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Contact Name
Andhy Surya Hapsara
Contact Email
jurnalideguru@gmail.com
Phone
+628984400401
Journal Mail Official
jurnalideguru@gmail.com
Editorial Address
SMA Negeri 7 Yogyakarta, Jl. M.T. Haryono 47 Yogyakarta 55141
Location
Kota yogyakarta,
Daerah istimewa yogyakarta
INDONESIA
Ideguru: Jurnal Karya Ilmiah Guru
ISSN : 25275712     EISSN : 27222195     DOI : https://doi.org/10.51169/ideguru
Core Subject : Education,
"Ideguru" means the overall thought conducted by teachers, in the form of classroom action research as well as scientific papers. The vision of Ideguru is to be one of the main references for teachers in planning, implementing and evaluating learning inovation in Yogyakarta Special Province (DIY), Indonesia. The mission of Ideguru is becoming a media for actualization and dissemination of scientific works for teachers in the region of DIY in particular and Indonesia in general.
Articles 977 Documents
Pengaruh Model Pembelajaran Teams Games Tournament Terhadap Keaktifan Belajar IPAS Pada Siswa Kelas IV Tri Muthiah Utami; Rahmiati Rahmiati
Ideguru: Jurnal Karya Ilmiah Guru Vol. 9 No. 3 (2024): Edisi September 2024
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v9i3.1248

Abstract

Teachers play a crucial role in facilitating a high-quality learning experience for their students by putting learning into practice. For this situation, educators bear a huge obligation in giving a conversation space to understudies to turn out to be more mindful of the improvement of information. This study's goal is to ascertain whether the Teams Games Tournament (TGT) learning model influences the activeness of IPAS learning. A semi exploratory trial plan with a group post-test just plan was utilized for the examination. The investigating technique utilized was a drenched model. The research study used two sample groups: a control group of 22 Class IV A students and an experimental group of 21 Class IV B students. This study gathered data through the use of a questionnaire. The Pearson item second technique was utilized to evaluate the information's legitimacy. Additionally, the Cronbach's Alpha equation was used to evaluate the information's dependability. In the normality test, the Liliefors formula was used and the data was normally distributed, the control class had an importance worth of 0.083, while the exploratory class had an importance worth of 0.102. With an importance level of 0.850 ˂ 0.05, the homogeneity test utilizing the Fisher recipe shows that the information come from a similar populace. The hypothesis test's calculation gave a two-tailed significance level of 0.045. The investigation discovered that 4th grade understudies at SDN Jatiwaringin II Bekasi are more participated in their learning of IPAS subjects while utilizing the TGT learning model.
Analisis Kebutuhan LKPD Berbasis Model Apresiasi pada Pembelajaran Apresiasi Puisi di Sekolah Dasar Ayu Syarifatunnisa; Seni Apriliya; Pidi Mohamad Setiadi
Ideguru: Jurnal Karya Ilmiah Guru Vol. 9 No. 3 (2024): Edisi September 2024
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v9i3.1253

Abstract

Student Worksheets (LKPD) are rarely used in learning, especially in poetry appreciation learning. This is necessary for the development of the LKPD so that it complies with the requirements for preparing the LKPD and integrating the appreciation model into the LKPD. The aim of the research is to present the results of the needs analysis for LKPD based on the appreciation model in poetry learning. The approach chosen in research is qualitative with data collection methods through passive observation, structured interviews, and document content analysis. The research was conducted in 3 elementary schools in Tasikmalaya City, participants were taken from class IV students and teachers. The results of the research found that: (1) learning has not yet led to the stage of appreciating poetry where students only focus on theory, writing and reading poetry; (2) learning has not used the literary appreciation model; and (3) only 1 out of 3 elementary schools uses LKPD in poetry appreciation learning and has not integrated the appreciation model into LKPD. The results of the research that have been presented will have an impact on the poetry appreciation learning process being less than optimal, therefore it is necessary to develop LKPD based on the appreciation model.
Pengembangan Media Interaktif Berbasis Educandy Match-Up pada Materi Pecahan untuk Meningkatkan Numerasi Peserta Didik Kelas IV Dyah Ayu Buana Tungga Dewi; Nurafni Nurafni
Ideguru: Jurnal Karya Ilmiah Guru Vol. 9 No. 3 (2024): Edisi September 2024
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v9i3.1255

Abstract

This research is motivated by the state of the class which is still carried out conventionally where the teacher uses the lecture method so that the class conditions are less active during the learning process which causes the lack of numeracy of students. From the above problems, researchers took the initiative to develop a learning media based on Educandy Match-Up to improve students' numeracy. The advantage that can be obtained from the development of this interactive media is that it creates a more active learning atmosphere so as to motivate students to be enthusiastic in learning, especially in Mathematics subjects. The purpose of this study is the existence of a decent Educandy Match-Up-based interactive media with valid and effective criteria in improving numeracy for grade IV students. This research uses ADDIE which is a model in which the stages are presented systematically. The sample was seventy-one fourth grade students from SDN Ciracas 06 and SDN Cinangka 05. Questionnaires and post-test scores from the control and experimental classes were used to collect data. The results showed that the Educandy Match-Up-based interactive media was valid with a percentage of 90.48% obtained from material experts and 95.83% obtained from media experts, the results of students' responses to learning media obtained a percentage of 82.78%, and the post-test results in the control class obtained a percentage score of 75.45% and in the experimental class obtained a percentage score of 81.48%. The development of interactive media based on Educandy Match-Up is declared valid and feasible to use to improve the numeracy of grade IV students on fraction material.
Pengaruh Media Audio Visual terhadap Hasil Belajar PKn Siswa Kelas III SDN Kelapa Dua Wetan 02 Ciracas Sarah Yusria; Kasriman Kasriman
Ideguru: Jurnal Karya Ilmiah Guru Vol. 9 No. 3 (2024): Edisi September 2024
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v9i3.1258

Abstract

This research aims to determine the impact of using audiovisual media (video) on students' civics education learning outcomes. The study was place in SDN Kelapa Dua Wetan 02 Ciracas during the second half of the 2023/2024 school year. Using a quasi-experimental methodology, this study employs a quantitative approach to research. The audiovisual medium itself serve as the independent variable (x), while the results of civics education serve as the dependent variable (y). Grade 3rd graders served as the sample for this research, which included both an experimental and control group. A sample approach known as purposeful sampling was used. Data collecting methods make use of test and documentation approaches. A test sheet serves as the research tool. Methods for analyzing data include both descriptive and inferential statistics, which include tests for homogeneity, hypothesis testing, and normalcy. Sig = 0.00 and t = 5.277 are the results of the independent t test. The results demonstrate that (2) learning activities using audio-visual media (learning videos) go without a hitch and (3) the use of audio-visual media influences the learning outcomes of civics.
Pengembangan Pop-Up Book Digital untuk Meningkatkan Pemahaman Siswa pada Materi Kegiatan Ekonomi Kelas IV SD Rizky Rindayu Maulifia; Nurdinah Hanifah; Aah Ahmad Syahid
Ideguru: Jurnal Karya Ilmiah Guru Vol. 9 No. 3 (2024): Edisi September 2024
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v9i3.1259

Abstract

This research is motivated by students who tend to be easily bored in learning and ignore the material being taught. This happens because the teacher's ability to use learning media is fairly less qualified. Teachers mostly use conventional learning media and do not utilize digital developments. Thus, the purpose of this research is to analyze the needs, design, develop digital learning media, especially Digital Pop-up Book by conducting feasibility tests evaluated by experts, increasing student understanding, and obtaining feedback from users. The research method used is Research and Development (R&D) by applying the ADDIE procedure which has five stages, namely analysis, design, development, implementation, and evaluation. Based on the study's results, the evaluation of media feasibility was carried out by three experts, namely material experts gave a score of 94%, media experts gave a score of 94% and practitioner experts gave a score of 93%. This product trial was conducted at SDN Periuk 1 Tangerang by conducting three meetings, namely pretest, treatment, and posttest. Based on the results of the comprehension test, shows an increase in student understanding by using Pop-up Book Digital media in learning. Pop-up Book Digital media received positive responses from students, namely by obtaining a score of 86.4% with a very good category through a student response questionnaire sheet.
Tuturan Wali Kelas dalam Berinteraksi dengan Siswa di SMAS Angkasa Maros Kajian: Linguistik Sistemik Fungsional Aas Mahari; Kembong Daeng; Ambo Dalle; Johar Amir; Usman Usman; Romansyah Sahabuddin
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 1 (2025): January 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i1.1261

Abstract

This research aims to describe the homeroom teacher's speech in interacting with students at SMAS Angkasa Maros. This research is a type of qualitative research which is analyzed descriptively. The data in this research are oral speech that has been transcribed in the form of words, phrases, sentences or clauses that contain interpersonal meaning in the speech of the class teacher and class XII students at SMAS Angkasa Maros. The data sources in this research were the homeroom teacher and students of class XII IPS 2 and XII MIPA 4 at SMAS Angkasa Maros. The data collection technique in this research was carried out using recording techniques and note-taking techniques. The results of this research show that the type of MOOD that is more dominantly used in the WKP context addresses students who like to be alone in class and the WKP context addresses students whose devices are confiscated, namely the declarative indicative and the interrogative indicative. Meanwhile, the WKL context addresses students whose devices are confiscated during exams and the WKL context addresses students whose hair is shaved using the MOOD imperative type. From the results of this research new findings were found, with the theory of Functional Linguistic Systems (SLF) juxtaposed with the communication theory of Dr. Stephen R, it was found that students' openness to the homeroom teacher regarding the problems they were experiencing was carried out using two communication techniques, namely the perception check technique and the clarifying question technique. This technique is used by both homeroom teachers, both WKP and WKL, which can be seen in the speech function of questions and statements. The responses given by students predominantly use positive responses with the speech function of answer and acknowledgment. Meanwhile, the realization of speech functions in the form of non-typical MOOD choices is more common in WKP speech, while WKL shows the characteristics of typical sentences.
Pengembangan Media Komik Legenda Gunung Pinang untuk Meningkatkan Kemampuan Literasi Budaya Peserta Didik Fase B Jumyati Jumyati; Yuyu Yuhana; R. Ahmad Zaky El Islami
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 1 (2025): January 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i1.1265

Abstract

This study aims to analyze and describe the feasibility and student responses to the Legenda Gunung Pinang comic media in an effort to improve the cultural literacy of phase B students at SDN Pasir Gadung. The study used the Research and Development method with the ADDIE model. Quantitative data came from the results of validation by cultural experts, media experts, and elementary education experts, as well as student response questionnaires. Qualitative data were obtained from notes, suggestions, and comments from validators and students. The research instruments included interview guidelines, observations, and questionnaires. The results of the study showed: 1) The media validated by cultural experts was very feasible with a percentage score of 97%; 2) The media validated by media experts was very feasible with a percentage score of 94.73%; 3) The media validated by elementary education experts was very feasible with a percentage score of 87.5%; 4) The response of students to the Legenda Gunung Pinang comic media was very good with a percentage score of 94%. Therefore, the Legenda Gunung Pinang comic media is very feasible to be used in the learning process to improve the cultural literacy of phase B students.
Peningkatan Kualitas Instagram Sekolah untuk Menambah Engagement di Akun Instagram SMA Cita Hati School Surabaya Ekawati Purnomo; Budi Haryono; Januar Heryanto
Ideguru: Jurnal Karya Ilmiah Guru Vol. 10 No. 1 (2025): January 2025 Edition
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v10i1.1267

Abstract

The presence of social media, especially Instagram, has become a crucial stage in efforts for promotion and engagement in educational institutions like SMA Cita Hati School Surabaya. The aim of this research is to investigate and enhance the quality of content posted on the school's Instagram account to achieve higher user engagement. The research method employed is an analysis with a qualitative approach. While content analysis has been conducted to understand trends and audience preferences, a participatory approach involves school stakeholders in designing strategies aligned with the values and goals of the educational institution. The research findings indicate that the Instagram account of SMA Cita Hati School Surabaya significantly enhanced interaction with its followers by improving the quality of visual and narrative content through well-planned engagement strategies. Based on information gathered and interviews with Instagram users, it was found that content focusing on school activities, student achievements, and special moments within the school community garnered more attention and engagement from followers. The practical impact of this research is to provide specific guidelines for school social media managers to optimize the use of Instagram as an effective communication tool. By understanding user preferences and implementing relevant strategies, schools can expand their communication reach, enhance their public image, and strengthen relationships within the school community. This study has shown positive results, the increase of the followers, engagements and reach numbers.
Peningkatan Pemahaman Konsep Perkalian dan Pembagian Pecahan melalui Pendekatan Matematika Realistik Berbantuan Alat Peraga Papan Ajaib Lia Fitriani Trengganis; M Maulana; Riana Irawati
Ideguru: Jurnal Karya Ilmiah Guru Vol. 9 No. 3 (2024): Edisi September 2024
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v9i3.1271

Abstract

Students' lack of conceptual understanding of fraction content is the driving force behind this research, which seeks to address this issue through instruction that can improve students' conceptual understanding. One of them is the use of magic board props combined with a realistic mathematical approach. With the use of realistic mathematical procedures including magic board props, this study sought to ascertain the extent to which students understand multiplication and division of fractions, as well as provide an explanation for this progress. Using nonequivalent control group research and quantitative research techniques, this research uses a quasi-experimental design. Participants in this research were fifth grade students at SDN Cimalaka III and SDN Citimun II. This assessment tool measures the subject's ability to grasp abstract ideas. On average, students' concept understanding skills improved by 72.21% and 66.76% respectively when taught mathematics using realistic mathematics methods compared to traditional approaches, according to the research. Fifth grade students' conceptual understanding can be improved with the use of teaching aids and realistic mathematics learning approaches. On average, the experimental group had an N-Gain of 0.5674, while the control group had 0.4184. This shows that compared with the control group, students in the experimental group gained 0.149 greater conceptual knowledge. Simply put, experimental group students who were taught mathematical concepts using a realistic approach using a magic board had a better understanding of the material than the control group who were taught using a more traditional approach.
Pengaruh Pembelajaran Etnomatematika terhadap Hasil Belajar Matematika Siswa Kelas VI Sekolah Dasar Mega Krisdiana; Heni Pujiastuti; Ila Rosmilawati
Ideguru: Jurnal Karya Ilmiah Guru Vol. 9 No. 3 (2024): Edisi September 2024
Publisher : Dinas Pendidikan, Pemuda dan Olahraga Daerah Istimewa Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51169/ideguru.v9i3.1286

Abstract

This research was motivated by the low mathematics learning outcomes of class VI students at UPT SDN Sentul 1 and the lack of use of learning media that linked it to local culture. The aim of this research is to determine the effect of ethnomathematics learning on the mathematics learning outcomes of sixth grade elementary school students. This study uses a quantitative approach. The research method used is quasi-experimental research. This research design uses a 2x2 factorial design. It can be concluded that the learning outcomes of sixth grade elementary school students in the material on integer arithmetic operations can be improved through ethnomathematics learning using linguistic media. This is proven by the results of the t test with Sig. 0.000 which means that Sig ≤ 0.05. Thus Ho is rejected, then µ1 ≠ µ2, that is, there is a difference in the mean scores using ethnomathematics learning and conventional learning. Other researchers should apply ethnomathematics-based mathematics learning and other innovative learning is needed, such as linking learning with traditional games, local cultural heritage and other local wisdom. So that students can not only improve their learning outcomes in mathematics subjects, but also gain new knowledge about local wisdom around them.