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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
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+6287726846888
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jurnalilmiahpendas@unpas.ac.id
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INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 27,903 Documents
ANALISIS PENGARUH INTENSITAS BERMAIN GAME ONLINE TERHADAP MOTIVASI DAN PRESTASI BELAJAR SISWA KELAS X TJKT DI SMK NEGERI 1 KUPANG Devidson Dillak, Edgar; Magdalena Beatrice Sogen, Maria; Yanni Ariswati Fallo, Diana
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61067

Abstract

This study aimed to analyze the effect of online game playing intensity on the learning motivation and academic achievement of Grade X TJKT students at SMK Negeri 1 Kupang. The rapid growth of digital technology has increased students' engagement with online games, which may influence their learning behavior and academic performance. This study employed a quantitative approach using a correlational survey design. The research sample consisted of 30 students selected through proportionate stratified random sampling. Data were collected through observation, interviews, questionnaires, achievement tests, and documentation. The collected data were analyzed using descriptive statistics, normality tests, linearity tests, simple linear regression, and General Linear Model (GLM) Multivariate analysis with the assistance of SPSS version 24.0. The findings revealed that the intensity of online game playing among students was categorized as high, while both learning motivation and academic achievement were categorized as low. The results of the simple linear regression analysis indicated that online game playing intensity had a significant effect on both learning motivation and academic achievement. Furthermore, the GLM Multivariate analysis demonstrated that online game playing intensity simultaneously affected students' learning motivation and academic achievement. These findings suggest that excessive online game playing has a negative influence on students' academic outcomes. Therefore, proper time management and supervision from teachers and parents are essential to help students balance recreational activities and academic responsibilities, thereby improving learning motivation and academic achievement.
EFEKTIFITAS MODEL PEMBELAJARAN COOPERATIVE LEARNING, TIPE GROUP INVESTIGATION DALAM PEMBELAJARAN IPAS MATERI GAYA DAN ENERGI TERHADAP HASIL BELAJAR PESERTA DIDIK KELAS V DI SD INPRES AWAALAH Lasai, Shilpa Novia Gardenia; Daik, Triznawasti Y.; Kabbi, Astina Y.
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61068

Abstract

The Merdeka Curriculum requires IPAS instruction that fosters students’ active engagement, critical thinking skills, and problem-solving skills through meaningful learning experiences. However, findings from observations at SD Inpres Awaalah indicate that the learning process remains teacher-centered and relies on conventional methods, resulting in fifth-grade students’ learning outcomes failing to meet the established Learning Objective Achievement Criteria (KKTP). This study was conducted to examine the effectiveness of implementing the Group Investigation type of Cooperative Learning model in improving IPAS learning outcomes on the topic of force and energy. The method used was a quantitative quasi-experimental approach with a Nonequivalent Control Group design. The study involved two sample groups: Class VA as the control group and Class VB as the experimental group, each consisting of 17 students. Data were collected through pretest and posttest instruments, as well as student response questionnaires, and were then analyzed using normality tests, homogeneity tests, and an independent samples t-test using SPSS version 22. The findings indicate that the average posttest score of the experimental group (90.88) significantly exceeded that of the control group (60.00). The independent samples t-test yielded a p-value of 0.001 (<0.05), with a calculated t-value of 4.421 exceeding the critical t-value of 2.037, confirming the existence of a statistically significant difference in learning outcomes between the two groups. In addition, the rate of positive responses from students in the experimental group reached 85%, which falls into the “very good” category. Based on these results, it can be concluded that the application of the Group Investigation type of Cooperative Learning model proved effective in improving students’ IPAS learning outcomes on the topic of force and energy.
ANALISIS KINERJA GURU DITINJAU DARI URGENSI BUDAYA ORGANISASI, KEPEMIMPINAN KEPALA SEKOLAH, DAN MOTIVASI KERJA PADA GURU SMK SE KECAMATAN CISEENG (STUDI EMPIRIS MENGGUNAKAN METODE KORELASI) Fitria Muaropah; Estiningsih Trihandayani; Akhirudin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61070

Abstract

This study aims to analyze the influence of organizational culture, principal leadership, and work motivation on teacher performance in vocational high schools throughout Ciseeng District. The study employed a quantitative approach using a correlational method. The research population consisted of 140 teachers, with a sample of 104 teachers selected through probability sampling. Data were collected using a Likert-scale questionnaire that had met validity and reliability requirements. Data analysis included normality, linearity, and homogeneity tests, followed by simple linear regression, multiple linear regression, t-test, F-test, and coefficient of determination analyses. The results showed that organizational culture had a positive and significant effect on teacher performance (β = 0.596; t = 10.718; p < 0.05). Principal leadership also had a positive and significant effect (β = 0.294; t = 6.856; p < 0.05), as did work motivation (β = 0.376; t = 6.758; p < 0.05). Simultaneously, organizational culture, principal leadership, and work motivation had a positive and significant effect on teacher performance, with a coefficient of determination (R²) of 0.853, indicating that the three variables explained 85.3% of the variance in teacher performance. Organizational culture was identified as the most dominant predictor of teacher performance. These findings emphasize the importance of strengthening organizational culture, enhancing effective principal leadership, and improving teachers' work motivation to achieve better teacher performance.
KEMAMPUAN BERPIKIR KRITIS MATEMATIS SISWA DITINJAU DARI SELF-EFFICACY PADA MODEL PEMBELAJARAN TEAMS GAMES TOURNAMENT (TGT) BERBANTUAN GAME EDUKASI Maulidia Haryani; Hery Sutarto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61071

Abstract

Mathematical critical thinking skills are one of the competencies that need to be developed in 21st-century mathematics education, however students’ mastery of these skills is still not optimal. This study aims to analyze the effectiveness of implementing the Teams Games Tournament (TGT) model, supported by Genially-based educational games, on students’ mathematical critical thinking skills, while also describing these skills based on students’ levels of self-efficacy. This study employed a mixed-methods approach with a sequential explanatory design. The research subjects included seventh-grade students at Toboali Public Junior High School 1 for the 2025/2026 school year. The quantitative sample was determined using simple random sampling, while the qualitative subjects were selected using purposive sampling based on self-efficacy categories. Data were collected through a mathematical critical thinking test, a student self-efficacy questionnaire, and interviews. The findings of this study indicate that the TGT model, when combined with Genially-based educational games, is effective in improving mathematical critical thinking skills, as evidenced by the achievement of both actual and classical mastery, higher average performance compared to Problem-Based Learning (PBL), and a moderate N-gain, although differences in mastery rates across classes were not observed due to the ceiling effect. Mathematical abilities related to mathematical critical thinking also vary depending on the self-efficacy category. Students with high self-efficacy meet all indicators of critical thinking,  students in the moderate category meet most indicators but are not yet optimal in inference, while students in the low category demonstrate only some of the clarification indicators.
PENGARUH MEDIA AUGMENTED REALITY BERBANTUAN ASSEMBLR EDU PADA MATERI INDONESIAKU KAYA BUDAYA UNTUK MENINGKATKAN HASIL BELAJAR SISWA KELAS IV SD Lestari, Adinda; Kadir, Dalimawaty; Rapita Silalahi, Beta; Hidayat
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61072

Abstract

Learning media for the IPAS (Natural and Social Sciences) subject often lacks appeal,leadingstudentstoprefertechnology-basedmedia.Thisstudyaimedto determinetheeffectofusingAugmentedRealitymediasupportedbyAssemblr EduontheIPASlearningoutcomesspecificallyregardingthetopic"Indonesia's Rich Culture"among fourth-grade students at SDN 101868 Batang Kuis. The study employed a quantitative approach using an experimental method involving 48 fourth-grade students. Data were collected through learning outcome tests, interviews, documentation, and questionnaires administered before and after the intervention. Statistical tests were used for data analysis. TheresultsshowedanN-Gainscoreof0.624fortheexperimentalclass,which was higher than the 0.365 score recorded for the control class. These findings indicate that the use of Augmented Reality media supported by Assemblr Edu has a positive effect on improving student learning outcomes in the IPAS subject, specifically for the "Indonesia's Rich Culture" topic
PENINGKATAN KEMAMPUAN BERBICARA BERBASIS LITERASI DIGITAL BERBANTUAN APLIKASI KIPIN SCHOOL PADA SISWA KELAS X 5 DI SMA NEGERI 8 BONE Nurmiati; A. Nurhabibi Marwil; Muhammad Idris
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61074

Abstract

This study aimed to improve students’ speaking skills based on digital literacy through the use of the Kipin School application among students of class X.5 at SMA Negeri 8 Bone. The research employed Classroom Action Research (CAR) using the Kemmis and McTaggart model, which was conducted in two cycles consisting of planning, action implementation, observation, and reflection stages. The subjects of this study were 32 students. The results revealed that students’ speaking skills in the pre-action stage were still low, with an average score of 53 and a learning mastery percentage of 0%. After the implementation of digital literacy-based learning assisted by the Kipin School application, students’ speaking skills improved in each cycle. In Cycle I, the average score and student participation began to increase, although the predetermined success indicators had not yet been fully achieved. In Cycle II, a significant improvement in students’ speaking skills was observed, as indicated by enhanced speaking fluency, pronunciation accuracy, vocabulary mastery, and students’ self-confidence in expressing ideas orally. The percentage of learning mastery also increased and successfully met the established criteria. Therefore, it can be concluded that the use of the Kipin School application integrated with digital literacy is effective in improving students’ speaking skills. Furthermore, this learning approach was able to enhance students’ motivation, participation, and self-confidence in the Indonesian language learning process.
STRATEGI GURU KELAS VI DALAM MENGHADAPI DAMPAK KEBIASAAN PENGGUNAAN GAWAI PADA KONSENTRASI BELAJAR SISWA Nurrohmawati, Niken; Ahmad Agung Yuwono Putro
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61075

Abstract

This study aims to describe the gadget usage habits of sixth - grade students, analyze the impact of these habits on learning concentration, and identify the strategies employed by teachers at SD Muhammadiyah Ambarbinangun to address this impact. The study employs a qualitative approach with a descriptive research design. The research subjects were sixth-grade teachers selected using purposive sampling. Data were collected through observation, interviews, and documentation. Data analysis utilized the interactive model developed by Miles, Huberman, and Saldana comprising data reduction, data display, and conclusion drawing while data validity was verified through source and technique triangulation. The results indicate that excessive gadget use leads to a decline in students' learning concentration, characterized by reduced focus, poor comprehension of the material, and decreased engagement during lessons. To address this issue, teachers implement preventive strategies through education and rules regarding gadget usage; curative strategies involving individual approaches, motivation, and guidance; and collaborative strategies through cooperation with parents and the school. The implementation of these three strategies contributes to maintaining and enhancing students' learning concentration in the digital era.
PENINGKATAN KETERAMPILAN PEMBUATAN KEYCHAIN CRAFTS ME-LALUI TEKNIK PROMPTING AND FADING UNTUK SISWA TUNAGRAHITADI SLB NEGERI 1 MAKASSAR Aulia Novita; Wizerti Ariastuti Saleh; Abdul Hadis
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61076

Abstract

The primary challenges faced by students with intellectual disabilities in the Grade XII vocational class at SLB Negeri 1 Makassar included difficulty following sequential work steps, a lack of essential life skills, and an inability to complete craft products independently. The objectives of this study were to: (1) assess the baseline keychain-making skills of students with intellectual disabilities at SLB Negeri 1 Makassar prior to the implementation of the prompting and fading method; (2) describe the process of implementing the prompting and fading method for teaching keychain-making skills to these students; and (3) describe the students' keychain-making skills following the implementation of the method. A descriptive quantitative method was employed to illustrate the students' baseline abilities and the subsequent improvement in their skills following the intervention. Data were collected through observation and testing, then analyzed quantitatively and presented in tables and diagrams. The results demonstrated a significant improvement in keychain-making skills. The prompting and fading method proved effective in enhancing the vocational skills and independence of students with intellectual disabilities.
PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS WORDWALL TERHADAP PEMAHAMAN SISWA KELAS V PADA MATERI DAUR AIR DI MI. ISTIQOMAH SEKAYU Fatrisia, Marizka
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61080

Abstract

This study aims to determine the effect of using Wordwall-based interactive learning media on student understanding in the IPAS (Natural and Social Sciences) subject among fifth-grade students at MI Istiqomah Sekayu. The study employs a quantitative approach using a quasi-experimental design—specifically, a pretest-posttest control group design. The population consists of all fifth-grade classes at MI Istiqomah Sekayu, while the sample comprises only classes V.A and V.B. Data analysis involved normality tests, homogeneity tests, and hypothesis testing. The results indicate that the data are normally distributed and homogeneous. The hypothesis test yielded a Sig. (2-tailed) value of 0.000 (less than 0.05); consequently, the null hypothesis (H₀) was rejected, and the alternative hypothesis (Hₐ) was accepted. This demonstrates a significant effect of using Wordwall-based interactive learning media on student understanding in the IPAS subject for fifth-grade students at MI Istiqomah Sekayu. This study is expected to serve as a reference for teachers in utilizing interactive learning media to enhance student understanding and create a more engaging and effective learning process.
INOVASI PENERAPAN METODE MURAJA'AH DAN TANYA JAWAB DALAM MENINGKATKAN PEMAHAMAN SANTRI DI MADRASAH DINIYAH TAKMILIYAH ULA DARUTTA'LIM ANNASIR PUTAT KIDUL GONDANGLEGI MALANG Hasan, Muhammad Hasan Bisri; Muhammad Odik Arifin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Completed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61081

Abstract

This study aims to describe religious learning innovations in improving students’ understanding at Madrasah Diniyah Takmiliyah Ula Darutta'lim Annasir, Putat Kidul, Gondanglegi, Malang. The study employed a qualitative approach using field research. Data were collected through observation, interviews, and documentation, while data analysis was conducted using the interactive model of data reduction, data display, and conclusion drawing. The findings revealed that the religious learning innovations implemented at the madrasah consisted of the muraja'ah (review) method and the question-and-answer method. The muraja'ah method was carried out by reviewing previously learned materials to strengthen students' memory and comprehension, whereas the question-and-answer method was applied to encourage active student participation during the learning process. The implementation of these two methods had a positive impact on improving students' understanding, as reflected in their enhanced ability to recall learning materials, answer questions, understand religious practices, and participate actively in classroom activities. Supporting factors included a religious community environment, the commitment of teachers, and institutional support, while inhibiting factors consisted of limited learning facilities, differences in students' learning abilities, and limited instructional time. Therefore, the implementation of muraja'ah and question-and-answer methods has proven effective in enhancing students' understanding of religious learning at Madrasah Diniyah Takmiliyah Ula Darutta'lim Annasir, Putat Kidul, Gondanglegi, Malang.

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