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Contact Name
Zia Hisni Mubarak
Contact Email
mubarakzia@gmail.com
Phone
+6285268567176
Journal Mail Official
jurnal@idebahasa.or.id
Editorial Address
Mega Legenda, Blok E2, Nomor 15, Rukun Tetangga 007, Rukun Warga 005, Kelurahan Baloi Permai, Kecamatan Batam Kota, Kota Batam, Propinsi Kepulauan Riau, Indonesia
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INDONESIA
Jurnal Puan Indonesia
ISSN : 26852632     EISSN : 26855267     DOI : https://doi.org/10.37296/jpi.v3i2
Jurnal PUAN INDONESIA (Pengabdian Untuk Anak Negeri) Indonesia merupakan wadah untuk mempublikasikan hasil-hasil Pengabdian Masyarakat dari berbagai disiplin ilmu dalam bentuk Jurnal ilmiah dan Open Accessed System. Jurnal ini diterbitkan oleh Asosiasi Dosen Bahasa dan Sastra se Kepulauan Riau (Idebahasa Kepri). Artikel-artikel yang dipublikasikan di Jurnal Puan Indonesia meliputi hasil-hasil penelitian ilmiah asli, artikel ulasan ilmiah yang bersifat baru, atau komentar atau kritik terhadap tulisan yang ada dimuat di OJS system Jurnal Puan Indonesia maupun dalam terbitan berkala ilmiah lainnya. Jurnal Puan Indonesia menerima manuskrip atau naskah artikel dalam bidang riset terapan dan pengabdian masyarakat yang mencakup bidang keilmuan yang relevan dengan: sosial, kependidikan, sains, keolahragaan, bahasa, bisnis dan ekonomi dari berbagai kalangan akademisi dan peneliti baik nasional maupun internasional. Jurnal PUAN INDONESIA akan menerbitkan jurnal secara bilingual pada bulan Juli dan Januari setiap tahunya. JPI menerapkan kebijakan blind review dimana setiap tulisan yang masuk akan dikirimkan kepada mitra bestari yang terdaftar di JPI. Proses review dapat berlangsung maksimum sampai 30 (tiga puluh) hari kerja dengan alokasi waktu yang diberikan kepada tiap mitra bestari dalam menyelesaikan proses review nya adalah maksimum 14 (empat belas) hari kerja. Jika mitra bestari yang ditunjuk sebelumnya tidak mampu menyelesaikan pekerjaan review-nya dalam tenggat waktu yang ditentukan maka ketua dewan redaksi akan menunjuk mitra bestari pengganti untuk melakukan review tulisan yang dimaksud.
Arjuna Subject : Umum - Umum
Articles 379 Documents
PENDAMPINGAN SISWA SMK HARAPAN BANGSA DALAM PENGUASAAN ERP ACCURATE ONLINE Agustini, Andini; Hamidah, Nur Wanda; Vie, Sara; Fitria, Suci; Cahyani, Vivi Dwi; Damayanty, Prisila
PUAN INDONESIA Vol. 7 No. 2 (2026): Jurnal Puan Indonesia Vol 7 No 2 januari 2026
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v7i2.499

Abstract

Kegiatan pengabdian kepada masyarakat ini dilakukan untuk menambah wawadan pada siswa SMK Harapan Bangsa dalam penguasaan Enterprise Resource Planning (ERP) Accurate berbasis dare guna meningkatkan kompetensi akuntansi dan kesiapan kerja siswa sesuai dengan kebutuhan dunia industri (Fujianto et al., 2025). Metode yang digunakan dalam penelitian ini adalah pendekatan deskriptif melalui kegiatan pelatihan dan pendampingan langsung, yang meliputi penyampaian materi, praktik penggunaan aplikasi ERP Accurate, serta evaluasi pemahaman siswa. Hasil penelitian menunjukkan bahwa pendampingan ERP Accurate mampu meningkatkan pemahaman dan keterampilan siswa dalam mengoperasikan sistem akuntansi berbasis ERP. Siswa menjadi lebih cerdas, percaya diri, dan siap menghadapi kebutuhan dunia kerja. Dengan demikian, pendampingan ERP Accurate diharapkan dapat menjadi solusi dalam meningkatkan kualitas lulusan SMK agar lebih kompetitif dan relevan dengan perkembangan industri.
MENCIPTAKAN SUASANA CERIA DAN SEHAT MELALUI PERMAINAN BALAP KELERENG MENGGUNAKAN SENDOK DI PANTI ASUHAN LKSA JIREH SEMENIFESTARA Br Sembiring , Heka Maya Sari; Simbolon, Boika Firstine Alfarena; Latersia, Talenta; Sinambela, Enzely; Lumbantoruan, Natalia Agnes; Situmeang, Maria Cecilia
PUAN INDONESIA Vol. 7 No. 2 (2026): Jurnal Puan Indonesia Vol 7 No 2 januari 2026
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v7i2.500

Abstract

Traditional games are a form of play activity that has many benefits for children's physical, social, and emotional development. One traditional game that is easy to play and fun is the marble racing game using spoons. This community service activity aims to create a cheerful and healthy atmosphere for children at the LKSA Jireh Semenifestara Orphanage through the implementation of marble racing games using spoons. The methods used in this activity were observation and documentation, which were carried out during the preparation process, implementation, and after the activity took place. The results of the observations showed that the children were very enthusiastic about participating in the game, appeared more active, cheerful, and enjoyed being with their friends. This game also helped train concentration, balance, patience, and foster sportsmanship and honesty in children. Documentation of the activity strengthened the results of the observations by showing expressions of joy and a more lively atmosphere at the orphanage. Based on these results, it can be concluded that the marble racing game using spoons is effective in creating a cheerful and healthy atmosphere and has a positive impact on the physical and social development of the children at the orphanage.
IMPLEMENTASI PERMAINAN TRADISIONAL BALAP KARUNG DALAM MENINGKATKAN AKTIVITAS FISIK ANAK DI PANTI ASUHAN JIREH SEMENIFESTARA Sembiring, Heka Maya Sari; Rajagugkguk, Ayu Winda; Br Kaban, Milkalia; Situmorang, Rumondang; Sihite, Enjelia; Br Tarigan, Martha Carolina
PUAN INDONESIA Vol. 7 No. 2 (2026): Jurnal Puan Indonesia Vol 7 No 2 januari 2026
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v7i2.501

Abstract

Physical activity plays a crucial role in supporting children's overall growth and development, including physical, social, and emotional development. Children living in orphanages often have limited access to structured and enjoyable physical activities. This study aims to analyze the implementation of the traditional sack race game in increasing children's physical activity at the Jireh Semenifestara Orphanage. The study used a qualitative approach with descriptive methods. The subjects were children aged 7–12 years who participated directly in the sack race game. Data were collected through observation of children's activities during the game, interviews with the orphanage caregivers, and documentation of the activities. The results indicate that the traditional sack race game can increase children's physical activity, train muscle strength, balance, and motor coordination, and foster values of sportsmanship, cooperation, and self-confidence. Therefore, the traditional sack race game can be used as an effective alternative educational and recreational activity to increase children's physical activity in orphanages.
PENDAMPINGAN IMPLEMENTASI SISTEM INFORMASI BERSAMA ANTAR SEKOLAH (SIBAS) UNTUK MENDUKUNG TRANSFORMASI DIGITAL DI SMA NEGERI 1 PADANG PANJANG Nasir, Januardi; Setiawan , Yasha Langitta
PUAN INDONESIA Vol. 7 No. 2 (2026): Jurnal Puan Indonesia Vol 7 No 2 januari 2026
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v7i2.502

Abstract

The use of information technology in school management is a crucial requirement to support the effectiveness of administration and academic services. SMA Negeri 1 Padang Panjang has been using information technology and the national data collection system DAPODIK, but the school's internal data management is still not optimally integrated across work units. This condition causes data disintegration that has the potential to hinder the efficiency of school information management. This community service activity aims to implement, socialize, and educate the school about the use of the SIBAS (Joint Information System Between Schools) system as an integrated school information system. The implementation method includes needs analysis, system installation and configuration, socialization, and mentoring the school in using SIBAS. The results of the activity indicate an increase in the school's understanding of the importance of an integrated information system and the ability to utilize SIBAS to support the management of academic data, administration, and school information services. Thus, the implementation of the SIBAS system at SMA Negeri 1 Padang Panjang is expected to support the realization of more effective, efficient, and information technology-based school management.
PEMBINAAN DIGITAL MARKETING DAN PEMBUATAN RENCANA ANGGARAN BIAYA UNTUK MENINGKATKAN KETERAMPILAN BERORGANISASI PADA SISWA/I SMA PUTRA BATAM Wangdra, Yvonne; Purwanti, Angel; Wangdra, Ronald; Wong, Angeline
PUAN INDONESIA Vol. 7 No. 2 (2026): Jurnal Puan Indonesia Vol 7 No 2 januari 2026
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v7i2.504

Abstract

Using social media in marketing strategies offers consumers convenience, making transactions more effective and efficient. Today, social media is not just used for social purposes but also for business and commerce, known as digital marketing, to expand marketing efforts. Besides selecting an appropriate marketing strategy, budget planning is crucial; without proper planning, it’s difficult to identify profits and make the best use of financial resources in offers or activity proposals. Preparing the RAB (Budget Plan) can be challenging, especially for large-scale activities, given their scale and cost. This coaching includes material on marketing communication, digital marketing, RAB, and Google Sites, delivered to SMA Putra Batam students. Methods include lectures and practical exercises, ensuring students understand the material, can discuss, present, and speak confidently in real situations. Evaluation of the activity measures' achievement and guidance for future improvements, conducted before, during, and after. Initially planned for five days, the activity was condensed into a single day with five sessions, attended by Year 10 IPS students in the computer lab at SMA Putra Batam Batu Aji. The Google Sites session trained students to create websites using Google Sites—an easy, quick, free tool with templates. Students were tasked with designing promotional websites creatively, supported by examples of digital marketing and simple budget planning. As a token of appreciation, they received goodie bags from volunteers after answering questions.
PELATIHAN PEMBUATAN SURAT LAMARAN PEKERJAAN (APPLICATION LETTER) DAN RIWAYAT HIDUP (CURRICULUM VITAE) BAGI SISWA SMKN 07 BATAM Handayani, Nurma Dhona; Husna, Lenny; Afriana, Afriana
PUAN INDONESIA Vol. 7 No. 2 (2026): Jurnal Puan Indonesia Vol 7 No 2 januari 2026
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v7i2.506

Abstract

Training on writing job application letters and Curriculum Vitae (CV) for Vocational High School (SMK) students aims to prepare students with essential competencies required when entering the workforce. Although SMK students are equipped with practical and technical skills in specific fields, many of them lack adequate skills in preparing professional job application documents. The ability to write an effective job application letter and a well-structured CV is a crucial complementary skill that can significantly improve graduates’ employment opportunities after completing their studies.The objective of this training is to provide SMK students with practical skills in writing professional job application letters and CVs, to help them understand how to tailor these documents to specific job positions and target companies, and to enhance their self-confidence in facing the recruitment and selection process. The training methods consisted of theoretical explanations combined with hands-on practice, group discussions to share experiences and strategies in preparing job application documents, simulations of job application letter and CV writing, direct feedback from instructors, and demonstrations on developing attractive CVs that comply with industry standards. The benefits of this training include improved students’ ability to prepare professional job application documents, increased confidence in applying for jobs, better understanding of how to highlight skills and experiences effectively, and enhanced awareness of the importance of written communication as an essential competency for young professionals. This training is expected to better prepare SMK students for entering the workforce and succeeding in the recruitment process.
PELATIHAN PENERAPAN METODE SUGGESTOPEDIA DALAM PEMBELAJARAN GRAMMAR BAHASA INGGRIS DI SMKN 1 BATAM Afriana, Afriana; Irawan, Nafdi; Tewarat , Sipri Hanus; Mubarak, Zia Hisni; Haritsyah, Yevis
PUAN INDONESIA Vol. 7 No. 2 (2026): Jurnal Puan Indonesia Vol 7 No 2 januari 2026
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v7i2.507

Abstract

This community service activity aims to implement the Suggestopedia method in teaching English grammar to eleventh-grade students of the Industrial Automation Department at SMKN 1 Batam. Grammar learning is often perceived as difficult and monotonous, which reduces students’ motivation and participation. Therefore, the Suggestopedia method was selected because it emphasizes a relaxed learning atmosphere, positive suggestion, music, and interactive activities to minimize students’ anxiety in learning a foreign language. This program was conducted through teaching practice involving interactive explanations, games, songs, and online quizzes. The results indicate that students showed higher enthusiasm, active participation, and better understanding of basic tenses, including simple present, simple past, simple future, and present continuous tense. The implementation of the Suggestopedia method contributes positively to improving students’ motivation and confidence in using English. This activity highlights the importance of innovative teaching methods in enhancing the quality of English grammar learning at vocational schools.
IMPLEMENTASI PERMAINAN TRADISIONAL CONGKLAK DALAM MENGEMBANGKAN KEMAMPUAN BERHITUNG ANAK DI GANG BERSAMA, MEDAN SELAYANG Sembiring, Heka Maya Sari; Manalu, Rizki Bastanta B.; Felix, Fuan; Sirait, Patrika Zein; Pandiangan, Rahul
PUAN INDONESIA Vol. 7 No. 2 (2026): Jurnal Puan Indonesia Vol 7 No 2 januari 2026
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v7i2.508

Abstract

This community service activity aimed to enhance elementary school students’ numeracy skills through the implementation of the traditional game congklak in Gang Bersama, Medan Selayang. Congklak was chosen as a learning medium because it combines educational, social, and cultural values while aligning with the characteristics of children who enjoy playing and learning through direct experience. The activity was carried out using short lectures, demonstrations, hands-on practice, and mentoring. The participants consisted of 5–10 elementary school students aged 7–12 years who actively engaged in the game. The results showed significant improvement in students’ counting skills, particularly in basic addition and subtraction, as well as increased accuracy, concentration, and self-confidence. Students also demonstrated high enthusiasm, better understanding of game rules, and positive attitudes such as discipline, cooperation, and sportsmanship. Beyond cognitive benefits, the activity raised community awareness of the importance of traditional games as both educational tools and cultural heritage. Therefore, congklak proved to be an effective, enjoyable, and culturally contextual medium for developing numeracy skills among elementary school students.
PERAN PERMAINAN LOMPAT TALI DALAM MENGEMBANGKAN MOTORIK KASAR ANAK DI PANTI ASUHAN LKSA JIREH SEMENIFESTARA KOTA MEDAN Br Sembiring , Heka Maya Sari; Purba, Joen Parningotan; Br Tobing, Floranta; Sintya, Erna; Br Sitepu, Meiberina
PUAN INDONESIA Vol. 7 No. 2 (2026): Jurnal Puan Indonesia Vol 7 No 2 januari 2026
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v7i2.509

Abstract

Limited play spaces and low levels of physical activity among children in urban areas can negatively affect the development of gross motor skills. This community service activity aimed to enhance children’s gross motor development through the implementation of the traditional jump rope game at LKSA Jireh Semeinifestara Orphanage, Medan City. The participants were elementary school–aged children living in the orphanage. The methods used in this activity included initial observation, socialization of the jump rope game, direct practice with supervision, and evaluation through observation of children’s gross motor abilities. The results showed that the jump rope game was able to improve children’s gross motor skills, particularly in terms of balance, movement coordination, and leg muscle strength. In addition, the children demonstrated high enthusiasm and active participation throughout the activity. Therefore, the jump rope game can be considered an effective, simple, and easily implemented physical activity to support gross motor development among children in urban orphanage settings.