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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
Journal Mail Official
jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
Location
Kota bandung,
Jawa barat
INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 27,817 Documents
PERAN GURU MENGATASI KECEMASAN BERBICARA SISWA PADA PEMBELAJARAN BAHASA INDONESIA KELAS V SDN BADANDAN 1 Nazar Ahmad; Akhmad Humaidi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomer 03, September 2026 Publication
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62888

Abstract

This study was motivated by the speaking anxiety experienced by students during Indonesian language learning, particularly when expressing opinions, answering questions, or speaking in front of the class. This condition affects students' confidence, speaking fluency, and willingness to communicate. The study aimed to identify the forms of students' speaking anxiety, analyze the roles and strategies of teachers in overcoming speaking anxiety, and identify the obstacles encountered by teachers in addressing students' speaking anxiety. This research employed a descriptive qualitative approach. The participants consisted of one fifth-grade teacher and six fifth-grade students at SDN Badandan 1. Data were collected through observation, interviews, and documentation, and analyzed using the Miles and Huberman model, including data reduction, data display, and conclusion drawing. Data validity was ensured through source, technique, and time triangulation. The findings revealed that students experienced two forms of speaking anxiety, namely trait anxiety and state anxiety, with state anxiety being the more dominant form. Teachers played important roles by creating a supportive classroom atmosphere, providing opportunities for students to speak, offering motivation and constructive feedback, and establishing positive relationships with students. The strategies implemented included personal approaches, group activities, gradual speaking practice, and art-based activities such as singing and drawing. The main obstacles originated from students' internal factors, including low self-confidence, shyness, fear of making mistakes, fear of negative evaluation, difficulty expressing ideas, and limited vocabulary.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS WEB PADA MATERI TOPOLOGI DAN ARSITEKTUR JARINGAN DENGAN APLIKASI CANVA DI KELAS XI TKJ 1 SMK SORE TULUNGAGUNG Sofyan Aji Lukmana; Abdul Haris Indra Kusuma
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62891

Abstract

This study was motivated by the limited use of learning media in the Network Infrastructure Administration subject for Class XI TKJ 1 at SMK SORE Tulungagung. Microsoft PowerPoint was still the primary instructional medium, resulting in a less engaging learning experience. Students also experienced difficulties in understanding the topics of Network Topology and Network Architecture and often forgot previously learned material. This study aimed to develop a web-based learning media using Canva for these topics and to evaluate its feasibility. The research employed the Research and Development (R&D) method using the ADDIE model, which consists of the Analyze, Design, Development, Implementation, and Evaluation stages. The participants included one media expert, one material expert, nine students in the small-group trial, and thirty students in the large-group trial. Data were collected through observations, interviews, and questionnaires and analyzed descriptively using percentage-based feasibility analysis. The results showed that the developed learning media achieved a feasibility score of 100% from the media expert, 98.18% from the material expert, 91.45% from the small-group trial, and 93.69% from the large-group trial, all categorized as Very Feasible. The overall average feasibility score was 95.83%, indicating that the web-based learning media developed using Canva is highly feasible for classroom implementation. Therefore, the developed media can serve as an effective, interactive, and engaging learning resource to support the teaching and learning process in the Network Infrastructure Administration subject for Class XI TKJ 1 students at SMK SORE Tulungagung.
ANALISIS KRITIS TEKNIK INTERVIEW INTERNASIONAL DALAM REKRUTMEN DAN SELEKSI SUMBER DAYA MANUSIA PENDIDIKAN ISLAM DI ERA GLOBAL Faujiyani; Edomi Saputra
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62892

Abstract

This study aims to critically analyze the implementation of international interview techniques in the recruitment and selection of human resources within Islamic educational institutions in the global era. The research employed a qualitative approach using a library research method. Data were collected from books, reputable journal articles, international organizational documents, and other relevant literature on human resource management, international interview techniques, and Islamic education. Data were analyzed using qualitative content analysis through the stages of data condensation, data display, and conclusion drawing. The findings indicate that international interview techniques, including structured interviews, behavioral interviews, competency-based interviews, situational interviews, and panel interviews, enhance the objectivity, transparency, and effectiveness of recruitment and selection processes. Nevertheless, their implementation faces challenges such as cultural bias, limited foreign language proficiency, digital technology disparities, and algorithmic bias. The study further reveals that international interview practices should be integrated with Islamic values, including amanah (trustworthiness), siddiq (honesty), tabligh (communicativeness), fathanah (wisdom), justice, and professionalism. As its scientific contribution, this research proposes the Islamic Global Interview Model (IGIM), which integrates professional competence, global cultural intelligence, integrity, Islamic character, and collaborative leadership as a conceptual recruitment model for Islamic educational institutions in the global era.
DIGITAL GOVERNANCE PADA LEMBAGA FILANTROPI ISLAM: ANALISIS TATA KELOLA ORGANISASI DALAM PENGELOLAAN ZAKAT DAN SEDEKAH BERBASIS TEKNOLOGI Elok Maziyyah Zulaicho
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62894

Abstract

Digital transformation has encouraged Islamic philanthropic institutions to adopt digital governance in order to improve organizational effectiveness, transparency, and accountability. This study aims to analyze the implementation of digital governance at Rumah Zakat Kediri in optimizing the collection and distribution of zakat, infaq, sadaqah, and other Islamic social funds. This research employed a qualitative approach using a case study design. Data were collected through observation, in-depth interviews, and documentation, and analyzed using the interactive model of Miles, Huberman, and Saldaña, including data condensation, data display, and conclusion drawing. Data validity was ensured through source and technique triangulation. The findings reveal that digital governance has been implemented through technology-based strategic planning, well-structured organizational management, the utilization of digital platforms for fundraising and distribution services, and strengthened transparency and accountability supported by digital information systems. These practices have improved operational efficiency, accelerated services for donors and beneficiaries, and enhanced public trust in the institution. Nevertheless, several challenges remain, including technological infrastructure, data security, human resource competencies, and community digital literacy. This study concludes that digital governance plays a significant role in establishing professional, adaptive, transparent, and sustainable governance within Islamic philanthropic institutions in the era of digital transformation.
EFEKTIVITAS MODEL DISCOVERY LEARNING BERBANTUAN MEDIA VISUALISASI 3D UNTUK MENINGKATKAN KETERAMPILAN TRANSLASI SATU LEVEL REPRESENTASI SISWA PADA MATERI ASAM BASA Rifki Nur Hidayati; Lisa Tania; Andrian Saputra
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62895

Abstract

This study aims to describe the effectiveness of discovery learning assisted by 3D visualization media in improving students' single-level translation ability of chemical representation on acid-base topics. The population consisted of all eleventh-grade students of SMA Negeri 1 Gedong Tataan, Pesawaran Regency, in the 2026/2027 academic year. The sample was selected using a cluster random sampling technique, with Class XI.2 as the experimental class and Class XI.1 as the control class. The experimental class received discovery learning assisted by 3D visualization media (PhET and ConnChem), while the control class received discovery learning only. This study used a quasi-experimental method with a pretest-posttest control group design. Data were analyzed using an independent sample t-test with SPSS version 30.0. The results showed that the average n-gain of the experimental class was 0.53 (high category), significantly higher than the control class average of 0.48 (medium category), with a significance value (2-tailed) of 0.041 (p < 0.05) and an effect size of 0.92 (large category). Thus, discovery learning assisted by 3D visualization media is effective in improving students' single-level translation ability of chemical representation on acid-base topics
PENINGKATAN HASIL BELAJAR PESERTA DIDIK PADA PEMBELAJARAN IPAS MENGGUNAKAN MODEL PROBLEM BASED LEARNING (PBL) DI KELAS III SDN 19 SANTUR KOTA SAWAHLUNTO Sakinah Handriah, Tengku; Yesni Yenti; Muhammadi; Ummiatul Fitri
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Released
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62898

Abstract

his classroom action research aimed to improve students' learning outcomes in Integrated Science and Social Studies (IPAS) through the implementation of the Problem Based Learning (PBL) model in Grade III of SDN 19 Santur, Sawahlunto. The study was conducted because students' learning outcomes were still below the minimum mastery criteria, and the learning process remained teacher-centered, resulting in low student participation and critical thinking skills. The research employed a qualitative and quantitative approach using the Classroom Action Research (CAR) design, which consisted of two cycles. Each cycle included four stages: planning, implementation, observation, and reflection. The research subjects were 18 third-grade students. Data were collected through observation sheets, learning outcome tests, documentation, and field notes, and were analyzed using descriptive qualitative and quantitative techniques. The findings revealed that the implementation of the Problem Based Learning model improved both the quality of the learning process and students' learning outcomes. Students became more actively involved in identifying problems, discussing solutions collaboratively, and presenting the results of their investigations. Furthermore, improvements were observed in the cognitive, affective, and psychomotor domains across each cycle. Therefore, the Problem Based Learning model proved to be effective in enhancing learning outcomes in IPAS learning for third-grade elementary school students.
PENGEMBANGAN E-LKPD BERBASIS CASE BASED LEARNING PADA MATERI PERUBAHAN LINGKUNGAN UNTUK MELATIHKAN SIKAP SADAR LINGKUNGAN SISWA KELAS X DI SMAN 2 NGANJUK Riyanto, Ain Noor Ismu; Rachmadiarti, Fida
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomer 03, September 2026 Publication
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62901

Abstract

Students’ low environmental awareness is due to their lack of participation in environmental conservation. The results of observations regarding environmental awareness in 10th grade classes at SMAN 2 Nganjuk also support the issue of low environmental awareness at the high school level. Therefore, this study aims to develop an E-LKPD based on Case-Based Learning (CBL) on the topic of environmental change to foster environmentally conscious attitudes among 10th grade high school students, which is appropriate from both theoretical and practical perspectives. This development research, using the ADDIE model, produced an E-LKPD equipped with features containing learning activities based on CBL syntax to foster environmental awareness. The E-LKPD was declared theoretically feasible through expert validation with a validity score of 3.9 (highly valid). The E-LKPD was then tested on a limited basis on 36-grade X students at SMAN 2 Nganjuk. As a result, the E-LKPD was declared practical based on the results of the response questionnaire, with a score of 94.3% (highly practical). Thus, the CBL-based E-LKPD on environmental change is declared feasible for use in fostering environmental awareness among students.
ANALISIS TINGKAT KEBUGARAN JASMANI DAN KEPERCAYAAN DIRI SISWA SEKOLAH MENENGAH PERTAMA NEGERI 30 PADANG Rafid, Muhammad; Hardiansyah, Sefri; Erianti; Sepriadi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Verified
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62904

Abstract

This research was motivated by the suboptimal implementation of Physical Education, Sports, and Health (PJOK) learning at State Junior High School 30 Padang, which is suspected to be influenced by the students' physical fitness and self-confidence levels. This study aims to analyze the physical fitness and self-confidence levels of students at the school. The method used was descriptive quantitative research with a population of 626 students from grades VII, VIII, and IX. Sampling was conducted using cluster random sampling technique, resulting in 64 students from classes VII A and VIII D as research subjects. The instruments used were the Indonesian Student Fitness Test (TKSI) Phase D and a self-confidence questionnaire. The results showed that the students' physical fitness level was in the "Poor" category with an average score of 12.03, while the students' self-confidence level was in the "Good" category with an average score of 114.63. In conclusion, although students' self-confidence is relatively good, their physical fitness condition still needs improvement. These findings are expected to serve as evaluation material for teachers and the school to design planned physical training programs to support the optimal achievement of learning objectives.
PENGARUH PENGGUNAAN MEDIA FLASH CARD AUDIO VISUAL TERHADAP KEMAMPUAN MEMBACA PERMULAAN Ilham Asmaryadi, Ahmad; Amar Salahuddin; Tuti Hariani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Verified
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62907

Abstract

Beginning reading is a fundamental skill that must be mastered by elementary school students because it serves as the foundation for learning various subjects. Based on preliminary observations conducted in Grade I of SDN 06 Sitiung, several students still experienced difficulties in recognizing letters, reading syllables, words, and simple sentences. Therefore, this study aimed to determine the effect of using audiovisual flash card media on the beginning reading skills of first-grade students at SDN 06 Sitiung. This research employed a quantitative approach with a pre-experimental method using a One-Group Pretest–Posttest Design. The population and sample consisted of 23 first-grade students selected through a saturated sampling technique. Data were collected through beginning reading tests administered before and after the implementation of audiovisual flash card media. The collected data were analyzed using the Shapiro–Wilk normality test and paired sample t-test with the assistance of SPSS version 20. The results indicated that students’ beginning reading skills improved significantly after the treatment. The mean pretest score was 66.869, while the mean posttest score increased to 84.130. These findings demonstrate that the use of audiovisual flash card media has a positive effect on improving beginning reading skills among first-grade students at SDN 06 Sitiung.
GAME PEMBELAJARAN PENDUKUNG MODEL ANCHORED INSTRUCTION UNTUK MENINGKATKAN LOGICAL THINKING SISWA PADA STRUKTUR KONTROL PERCABANGAN Orva Linnisa, Elliora; Syari'ati Fathimah, Nusuki; Setya Arianti , Andini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Processed
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.62908

Abstract

Logical thinking is one of the fundamental competencies students need to solve problems systematically, yet studies show that the logical thinking ability of Senior High School (SMA) students remains relatively low, including in learning Informatics on branching control structure material. This study aims to design, implement, and evaluate a learning game that supports the Anchored Instruction model to improve students' logical thinking ability on branching control structure material. The research employed the Research and Development (R&D) method with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation) and a quantitative approach using a One-Group Pretest-Posttest Design. The sample consisted of 32 eleventh-grade students of SMA Negeri 1 Ngamprah selected through purposive sampling. Data were collected through expert validation sheets, a logical thinking test instrument, and a student response questionnaire, then analyzed using a normality test, the Wilcoxon Signed-Rank Test, and the N-Gain test. The results show that the game design was declared highly feasible by media and material experts with an average score of 90%. The Wilcoxon test revealed a significant difference between pretest and posttest scores (p < 0.001), with an average N-Gain of 0.71, categorized as high. Students also gave a very positive response to the game, with an average percentage of 98.14%. These findings indicate that the learning game, developed to support the problem-presentation stage of Anchored Instruction model, is effective in improving students' logical thinking ability and is well received by students.

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