cover
Contact Name
fuad fitriawan
Contact Email
fuadfitriawan@gmail.com
Phone
+6285735262639
Journal Mail Official
basica@insuriponorogo.ac.id
Editorial Address
kampus iai sunan giri (INSURI ponorogo) jl. batorokatong no 32 ponorogo kode pos 63491
Location
Kab. ponorogo,
Jawa timur
INDONESIA
Basica
ISSN : 28099710     EISSN : 27970965     DOI : https://doi.org/10.37680/basica
a journal that publishes original writings from the results of literature studies research for sciences results biology physics science education elementary school arts education and childrens learning creativity. Islamic Primary Education Journal published biannually in June and December including several research focuses.
Arjuna Subject : Umum - Umum
Articles 178 Documents
The Effect of Sniper Game on Throwing Accuracy in Elementary School Physical Education Maharani, Austein Septi Dwi; Permana, Rahmat; Pratiwi, Anggia Suci
BASICA Vol. 6 No. 1 (2026)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah INSURI Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/basica.v6i1.9197

Abstract

This study aimed to examine the effect of the sniper game on throwing accuracy in Physical Education, Sports, and Health (PJOK) learning among fifth-grade elementary school students. The sniper game is a target-based, play-oriented activity designed to enhance manipulative motor skills, particularly throwing accuracy. A quasi-experimental design with a pretest–posttest control group model was employed. The participants were 30 fifth-grade students of SDN 3 Sukamenak, divided into an experimental group (n = 15) and a control group (n = 15). The experimental group received PJOK instruction using the Sniper game, while the control group received conventional instruction. Data were collected through a throwing accuracy test and analyzed using descriptive statistics and paired sample t-tests at a significance level of 0.05.The results showed improvements in both groups; however, the experimental group demonstrated a greater increase in mean scores (Δ = 1.267) compared to the control group (Δ = 0.667). Statistical analysis indicated a significant effect of the sniper game on throwing accuracy (p < 0.05). These findings demonstrate that the sniper game can be effectively implemented as a game-based instructional strategy to improve throwing accuracy in elementary school PJOK learning. The scope of this study was limited to throwing accuracy; future research may explore its broader impact on other manipulative motor skills and across different educational contexts.
The Influence of Teachers' Resilience and Digital Competence on the Effectiveness of Digital Learning Media in Elementary Schools Roudhoh; Fachruddin, Anas; Hidayati, Suci; Astuti, Rini Nafsiati; Murni, Wahid
BASICA Vol. 5 No. 2 (2025)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah INSURI Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/basica.v5i2.9230

Abstract

This study aims to analyze the influence of teachers' resilience and digital competence on the effectiveness of the utilization of digital learning media in public elementary schools in Malang Regency. The digital transformation in education requires teachers to possess not only technical digital skills but also psychological and spiritual resilience in the face of change. This study uses a quantitative, correlational design and analyzes the data using Partial Least Squares–Structural Equation Modeling (PLS-SEM). Data were collected using a 1–5 Likert-scale questionnaire distributed to elementary school teachers, with a sample of 445. The rowdon sampling technique was chosen to conduct data analysis using the PLS-SEM statistical tool. The results of the study showed that the R Square value was 0.552 (Adjusted R² = 0.541), which means that teacher resilience and digital competence simultaneously were able to explain 55.2% of the variation in the effectiveness of digital learning media utilization. Teacher digital competence had a significant effect on the effectiveness of digital learning media (β = 0.455; t = 4.566; p < 0.05), while teacher resilience showed a lower, statistically insignificant effect in one of the test models (p < 0.05). This finding confirms that digital competence is a dominant factor in increasing the effectiveness of digital learning media, while resilience plays a supporting factor in strengthening teacher readiness to improve the quality of learning in the era of digital transformation. The research results recommend that schools provide digital competency training for teachers that integrates the development of spiritual and psychological resilience values to create effective, adaptive, and sustainable digital learning.
Analysis of Needs and Basic Assessment of Fifth Grade Students’ Narrative Writing Skills as a Basis for Instructional Media Development Putri, Salta Virgaria; Yarmi, Gusti; Zakiah, Linda
BASICA Vol. 5 No. 2 (2025)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah INSURI Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to describe the profile of fifth-grade elementary students’ narrative writing skills, analyze their learning needs in narrative writing, and formulate the characteristics of instructional media responsive to students’ actual conditions. A mixed-methods approach with a sequential exploratory design was employed, involving 31 fifth-grade students from SDN Kayu Putih 08 Pagi as participants. Quantitative data were obtained through an assessment of narrative writing skills using a four-dimensional rubric (ideas, organization, diction, spelling and punctuation) and analyzed descriptively. Qualitative data were collected through a needs analysis questionnaire and analyzed thematically. The results indicate that 70.97% of students are in the low category, with an average score of 47.98 out of 100. The main difficulty encountered is generating writing ideas (83.87%), with story writing identified as the most challenging material (64.52%). Students prefer interactive learning activities such as role-playing (35.48%) and the use of digital media (45.16%). The characteristics of responsive instructional media include being interactive and digital-based, providing systematic support at every writing stage, fostering imagination through visual stimuli, offering diverse narrative content, delivering constructive feedback, user-friendly interfaces, support for differentiated learning, and facilitating collaboration. The findings underscore the urgency of developing innovative digital media to adaptively and contextually enhance elementary students’ narrative writing skills.
Value Clarification Technique as a Character Education Strategy in Social Studies Learning for Elementary School Students Rahmanda, Rasnida; Zakiah, Linda; Sumantri, Syarif
BASICA Vol. 5 No. 2 (2025)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah INSURI Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/basica.v5i2.9269

Abstract

The complexity of contemporary social challenges demands character education that not only transmits values but also deeply internalizes moral values in elementary school students, particularly through Social Studies (IPS) learning. This study aims to analyze the effectiveness of the Value Clarification Technique (VCT) in strengthening moral knowing and tolerance attitudes, map variations in implementation practices, and identify factors influencing its successful application. The method employed is a systematic literature review (SLR) using the PRISMA protocol, with primary research articles sourced from Scopus, Web of Science, ERIC, ScienceDirect, Google Scholar, and Portal Garuda databases for the period 2021–2025. Twenty articles meeting the inclusion criteria were thematically analyzed. The results show that VCT consistently and significantly enhances students' moral reasoning, tolerance, empathy, and responsibility through a structured value reflection mechanism. Implementation variations include integration with innovative media (such as Pop Up Books, puzzles), project-based assessments, and structured philosophical dialogues. The success of VCT implementation is influenced by teachers’ pedagogical competence, students’ initial moral readiness, family environment support, duration of exposure, and the quality of presented moral dilemmas. Practical implications emphasize the importance of teacher training and VCT integration in character education curricula. This study affirms VCT as a holistic and adaptive approach to strengthening elementary students’ character, while recommending further experimental and longitudinal research to examine its long-term impact.
The Effect of Traditional Game-Based Physical Activity on Cardiovascular Endurance of Elementary School Students Mustami, Novia Nurul; Permana, Rahmat; Pratiwi, Anggia Suci
BASICA Vol. 6 No. 1 (2026)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah INSURI Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/basica.v6i1.9280

Abstract

This research aimed to examine the effect of traditional game-based physical activity on cardiovascular endurance in Physical Education, Sports, and Health (PJOK) learning among fifth-grade elementary school students. The activities were implemented through traditional games (boy-boyan, gobak sodor, lari balok, and ucing-ucingan) designed to involve dynamic movements in a structured and progressive manner. This research employed a quasi-experimental method with a nonequivalent control group design. The participants consisted of 52 fifth-grade students at SD Negeri Sambongpari, divided into an experimental group (n = 26) and a control group (n = 26). The experimental group received traditional game-based instruction, while the control group followed conventional PJOK instruction. Data were collected using the Foster Test to measure cardiovascular endurance and were analyzed using descriptive statistics and the Mann–Whitney U test at a significance level of 0.05. The results indicated differences between pretest and posttest scores in both groups, with a greater mean difference in the experimental group improved from 4.23 to 9.15, whereas the control group increased from 4.38 to 5.73. Statistical analysis revealed a significant difference between the posttest results of the two groups (Z = -3.777; p < 0.001). These findings indicate that traditional game-based activities can serve as an effective pedagogical strategy in physical education to improve students’ cardiovascular fitness.
Effect of Short-Interval Training on the Agility of Elementary School Students in Physical Education Classes Syamsudin, Irfan Fauzan; Pratiwi, Anggia Suci; Sunanih
BASICA Vol. 6 No. 1 (2026)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah INSURI Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/basica.v6i1.9283

Abstract

This study aimed to examine the effect of short-interval-based physical activity on students’ agility in Physical Education, Sports, and Health (PJOK) at the elementary school level. Short-interval training is a structured exercise model performed at moderate to high intensity with brief recovery periods, designed to develop physical fitness components, particularly agility. The research employed a quasi-experimental pretest–posttest control group design. The participants were 54 students from SDN Sambongpari, divided into an experimental group (n = 27) and a control group (n = 27). The intervention was conducted over six instructional sessions. The experimental group received PJOK instruction integrated with short-interval training, while the control group followed conventional Intruction. Agility was measured using the standardized T-Test and analyzed through descriptive statistics, the Wilcoxon Signed-Rank Test, and the Mann–Whitney U test at a 0.05 significance level. The results showed a significant improvement in the experimental group (p = 0.014 < 0.05), whereas the control group showed no significant change (p = 0.317 > 0.05). The Mann–Whitney U test also revealed a significant difference between the experimental and control groups (p = 0.013), with Z = −2.492 and an effect size of r = 0.34, indicating a moderate between-group effect. The experimental group demonstrated an average improvement of 7.89% in agility performance, while the control group showed a decline of 1.30%. These findings indicate that short-interval training delivered over six sessions is effective for developing agility in elementary students. PJOK teachers can implement short-interval activities to promote practical learning outcomes in school settings.
Multiple Intelligences as a Pedagogical Activation System in Primary Education Supaat, Supaat; Taufikin, Taufikin; Lailatur Rizqi, Fitria Noor
BASICA Vol. 5 No. 2 (2025)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah INSURI Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to reconstruct multiple intelligences as a system for activating human potential in primary education through a multi-site qualitative study in five schools in Kudus, namely MI Negeri Prambatan, SD al-Islam Glantengan, SD Islam Nawakartika Langgardalem, MI Muhammadiyah Damaran, and SD Kristen Cahaya Nur Barongan. The research was conducted from August 2023 to February 2024 and involved five school principals and ten teachers as key informants. Data were collected through in-depth observation, semi-structured interviews, and document analysis, and were then analyzed thematically and constructively to develop theoretical propositions. The findings show that multiple intelligences operate through three systemic mechanisms: the diagnosis of potential through continuous observation, the activation of potential through a multimodal learning ecosystem that integrates various types of intelligence, and the validation of potential through multidimensional, authentic assessment. This process not only increases learning engagement but also transforms students' identities from passive recipients to active agents capable of developing reflective, creative, and adaptive thinking capacities. This research contributes by developing the Multiple Intelligences as Pedagogical Activation System theoretical model, which reconceptualizes the role of multiple intelligences from mere learning strategies into an ontological system for activating human potential, and opens new directions in the development of educational theory and practice that are more oriented towards transforming student potential.
The Effect of Student Character on Critical Thinking Skills and Mathematics Learning Outcomes of Fisrt Grade Elementary School Students Safitri, Erika; Pangestika, Rintis Rizkia; Triyono, Ageng
BASICA Vol. 6 No. 1 (2026)
Publisher : Program Studi Pendidikan Guru Madrasah Ibtidaiyah INSURI Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37680/basica.v6i1.9285

Abstract

The study aims to examine the effect of students’ character on critical thinking skills and mathematics learning outcomes among first-grade elementary school students. The study aims to examine the effect of students' character particularly discilpine, responsibility, and independence on critical thinking skills and mathematichs learning outcomes among fisrt-grade elementary school students'. The research employed a quantitative approach using simple linear regression analysis. The sample consisted of 28 students. Character data were collected through a teacher-completed observation questionnaire, while critical thinking skills and mathematics learning outcomes were measured using written tests. Data were analyzed using regression assumption tests and hypothesis tests in SPSS. The results revealed that students’ character did not have a significant effect on critical thingking skills (Sig. =  0.991 > 0.05; R2 = 0.000). Substantively, the R2   value of 0.000 indicates that character variabels did not contribute to explaining the variance in students’ critical thinking skills. However, character had a positive and significant effect on mathematics learning outcomes (β = 0.195; Sig. = 0.010 < 0.05), accounting for 22.8% of the variance in learning outcomes. These findings indicate that character traits such as discipline, responsibility, and independence support academic achievement but do not directly influence critical thingking skills in early-grade students. Practically, teachers are encouraged to consistently integrate character reinforcement into daily mathematics instruction to improve learning outcomes, while simultaneously applying structured problem-based and reasoning-oriented activities to specifically stimulate students’ critical thinking skilss. This study suggests that character education and cognitive skill development should be implemented through complementary instructional strategies at the early elementary level.