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Improving Mathematical Reasoning Skills Through an Open-Ended Approach Assisted by Google Classroom and Google Meet Trisnawati, Nika Fetria; Setyo, Arie Anang; Sundari, Sundari; Warlatu, Abigael
Mosharafa: Jurnal Pendidikan Matematika Vol. 13 No. 2 (2024): April
Publisher : Department of Mathematics Education Program IPI Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/mosharafa.v13i2.1648

Abstract

Penelitian ini bertujuan untuk meningkatkan kemampuan penalaran matematis siswa melalui pemanfaatan Google Classroom dan Google Meet. Subjek penelitian adalah 21 siswa kelas XI SMK Negeri 2 Kota Sorong. Penelitian ini dilakukan dalam dua siklus, yaitu siklus I dan siklus II, dengan pendekatan penelitian tindakan kelas. Data dikumpulkan melalui penilaian hasil belajar dan observasi kelas, lalu dianalisis secara kuantitatif dan kualitatif. Hasil penelitian menunjukkan adanya peningkatan kemampuan penalaran matematis siswa pada berbagai indikator, yaitu: menyajikan proposisi dan ilustrasi matematika tertulis (47,43%-85,89%), melaporkan dan memanipulasi tuduhan matematika (36,80%-77,77%), menyusun data dan memberikan justifikasi solusi (44,20%-81,40%), serta mencapai kesimpulan (28,12%-47,39%). Rata-rata respons positif siswa terhadap pendekatan open-ended mencapai 9,5%. Berdasarkan temuan ini, pendekatan open-ended yang didukung oleh Google Classroom dan Google Meet terbukti efektif untuk meningkatkan kemampuan penalaran matematis siswa. Implikasi dari penelitian ini adalah bahwa integrasi teknologi dengan pembelajaran berbasis open-ended dapat diterapkan secara lebih luas untuk meningkatkan kualitas pembelajaran matematika di sekolah, terutama dalam situasi pembelajaran jarak jauh. This study aims to improve students' mathematical reasoning ability using Google Classroom and Google Meet. The subjects of the study were 21 grade XI students of SMK Negeri 2 Sorong City. This study was conducted in two cycles, namely cycle I and cycle II, with a classroom action research approach. Data was collected through assessment of learning outcomes and classroom observations, then analyzed quantitatively and qualitatively. The results of the study showed an increase in students' mathematical reasoning ability in various indicators, namely: presenting written mathematical propositions and illustrations (47.43%-85.89%), reporting and manipulating mathematical accusations (36.80%-77.77%), compiling data and providing justification for solutions (44.20%-81.40%), and reaching conclusions (28.12%-47.39%). The average positive response of students to the open-ended approach reached 9.5%. Based on these findings, the open-ended approach supported by Google Classroom and Google Meet has proven effective in improving students' mathematical reasoning skills. The implication of this study is that the integration of technology with open-ended learning can be applied more widely to improve the quality of mathematics learning in schools, especially in distance learning situations.
Development of Digital Interactive Modules Based on Al Islam and Muhammadiyah in Basic Mathematics Courses Trisnawati, Nika Fetria; Sundari, Sundari; Musa'ad, Faida
Mosharafa: Jurnal Pendidikan Matematika Vol. 13 No. 4 (2024): October
Publisher : Department of Mathematics Education Program IPI Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/mosharafa.v13i4.1649

Abstract

Abstrak Penelitian ini bertujuan untuk mengembangkan modul digital interaktif yang menggabungkan konsep Al-Islam dan Kemuhammadiyahan dalam mata kuliah Matematika Dasar, guna meningkatkan pemahaman konsep matematika serta menanamkan nilai-nilai moral dan karakter kepada mahasiswa. Penelitian dilakukan pada Mahasiswa PGSD semester 2 FKIP UNAMIN pada mata kuliah matematika dasar. Metode penelitian dan pengembangan (R&D) ini menggunakan model ADDIE (Analisa, Desain, Pengembangan, Implementasi, dan Evaluasi). Pengumpulan data dilakukan melalui soal pretest-posttest, observasi, wawancara, dan kuesioner yang melibatkan mahasiswa dan dosen pengampu mata kuliah Matematika Dasar. Validasi modul dilakukan oleh ahli materi, ahli media, dan ahli bahasa. Hasil penelitian menunjukkan bahwa modul digital interaktif yang dikembangkan efektif dalam meningkatkan pemahaman mahasiswa terhadap konsep-konsep dasar matematika. Penilaian oleh dosen dan mahasiswa menunjukkan tingkat kepuasan yang tinggi, dengan integrasi nilai-nilai Al-Islam dan Kemuhammadiyahan yang baik. Modul ini memberikan solusi inovatif dalam pembelajaran matematika yang relevan dengan kebutuhan pendidikan modern dan tuntutan moral. Pengembangan lebih lanjut dan implementasi secara luas dapat meningkatkan kualitas pendidikan matematika di lingkungan perguruan tinggi Muhammadiyah. Abstract This research aims to develop an interactive digital module that combines the concepts of Al-Islam and Muhammadiyah in Basic Mathematics courses, to increase understanding of mathematical concepts and instill moral values ​​and character in students. The research was conducted on 2nd semester PGSD students of FKIP UNAMIN in the basic mathematics course. This research uses the Research and Development (R&D) method with the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model. Data collection was carried out through pretest-posttest questions, observations, interviews and questionnaires involving students and lecturers teaching Basic Mathematics courses. Module validation is carried out by material experts, media experts and language experts. The research results show that the interactive digital module developed is effective in increasing students' understanding of basic mathematical concepts. Assessments by lecturers and students show a high level of satisfaction, with good integration of Al-Islam and Muhammadiyah values. This module provides innovative solutions in mathematics learning that are relevant to modern educational needs and moral demands. Further development and widespread implementation can improve the quality of mathematics education in Muhammadiyah higher education institutions.
Development of an Interactive Flipbook Oriented Towards TPACK and the Philosophy of KH. Ahmad Dahlan Setyo, Arie Anang; Trisnawati, Nika Fetria; Musaad, Faida; Andini, Rya; Phricilia, Regina; Pratiwi, Putri Dini Retno
Mosharafa: Jurnal Pendidikan Matematika Vol. 13 No. 3 (2024): July
Publisher : Department of Mathematics Education Program IPI Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31980/mosharafa.v13i3.1971

Abstract

Media pembelajaran flipbook interaktif berbasis TPACK dan falsafah KH. Ahmad Dahlan merupakan buku digital yang memanfaatkan teknologi dengan mengintegrasikan berbagai modalitas pembelajaran seperti teks, gambar, audio, video/YouTube, dan tautan internet. Penelitian ini bertujuan untuk mengevaluasi efektivitas penggunaan flipbook interaktif yang berorientasi pada TPACK dan falsafah KH. Ahmad Dahlan dalam meningkatkan proses serta hasil belajar, terutama yang terkait dengan keterampilan berpikir kritis dalam matematika dan nilai-nilai yang terkandung dalam filsafah tersebut. Penelitian ini menggunakan metode pengembangan dengan menerapkan model ASSURE yang mencakup analisis peserta didik, penetapan tujuan, pemilihan media dan materi, penggunaan materi, partisipasi aktif peserta didik, serta evaluasi dan revisi. Instrumen yang digunakan meliputi lembar observasi proses pembelajaran dan tes hasil belajar yang berfokus pada keterampilan berpikir kritis, dengan subjek penelitian terdiri dari 15 mahasiswa semester VI program studi matematika. Data yang diperoleh dianalisis secara deskriptif dan menggunakan metode N-Gain. Hasil menunjukkan bahwa penggunaan flipbook yang dikembangkan ini secara signifikan meningkatkan proses dan hasil belajar serta nilai-nilai yang dianalisis. Dengan demikian, flipbook interaktif berbasis TPACK dan falsafah KH. Ahmad Dahlan terbukti efektif dalam meningkatkan keterampilan berpikir kritis mahasiswa dan layak digunakan dalam pembelajaran.The interactive flipbook learning media based on TPACK and the philosophy of KH. Ahmad Dahlan is a digital book that leverages technology by integrating various learning modalities such as text, images, audio, video/YouTube, and internet links. The purpose of this study is to evaluate the effectiveness of using an interactive flipbook oriented towards TPACK and the philosophy of KH. Ahmad Dahlan in enhancing the learning process and outcomes, particularly in relation to critical mathematical thinking skills and the values embedded in philosophy. The study employs a development research method using the ASSURE model, which includes analyzing learners, setting goals, selecting media and materials, utilizing materials, active learner participation, and evaluation and revision. The instruments used include observation sheets for the learning process and a critical thinking skills test, with the research subjects consisting of 15 sixth-semester mathematics students. The data obtained were analyzed descriptively and using the N-Gain method. The results show that the use of the developed flipbook significantly improves the learning process and outcomes, as well as the values analyzed. Therefore, the interactive flipbook is based on TPACK and the philosophy of KH. Ahmad Dahlan is proven to be effective in enhancing students' critical thinking skills and is suitable for use in learning.
KONTRIBUSI MAHASISWA KAMPUS MENGAJAR DALAM MENINGKATKAN LITERASI NUMERASI SD NEGERI 24 KOTA SORONG: CONTRIBUTION OF TEACHING CAMPUS STUDENTS IN IMPROVING THE LITERACY AND NUMERACY ABILITIES OF STATE ELEMENTARY SCHOOL 24 SORONG CITY Pratiwi, Putri Dini Retno; Trisnawati, Nika Fetria; Kumalasari, Lina; Agnes Tondatuon, Helena
KAMBIK: Journal of Mathematics Education Vol. 2 No. 1 (2024): Volume 2 Number 1 (2024)
Publisher : Universitas Muhammadiyah Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33506/jme.v2i1.3396

Abstract

Instruction plays a critical part in moving forward the quality of Human Assets (HR), and is the most important in shaping a quality future era. Successful instruction not only gives rise to knowledge but also makes a difference in the advancement of demeanors, values, and abilities. Be that as it may, instruction still faces major challenges in Indonesia, such as moo proficiency and numeracy among understudies. This inquiry points to making strides in the proficiency and numeracy aptitudes of lesson V understudies at SD Negeri 24 Sorong City through the Instructing Campus program executed from 26 February to 16 June 2024. A subjective and graphic approach was utilized in this inquiry about perception, meeting, and documentation strategies. The investigation shows that this program is compelling in expanding understudy engagement through different intuitive exercises such as Computerized Proficiency, Wordsearch Amusement, Tallying Whereas Lining Up, and Numeracy Snakes and Steps. Understudies appear to have increased motivation and learning capacity, as well as a distant better; a much better; a higher; a stronger; an improved">a distant better understanding of education and numeracy concepts. In conclusion, the Educating Campus program has had a positive effect in making a wonderful and conducive learning environment and making strides in the quality of instruction at SD Negeri 24 Sorong City.
PENGARUH METODE JARIMATIKA UNTUK MENINGKATKAN KEMAMPUAN PERKALIAN BILANGAN 6-9 DI KELAS V SD: THE EFFECT OF THE JARIMATIKA METHOD ON IMPROVING THE ABILITY OF MULTIPLICATION OF NUMBERS 6-9 IN GRADE V OF ELEMENTARY SCHOOL Putri Dini Retno Pratiwi; Trisnawati, Nika Fetria; Hidayani; Rusani, Irna
KAMBIK: Journal of Mathematics Education Vol. 2 No. 2 (2024): Volume 2 Number 2 (2024)
Publisher : Universitas Muhammadiyah Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33506/jme.v2i2.3992

Abstract

Mathematics is a subject that has a fundamental role in teaching students to think logically, critically, and analytically. This study aims to improve students' numeracy skills through the jarimatika learning method. This method provides a simple and interesting approach by using fingers as a medium to learn the concept of multiplying numbers 6-9. This type of research is a Quasi Experiment dengan Non-Equivalent Pretest-Posttest Design conducted on 25 fifth-grade students of SDN 24 Sorong City. The results of the analysis show that this method improves students' numeracy skills. The average pre-test score was 57.76 which increased to 77.36 in the post-test with a minimum score that was initially 40 increasing to 48 and a maximum score that was initially 64 increasing to 100. In addition, the average N-gain of 0.4515 shows an increase in the moderate category. The results of this study prove that the jarimatika method is effective in improving students' numeracy skills while offering an alternative approach that is interesting, fun, and interactive.
EFEKTIVITAS PEMBELAJARAN MATEMATIKA BILINGUAL PADA MATERI PERKALIAN DI SD NEGERI 27 KOTA SORONG MELALUI MEDIA PERMAINAN WORDWALL: EFFECTIVENESS OF BILINGUAL MATHEMATICS LEARNING ON MULTIPLICATION MATERIAL IN STATE ELEMENTARY SCHOOL 27 SORONG CITY THROUGH WORDWALL GAME MEDIA Trisnawati, Nika Fetria; Sipahelut, Ania; Fauzi, Azra; Yuliani, Nova
KAMBIK: Journal of Mathematics Education Vol. 3 No. 1 (2025): Volume 3 Number 1 (2025)
Publisher : Universitas Muhammadiyah Sorong

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33506/jme.v3i1.4020

Abstract

Effective mathematics learning requires methods and media that are engaging for students. The use of digital media, such as wordwall can increase student engagement in understanding multiplication concepts, especially in a bilingual learning environment. This study aims to evaluate the effectiveness of bilingual mathematics learning on multiplication material at SD Negeri 27, Sorong City, by utilizing wordwall game media. This study used a quantitative descriptive approach through a pre-test and post-test involving 23 third-grade students. The results showed an increase in the average student score from 64.35 in the pre-test to 83.26 in the post-test, with an N-Gain value of 0.6036, which is classified as a moderate increase. In addition to improving the understanding of multiplication concepts, the use of wordwall also motivates students to be more active in the learning process. The bilingual approach that combines Indonesian and English also provides benefits in developing students' language skills. Thus, it is concluded that Wordwall media is effective in improving learning outcomes, creating an interactive and interesting learning atmosphere, and supporting the improvement of the quality of mathematics learning at the elementary school level.
Effectiveness of The Team Games Tournament (TGT) Learning Model Using Wordwall on Mathematics Learning Outcomes on Plane Shapes at Smp Negeri 9 Kota Sorong Falni, Falni; Musa’ad, Faida; Rusani, Irna; Fathurrahman, Muhammad; Trisnawati, Nika Fetria; Fernayanan, Riyanti; Djoroho, Theresia G
Venn: Journal of Sustainable Innovation on Education, Mathematics and Natural Sciences Vol. 4 No. 3 (2025): Matematika, IPA, dan Pembelajarannya
Publisher : Pusat Studi Bahasa dan Publikasi Ilmiah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53696/venn.v4i3.378

Abstract

This study aims to determine the effect of the Team Games Tournament (TGT) learning model assisted by a word wall on the mathematics learning outcomes of eighth-grade students at SMP Negeri 9, Sorong City. The method used was a pre-experimental one with a One Group Pretest-Posttest design. The sample consisted of 25 students, and the research instruments in the form of pretest and posttest. Data analysis used the Shapiro-Wilk test, the Wilcoxon Signed Ranks Test, and the N-Gain test. The results showed a significant difference between pretest and posttest scores (p = 0.000 < 0.05) and an average N-Gain of 0.63 (moderate category). Learning with TGT assisted by a word wall has been proven to effectively improve students' conceptual understanding and learning motivation
The effectiveness of discovery learning-based interactive flipbooks to improve mathematical problem-solving skills Nika Fetria Trisnawati; Hidayani Hidayani; Erpin Said; Arie Anang Setyo; Yulfince Homba Homba; Qonitah Azzahrah
UNION : Jurnal Ilmiah Pendidikan Matematika Vol 13 No 4 (2025)
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/union.v13i4.21434

Abstract

Problem-solving ability is a crucial competence in mathematics learning, particularly for topics such as exponents and logarithms that are often perceived as abstract and difficult. Limited use of interactive learning media and insufficient opportunities for exploration commonly cause students to struggle in understanding and applying these concepts. This study aims to examine the effectiveness of an interactive flipbook based on discovery learning in improving students’ mathematical problem-solving abilities. A pre-experimental one-group pretest–posttest design was employed involving 28 tenth-grade students. The instruments included observation sheets of learning activities, a student response questionnaire, and learning achievement tests consisting of a pretest and posttest. Data were analyzed using descriptive and inferential statistics, including N-gain analysis. The findings indicate that students’ learning activities improved across meetings, and their responses toward the flipbook and the learning model were positive, with an average score of 3.03. The mean pretest score increased from 19.29 to 67.14 on the posttest, with an N-gain of 0.60 categorized as moderate. Improvements were also observed across problem-solving indicators, particularly in modeling, strategy selection, and concept application. Overall, the interactive flipbook based on discovery learning proved effective in enhancing conceptual understanding and problem-solving skills, making it a valuable digital resource for mathematics instruction. This study contributes empirical evidence on how discovery learning–based interactive flipbooks selectively enhance different indicators of mathematical problem-solving ability, highlighting their stronger impact on problem representation and strategy formulation compared to interpretation and real-world application.
SPORTMATH LEARNING: PEMBELAJARAN MATEMATIKA KONTEKSTUAL MELALUI AKTIVITAS OLAHRAGA Mukharrar Fadjri; Nika Fetria Trisnawati; Hidayani Hidayani; Faida Musa’ad; Zakiyah Anwar; La Robi; Albert Anton Mayor
MAJU : Indonesian Journal of Community Empowerment Vol. 3 No. 3 (2026): MAJU : Indonesian Journal of Community Empowerment, Mei 2026
Publisher : Lembaga Pendidikan dan Penelitian Manggala Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62335/maju.v3i3.2563

Abstract

This activity aims to enhance teachers’ competence in applying contextual mathematics instruction through sports activities via the SportMath Learning program. The program is implemented using a participatory and collaborative approach, targeting mathematics teachers and Physical Education, Sports, and Health teachers. The implementation methods include preparation, outreach, workshops and training, practice and simulation, implementation support, and activity evaluation. The learning activities implemented include measuring running speed, calculating game scores, measuring ball throw distance, presenting sports data in the form of tables and diagrams, and applying geometric concepts on the sports field. The results indicate an improvement in teachers’ understanding and skills in designing sports-based mathematics lessons. Additionally, the implementation of SportMath Learning enhances student motivation, participation, and engagement in mathematics learning. This program also fosters an active, enjoyable, and meaningful learning environment for students. The conclusion is that SportMath Learning can serve as an innovative learning alternative that supports the strengthening of numeracy literacy and contextual learning in schools.
SOSIALISASI SISTEM PENJAMINAN MUTU DAN PEMBELAJARAN YANG BERORIENTASI PADA PESERTA DIDIK DI MIN FAK FAK Arie Anang Setyo; Mulyono Mulyono; Nurfadillah Wali Sampo; Nhindi Sumai; Iriani Suci Kharmillah; Nika Fetria Trisnawati; Sundari Sundari; Muhamad Ruslan Layn; Irna Rusani; Hidayani Hidayani
Martabe : Jurnal Pengabdian Kepada Masyarakat Vol 9, No 5 (2026): MARTABE : JURNAL PENGABDIAN MASYARAKAT
Publisher : Universitas Muhammadiyah Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31604/jpm.v9i5.1925-1934

Abstract

Pergeseran paradigma pendidikan dari pembelajaran berpusat pada guru menuju pembelajaran yang berorientasi pada peserta didik menuntut satuan pendidikan untuk tidak hanya memenuhi standar administratif mutu, tetapi juga mengimplementasikan praktik pembelajaran yang bermakna dan berpihak pada siswa. Sistem Penjaminan Mutu Pendidikan (SPMP) memiliki peran strategis dalam memastikan mutu pembelajaran berjalan secara terencana, berkelanjutan, dan selaras dengan kebutuhan peserta didik. Namun, pada praktiknya, guru masih mengalami kesenjangan pemahaman dalam mengaitkan standar mutu dengan strategi pembelajaran student-centered. Kegiatan Pengabdian Kepada Masyarakat ini bertujuan untuk mensosialisasikan SPMP kepada guru di MIN Fakfak dengan fokus pada implementasi pembelajaran yang berorientasi pada peserta didik. Metode yang digunakan adalah sosialisasi dan pendampingan yang menekankan pemahaman konsep SPMP, pembelajaran aktif, serta integrasi standar mutu ke dalam praktik pembelajaran di kelas. Hasil kegiatan menunjukkan adanya peningkatan pemahaman guru terhadap konsep pembelajaran berpusat pada peserta didik, perubahan paradigma dalam perencanaan dan pelaksanaan pembelajaran, serta kesadaran akan pentingnya iklim belajar yang kondusif dan partisipatif. Kegiatan ini berkontribusi dalam memperkuat budaya mutu Madrasah dan menjadi langkah awal peningkatan kualitas pembelajaran yang relevan dengan tuntutan kompetensi abad ke-21 di MIN Fakfak