efficiency and real-time performance. Computer-vision modules map object coordinates and provide feedback integrated with inverse kinematics for positioning. Validation with 10 able-bodied participants (aged 18–22) employed standardized protocols under controlled laboratory conditions. The KNN classifier achieved 98.17% accuracy, 98.47% true-positive and 1.53% false-negative rates. Distance-measurement error averaged 1.5 mm (± 1.6 mm). Inverse-kinematics positioning attained sub-millimeter precision with 0.64 mm mean absolute error (MAE) for frontal retrieval and 1.58 mm for overhead retrieval. Operational success rates reached 99.48% for frontal and 97.96% for top-down retrieval tasks. The system successfully completed object detection, retrieval, transport, and placement across ten locations. These findings indicate a significant advancement in EOG-based assistive robotics, achieving higher accuracy than conventional systems while maintaining intuitive user control. The integration shows promising potential for rehabilitation centers and assistive environments, though further validation under diverse conditions, including latency and fatigue, is needed.
Image Presentation Method for Human Machine Interface Using Deep Learning Object Recognition and P300 Brain Wave Nakajima, Rio; Rusydi, Muhammad Ilhamdi; Ramadhani, Salisa Asyarina; Muguro, Joseph; Matsushita, Kojiro; Sasaki, Minoru
JOIV : International Journal on Informatics Visualization Vol 6, No 3 (2022)
Publisher : Society of Visual Informatics

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30630/joiv.6.3.949

Abstract

Welfare robots, as a category of robotics, seeks to improve the quality of life of the elderly and patients by availing a control mechanism to enable the participants to be self-dependent. This is achieved by using man-machine interfaces that manipulate certain external processes like feeding or communicating. This research aims to realize a man-machine interface using brainwave combined with object recognition applicable to patients with locked-in syndrome. The system utilizes a camera with pretrained object-detection system that recognizes the environment and displays the contents in an interface to solicit a choice using P300 signals. Being a camera-based system, field of view and luminance level were identified as possible influences. We designed six experiments by adapting the arrangement of stimuli (triangular or horizontal) and brightness/colour levels. The results showed that the horizontal arrangement had better accuracy than the triangular method. Further, colour was identified as a key parameter for the successful discrimination of target stimuli. From the paper, the precision of discrimination can be improved by adopting a harmonized arrangement and selecting the appropriate saturation/brightness of the interface.