Claim Missing Document
Check
Articles

Found 2 Documents
Search
Journal : JURNAL ILMU BUDAYA

ENGLISH ENVIRONMENT PROGRAMS AT POLYTECHNIC OF NATIONAL INFORMATICS Fiviyanti Hasim; Hamzah Machmoed; Nasmilah Nasmilah
JURNAL ILMU BUDAYA Vol. 6 No. 1 (2018)
Publisher : Universitas Hasanuddin

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

English Environment Programs is one of method In Improving Speaking Ability At Polytechnic of National Informatics. This research aims at finding out wheather or not the use of English environment Programs improve the speaking ability. This research used Quasy experimental method with two group pre-test and post-test design. The result of the data analysis showed that the degree of freedom (df) was 43 (n1 + n2 – 2) where n1 = 30 and n2 = 15 so 30 + 15 – 2 = 43), the level of significant (α) = 0.05, the t-test value of students’ speaking ability= 3.765, and the t-table value = 2.021. The t-test value is greater than the t-table value (3.765 > 2.021), this showed that there is a significant difference of improvement between the Control group and Experimental Group. It means that the Alternative Hypothesis (H1) is accepted while the Null Hypothesis (H0) rejected. Based on the result above, the researcher concluded that the using of English Environment Programs can improve the speaking ability of the second year students of Polytechnic of National Informatics
THE USE OF BOARD RACE GAMES TOWARD THE IMPROVEMENT OF STUDENTS VOCABULARY’S MEMORIZATION AT THE FIRST YEAR STUDENTS OF ENGLISH EDUCATION DEPARTMENT AT UIN ALAUDDIN MAKASSAR Rahmadani, Femy; Pammu, Abidin; Nasmilah, Nasmilah
JURNAL ILMU BUDAYA Vol. 9 No. 1 (2021): Jurnal Ilmu Budaya
Publisher : Universitas Hasanuddin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34050/jib.v9i1.12620

Abstract

This study focuses on board race games in which students of the English Education Department in the first years at UIN Alauddin Makassar can improve vocabulary memories. This study is planned in the first year of students from the UIN Department of English Education to discover the efficiency of the use of Board Race Games to develop their vocabulary. The study used a quasi-experimental method of two before and after the test classes. In this analysis there were 2 variables; they are independent (Using Board Race Games) and contingent (Memorization of Vocabulary). This research instrument is a test aimed at evaluating the students' success in vocabulary memory. The research is performed both before and after testing. In the post-test, the analysis of the mean score between the test class and the control class has ensured whether the technique is successful.