cover
Contact Name
Mazda Leva Okta Safitri
Contact Email
mazdalevaoktasafitri@fkip.unsri.ac.id
Phone
+6285268725641
Journal Mail Official
jisd@fkip.unsri.ac.id
Editorial Address
Jl. Palembang-Indralaya KM 32 Ogan Ilir
Location
Kab. ogan ilir,
Sumatera selatan
INDONESIA
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan
Published by Universitas Sriwijaya
ISSN : 23557346     EISSN : 26856433     DOI : https://doi.org/10.36706/jisd
Core Subject :
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan is a journal which is published by the Study Programe of Primary Teacher Education in the Faculty of Teacher Training and Education Sriwijaya University, in cooperation with the Himpunan Dosen Pendidikan Guru Sekolah Dasar Indonesia (HDPGSDI) based on the MoU Number: 001/JISD/III/2024. Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan already has p-ISSN 2355-7346 and online version e-ISSN 2685-6433. Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan publishes the result of literature studies as well as research result in basic education, but is not limited to the following topics: Mathematics in basic education; Indonesian language in basic education; Science in basic education; Social studies in basic education; Civics in basic education; Curriculum in basic education Learning media in basic education; Leaning model in basic education; and Learning assessment in basic education.
Arjuna Subject : -
Articles 54 Documents
Analisis Kebutuhan Pengembangan Media Word Puzzle Berbasis Saintifik Dalam Meningkatkan Kemampuan Menulis Kalimat Siswa Kelas II Sekolah Dasar Deffa Rafli Haikal; Prayuningtyas angger wardhani; Herlina Usman
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan Vol. 11 No. 1 (2024): Inovasi Sekolah Dasar: Jurnal kajian Pengembangan Pendidikan
Publisher : Universitas Sriwijaya in Collaboration with HDPGSDI (Himpunan Dosen PGSD Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/jisd.v11i1.20

Abstract

Media pembelajaran word puzzle berbasis saintifik merupakan sebuah media pembelajaran yang memuat materi mengenai struktur kalimat pada muatan pembelajaran Bahasa Indonesia Kelas II Sekolah Dasar. Penelitian ini bertujuan untuk mengetahui kebutuhan siswa terhadap media word puzzle untuk meningkatkan keterampilan siswa dalam menulis kalimat, serta mengetahui kelayakan media ini dalam meningkatkan hasil belajar Bahasa Indonesia kelas II Sekolah Dasar. Jenis penelitian ini adalah Research and Development (R&D) dengan prosedur model pengembangan ADDIE yaitu, Analysis, Design, Development, Implementation , and Evaluation. Instrumen yang digunakan dalam penelitian ini adalah wawancara dan kuesioner yang diberikan kepada 1 Guru dan 25 siswa kelas 2 SDN Kebon Kosong 02. Hasil dari penelitian ini adalah media word puzzle sangat dibutuhkan untuk meningkatkan kemampuan siswa dalam menulis kalimat.
Storyboard That- Based Digital Comics In Grade V Elementary School Students Dwi Cahaya Nurani; Vina Amilia Suganda M; budiansyah budiansyah; Dewinta Aulia Savitri; Fahmi Surya Adikara
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan Vol. 11 No. 1 (2024): Inovasi Sekolah Dasar: Jurnal kajian Pengembangan Pendidikan
Publisher : Universitas Sriwijaya in Collaboration with HDPGSDI (Himpunan Dosen PGSD Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/jisd.v11i1.22

Abstract

The development of digital comics based on Storyboard aims to enhance the understanding of fifth-grade elementary school students in the subject of Social Studies, particularly the topic of the arrival of European nations in Indonesia, within a thematic learning context. The goal is to ensure that the learning process is effective and aligns with the intended learning outcomes. The digital comic based on Storyboard contains a sequence of materials accompanied by supporting images to visualize the historical events, making it engaging for students to learn. The use of digital comics based on Storyboard as a teaching tool is expected to assist teachers in improving the quality of the history teaching process, making it easier for students to comprehend the subject matter. The research methodology employed in this study is Research and Development (R&D). The results of the research indicate that the development of digital comics based on Storyboard That is suitable for independent student learning, as evidenced by the effectiveness test, which yielded a value of 0.82, falling into the "high" category. This suggests that digital comics based on Storyboard That have a significant impact and are effective in enhancing Social Studies learning, particularly in history, within the thematic learning context for fifth-grade elementary school students
Peningkatan Hasil Belajar Matematika Siswa Kelas IV melalui Penerapan Metode Drill dengan Pendekatan Culturally Responsive Teaching Devi Apriliawati; Budiyono; Yuita Tri Noviana
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan Vol. 11 No. 1 (2024): Inovasi Sekolah Dasar: Jurnal kajian Pengembangan Pendidikan
Publisher : Universitas Sriwijaya in Collaboration with HDPGSDI (Himpunan Dosen PGSD Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/jisd.v11i1.25

Abstract

Penelitian ini dilatarbelakangi oleh rendahnya hasil belajar muatan pelajaran matematika siswa kelas IV SDN Lawangan Daya 2 Pamekasan tahun ajaran 2023/2024. Penelitian ini bertujuan untuk meningkatkan hasil belajar matematika melalui penerapan metode drill dengan pendekatan Culturally Responsive Teaching (CRT) pada siswa kelas IV. Jenis penelitian ini adalah Penelitian Tindakan Kelas (PTK) dengan menggunakan model Kemmis dan Mc Taggart sehingga dilakukan sebanyak 2 siklus. Subyek dalam penelitian ini adalah siswa kelas IV SDN Lawangan Daya 2 Pamekasan yang berjumlah 34 siswa. Sedangkan obyek penelitian ini adalah peningkatan hasil belajar matematika siswa. Teknik analisis data yang digunakan dalam penelitian ini adalah teknik analisis data deskriptif kualitatif dan kuantitatif. Peningkatan hasil belajar siswa ditunjukkan pada rata-rata kondisi awal sebelum dilaksanakan penelitian yaitu 63 dengan persentase ketuntasan klasikal 44%. Hasil belajar meningkat pada siklus I dengan rata-rata menjadi 80 dan persentase ketuntasan belajar klasikal siswa 82%. Pada siklus II rata-rata hasil belajar siswa menjadi 89 dan persentase ketuntasan belajar klasikal siswa 97%. Maka, penerapan metode drill dengan pendekatan Culturally Responsive Teaching dapat meningkatkan hasil belajar matematika kelas IV SDN Lawangan Daya 2 Pamekasan. Kata Kunci: Hasil Belajar, Matematika, Metode Drill, Culturally Responsive Teaching
Penerapan Model PBL Berbantuan Media Wordwall Untuk Meningkatkan Hasil Belajar IPAS Kelas IV SDN Rejosari 01 Nabila Atika; Ngurah Ayu Nyoman Murniati
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan Vol. 11 No. 1 (2024): Inovasi Sekolah Dasar: Jurnal kajian Pengembangan Pendidikan
Publisher : Universitas Sriwijaya in Collaboration with HDPGSDI (Himpunan Dosen PGSD Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/jisd.v11i1.27

Abstract

This research aims to improve student learning outcomes by implementing the PBL model assisted by Wordwall media. Classroom Action Research (PTK) will be used in this type of research. The subjects of this research were 28 students in class IVC at SDN Rejosari 01 Semarang for the 2023/2024 academic year. Data collection techniques using observation techniques and tests. The object of this research is the learning results from the science content material I Am a Magical Object. This research will use quantitative and qualitative data. From research findings, it is possible that student learning outcomes will improve by using the Problem Based Learning model assisted by Wordwall. The learning results obtained during the pre-cycle were 46% learning completeness for 28 students. In cycle I, the completeness of student learning outcomes saw an increase of 71% for 28 students. Meanwhile, in cycle II, the completeness of students' learning outcomes experienced a significant increase of 89% from 28 students. Therefore, this research can be considered successful because it has met the criteria for completeness of learning outcomes between pre-cycle to cycle I and cycle II. Student learning outcomes are better, after implementing the Problem Based Learning model assisted by Wordwall.
Penerapan Pembelajaran Berdiferensiasi Untuk Meningkatkan Hasil Belajar Peserta Kelas IV SDN 112 Palembang kurnia suci bransa Suci; Siti Dewi Maharani; Vinencia Ika Indralin
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan Vol. 11 No. 2 (2024): Inovasi Sekolah Dasar: Jurnal kajian Pengembangan Pendidikan
Publisher : Universitas Sriwijaya in Collaboration with HDPGSDI (Himpunan Dosen PGSD Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/jisd.v11i2.30

Abstract

Research in this regard wants to know the application of differential learning can improve the learning outcomes of pupils of the fourth grade of the State Basic School 112 Palembang. This type of research is class action research with two cycles. Using data gathering techniques for test learning results. Based on the results of the study, the student's results at the pre-cycle reached a degree there were 14 pupils with a presentation of 46.66%. Cycle I, there were 22 pupils have a degree of presentation of 73.33%. In the II cycle, the pupils reached the degree of 28 pupils and presentations of 9.33%. Then the application of differential learning was concluded, on the subjects of IPAS class IVA the topic “Energy Transformation” can improve the learning results of pupils.
Pemetaan Motivasi Belajar IPA Pada Siswa Kelas V SDIT BPMAA Kota Pekanbaru Suhudi; Radeswandri; Herlinda; Rian Vebrianto
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan Vol. 11 No. 1 (2024): Inovasi Sekolah Dasar: Jurnal kajian Pengembangan Pendidikan
Publisher : Universitas Sriwijaya in Collaboration with HDPGSDI (Himpunan Dosen PGSD Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/jisd.v11i1.43

Abstract

Motivasi sangat diperlukan bagi siswa untuk berusaha belajar dan meningkatkan prestasi akademik. penelitian ini dilaksanakan untuk mendapatkan informasi mengenai: (1) informasi tentang profil siswa di Kelas V SDIT BPMAA Kota Pekanbaru, dan (2) informasi tentang variabel yang memengaruhi motivasi belajar siswa berdasarkan jenis kelamin, suku atau etnis, pekerjaan orangtua laki-laki, pendidikan orangtua laki-laki, dan umur. Penelitian ini menggunakan pendekatan kuantitatif melalui metode survei. Teknik purposive sampling digunakan untuk mengumpulkan sampel sejumlah 50 orang. Setelah data dikumpulkan melalui kuesioner, analisis kuantitatif dilakukan menggunakan program IBM SPSS Statistics 23 dan uji Two-Way Anova. Hasil penelitian menunjukkan bahwa: (1) motivasi belajar siswa untuk IPA baik/bagus (mean = 4,31); (2) tidak ada perbedaan yang signifikan dalam motivasi belajar siswa berdasarkan usia, jenis kelamin, suku, dan pendidikan orang tua laki-laki. (3) Hasil penelitian juga menunjukkan bahwa, berdasarkan nilai koefisien korelasi, ada hubungan yang signifikan antara tiap indikator.
Problematika Pembelajaran IPAS Kelas V SD N 1 Wonokerso Najma Izzatuna Dauly; Meilan Tri Wuryani; Rachmat Imam Muslim; Dwi Cahaya Nurani
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan Vol. 11 No. 1 (2024): Inovasi Sekolah Dasar: Jurnal kajian Pengembangan Pendidikan
Publisher : Universitas Sriwijaya in Collaboration with HDPGSDI (Himpunan Dosen PGSD Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/jisd.v11i1.53

Abstract

In implementing learning in elementary schools, especially in science and science subjects, there are several problems. This problem is considered to be one of the factors in reducing student learning outcomes. These problems can be problems originating from the teacher's way of teaching to the way students receive learning from the teacher. This research aims to analyze various problems experienced by teachers and students in science learning. The research was conducted in a qualitative descriptive form where this research was conducted on all class V students of SD N 1 Wonokerso, totaling 22 people as the population. The research instruments are observation guidelines, interviews and questionnaires. The results of research on problems that arise in science and science learning in this research include: teachers' classroom mastery that does not pay attention to the diversity of student characteristics, teachers' understanding of the independent curriculum is still lacking, teachers' creativity and understanding of learning models results in a lack of variation in learning, inappropriate use of media. even minimal use of media and students' lack of learning motivation in science learning. The solution to overcome this problem is that educators are expected to always be able to follow the curriculum that is being implemented, align the learning approach with the material being discussed so that students do not become passive, and can choose the right media and involve students during learning.
Supervisory Management in Improving School Quality (Case Study at SMAN 1 Tanjung Lago South Sumatra) Nyoman Widiya Widana Nyoman; Tri Widayatsih; Muhammad Juliansyah Putra
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan Vol. 11 No. 1 (2024): Inovasi Sekolah Dasar: Jurnal kajian Pengembangan Pendidikan
Publisher : Universitas Sriwijaya in Collaboration with HDPGSDI (Himpunan Dosen PGSD Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/jisd.v11i1.56

Abstract

Abstract This research aims to (1) Understand and describe the supervision of teacher attendance in schools, (2) Understand and describe the suitability of QR Codes for teacher attendance, and (3) Understand and describe the benefits of using QR Codes for attendance compared to manual attendance. This research employs a qualitative method, which is appropriate for the topic under study as the research area is one that is subject to change and development based on existing social situations. Informant selection in this research was done using the snowball sampling technique. The results of the study indicate that: (1) Although manual attendance has many drawbacks, it can still be used as a backup if the signal is lost, (2) Digital attendance is very suitable for current times because it facilitates attendance in an effective and efficient manner, and (3) The benefits of digital attendance have a positive impact and offer advantages because digital attendance is more transparent and flexible in supervision, potentially contributing to the improvement of school quality.
Application of the Cooperative Learning Model of the Team Games Tournament (TGT) Type Assisted by Mystery Boxes and Cards on Social Studies Learning Outcomes: Penerapan Model Pembelajaran Kooperatif Tipe Team Games Tournament (TGT) Berbantuan Kotak dan Kartu Misterius Terhadap Hasil Belajar IPS Heru Anugrah; Rini Setyowati; Wasis Suprapto
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan Vol. 12 No. 1 (2025): Inovasi Sekolah Dasar: Jurnal kajian Pengembangan Pendidikan
Publisher : Universitas Sriwijaya in Collaboration with HDPGSDI (Himpunan Dosen PGSD Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/jisd.v12i1.60

Abstract

Penelitian ini bertujuan untuk: 1) mendapatkan gambaran peningkantan hasil belajar IPS setelah diterapkan model Teams Games Tournamet (TGT) berbantuan media kotak dan kartu misterius; 2) mendapatkan gambaran respon siswa setelah di terapkan model Teams Games Turnamet (TGT) berbantuan media kotak dan kartu misterius. Jenis penelitian yang digunakan yaitu penelitian kuantitatif dengan Pre-experimental design, dan bentuk one grup pretest and posttest. Populasi dalam penelitian ini adalah siswa kelas V SDN 4 Sebubus dengan jumlah siswa 21 orang. Kemudian diambil sampel dengan menggunakan teknik sampling jenuh sehingga sampel yang digunakan berjumlah 21 siswa kelas V SDN 4 Sebubus. Teknik pengumpulan data yang digunakan dalam penelitian ini adalah teknik tes menggunakan lembar tes hasil belajar IPS ranah kognitif, serta teknik non tes menggunakan angket respon siswa. Teknik analisis data yang digunakan adalah uji N-Gain dan rumus persentase. Hasil penelitian menunjukkan bahwa: 1) Terdapat peningkatan hasil belajar IPS siswa setelah pembelajaran dengan menggunakan model pembelajaran kooperatif tipe team games tournament (TGT) berbantuan kotak dan kartu misterius. Hal ini ditunjukkan dari nilai rata-rata pada uji N-Gain yaitu sebesar 0,71 diklasifikasikan pada kategori tinggi; 2) rata-rata hasil persentase respon siswa keseluruhan yaitu 72% dengan kriteria tinggi.
Pengaruh Model Pembelajaran PjBL Berbantuan Media Video Pembelajaran Terhadap Kemampuan Berpikir Kreatif Siswa Kelas IV SDN 14 Arung Kuang Eka Murdani; Afifullah Sinwani; Emi Sulistri; Sumarli Sumarli
Inovasi Sekolah Dasar: Jurnal Kajian Pengembangan Pendidikan Vol. 11 No. 2 (2024): Inovasi Sekolah Dasar: Jurnal kajian Pengembangan Pendidikan
Publisher : Universitas Sriwijaya in Collaboration with HDPGSDI (Himpunan Dosen PGSD Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36706/jisd.v11i2.63

Abstract

Berbagai hambatan yang terjadi saat proses pembelajaran IPA di SD salah satunya yaitu kemampuan berpikir kreatif siswa yang masih rendah karena proses pembelajaran yang monoton dan kurang bervariasi. Penelitian ini bertujuan untuk: 1) Mendeskripsikan perbedaan kemampuan berpikir kreatif siswa, 2) Mendeskripsikan besar pengaruh penggunaan model pembelajaran PjBL berbantuan media video pembelajaran. 3) Mendeskripsikan seberapa besar peningkatan kemampuan berpikir kreatif siswa setelah penggunaan model pembelajaran PjBL berbantuan media video pembelajaran. Jenis dan desain yang digunakan adalah penelitian kuantitatif dengan desain nonequivalent only control design dalam bentuk pre-test dan post-test. Populasi dalam penelitian ini adalah siswa Kelas IV SDN 14 Arung Kuang. Sampel dalam penelitian ini yaitu kelas IVA dan IVB.Teknik analisis data dalam penelitian ini adalah uji normalitas, uji homogenitas, uji-t dua sampel, Effect Size, dan persentase peningkatan siswa. Berdasarkan hasil analisis data dapat disimpulkan bahwa: (1) Terdapat perbedaan kemampuan berpikir kreatif siswa antara diterapkan model pembelajaran PjBL berbantuan media video pembelajaran dengan siswa yang diterapkan model pembelajaran konvensional. Perbedaan tersebut ditandai dengan nilai > yaitu 4,665 > 2,010. (2) Model Pembelajaran PjBL berpengaruh terhadap kemampuan berpikir kreatif siswa, diperoleh Effect Size sebesar 0,91 yang berkriteria tinggi. (3) Pembelajaran PjBL mengalami peningkatan sedang terhadap kemampuan berpikir kreatif siswa