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The Use of Learning Journals with Problem Based Learning Models Against Student Metacognitive Abilities Trisnawati, Ice; Syafii, Wan; Zulfarina, Zulfarina
Journal of Educational Sciences Vol 4. No. 2. April 2020
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.4.2.p.392-403

Abstract

This study aims to determine the effect of learning journals with Problem Based Learning (PBL) models on the metacognitive abilities of class X students of SMAN on environmental pollution material. This type of research was quasi-experimental research. The study population was all students of class X SMAN as a hypothetical population. The research sample consisted of 72 students consisting of 36 students in class X MIPA 2 as an experimental class and 36 students in class X MIPA 5 as a control class. Data collection used questionnaires and description problems. Validation used in the form of content validation and empirical validation. The analysis technique used the One Way Anova test analysis. Based on the results of data analysis and discussion show that the use of learning journals with problem based learning models has a very significant effect on students metacognitive abilities in biology learning at SMAN 2 Pekanbaru. The magnitude of the value of the analysis of the average score of the metacognitive abilities of the experimental class in the very good category is 125.53 while in the control class in the good category is 107.43. This shows the metacognitive ability of students who follow the use of learning journals with problem based learning models is better than students who follow conventional learning.
Effects of Illustrated Glossary of Plant World Material on Students Creative Thinking Ability Purnama, Egi; Suryawati, Evi; Zulfarina, Zulfarina
Journal of Educational Sciences Vol 4. No. 3. July 2020
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.4.3.p.469-477

Abstract

This study aims to look at the effect of pictorial glossaries on the creative thinking abilities of class X students, SMAN 1 Teluk Kuantan on the subject of the Plant World. This type of research was quasi-experimental research. The study population was all high school grade X students as a hypothetical population. The research sample consisted of 67 people consisting of 33 students in class X MIPA 1 as a control class and 34 students in class X MIPA 2 as an experimental class. Data collection techniques used observation sheets. The result shows that average score of the creative thinking ability of the control class students obtained a mean of 64 with a moderate category while the experimental class obtained an average of 74 with a high category. This shows the influence of glossary media in the material world of plants in SMAN 1 Teluk Kuantan with a significant level of 0.05. Thus, there is an influence of the use of pictorial glossaries on the creative thinking abilities of the control class students with the experimental class on plant material in the learning process.
PDEODE-WEB-BASED Blended Learning As 21st Century Learning Development Solutions Zulfarina, Zulfarina; Mailani, Tuti; Syafii, Wan
Journal of Educational Sciences Vol 5. No. 2. April 2021
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.5.2.p.364-373

Abstract

The purposes of this study are to develop a PDEODE-WEB based Blended Learning model, and determine the quality of the developed PDEODE-WEB based Blended Learning model on digestive system material in terms of validity, practicality, and effectiveness. This study employed a 4D development research (R&D) which consists of Define, Design, Development, and Disseminate. The results showed that the validation of material and media experts for content validation was 3 with very important categories. Analysis from a learning expert for the construction validation category obtained 4.03 with the very good category. The results of the limited trial obtained a score of 81.47 in the good category and the practicality test obtained 90.6 which could be categorized as very practical. The effectiveness test was carried out obtained the N-Gain of 0.6 with the medium category. The PDEODE-WEB Blended Learning model that was developed meets the criteria of validity, practicality, and effectiveness as a solution for the development of learning in the 21st century.
Analysis of the Misconceptions of Class XII High School Students in Pekanbaru by Using the Certainty of Response Index (CRI) Deanesia, Dita; Wulandari, Sri; Zulfarina, Zulfarina
Journal of Educational Sciences Vol 5. No. 3. July 2021
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.5.3.p.439-447

Abstract

One of the misconceptions can be identified by using CRI (Certainty of Response Index). The purpose of this study was to identify the misconceptions of class XII high school students in the city of Pekanbaru on the material of Photosynthesis and Plant Respiration using the Certainty of Response Index (CRI) method. This research is a survey research. The location of this research was carried out at two high schools in Pekanbaru, namely SMA N 15 Pekanbaru and SMA IT Az-Zuhra Pekanbaru. The number of samples in this study is the total population of the two SMAs. The data collection technique was carried out using a written test instrument in the form of a multiple choice test accompanied by CRI. The average percentage of students' misconceptions of SMA IT AZ-ZUHRA and SMAN 15 Pekanbaru on the concept of photosynthesis, the highest percentage is in the sub-concept of the benefits of photosynthesis for plants by 96.15% and the lowest percentage is in the sub-concept of photosynthetic pigments at 53.19%. The average percentage of students' misconceptions at SMA IT AZ-ZUHRA and SMAN 15 Pekanbaru on the concept of plant respiration, the highest percentage is found in the sub-concept of understanding respiration in plants of 84.62%. The lowest percentage is found in the sub-concept of understanding breathing and the sub-concept of when plants breathe, each of which is 67.58%.
Development of Augmented Reality for Biology E-Magazine Putri, Deka Gusnia; Zulfarina, Zulfarina; Syafii, Wan
Journal of Educational Sciences Vol 5. No. 3. July 2021
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.5.3.p.511-519

Abstract

The purpose of this research is to design an electronic magazine design so that students are interested in participating in the learning process. Many students find it difficult to understand biology concepts because they cannot see it directly. We can use Augmented Reality technology in e-magazine design as one of these innovations. Therefore, this descriptive research was conducted to design an electronic magazine based on Augmented Reality. The development process was carried out in two stages, namely analysis and design. The analysis phase was carried out by observation using a questionnaire and the design phase was carried out by utilizing various computer software. The result of this research was an e-magazine design that is integrated with Augmented Reality, so that students can see abstract biological objects by 3D Augmented Reality directly with the technology. These results are expected to be developed and conduct further testing
The Development of Experimental Electronic Student Activity Sheet (E-LKPD) using The Guided Inquiry Learning Model on Blood Circulation System Materials for Class XI SMA/MA Seftiani, Suci; Syafii, Wan; Zulfarina, Zulfarina
Journal of Educational Sciences Vol 6. No. 1. January 2022
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.6.1.p.24-34

Abstract

This e-LKPD research uses a guided inquiry learning model aimed at analyzing the effect of e-LKPD on improving cognitive learning outcomes of high school students on the material of the circulatory system. The study used the One Group Pretest-Posttest design model with the research subjects of class XI MIPA 3. At the beginning of the implementation students were given pretest questions, then students studied e-LKPD using a guided inquiry learning model and were given posttest questions. This e-LKPD was developed using the ADDIE model. This model consists of 5 stages of development, namely the Analyze, Design, Development. Implementation and Evaluation stages. The results of the research on the development of e-LKPD show that: The feasibility value by media experts is very valid 3.76 (94) and the feasibility value of material experts is very valid 3.42 (85.5) and the feasibility value of practitioners is very good 3.79 (94.75 ). Student and student responses are very practical, the practicality test by students is called trial 1 3.59 (89.75) and trial 2 by students 3.64 (90.78) This shows that e-LKPD using the kvisoft flipbook maker produced in this research This is considered feasible to be used in learning material about the circulatory system. Cognitive learning outcomes of students using e-LKPD development results increased from 30.4 to 90.35 with a high value increase (N-Gain: 0.85).
Need Analysis of The Development Discovery Learning-Based Module Assisted by PhET Simulations to Train Students' Conceptual Understanding Fathiyah, Atika Nurul; Zulfarina, Zulfarina; Yennita, Yennita
Journal of Educational Sciences Vol 7. No. 1. January 2023
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.7.1.p.1-11

Abstract

Students' conceptual understanding is an essential component in terms of successful learning. But the fact shows that the conceptual understanding of Indonesian students is still relatively low. One of the factors for the unelevated understanding of the concept is the lack of active participation during the process. Student involvement encounter by using teaching materials that facilitate student learning independence. One way is to use a module integrated with discovery learning models that authorize students to learn independently. This research is survey research as an initial step in developing discovery learning-based learning modules assisted by PhET Simulations. The benefit of this research is to find out what students currently need in science learning and how much students need for the buildup of discovery learning-based modules. The subjects used in this study were junior high school students with a sample size of 35 students and 26 science teachers selected by region. The needs analysis includes four indicators, a) analysis of learning problems; b) student analysis; c) objective analysis; and d) learning setting analysis. Based on the results of this study, the discovery learning-based learning modules assisted by PhET Simulations needed to be developed as a science learning medium to train students' conceptual understanding in Riau and Riau Islands provinces.
Development of Interactive E-Modules Based on Kvisoft Flipbook with Discovery Learning Models on Arthropod Material to Improve Student Learning Outcomes Hasibuan, Syarifah Hanum; Zulfarina, Zulfarina; Putra, Riki Apriyandi
Journal of Educational Sciences Vol 7. No. 3. July 2023
Publisher : FKIP-Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.7.3.p.452-464

Abstract

Education is a learning activity that determines the success of achieving student learning outcomes in class. So, to achieve learning goals by increasing student learning outcomes, it is necessary to have a good and correct learning process with the help of facilities, good learning methods.This study aims to determine the effect of an interactive e-module based on kvisoft flipbook with the discovery learning model on arthropod material on student learning outcomes. This research uses development research (R&D) with the ADDIE model which consists of five stages, namely Analysis, Design, Development, Implementation, and Evaluation. This research reached the evaluation development stage. Phase testing for e-module development in the form of validation (media expert, material expert and pedagogic expert) and testpracticality and student response. The results of the validation analysis are in the very valid category. Practicality is in the very practical category used in learning, and student responses are in the very good category and are well received by students in learning.
E-Magazine Based on Augmented Reality Digestive as Digital Learning Media for Learning Interest Zulfarina, Zulfarina; Syafii, Wan; Putri, Deka Gusnia
Journal of Education Technology Vol. 5 No. 3 (2021): August
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v5i3.36110

Abstract

Currently, the obstacles faced in learning process are found to be low student interest in learning. The main factor contributing to low student interest in learning is influenced by the lack of variety of learning media used by teachers in schools. The use of augmented reality (AR) in education is classified as an important research topic, although it is still being studied in its early stages. The purpose of this research was to develop learning media using e-magazine based on an AR to increase students' interest in learning. The developed e-magazine was carried out using model of ADDIE (analysis, design, development, implementation and evaluation). Parameters in this study was focused on the quality of e-magazine and students’ interest in learning. Testing students' interest in learning was conducted by using a questionnaire and given directly to students. The experiments were carried out in the control class consisting of 36 students and the experimental class consisting of 36 students. Results of the study found that the development of AR-based e-magazines were obtained in relatively good category. This value was supported by the validation value found in the very valid category. Analysis on the didactic, constructive and technical aspects were obtained a score of 3,82, 3,85 and 3.78, respectively, with a very valid category. The results also showed that the use of AR-based e-magazines could be increased students' interest in learning and students' interest in learning was obtained at a value of 0.342 in the high category. Thus, the use of AR-based e-magazines as digital learning media can be used in the learning process.
Analisis Kelengkapan Peralatan Laboratorium Biologi di SMA: Perbandingan Antara Standar Nasional dan Realitas di Lapangan Saputri, Delma; Jannah, Nurul; Ardani, Kori Nur; Zulfarina, Zulfarina
Diklabio: Jurnal Pendidikan dan Pembelajaran Biologi Vol 9 No 1 (2025)
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/diklabio.9.1.146-154

Abstract

Manajemen laboratorium yang efektif sangat bergantung pada ketersediaan dan kualitas sarana serta prasarana yang memadai. Laboratorium sebagai fasilitas pendidikan memiliki peran krusial dalam mendukung proses praktikum yang optimal, yang bertujuan untuk mengembangkan pemahaman dan keterampilan praktis siswa. Penelitian ini merupakan penelitian komparatif dengan menganalisis empat sekolah yang memiliki tingkat kelengkapan sarana dan prasarana laboratorium yang berbeda. Tujuan penelitian ini adalah untuk menganalisis kelengkapan fasilitas laboratorium biologi di sekolah-sekolah tersebut. Metode yang digunakan meliputi observasi, daftar ceklis, dan wawancara. Hasil penelitian menunjukkan bahwa tingkat kelengkapan laboratorium sekolah dapat dikategorikan menjadi sangat lengkap, lengkap, cukup lengkap, dan sederhana. Rata-rata kelengkapan laboratorium dalam kategori "Sangat Lengkap" mencapai 96%, mendekati standar yang ditetapkan dalam Permendiknas No. 24 Tahun 2007 mengenai sarana dan prasarana sekolah. Pada kategori "Lengkap," rata-rata kelengkapan mencapai 90%, yang menandakan fasilitas laboratorium di sekolah tersebut sudah cukup memadai. Di kategori "Cukup Lengkap," tingkat kelengkapan rata-rata adalah 75%, sementara kategori "Sederhana" memiliki rata-rata kelengkapan sebesar 64%, menunjukkan bahwa laboratorium tersebut belum memenuhi standar minimal. Hasil ini menggarisbawahi pentingnya manajemen laboratorium yang baik dalam mencapai standar fasilitas pendidikan yang optimal dan mendukung proses pembelajaran praktis yang efektif.