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Cakrawala Pedagogik
ISSN : 2579504X     EISSN : 26157829     DOI : -
Berisi tulisan ilmiah hasil penelitian dan gagasan di bidang pendidikan. Terbit dua kali setahun pada April dan Oktober.
Articles 256 Documents
THE INFLUENCE OF COMMITMENT, ORGANIZATIONAL TASKS, AND MOTIVATION ON TEACHER WORK ACHIEVEMENT AND QUALITY MANAGEMENT AT THE AL-HUDA TULUNGBALAK ISLAMIC BOARDING SCHOOL, BATANGHARI NUBAN DISTRICT, EAST LAMPUNG Sutijah; Siti Patimah; Andi Warisno; Nurul Hidayati Murtafiah
Cakrawala Pedagogik Vol 8 No 1 (2024): Cakrawala Pedagogik
Publisher : Sekolah Tinggi Keguruan dan Pendidikan Syekh Manshur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51499/cp.v8i1.640

Abstract

This study was purposed on determining the state of teachers’ quality manajement organization commitment and achievement motivation in pondok pesantren Al- Huda subdistrict Batanghari Nuban Lampung Timur as an endeavour to enhance teachers’ performances. This research is a case study by employing descriptive quantitative approach. The data source is primary and secondary data which obtained through interview, observation, field note, and documentation. The data analysis was conducted into three stages, namely data reduction, data display, and conclusion drawing. The conclusion of the research is teachers’ organization commitment is not fully affect to teachers performances. It is due to the higher teachers’ achievement motivation to create one of the school objectives, so it can be stated that teachers performances is Good.
ONLINE LEARNING: EFFECTIVENESS AND PERSPECTIVE OF LECTURERS IN PROFESSIONAL ETHICS COURSES Puspito Rini, Puput; Anriani, Nurul; Munawar, Badri
Cakrawala Pedagogik Vol 8 No 1 (2024): Cakrawala Pedagogik
Publisher : Sekolah Tinggi Keguruan dan Pendidikan Syekh Manshur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51499/cp.v8i1.642

Abstract

The Covid-19 pandemic has triggered a drastic transformation in the world of education, especially at the higher education level. Significant increases in the use of online learning media occur in response to the need for adaptation to changing situations. Although the critical times of the pandemic have passed, the practice of online learning continues to grow rapidly. Online learning in the Professional Ethics course has become one of the alternatives in some colleges, but the effectiveness of such learning methods still needs to be studied more deeply from the point of view of the lecturers. An instrument to measure the effectiveness of online learning is developed and tested for its validity and reliability. The instrument has four dimensions: level of effort, student contribution, faculty skills, and learning outcomes. The study uses research and development methods involving 30 respondents, lecturers at Bestari University. The validity analysis results show that the entire online learning effectiveness instrument item is valid and acceptable. Nevertheless, the reliability of the Student Contributions dimension showed less satisfactory results. Furthermore, in this study, validity and reliability tests were carried out on the ethics instruments of the profession. The results of the research concluded that the research instruments are valid and reliable in measuring the ethical variables of the occupation. With adequate validity and reliability, this research provides a solid basis for moving on to future trials, such as the Classical Assumption Test and the Regression Test.
PHONOLOGICAL ACQUISITION AND INNOVATION OF THE SERANG JAVA LANGUAGE IN SERANG DISTRICT Juanto, Ade; Nedi Kurnaedi; Wati Anggraeni; Hilda Mulda Ningsih; Yuyun Yunengsih; Husnul Khotimah; Yanwar Samsul Akmal
Cakrawala Pedagogik Vol 8 No 1 (2024): Cakrawala Pedagogik
Publisher : Sekolah Tinggi Keguruan dan Pendidikan Syekh Manshur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51499/cp.v8i1.650

Abstract

The aims of this research include, among other things, to describe the use of the Serang Javanese language used in Serang Regency, differentiate the use of native Javanese from Javanese in Serang Regency, and explain the factors that influence the phonological dialect in Serang Regency. The research carried out is a type of qualitative research, this research requires descriptive data in the form of words and utterances from the object being studied. From the results that have been carefully studied between the two languages, namely Javanese Serang and Javanese Krama Inggil, the two clearly have quite a comparison, for example in the use of vowels, the pitch of the voice and the softness of the tone used. The use of the Krama Inggill Javanese accent is smoother and easier to hear, while the standard Serang Javanese language is rougher. Apart from that, words that end in consonants in Serang Javanese are read in full, for example the word "enak" in the Javanese krama dialect is pronounced "ena".
The EFFORTS TO IMPROVE MORAL DEVELOPMENT OF 5-6 YEAR OLD CHILDREN THROUGH AUDIO VISUAL MEDIA AT TK AL-HABIB KABUPATEN SERDANG BEDAGAI Ni Komang Nandhita Dharma Santy; Muhammad Basri; Idris Siregar
Cakrawala Pedagogik Vol 8 No 2 (2024): Cakrawala Pedagogik
Publisher : Sekolah Tinggi Keguruan dan Pendidikan Syekh Manshur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51499/cp.v8i2.648

Abstract

This study aims to determine the improvement of moral development of children aged 5-6 years through audio-visual media at Al-Habib Kindergarten, Serdang Bedagai Regency. The formulation of the problem in this study are: 1) How is the moral development of children aged 5-6 years before using audio-visual media at Al-Habib Kindergarten? 2) How is the learning process using audio-visual media in improving the moral development of children aged 5-6 years at Al-Habib Kindergarten? 3) How is the moral development of children aged 5-6 years after using audio-visual media at Al-Habib Kindergarten? This type of research is classroom action research (CAR) with the subjects of the study being children aged 5-6 years in class A consisting of 20 children and the object of this research is the improvement of children's moral development. Data collection techniques in this study were carried out through observation and documentation. Data analysis techniques used percentage analysis. The results of the study conducted at Al-Habib Kindergarten, Serdang Bedagai Regency showed that the moral development of children aged 5-6 years can be improved through audio-visual media. The results can be seen from the results of observations in the Pre-Cycle, the average value obtained was 34.63%, while the results of observations in Cycle I, the average value obtained was 50.71%, so that there was an increase of 16.08%, and the results of observations in Cycle II showed that children's moral development increased with an average value of 78.56%, so that from Cycle I to Cycle II, children's moral development increased by 27.85%, while from Pre-Cycle to Cycle II, it increased by 43.93%.
DEVELOPMENT OF INTERACTIVE LEARNING MEDIA BASED ON ANDROID USING KODULAR TO IMPROVE LEARNING OUTCOMES OF CLASS VII STUDENTS AT SMP IT BINA Mulyati, Mulyati; Junedi, Beni; Fricticarani, Ade
Cakrawala Pedagogik Vol 8 No 2 (2024): Cakrawala Pedagogik
Publisher : Sekolah Tinggi Keguruan dan Pendidikan Syekh Manshur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51499/cp.v8i2.652

Abstract

Penelitian ini dilatarbelakangi oleh penggunaan media pembelajaran pada mata pelajaran informatika yang kurang beragam, minimnya pemanfaatan teknologi pada media pembelajaran, serta penggunaan waktu yang kurang efisien sehingga mengakibatkan rendahnya hasil belajar siswa. Penelitian ini bertujuan untuk mengembangkan dan mengetahui kelayakan, kepraktisan dan keefektifan media pembelajaran berbasis android menggunakan kodular untuk meningkatkan hasil belajar siswa kelas VII SMP IT Bina Bangsa. Penelitian ini menggunakan model pengembangan 4D (define, design, develop, disseminate). Pada tahap define dilakukan analisis kebutuhan untuk mengetahui apa saja yang dibutuhkan siswa. Pada tahap design dilakukan perancangan storyboard dan flowchart sesuai dengan hasil analisis. Tahap develop dilakukan pembuatan dan pengujian aplikasi, serta revisi yang diberikan oleh validator. Pengumpulan data dilakukan melalui pretest dan posttest sebelum dan sesudah penggunaan media, angket, dan observasi. Hasil penelitian menunjukkan bahwa pengembangan media pembelajaran berbasis android menggunakan kodular menghasilkan produk akhir yang dapat digunakan untuk memperlancar proses pembelajaran di sekolah. Validasi oleh ahli media memberikan nilai sebesar 84% (sangat valid), ahli materi memberikan nilai sebesar 91,33% (sangat valid), dan penilaian praktikalitas mendapatkan nilai sebesar 80,54% (praktis). Penilaian keefektifan media ini memperoleh peningkatan hasil belajar siswa sebesar 0,52 dengan kategori (sedang). Secara keseluruhan penelitian ini menunjukkan bahwa media pembelajaran berbasis android ini layak digunakan dan dapat meningkatkan hasil belajar siswa.
U-DICTIONARY FOR TEACHING EIGHTH-GRADE STUDENTS’ ENGLISH VOCABULARY MASTERY: IS IT EFFECTIVE? Aulia, Rizka; Hamidiyah, Aisyah; Baihaqi, Akhmad
Cakrawala Pedagogik Vol 8 No 2 (2024): Cakrawala Pedagogik
Publisher : Sekolah Tinggi Keguruan dan Pendidikan Syekh Manshur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51499/cp.v8i2.654

Abstract

This study aimed to determine whether the U-dictionary application is effective in teaching eighth-grade students at MTsN 3 Kota Cilegon to master English vocabulary. This research used a quantitative with quasi-experimental design. This research was conducted at MTsN 3 Kota Cilegon at the academic year 2023-2024. This research used cluster sampling with a sample of 64 students, which consisted of 32 students from the experimental class and 32 students from the control class. In collecting the data, the researcher used a test in the form of a pre-test and post-test of vocabulary mastery to measure the students’ English vocabulary. The data was analyzed with the statistical calculation of the t-test formula through the SPSS version 23 program. The result of this research showed the sig. value (2-tailed) is 0.000, where this value is lower than the significant level of 0.05 (0.000 < 0.05). It is shown that Ha was accepted while H0 was rejected. The effect size obtained is 0.93092, which is included in the large effect category. Therefore, it could be concluded that there is an effect of the U-Dictionary as a learning medium on students' English vocabulary.
IMPLEMENTATION OF GROSS MOTOR PHYSICAL ABILITIES IN CHILDREN AGED 5-6 YEARS THROUGH DRUM BAND MUSIC GAMES IN ISLAM NUSANTARA KINDERGARTEN Cicih Sumiarsih; Hidayat, Amat; Ibnu Sina
Cakrawala Pedagogik Vol 8 No 2 (2024): Cakrawala Pedagogik
Publisher : Sekolah Tinggi Keguruan dan Pendidikan Syekh Manshur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51499/cp.v8i2.664

Abstract

This research was motivated by the significant gap between expectations and reality regarding the gross motor development of early childhood in Indonesia. This study aims to analyze the effectiveness of playing drum band music in improving the gross motor skills of children aged 5-6 years at the Islam Nusantara Kindergarten, with a focus on aspects of coordination, balance, strength and agility. This research uses a descriptive qualitative approach. The research subjects consisted of 10 children aged 5-6 years, 3 teachers at the Islam Nusantara Kindergarten and 2 parents of students. Data collection techniques include participant observation, semi-structured interviews with teachers, parents and children, and documentation. The research was carried out for 12 weeks with two drum band practice sessions per week. The results showed significant improvements in the children's gross motor skills. There was an increase in gross motor test scores after three months. The aspects most affected are coordination, balance, strength, and agility. Interviews with teachers and parents confirmed positive changes in children's daily physical activity. Drum band music games have been proven to be effective in improving the gross motor skills of children aged 5-6 years. This program provides an engaging and complex context for the simultaneous development of multiple aspects of gross motor skills
PENGGUNAAN GAME PEMBELAJARAN BERBASIS WORDWALL UNTUK MENGUKUR KREATIVITAS DAN KONSENTRASI ANAK DI TKQ AL WAHYUHIDAYATULLAH KOTA CILEGON Khairunnisa, Khairunnisa; benijunedi; Fricticarani, Ade
Cakrawala Pedagogik Vol 8 No 2 (2024): Cakrawala Pedagogik
Publisher : Sekolah Tinggi Keguruan dan Pendidikan Syekh Manshur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51499/cp.v8i2.665

Abstract

This study aims to determine how to measure children's creativity and concentration using wordwall-based learning games at TKQ Al Wahyu Hidayatullah. This type of research is qualitative research. The population in this study were all class A and B students at TKQ AL Wahyu Hidayatullah, totaling 10 people. The data collection technique in this study was a questionnaire with an interview guide that had 5 questions. The results showed that students were motivated to learn using information technology learning media based on wordwall learning games with results that knew children who began to develop and children who developed as expected. In this study accepted. Based on the results of the research mentioned above, it can be concluded that (1) Wordwall-based learning games can increase the enthusiasm and fun in the classroom of students at TKQ Al Wahyu Hidayatullah and (2) There is an effect of measuring creativity and concentration on children at TKQ Al Wahyu Hidayatullah.
UPAYA MENINGKATKAN KEDISIPLINAN ANAK MELALUI METODE BERCERITA DENGAN BONEKA TANGAN R Tita Fauziah; Budi Ilham Maliki; Amat Hidayat
Cakrawala Pedagogik Vol 8 No 2 (2024): Cakrawala Pedagogik
Publisher : Sekolah Tinggi Keguruan dan Pendidikan Syekh Manshur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51499/cp.v8i2.666

Abstract

Discipline is a crucial aspect in forming a child's character, especially at an early age. This research aims to describe efforts to improve children's discipline through the application of the storytelling method with hand puppets. This method was chosen because the interactive and interesting storytelling approach is expected to convey disciplinary values in a way that is easy for children to understand. This research uses a descriptive qualitative approach, with research subjects consisting of group B students at Ar-Rofah Kindergarten, Baros sub-district, Serang Regency. Data was collected through direct observation of children's behavior during storytelling activities, interviews with teachers and parents, and analysis of activity documentation. The research results show that the method of telling stories using hand puppets contributes positively to increasing children's discipline, especially in terms of compliance with rules, listening to instructions, and regularity in daily activities. Children seemed more interested and focused during storytelling activities, which resulted in their more disciplined behavior in class. These findings indicate that the storytelling method using hand puppets can be an effective strategy in supporting the disciplinary development of early childhood.
PENGGUNAAN MEDIA VIDEO PEMBELAJARAN PADA MATERI COUNTING AND RECOGNIZING LETTERS UNTUK MENINGKATKAN DAYA INGAT ANAK DI PAUD BANI ISYA MERAK Aliyatul Bayinah; Beni Junedi; Fricticarani, Ade
Cakrawala Pedagogik Vol 8 No 2 (2024): Cakrawala Pedagogik
Publisher : Sekolah Tinggi Keguruan dan Pendidikan Syekh Manshur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51499/cp.v8i2.667

Abstract

Penelitian ini bertujuan untuk melihat peningkatan kemampuan pemahaman konsep berhitung dan mengenal huruf pada anak di PAUD Bani Isya Merak dengan bantuan media video pembelajaran. Metode penelitian ini menggunakan pendekatan deskriptif kualitatif yang merupakan pendekatan alamiah. Teknik pengumpulan data menggunakan observasi, wawancara, dan dokumentasi terhadap guru dan siswa. Serta analisis data menggunakan reduksi data, penyajian data, dan penarikan simpulan. Hasil penelitian menunjukkan bahwa penggunaan media video pembelajaran pada materi berhitung dan mengenal huruf dapat meningkatkan daya ingat anak secara signifikan. Anak lebih mudah memahami materi melalui media video pembelajaran dibandingkan dengan metode konvensional. Namun, beberapa kendala yang dihadapi guru dalam penerapan media ini adalah sulitnya penguasaan teknologi dan minimnya sarana dan prasarana di sekolah, serta perlunya tambahan waktu dan koneksi internet yang stabil untuk membuat video. Namun, bagi siswa, penggunaan media video ini tidak menghadapi kendala yang berarti dan justru meningkatkan motivasi belajar di kelas. Simpulannya, media video pembelajaran terbukti efektif dalam meningkatkan daya ingat anak pada materi berhitung dan mengenal huruf. Hal ini disebabkan penggunaan visual dan audio yang menarik perhatian siswa dan membantu siswa mengingat informasi dengan lebih baik.