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How Does ARBook Promotional Media For MSME Crafts Using Augmented Reality Marker Tracking Works? Hermawan, Hardika Dwi; Noor, Zakky Muhammad; Ulfatun, Titik; Nonalisa, Septiarida; Saputri, Agatha; Yuliana, Irma
Bina Bangsa International Journal of Business and Management Vol. 1 No. 2 (2021): Bina Bangsa International Journal of Business and Management
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/bbijbm.v1i2.10

Abstract

The present study aimed to develop a virtual book displaying Jogja craftwork using Augmented Reality (AR) technology as an interactive promotional media to advertise handicraft products originated from the Special Region of Yogyakarta. "Buku Kerajinan Jogja" (Jogja Handicraft Book) application under this research was developed through Research and Development (R&D). The first stage of its Development was needs analysis and literature study, followed by designing the application using Use Case driven object modeling. The next was the development stage of the application and its functional testing by two media experts. In the fourth stage, two-steps software testing was carried out, namely (1) verification and validation test, and (2) quality and feasibility testing to examine its functionality, usability, portability,  efficiency,  maintainability,  and reliability  (ISO  9126-1).  The findings suggest that (1) the Development of the product, Buku Kerajinan Jogja,  might have gone through a  series of proper software engineering processes from design to testing consistent with the desired specifications. Secondly, (2) the overall performance of Buku Kerajinan Jogja seems to be "Good" with test results of 82.98%, 82.5%, 83.3%, 85.0%, 75.0%, 75.0% consecutively for usability, functionality, reliability, portability, maintainability, and efficiency (ISO 9126-1)
Students' Learning Experiences With LMS Tes Teach In Flipped-Class Instruction Zainuddin, Zamzami; Hermawan, Hardika Dwi; Nuraini, Febritesna; Prayitno, Santo Mugi
Elinvo (Electronics, Informatics, and Vocational Education) Vol. 4 No. 1 (2019): May 2019
Publisher : Department of Electronic and Informatic Engineering Education, Faculty of Engineering, UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (41.465 KB) | DOI: 10.21831/elinvo.v4i1.24405

Abstract

The purpose of this study was to identify the impact of implementing a Learning Management System (LMS) "˜TES Teach' on students' learning experiences in a computer-assisted language learning (CALL) course with flipped-class instruction. For the data collection procedure, an individual interview with ten undergraduate students from an Indonesian college was conducted to demonstrate the potential impacts of the LMS in students' meaningful learning activities. The observation of students' learning activities on the LMS was also recorded to support the interview data. The LMS was adopted to distribute and receive information, thus, the students were able to monitor learning activities, learn the contents before coming to class, evaluate learning process, and interact with others outside of class hours. The finding of this study suggests that the LMS TES Teach is recommended to be performed in teaching CALL for higher education in Indonesia. It offers students' occasion to practice and enhances their listening, writing, reading and vocabulary skills in and out-of-class times. It also prepares students to get ready for classroom activities in term of conversations and speaking skills. The further use of the LMSs should become often-visited sites by students for learning activities and replaced other non-educational favorite websites. Finally, this study recommends that the Ministry of Research, Technology and Higher education or policymakers in Indonesia, including instructors, students, and community members, must be actively involved in developing, supporting, and maintaining a transformed learning culture, from being traditional to a technology-based learning environment.
Development of a Web-Based Journal Information System for Daily Teaching and Learning Activities at SMAN 1 Payung Marinda, Dina; Hermawan, Hardika Dwi
Proceedings International Conference on Education Innovation and Social Science 2023: Proceedings International Conference on Education Innovation and Social Science
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to examine the quality of the information system for website-based class daily journals which were developed in the context of digitizing subject teacher journals at SMAN 1 Payung. The purpose of this research is to change the process of processing learning data into a computational system to make it more effective and efficient. The sample in this study were subject teachers who were randomly selected. This study uses the SDLC approach with the waterfall development method. Information system testing in research was carried out using the ISO 9126 testing model. Information system quality testing uses ISO 9126 testing standards in two aspects, namely usability and functionality. Usability data analysis was tested using the Computer System Usability Questionnaires (CSUQ) questionnaire using the Likert Scale as a measurement scale with the questionnaire instrument: Psychometric evaluation and instructions for use developed by IBM as a standard for measuring software in the usability aspect with a score of percentage. While data analysis on the functionality aspect was tested using the Guttman scale based on ISO/IEC 9126 calculation standards. Each instrument that has a value of "Yes" or "No" is a fixed answer. The results of system testing on the functionality aspect are worth 1, which means that the maximum score and usability has a percentage of 93% which is "very high". Based on the test results, the web-based journal information system for teaching and learning activities is feasible to use.
Strategi Pengembangan Literasi Digital bagi Pembelajar Dewasa: Kasus PKBM Cakra dalam Pencegahan Hoaks dan Judi Online Hermawan, Hardika Dwi; Luthfi, Ahmad; Zamzami, Ahmad; Rini, Belinda Septia; Fadlullah, Shandy Yusril
Jurnal Ilmiah Kampus Mengajar Vol. 5, No. 2, Oktober 2025
Publisher : Asosiasi Lembaga Pendidikan Tenaga Kependidikan Perguruan Tinggi Muhammadiyah Aisyiyah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56972/jikm.v5i2.269

Abstract

Kurangnya literasi digital menjadikan masyarakat rentan terhadap hoaks dan judi online yang memicu keresahan sosial, termasuk di Desa Cipaku. Survei dan wawancara terhadap warga belajar PKBM Cakra menunjukkan bahwa 83,3% responden pernah mengalami atau mengetahui penyebaran hoaks, 80,6% menyatakan keluarga atau orang terdekat mudah mempercayai berita hoaks, serta 86% mengetahui orang di sekitarnya menggunakan platform judi online. Posisi pengabdian ini menekankan pentingnya literasi digital sebagai strategi preventif untuk meningkatkan ketahanan masyarakat terhadap informasi palsu dan praktik judi daring. Metode yang digunakan mencakup tahapan persiapan, pelaksanaan, dan evaluasi dampak. Kegiatan meliputi pelatihan literasi digital berupa pembuatan poster kampanye anti-hoaks dan judi online, pelatihan STEM Project, pengembangan media pembelajaran berbasis Android, serta pendirian UMS Literacy Corner. Hasil utama menunjukkan peningkatan kesadaran warga dalam mengenali hoaks dan bahaya judi online, serta tersedianya produk inovatif sebagai sarana edukasi berkelanjutan. Luaran pengabdian meliputi video dokumentasi, publikasi pada konferensi internasional dan media massa, buku, serta hak cipta.