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EFEKTIVITAS PEMBELAJARAN DARING BERBANTUAN MOODLE TERHADAP PRESTASI BELAJAR MAHASISWA DITINJAU DARI KARAKTER RASA INGIN TAHU DAN SELF-EFFICACY Nahrun Najib Siregar; Firmansyah Firmansyah; Andi Fajeriani Wyrasti
AXIOM : Jurnal Pendidikan dan Matematika Vol 11, No 2 (2022)
Publisher : State Islamic University of North Sumatra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30821/axiom.v11i2.11933

Abstract

Penelitian ini bertujuan untuk mengetahui efektifitas pembelajaran daring berbantuan moodle terhadap prestasi belajar mahasiswa ditinjau dari karakter rasa ingin tahu dan self-efficacy. Metode penelitian yang digunakan oleh peneliti merupakan penelitian kuantitatif. Desain penelitian yang digunakan yaitu Nonequivalent Control Group Design yang merupakan salah satu jenis desain penelitian dari Quasi Experimental Design. Populasi penelitian merupakan seluruh mahasiswa jurusan pendidikan matematika dan sampel penelitian adalah mahasiswa yang memprogram mata kuliah pembelajaran matematika SD. Teknik pengumpulan data terdiri dari tes tertulis, kuisioner, wawancara, dan dokumentasi. Teknik analisis data terdiri dari analisis data kevalidan dan analisis data keefektifan meliputi uji ketuntasan prestasi belajar, uji perbedaan rata-rata prestasi belajar, uji pengaruh karakter rasa ingin tahu dan self-efficacy terhadap prestasi belajar. Hasil penelitian menunjukkan pembelajaran daring berbantuan moodle efektif meningkatkan prestasi belajar mahasiswa ditinjau dari karakter rasa ingin tahu dan self-efficacy dengan kriteria: (1) Proporsi ketuntasan belajar klasikal dapat dikatakan lebih dari 75 % mahasiswa memperoleh nilai 70 atau B , (2) Prestasi belajar mahasiswa pada kelas yang menggunakan pembelajaran daring berbantuan moodle terintegrasi karakter rasa ingin tahu lebih baik daripada prestasi belajar mahasiswa dengan pembelajaran konvensional, (3)Terdapat pengaruh karakter rasa ingin tahu (X1) dan self-efficacy (X2) secara bersama-sama terhadap prestasi belajar posttest (Y). Abstract This study aims to determine the effectiveness of Moodle-assisted online learning on student learning achievement in terms of curiosity and self-efficacy. The research method used by researchers is quantitative research. The research design used is the Nonequivalent Control Group Design which is a type of research design from Quasi-Experimental Design. The research population is all students majoring in mathematics education and the research sample is students who are designing elementary mathematics learning courses. Data collection techniques consist of written tests, questionnaires, interviews, and documentation. Data analysis techniques consist of an analysis of validity data and analysis of effectiveness data including complete learning achievement tests, tests of differences in the average learning achievement, and tests of the influence of curiosity and self-efficacy characters on learning achievement. The results showed that Moodle-assisted online learning was effective in increasing student learning achievement in terms of curiosity and self-efficacy with the following criteria: (1) The proportion of classical learning completeness was seen to be more than 75% of students obtaining a score of 70 or B, (2) Learning achievement students in classes using moodle-assisted online learning integrated curiosity was seen better than student achievement with conventional learning, (3) There was an influence of the characters of curiosity (X1) and self-efficacy (X2) on learning achievement post-test (Y).
Adding Papuan local wisdom in problem-based book: The effect on student environmental literacy Insar Damopolii; Lissa Imbiri; Jeni Jeni; Nur Indah Ririn Fitriani Nasir; Jan Hendriek Nunaki; Nahrun Najib Siregar; Nanang Winarno
Journal of Research in Instructional Vol. 6 No. 1 (2026): Journal of Research in Instructional
Publisher : Universitas Papua

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30862/jri.v6i1.21

Abstract

The research aims to examine the effect of problem-based books that incorporate Papuan local wisdom on students' environmental literacy. A total of 36 students were taught using a problem-based book, which added Papuan local wisdom in the pretest and posttest research designs. They are grade VII students at a state junior high school. A total of thirty items to measure students' literacy abilities were used. The items were handed over to them to be answered twice, namely, before implementation and after the end of learning. Student responses have also been measured at the end of learning. Data were analyzed using a paired t-test. Research findings show that the value of P = 0.033 < 0.005. This finding indicates that there is an effect of using problem-based books added to Papuan local wisdom on students' environmental literacy abilities. There were 83.33% of students responding excellently and 16.67% responding well. There were no unfavorable responses from students as long as they attended the lesson. The excellent response from the students indicated that they were interested and happy to participate in learning using problem-based books, which incorporated Papuan local wisdom.
PEMBERDAYAAN LULUSAN FKIP UNIPA MELALUI PENDAMPINGAN MODEL SEKOLAH SEPANJANG HARI KABUPATEN SORONG SELATAN Iwan Iwan; Achmad Rante Suparman; Nahrun Najib Siregar
JMM (Jurnal Masyarakat Mandiri) Vol 8, No 6 (2024): Desember
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jmm.v8i6.27532

Abstract

Abstrak: Program pengabdian pemberdayaan lulusan FKIP melalui pendampingan model sekolah sepanjang hari di SD Inpres 11 konda Sorong Selatan dirancang untuk meningkatkan pengetahuan dan keterampilan guru dalam meningkatkan kualitas pembelajaran termasuk meningkatkan kemampuan literasi dan numerasi siswa, media pembelajaran yang digunakan guru interaktif, merancang pembelajaran sesuai materi yang diajarkan. Metode pelatihan terdiri dari sosialisasi, pelatihan, penerapan teknologi dan evaluasi kegiatan. Mitra sasaran yakni Guru SD Inpres 11 Konda yang terdiri dari 10 orang. Evaluasi kegiatan ini dilakukan dengan membagikan kuisioner kepada para peseta pelatihan yaitu guru-guru mitra SD Inpres 11 Konda yang terdiri dari 20 butir soal. Hasil pelatihan menunjukkan peningkatan pengetahuan dan keterampilan guru mengenai penggunaan aplikasi canva dalam merancang modul ajar dan media pembelajaran video animasi. Sebelum pelatihan, data menunjukkan bahwa 60% guru tidak mengetahui tentang aplikasi canva dan 70% tidak memahami penggunaan canva. Namun, setelah pelatihan, 90% guru mampu menggunakan canva untuk membuat modul dan media video animasi pembelajaran, dan 80% guru menunjukkan pemahaman yang baik tentang pembuatan modul dan video animasi untuk pembelajaran yang menarik dan interaktif. Peningkatan ini mencerminkan keberhasilan program sesuai tujuan yang ditetapkan.Abstract: The FKIP graduate empowerment service program through mentoring with SSH model at SD Inpres 11 Konda Sorong Selatan is designed to increase teachers' knowledge and skills in improving the quality of learning including improving students' literacy and numeracy skills, interactive learning media used by teachers, designing learning according to the material being taught. The target partners are teachers of SD Inpres 11 Konda consisting of 10 people. The evaluation of this activity was carried out by distributing questionnaires to the training participants, namely partner teachers of SD Inpres 11 Konda consisting of 20 questions. The results of the training show an increase in teachers' knowledge and skills regarding the use of the Canva application in designing teaching modules and animated video learning media. Before the training, data showed that 60% of teachers did not know about the Canva application and 70% did not understand how to use Canva. However, after training, 90% of teachers were able to use Canva to create animated learning video modules and media, and 80% of teachers demonstrated a good understanding of creating animated modules and videos for interesting and interactive learning. This increase reflects the success of the program in accordance with the stated objectives.