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Students’ perceptions of teacher performance in teaching: A case of university students Trisnawati, Ika Kana; Helmanda, Cut Mawar; Saputri, Ardella
Accentia: Journal of English Language and Education Vol 3, No 2 (2023): DECEMBER 2023
Publisher : Lembaga Penelitian, Penerbitan, Pengabdian dan Pengembangan Masyarakat (LP4M) Unmuha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37598/accentia.v3i2.1831

Abstract

The study aimed to explore the university students’ opinions on teacher performance in terms of the instruction, motivation, and management during class. The study used a quantitative method, employing a questionnaire as the instrument to collect data. The participants of the study was 43 students majoring in English Education at a private university in Banda Aceh, Aceh, Indonesia. The study selected the participants by using random sampling. Data collected were analyzed by calculating the percentage. The results indicated that the students had positive opinions towards the instruction, motivation and management provided by their lecturers in the class. The study suggests that English instructors should provide proper instruction, motivation, and class management so that the students can become more enthusiastic in learning English within an engaging classroom.
EFL Teachers View on Virtual Based Storytelling in Teaching Vocabulary for Elementary Students Neolaka, Dila Jessica; Fitria, Risa; Trisnawati, Ika Kana
Accentia: Journal of English Language and Education Vol 1, No 2 (2021): DECEMBER 2021
Publisher : Lembaga Penelitian, Penerbitan, Pengabdian dan Pengembangan Masyarakat (LP4M) Unmuha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37598/accentia.v1i2.1137

Abstract

Teaching English to young learners (TEYL) is different from teaching adults. Children need constant attention and assistance as well as motivating methods to keep them engaged particularly during online learning in the pandemic era these days. This study aims to investigate English teachers perception on teaching English vocabulary to elementary students by using storytelling method in a virtual environment. The study asked the following question: What is the English teachers perspective on teaching English using storytelling virtually during the pandemic? The study interviewed an English teacher of a private school in Bekasi, Indonesia using a semi-structured interview guide. The study found that the English teacher agreed that storytelling is beneficial to use in teaching English for young learners. In addition, the teacher mentioned that there were several issues during the online learning such as unenthusiastic students, students limited access to the gadgets, and students passive involvement during the learning. Further, in terms of teaching with storytelling, the teacher would request the students to make a video and retell stories in the textbook. This study concludes that it is paramount for English teachers to continuously provide varied teaching methods in order to solve problems faced by Indonesian elementary students during online learning.
Speaking Games: Meningkatkan Kemampuan Berbicara Bahasa Inggris Siswa SMA Melalui Zoom Dengan Permainan Interaktif Farsia, Lina; Trisnawati, Ika Kana; Sucianda, Annisa
Jurnal Pengabdian Masyarakat: Darma Bakti Teuku Umar Vol 7, No 2 (2025): Juli-Desember
Publisher : Universitas Teuku Umar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35308/baktiku.v7i2.13843

Abstract

Learning English as a foreign language is one of the most important yet difficult skills for high school students to develop. Karena mereka tidak memiliki banyak kesempatan untuk berbicara secara aktif di kelas, banyak siswa di Aceh mengalami motivasi dan keyakinan yang rendah. Dengan menggunakan interactive game-based learning via Zoom, program community service ini bertujuan untuk meningkatkan kemampuan bahasa Inggris siswa. Berbagai jenis speaking games, seperti storytelling, debates, discussions, dan role-playing, digunakan untuk mendorong partisipasi, kreativitas, dan peningkatan confidence siswa. Student high school from several schools in Aceh Province participated in the program, which was conducted online for a period of four months. Students received significant opportunities to use English in a calm and enjoyable setting, which reduced anxiety and encouraged spontaneous communication. Game-based speaking activities increased students' engagement, acquisition of vocabulary, and fluency in expressing ideas. The results of this community service initiative show that integrating digital technology and game-based learning can be an innovative approach to improving English-speaking skills among high school students. The results of this initiative are expected to be published in an accredited SINTA community service journal as a practical model for improving English-speaking skills among students.