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Contact Name
Acep Roni Hamdani
Contact Email
acepronihamdani@unpas.ac.id
Phone
+6287726846888
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jurnalilmiahpendas@unpas.ac.id
Editorial Address
Jl. Taman Sari No. 6-8 Bandung
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INDONESIA
Pendas : Jurnah Ilmiah Pendidikan Dasar
Published by Universitas Pasundan
ISSN : 24772143     EISSN : 25486950     DOI : 10.23969
Core Subject : Education,
Pendas : Jurnah Ilmiah Pendidikan Dasar is a journal published twice a year, namely in June and December that aims to be a forum for scientific publications to pour ideas and studies complemented with the results of research related to primary school education. To achieve this, basic education journals will selectively disseminate ideas and studies complemented by quality research results related to basic education, develop an education center to the elementary-school that can produce innovative, creative and original work and tested in the field of education and learning elementary School to be disseminated and implemented for improving the quality of primary-to-national education at the national, regional and international levels.
Articles 13,968 Documents
PENGARUH METODE PROYEK ECOBRICK TERHADAP KEMAMPUAN KERJASAMA ANAK USIA 5-6 TAHUN DI TAMAN KANAK-KANAK NUR ILAAHI LUBUK BUAYA PADANG Rahmi Andre Yelfi Yusuf; Serli Marlina
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32154

Abstract

The goal of this research is to determine how the ecobrick project approach affects the collaboration abilities of the kindergarten students at Nur Ilaahi Lubuk Buaya. Preliminary observations revealed that the kids' cooperation skills were still not fully developed. Despite being expected to work in groups, the kids continued to work alone. This research employs a quasi-experimental technique and a quantitative approach. All 74 students of Nur Ilaahi Lubuk Buaya Padang Kindergarten, split up into 5 classes (B1 through B5), make up the study's population. With 15 kids from each class—class B1 being the experimental class and class B3 being the control class—a sample of 30 kids was chosen. Cluster sampling was the method of sampling that was used. Tests, documentation, and observation were among the methods used to gather data. Among the data analysis methods were hypothesis testing, homogeneity testing, and normality testing. With a Sig. (2-tailed) value of 0.000, which is less than 0.05, the study's results revealed that the experimental class's average pre-test score was 8.13 and rose to 18.2 in the post-test. This suggests that the cooperative abilities of the 5–6-year-old students at Nur Ilaahi Lubuk Buaya Padang Kindergarten are impacted by the ecobrick project technique.
PENERAPAN MODEL IRAMA UNTUK MENINGKATKAN BERPIKIR KRITIS, KERJA SAMA DAN KEMAMPUAN MEMBACA PEMAHAMAN SISWA SEKOLAH DASAR Nor Azizah; Akhmad Riandy Agusta
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32155

Abstract

Penelitian ini didasari adanya masalah di SDN Andaman terkait rendahnya Keterampilan berpikir kritis, kerja sama dan kemampuan membaca pemahaman siswa khususnya dalam muatan Bahasa Indonesia. Upaya untuk menuntaskan masalah tersebut ialah dengan mengaplikasikan model pembelajaran IRAMA dimana model ini ialah perpaduan tiga model pembelajaran yaitu Problem Based Learning, Think Pair Share dan Make A Match. Penelitian ini menerapkan metode kualitatif berjenis Penelitian Tindakan Kelas yang dilakukan sebanyak 4 kali pelaksanaan. Subjek penelitian yaitu siswa kelas IV SDN Andaman berjumlah 16 orang, informasi didapatkan dari hasil observasi, tes tertulis secara perorangan dan kelompok. Kesimpulannya terjadi peningkatan pada aktivitas siswa dari 38% menjadi 88%, keterampilan berpikir kritis dari 31% menjadi 88%, keterampilan kerja sama dari 44% menjadi 100%, kemampuan membaca pemahaman siswa juga meningkat dari 38% menjadi 94% dan hasil belajar siswa naik dari 31% menjadi 100%. Oleh sebab itu dibuktikan bahwa model pembelajaran IRAMA mampu meningkatkan berpikir kritis, kerja sama, kemampuan membaca pemahaman serta hasil belajar siswa.
Pengembangan Media Flashcard Berbantuan Permainan Kartu Domino Pada Mata Pelajaran IPAS Materi Alat Indera Manusia Kelas IV SD Negeri Samir Agustina Wulandari; Alik Mustafidal Laili
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32156

Abstract

Proses pembelajaran di SD Negeri Samir, penyampaian materi IPAS tentang alat indera manusia masih didominasi oleh metode ceramah dan diskusi dengan buku cerdas cangkas sebagai sumber belajar utama. Selain itu, belum tersedianya media pembelajaran yang mendukung penerapan metode belajar sambil bermain. Kondisi ini menandakan perlunya media alternatif yang mendukung penerapan metode belajar sambil bermian, guna menciptakan suasana belajar yang menarik dan interaktif. Penelitian ini bertujuan untuk mengembangkan, menguji kevalidan, dan menguji tingkat kepraktisan media flashcard berbantuan permainan kartu domino pada materi alat indera manusia untuk peserta didik kelas IV. Metode yang digunakan adalah Research and Development (R&D) dengan model ADDIE (Analysis, Design, Development, Implementation, Evaluation). Hasil penelitian menunjukkan bahwa media flashcard yang dikembangkan memiliki validitas dan kepraktisan yang sangat tinggi. Validasi oleh ahli materi memperoleh skor rata-rata 89,4% dan oleh ahli media sebesar 96,6%, keduanya dinyatakan dalam kategori “Sangat Valid.” Sementara itu, uji kepraktisan oleh guru mendapat skor 95% dan oleh peserta didik sebesar 95,5%, keduanya termasuk dalam kategori “Sangat Praktis,” dengan demikian media flashcard berbantuan permainan kartu domino ini dinyatakan layak digunakan dalam pembelajaran IPAS kelas IV SD. Kata Kunci: Media Pembelajaran, Media Flashcard, Permainan Kartu Domino
PENGARUH E-LKPD BERBASIS LITERASI NUMERASI TERHADAP KEMAMPUAN BERPIKIR KRITIS PESERTA DIDIK KELAS V SD NEGERI 2 KOTA GAJAH Eliya Roissatul Khusnia; Siska Mega Diana; Deviyanti Pangestu
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32160

Abstract

The problem in this study was the low critical thinking skills of fifth-grade students at SD Negeri 2 Kota Gajah. The research was conducted to determine the effect of using numeracy literacy-based E-LKPD (Electronic Student Worksheets) in mathematics on the critical thinking skills of fifth-grade students at SD Negeri 2 Kota Gajah. The method used was a quasi-experimental design with a non-equivalent Control Group Design. Data collection techniques included essay tests and non-test methods (observation). Hypothesis testing was performed using simple linear regression. A significance value of 0.000 (< 0.05) and an F-calculated value of 31.416 (F > F-table 4.381) were obtained, leading to the acceptance of the alternative hypothesis (Ha). Therefore, it was concluded that there was a significant influence of using numeracy literacy-based E-LKPD in mathematics on the critical thinking skills of fifth-grade students at SD Negeri 2 Kota Gajah.
PERAN GURU BK DALAM MEMBERIKAN LAYANAN INFORMASI TENTANG PERENCANAAN MASA DEPAN UNTUK MENCEGAH TERJADINYA ANTISIPATORI PADA SISWA KELAS X-E12 MAN 1 SURAKARTA TAHUN PELAJARAN 2024/2025 Hera Heru Sri Suryani; Aditya Wahyu Eka Prasetya; Ahmad Jawandi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32161

Abstract

Future planning information services are provided to students to prevent anticipatory. Through motivation and guidance, students are expected to understand the conditions they face so that it is easier to determine their future. The purpose of this study is to determine the role of the Guidance and Counseling Teacher at MAN 1 Surakarta in the Process of Preventing Anticipatory in MAN 1 Surakarta, especially for class X-E12 students in the 2024/2025 Academic Year. This descriptive qualitative study uses interviews, observations, and documentation, with validity tests through source and time triangulation. Data analysis is carried out through reduction, presentation, and drawing conclusions. The results of the study indicate that information services for class X-E12 students at MAN 1 Surakarta increase understanding of the meaning, characteristics, causes, and ways to overcome anticipatory. Guidance and Counseling teachers play an active role in creating a motivating atmosphere so that students are enthusiastic, understand the material, and are involved in the service process.
PENGARUH PERMAINAN TANGRAM MODIFIKASI TERHADAP KEMAMPUAN GEOMETRI ANAK USIA 5-6 TAHUN DI TAMAN KANAK-KANAK YARI SCHOOL Niva Sahada; Setiyo Utoyo; Farida Mayar; Tisna Syafnita
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32162

Abstract

This study aims to find the effect of tangram games on the geometry abilities of children aged 5-6 years at Yari School Kindergarten. This research approach uses a quantitative method with a Quasi Experiment type. This study is children at Yari School Kindergarten. Sampling uses a purposive sampling technique. The samples used are class B11 as the experimental class and class B2 as the control class with 10 children in each class. The data collection technique uses a test, in the form of 5 statement items and the data analysis technique used in this study is to compare the differences between the two average values, so that a T test is carried out. For data processing, the SPPS application Ver 31 For Windows is used. Based on the post-test hypothesis test, the sig value (2-tailed) is 0.000 <0.05. Thus, it means that there is a significant difference (real) between the tangram game and the treatment given by the teacher on children's geometry abilities. It can be concluded that the modified tangram game has an effect on the geometric abilities of children aged 5-6 years.
PENGARUH PERMAINAN BUBUR KERTAS BERTEKSTUR TERHADAP KEMAMPUAN MOTORIK HALUS ANAK USIA DI TAMAN KANAK-KANAK SYUKRA CENDEKIA MADANI Sara Mawaddah; Setiyo Utoyo; Farida Mayar; Indra Yeni
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32167

Abstract

This study aims to examine the effect of textured paper pulp play on improving children's fine motor skills, as well as to contribute to the development of more effective and enjoyable methods of fine motor stimulation for early childhood. The background of this study is that the fine motor skills of children have not developed well, with some children still unable to hold a pencil properly. When using scissors, they also struggle to open and close the scissors with one hand. This study employs a quantitative approach using an experimental method designed as a quasi-experiment. The study population included all children at Syukra Cendekia Madani Kindergarten, while the sample was taken from classes B1 and B2, each with 10 children. Data collection was conducted through tests and analyzed using normality tests, homogeneity tests, and hypothesis tests. The research findings show that in the experimental class, the average pre-test score was 17.7, which increased to 23.1 on the post-test. The sig. (2-tailed) value obtained from the independent sample t-test showed a significant value of 0.006 < 0.05, indicating a significant difference between the two groups. This means that textured paper porridge games have an effect because they are able to provide rich manipulative stimuli and stimulate children's fine motor skills through activities such as squeezing, printing, and shaping
PENGARUH MELUKIS TARIK BENANG TERHADAP PERKEMBANGANKREATIVITAS ANAK DI TAMAN KANAK-KANAK YARI SCHOOL Shinta Permata Zekri; Farida Mayar; Nenny Mahyuddin; Mutia Afnida
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32168

Abstract

This study aims to determine the effect of string-pull painting activities on the development of children's creativity at Yari School Kindergarten. Based on initial observations, it was found that most children had low interest in exploring colors and shapes. Some children were seen merely imitating their friends’ works without showing unique creativity. In addition, the children tended to get bored quickly and were less actively engaged in the painting process. Some of them also experienced difficulties in combining colors and creating varied patterns. Therefore, one of the strategies that can be used is to examine the effect of string-pull painting on the development of children's creativity. The research method used was a quantitative approach with a pre-experimental design. The form of pre-experimental design employed was the one-group pretest-posttest design. The sampling technique used was purposive sampling, with class B2 serving as the experimental class. Based on the normality test results, the pre-test data obtained a significance value of 0.231 > 0.05, indicating that the pre-test experimental data were normally distributed. The homogeneity test showed a Levene’s test of variance significance value of 0.943 > 0.05, indicating that the N-Gain variance for the pretest and posttest experimental data was equal or homogeneous. Furthermore, the hypothesis test using the independent sample t-test resulted in a significance value (2-tailed) of 0.000 < 0.05, meaning there was a significant difference between the pre-test and post-test results. This indicates that string-pull painting has an effect on the development of children's creativity at Yari School Kindergarten.
Analisis Penggunaan Media Ultrasi Terhadap Hasil Belajar Matematika Siswa Kelas 3 di SDN Inpres Pucuke Fitriani, Nurul; Nurwalidainismawati, Tri Supriyanto
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32169

Abstract

Mathematics is a subject that is often considered difficult and boring. The reason is that teachers deliver material only focusing on theory or problem solving without a contextual approach, the lack of variation in learning methods such as the use of educational media or games so that students are less interested in mathematics subjects. To maintain the effectiveness of learning, teachers can use learning media during KBM (Teaching and Learning Activities). Learning media can be used to increase learning motivation and activate student responses, so that students' ability to solve problems increases. This study aims to analyze the effect of using Ultrasi media on mathematics learning outcomes of 3rd grade students at SDN Inpres Pucuke. This study uses a quasiexperimental and mixed method approach. The research sample consisted of 17 3rd grade students of SDN Inpres Pucuke. Data were obtained through pre-test and post-test and even involved observation and interviews. The results of the study showed a significant increase in students' average scores from 63.52 in the pretest to 89.70 in the posttest. With an average mean difference of 26.18 points. The t-test showed significant results (p
EFEKTIVITAS PENGGUNAAN MEDIA KIRANA DALAM MENINGKATKAN PEMAHAMAN KONSEP MATERI KEBERAGAMAN BUDAYA PADA SISWA KELAS IV SD Athifah Fauziyyah; Andhin Dyas Fitriani, Sendi Fauzi Giwangsa
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.32170

Abstract

This study was motivated by the low level of students' conceptual understanding of cultural diversity. The study aimed to determine the effectiveness of KIRANA media in improving students' conceptual understanding of cultural diversity in fourth grade elementary school. One of the reasons for this is the lack of use of learning media that explores students' conceptual understanding. In IPAS learning, the research method used was pre-experimental with a one-group pre-test post-test design. The population in this study was fourth-grade elementary school students in Japara District. The sample in this study was 26 fourth-grade students from one public elementary school in Japara District. The instruments used were pre-test and post- test instruments in the form of 8 essay questions based on indicators of conceptual understanding of cultural diversity material. Data analysis used a mean difference test to assess the effectiveness of the KIRANA media. Based on the mean difference test, significant results were obtained, leading to the acceptance of H₁, indicating a significant difference. Additionally, the improvement in conceptual understanding of cultural diversity material through the KIRANA media was proven by the N-Gain test results, which fell into the high category, and the effectiveness level was in the moderately effective category. Thus, the KIRANA media was proven to be moderately effective in enhancing students' conceptual understanding.

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