cover
Contact Name
Dewi Maritalia
Contact Email
dewi.maritalia@gmail.com
Phone
+6281387053929
Journal Mail Official
rambideunjurnal@gmail.com
Editorial Address
Universitas Al Musilim Jl. Almuslim, Matangglumpangdua, Kab. Bireuen, Aceh
Location
Kab. bireuen,
Aceh
INDONESIA
Rambideun : Jurnal Pengabdian Kepada Masyarakat
Published by Universitas Almuslim
ISSN : 26158213     EISSN : 26562987     DOI : https://doi.org/10.51179/pkm.v4i1
Rambideun : Jurnal Pengabdian Kepada Masyarakat with registered numbers ISSN 2656-2987 (online), ISSN 2615-8213 (print) is a journal that contains community service articles conducted by lecturers, researchers and practitioners related to the implementation of the Tridarma of Higher Education and community service. Rambideun is a scientific multidisciplinary journal published by Lembaga Penelitian dan Pengabdian Masyarakat (LPPM) Universitas Al Muslim. The focus and scope of acceptance of articles on Rambideun: Journal of Community Service based on action-based research, asset-based research, community, services and other scopes related to community development.
Arjuna Subject : Umum - Umum
Articles 278 Documents
PENERAPAN MEDIA PEMBELAJARAN ILMU DASAR TEKNIK MESIN PADA SEKOLAH INDONESIA DAVAO FILIPINA Hidayatullah, Rachmad Syarifudin; Kurniawan, Wahyu Dwi; Soeryanto; Mochamad Cholik; Dewanto; Suwito, Djoko; Yunus; Wibowo, Theodorus Wiyanto; Anwar, Saiful; Susanti, Nur Aini; Arif, Muamar Zainur; Arizal, Heru; Ramadhani, Ali Hasbi; Putra, Bima Anggana Widhiarta
RAMBIDEUN : Jurnal Pengabdian Kepada Masyarakat Vol. 8 No. 1 (2025): Rambideun : Jurnal Pengabdian kepada Masyarakat
Publisher : LPPM Universitas Al Muslim

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51179/pkm.v8i1.3210

Abstract

This community service activity aimed to improve the quality of basic mechanical engineering learning at Sekolah Indonesia Davao (SID) through the application of innovative and effective learning media. SID has limited access to basic mechanical engineering learning materials, and there is no media that makes it easier to understand the material. To overcome this problem, the community service activity implementation team implemented basic engineering learning media aimed for junior high and high school levels. The implementation methods included identifying partner problems, determining solutions, implementing media, monitoring, and compiling reports. The results of the implementation of this activity showed that the basic mechanical engineering learning media has been handed over to the partner on May 28, 2024, and training on how to operate the media has been carried out. This activity also received a positive response from the partner, because it made a significant contribution to improving the understanding and skills of students at SID in the field of mechanical engineering, as well as strengthening cooperation between Surabaya State University and SID in the field of education.
Program Pengembangan Kompetensi Entrepreneurship bagi Generasi Muda Putus Sekolah Menuju Kemandirian Finansial (Fokus Pada Anak Muda Putus Sekolah) Syarifah Maihani; Yusrawati; Azhar, Rossy; Zahraini; Safrina, Emi; Rizki, Fina
RAMBIDEUN : Jurnal Pengabdian Kepada Masyarakat Vol. 8 No. 1 (2025): Rambideun : Jurnal Pengabdian kepada Masyarakat
Publisher : LPPM Universitas Al Muslim

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51179/pkm.v8i1.3221

Abstract

The improvementt of entrepreneurship competency is an initiative to empower the young generation of school dropouts to achieve financial independence through entrepreneurship. This program is motivated by the high dropout rate in Indonesia due to family economic constraints. The main objective of this community service activity is to equip participants with practical entrepreneurial knowledge and skills, as well as develop an innovative entrepreneurial mindset. The method of implementing activities was in the form of intensive training, business mentoring, and the formation of weekly discussion groups. A total of 50 young school dropouts participated in this activity. The provided materials included the basics of entrepreneurship, financial management, digital marketing, and product development. This program provides access to initial capital through a partnership scheme with microfinance institutions. The results achieved were the formation of 10 small business groups, the birth of 15 young entrepreneurs who started businesses, and the creation of a support system network between participants. This program contributes to reducing unemployment among young school dropouts and improving the socio-economic status of participant families. Sustainability is carried out through a continuous mentoring system and periodic evaluation to ensure the development of participants' businesses.
Raising Awareness of Rapai History: Introducing Acehnese Culture to Almuslim University Students: Sosialisasi Tentang Sejarah Rapai Sebagai Wujud Pengenalan Budaya Aceh pada Mahasiswa Universitas Almuslim Fina Meilinar; Muzakkir Muzakkir; Ernita Ernita; Rahmi Novalita; Rambang Muharramsyah
RAMBIDEUN : Jurnal Pengabdian Kepada Masyarakat Vol 8 No 3 (2025): Rambideun : Jurnal Pengabdian kepada Masyarakat
Publisher : LPPM Universitas Almuslim

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51179/c26e3c97

Abstract

This community service activity aimed to provide participants with knowledge and understanding regarding the origins of the Acehnese *rapai* art form, its various types, performance practices, and the individuals involved; it also highlighted the spirit of communal cooperation (*gotong-royong*) inherent in this traditional art. Furthermore, the activity fostered a personal appreciation for local culture among participants and encouraged its preservation amidst technological advancements. The outcomes of this community service initiative—conducted by a team of lecturers and students from the Postgraduate Social Studies Education Program at Almuslim University, Bireuen, Aceh—include: 1) enhanced knowledge and understanding of the history and types of *rapai* within Acehnese society; and 2) a deepened appreciation for distinctive Acehnese culture, thereby cultivating a generation capable of grasping the significance of local traditions and actively preserving Acehnese culture.
kreasi Alama KREASI ALAM: WORKSHOP POCH BAG ECOPRINT SEBAGAI EDUKASI LINGKUNGAN BAGI SISWA SD AIR TENANG: Ecoprint, Edukasi Lingkungan, Pouch Bag, Siswa SD, Workshop Novysa Basri; Novianti Novianti; Annisa Nabila; Putri Ariska; Afkar Afkar; Rahmi Hayati; Wahyudi Wahyudi
RAMBIDEUN : Jurnal Pengabdian Kepada Masyarakat Vol 9 No 1 (2026): Rambideun : Jurnal Pengabdian kepada Masyarakat
Publisher : LPPM Universitas Almuslim

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51179/wg18pd77

Abstract

Environmental issues stemming from textile waste and the use of synthetic dyes are on the rise, creating a need for eco-friendly alternatives in fabric production. Ecoprinting—a technique for printing natural patterns using plant materials—offers a solution that also serves as a medium for environmental education for elementary school students. However, its application at the elementary school level remains limited. Therefore, this community service initiative, conducted through a workshop, aims to introduce students at SD Air Tenang to ecoprinting and train them in creating ecoprinted pouches, thereby fostering early environmental awareness. The program employed a combination of awareness-raising and hands-on training. Activities began with an explanation of basic ecoprinting concepts, followed by a demonstration of the "pounding" technique and practical sessions where students printed natural patterns onto fabric to create pouches. Additionally, an interactive discussion regarding the sustainable use of natural resources was held. The results indicate that the students successfully grasped the ecoprinting concept and effectively applied the pounding technique. They also gained a greater appreciation for environmental preservation by utilizing natural materials for fabric coloring. Thus, this workshop contributed to enhancing creative skills while instilling ecological awareness from an early age
P5 PENGUATAN PENDIDIKAN ANAK SEKOLAH DASAR MELALUI PENERAPAN P5 BERBASIS BUDAYA LOKAL : P5; Kearifan Lokal; Tari Ranup Lampuan Rudy Juli Saputra; Juniati Juniati; Nana Suryana; Rully Mauliza
RAMBIDEUN : Jurnal Pengabdian Kepada Masyarakat Vol 8 No 3 (2025): Rambideun : Jurnal Pengabdian kepada Masyarakat
Publisher : LPPM Universitas Almuslim

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51179/1kwj6j56

Abstract

The Pancasila Student Profile Strengthening Project (P5) is an initiative to sow understanding of the nation's ideology through the introduction of Pancasila values ​​with real activities in the form of projects. Some of the challenges faced by teachers at SD N 2 Meurah Dua Pidie Jaya include their low understanding of P5, lack of motivation in creating interesting learning, and limited knowledge in developing P5 learning that is integrated with local Acehnese culture, including the Ranup Lampuan Traditional Dance. This community service activity aims to improve the knowledge and insight of teachers in implementing P5 in schools. In this activity, the main focus is on increasing the capacity and mastery of teachers through socialization, training, application of technology, mentoring, and evaluation. The results obtained show that we have succeeded in mentoring teachers at SD N 2 Meurah Dua Pidie Jaya in implementing P5 that is oriented towards local Acehnese wisdom. The teachers have succeeded in implementing P5 in learning that focuses on local Acehnese culture in the classroom, which can motivate students to learn with enthusiasm and confidence. Training to strengthen basic education through the implementation of P5 based on local Acehnese wisdom using the Ranup Lampuan Dance has succeeded in increasing learning motivation among teachers and students in the classroom, so it is hoped that this activity can continue in the future.
PENERAPAN MEDIA WORDWALL PADA PEMBELAJARAN IPA MATERI CIRI-CIRI MAKHLUK HIDUP UPTD SD NEGERI 7 SIMPANG MAMPLAM KECAMATAN SIMPANG MAMPLAM KABUPATEN BIREUEN: Penerapan Media Wordwall Pada Pembelajaran IPA Materi Ciri-Ciri Makhluk Hidup UPTD SD Negeri 7 Simpang Mamplam, Kabupaten Bireuen Syarfida; Sarwati; Mulyana; Ridwan; Afkar
RAMBIDEUN : Jurnal Pengabdian Kepada Masyarakat Vol 8 No 3 (2025): Rambideun : Jurnal Pengabdian kepada Masyarakat
Publisher : LPPM Universitas Almuslim

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51179/tt797265

Abstract

Observations at UPTD SD Negeri 7 Simpang Mamplam, Bireuen Regency, revealed that more than half (50%) of the students struggled to correctly answer questions regarding the lesson material on the characteristics of living things. To address this issue, a Community Service (PKM) activity was conducted using Wordwall as an interactive learning tool. The activity involved 21 fifth-grade students over the course of one week. The results of the training and implementation demonstrated an increase in student engagement and learning motivation; the average learning activity score rose from 79.36% in the first session to 85.07% in the third session. Furthermore, the involvement of teachers and parents in the learning process increased, with 80% of parents reporting that they were more actively supporting their children's learning at home. Consequently, the outcomes of this community service initiative are expected to serve as a reference for fostering enjoyable and beneficial learning activities within the school environment.
IMPLEMENTASI GAME BERBASIS WORDWALL DALAM PEMBELAJARAN DI SEKOLAH DASAR NEGERI 28 BANDAR BARU: Implementasi Pembelajaran dengan Game Berbasis Wordwall dalam Kegiatan Pengabdian di Sekolah Dasar Negeri 28 Bandar Baru, Kabupaten Pidie Jaya Rambang Muharramsyah; Yuliana Yuliana; Muhibbudin Muhibbudin; Teuku Armansyah; Nadia Aldyza
RAMBIDEUN : Jurnal Pengabdian Kepada Masyarakat Vol 9 No 1 (2026): Rambideun : Jurnal Pengabdian kepada Masyarakat
Publisher : LPPM Universitas Almuslim

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51179/7z9jdg27

Abstract

This community service initiative focused on implementing Wordwall-based games as an interactive learning medium at SD Negeri 28 Bandar Baru, Pidie Jaya Regency. The participants included 28 fourth-grade students and three classroom teachers who utilized these games in their instruction. By leveraging the Wordwall platform, teachers were able to create engaging and enjoyable learning activities tailored to the curriculum. The implemented methods included quizzes, matching exercises, word scrambles, and "wheel of fortune" games. The results demonstrated that the use of Wordwall-based games enhanced student learning motivation, active participation, and academic outcomes. Although challenges regarding device availability and internet connectivity arose, they were mitigated through strategies such as rotating device usage and preparing offline backup activities. Wordwall-based games have proven to be an effective interactive learning medium that fosters enjoyable and meaningful learning experiences in primary education.
Dissemination on the Use of Web-Based Educational Games to Enhance Student Learning Interest at UPTD SD Negeri 4 Bireuen, Kota Juang District, Bireuen Regency: Sosialisasi Pemanfaatan Game Edukasi Berbasis Web untuk Meningkatkan Minat Belajar Siswa di UPTD SD Negeri 4 Bireuen Kecamatan Kota Juang Kabupaten Bireuen Afkar Afkar; Lisa Sabitillah; Juniman Juniman; Nuriman Nuriman; Juliana Safitri; Rambang Muharramsyah; Nadia Aldyza
RAMBIDEUN : Jurnal Pengabdian Kepada Masyarakat Vol 8 No 3 (2025): Rambideun : Jurnal Pengabdian kepada Masyarakat
Publisher : LPPM Universitas Almuslim

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51179/npqfp990

Abstract

This community service activity was conducted at UPTD SD Negeri 4 Bireuen, involving the principal, teachers, and fifth-grade students as partners. Interviews revealed that most students lacked interest in classroom learning and preferred games, while teachers were not yet proficient in implementing educational games in their instruction. To address this issue, the service team introduced web-based educational games, aiming to boost students' learning interest and motivation while providing an engaging learning medium. The activity methodology included material gathering, planning, coordination with the school, and the execution of an introductory session and simulation on December 16, 2024. The games introduced included Wordwall, Educandy, and Genially. The results demonstrated high enthusiasm among students and teachers for web-based educational games, which successfully enhanced student engagement and digital skills. It is concluded that web-based educational games serve as an effective, innovative solution for elementary school learning. Follow-up training for teachers and the development of games aligned with the curriculum are recommended to maximize the benefits.

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