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Developing QR Code Interactive Multimedia Worksheets for Improving Students’ Learning Hadismi, Sonia; Putri, Desy Hanisa; Purwanto, Andik
Edukasi Vol 11 No 02 (2024): Edukasi: Jurnal Pendidikan dan Pengajaran
Publisher : Universitas Islam Negeri Raden Fatah Palembang, South Sumatra, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19109/cz6v5k69

Abstract

This research was conducted to obtain problems and potentials so that considerations are obtained to make alternative policies (product design). This study aims to determine the feasibility of interactive multimedia-assisted LKPD, improving student learning outcomes and student responses to the developed LKPD. The type of research conducted is the type of research and development (RnD) with the ADDIE model (analysis, design, development, implementation, and evaluation). The results of this research include, (1) LKPD assisted by interactive multimedia QR Code of 99.04% is considered very feasible (2) increasing student learning outcomes by using tests before (pretest) and after (posttest) with N-Gain results in the medium category of 0.40 (3) based on student responses to LKPD assisted by interactive multimedia QR Code getting a very good category with a percentage of 81.17%. Based on the results of this study, it can be concluded that the LKPD assisted by interactive multimedia QR Code is very feasible to use on momentum and impulse material. In addition, the use of media can improve student learning outcomes.
Development of E-Student Worksheet Based on Learning Cycle (7e) on Temperature and Heat Material to Improve Understanding of Physics Concepts in High School Nurfitriani, Ressti; Putri, Desy Hanisa; Medriati, Rosane
Asian Journal of Science Education Vol 6, No 1: April, 2024
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/ajse.v6i1.36299

Abstract

The facts in the field indicate that students' understanding of physics concepts is still very low. This study aims to describe the feasibility of E-student worksheets based on the Learning Cycle (7e) to improve students' conceptual understanding, describe the level of achievement of students' conceptual understanding, and describe students' responses using Learning E-Student Worksheets based Cycle (7e). This research is a Research and Development (RD) type with the ADDIE method. The research subjects are media experts, material experts, physics learning practitioners, and students of 11th grade Science 3 at Public High School 04 in Bengkulu City. Research instruments consist of interview sheets, observation sheets, needs analysis questionnaires, response questionnaires, expert validation questionnaires, and pretest-posttest questions. Data collection is carried out through interviews, observations, and questionnaires. Data were analyzed using needs analysis, expert validation data, effectiveness of conceptual understanding, and student responses. The research results show that the feasibility of e-Student Worksheets based on the seven e Learning Cycle to improve students' conceptual understanding obtained a score of ninety-seven percent, an increase in conceptual understanding from zero point seven to four, and student responses averaged eighty-seven percent. Based on these results, it can be concluded that the E-Student Worksheet based on the Learning Cycle (7e) is suitable for use and can improve conceptual understanding, as well as receiving very good responses from students
Analisis Kebutuhan E-LKPD Terhadap Pembelajaran Fisika Di Masa Pandemi Covid-19 Nababan, Salma Tua; Putri, Desy Hanisa
JIPFRI (Jurnal Inovasi Pendidikan Fisika dan Riset Ilmiah) Vol. 6 No. 1 (2022): May Edition
Publisher : Universitas Nurul Huda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30599/jipfri.v6i1.1199

Abstract

The Purpose of the research to analyze the needs of an appropriate in physics learning E-LKPD, the Covid-19 pandemic era. The research used a qualitative descriptive method. This research was conducted at SMA Negeri 4 Bengkulu City. The research subjects are students, teachers, and vice headmaster of curriculum. Collecting data using questionnaires and interview guidelines. Data analysis used Miles-Huberman. The data validity technique uses source triangulation. The Result of research provides several conclusions that no E-LKPD is suitable for online learning during the Covid-19 pandemic era, so it is necessary to develop an E-LKPD that is following the Covid-19 emergency curriculum. E-LKPD in question is E-LKPD which can improve students' critical thinking skills with inquiry learning models or problem-based learning (PBL).
Development of Google Sites-Assisted E-Module Based on Problem Based Learning Model to Improve Learning Outcomes of Grade XI Students Amanda, Delvia; Medriati, Rosane; Putri, Desy Hanisa
Kasuari: Physics Education Journal (KPEJ) Vol. 8 No. 1 (2025): June 2025
Publisher : Universitas Papua, Jurusan Pendidikan Fisika FKIP Unipa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37891/kpej.v8i1.798

Abstract

This study aims to describe the feasibility test of e-modules, improvement of student learning outcomes and student responses to the development of google sites-assisted e-modules based on problem based learning models to improve student learning outcomes. The research method used is Research and Development (R&D) using the ADDIE model, namely Analyze, Design, Development, Implementation, and Evaluation. The subject of the research was grade XI students of SMAN 8 Bengkulu City. The research instruments are observation, interviews, validation questionnaires, and response questionnaires. The results of the study found that the results of expert validation regarding product feasibility tests obtained a percentage of 91% with the "very feasible" category, an increase in student learning outcomes obtained an N-Gain score of 0.76 with the "high" category, and student responses obtained a percentage of 90% with the "very good" category.
Development of E-Booklet Learning Media to Improve Student Learning Outcomes on Parabolic Kinematics Materials Sitorus, Oktavia; Putri, Desy Hanisa; Hamdani, Dedy
Asian Journal of Science Education Vol 7, No 1: April 2025
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/ajse.v7i1.42211

Abstract

This study aims to describe the feasibility of e-booklet learning media to improve student learning outcomes on parabolic kinematics material, describe the improvement of student learning outcomes after using e-booklet learning media on parabolic kinematics material, and describe students' responses to the e-booklet learning media that has been developed on parabolic kinematics materials. The method used is RD, using the ADDIE model. The results of the study showed: (1). Validation of media feasibility obtained a score with a percentage of 87.26%; (2) N-gain obtained a value of 0.77; (3) the assessment of student responses to the media, the benefit aspect, in total obtained a percentage of 89.14%. Based on the results, it can be concluded that the use of e-booklet learning media is very feasible to be used for parabolic kinematics material, to improve student learning outcomes, and received a very good response from students.
Development of E-Module Guideline on Basic Physics Practicum for Science Process Skills in a Pandemic Period Defianti, Aprina; Putri, Desy Hanisa; Rohayati, Siti; Herawati, Asmida; Chen, Li Yi
Journal of Natural Science and Integration Vol 5, No 1 (2022): Journal of Natural Science and Integration
Publisher : Universitas Islam Negeri Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24014/jnsi.v5i1.15595

Abstract

The present study was carried out to produce a product in the form of e-module guidelines of basic physics practicum developed using the SIGIL application to practice students' science process skills during the covid-19 pandemic. This research-based paper was conducted through ADDIE model, which consisted of analysis, design, development, implementation, and evaluation stages. In the analysis phase, a needs analysis of questionnaire was conducted to determine the need for e-modules for practitioners and practicum assistants. During the design stage, a preliminary design is made in the form of the structure or content of the e-module, practicum titles, and their layout. Furthermore, in the development stage, the e-module has been developed using the SIGIL application by inserting a practical tutorial video based on a scientific approach and has been assessed with an average score of 3.82 considered Very Good. The implementation was carried out by giving the developed e-module to 20 students who took the basic physics practicum course. After using e-modules for 4 practicum titles, students are given a posttest of science process skills. Based on the posttest results, students received an average score of science process skills of 83.94 considered Skilled category. In addition to data on the score of science process skills, at this stage data on student responses to e-modules were also obtained using responses from questionnaires. The results disclosed that the developed e-module addressed a positive perception with an average response score of 89 considered Very Good. In the last evaluation stage, it was therefore argued that the e-module of basic physics practicum using SIGIL application was concluded appropriate to use on practicing students' science process skills during the Covid-19 pandemic.Keywords: e-module guidelines, basic physics practicum, science process skills.
DEVELOPMENT OF WATER DISTRIBUTION AND WATER VOLUME PRACTICUM TOOLS USING THE YF-S401 FLOW SENSOR ON DYNAMIC FLUID MATERIALS IN SENIOR HIGH SCHOOL Fitria Rahmawati, Desti; Hamdani, Dedy; Putri, Desy Hanisa
Jurnal Pendidikan Matematika dan IPA Vol 14, No 2 (2023): July 2023
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jpmipa.v14i2.65291

Abstract

This study aims to: 1) develop practical teaching aids for discharge and water volume using a flow sensor YF-S401 and Arduino Uno, 2) determine the feasibility of teaching aids, and 3) determine students' perceptions of the teaching aids that have been made. developed. The research method used is Research and Development with the ADDIE model which includes Analysis, Design, Development, Implementation, and Evaluation. However, the research and development carried out is still limited to the development stage. The instruments used in this study were: 1) media expert and material expert validation sheets to test the feasibility of teaching aids and guidebooks, and 2) student perception sheets to determine students' responses to teaching aids and guidebooks. The results showed that the flow rate and water volume practicum teaching aids using the YF-S401 flow sensor along with the guidebook were feasible to use in the learning process.
PENGEMBANGAN ALAT PERAGA INDUKSI MAGNET BERBASIS ARDUINO UNO DENGAN KY-024 LINIER MAGNETIC HALL EFFECT SENSOR DI SMA Novriensi, Dwi; Hamdani, Dedy; Putri, Desy Hanisa
Jurnal Pendidikan Fisika Vol. 13 No. 1 (2024)
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jpf.v13i1.54694

Abstract

Pemanfaatan teknologi digital dalam pembelajaran dapat memudahkan akses dalam menganalisis fenomena induksi magnet yang bersifat abstrak. Kemajuan pesat dalam teknologi perangkat lunak telah mendorong perkembangan media pembelajaran, termasuk alat peraga. Penelitian ini bertujuan untuk mendeskripsikan kelayakan penggunaan sensor efek hall magnetik linier KY-024 berbasis Arduino Uno untuk alat peraga induksi magnetik, serta respon siswa terhadap penggunaan alat peraga induksi magnet menggunakan sensor efek hall magnetik linier KY-024. Penelitian dan Pengembangan (R&D) adalah metode penelitian yang digunakan dalam penelitian ini. Metodologi pengembangan yang digunakan adalah metode ADDIE yang merupakan singkatan dari Analysis, Desain, Development, Implementation, dan Evaluation. Instrumen penelitian yang digunakan adalah lembar angket analisis kebutuhan, lembar validasi ahli materi dan ahli media serta angket respon siswa. Teknik analisis data yang digunakan pada penelitian ini adalah kuantitatif dan kualitatif. Hasil data penggunaan alat peraga yang dikembangkan diperoleh dengan rata-rata validator oleh ahli media untuk alat peraga sebesar 86,5% dengan kategori sangat layak, validator materi dengan persentase 84,5% dengan kategori sangat layak, dan respon siswa terhadap alat peraga sebesar 81% dengan kategori sangat baik, maka data penggunaan alat peraga induksi magnetik sebagai media pembelajaran yang dikembangkan memenuhi syarat valid yang berlaku. Disimpulkan bahwa alat peraga tambahan dalam bentuk alat peraga berbasis Arduino Uno yang dilengkapi dengan sensor efek hall magnetik linier KY-024 dapat digunakan oleh guru Sekolah Menengah Atas untuk membantu siswa dalam memahami topik induksi magnet. Hasil penelitian ini dapat menjadi salah satu sumber yang berkaitan dengan media pembelajaran. Penelitian ini dapat digunakan sebagai media bantu dalam praktikum.
EFEKTIVITAS MODEL PEMBELAJARAN TARL BERBANTUAN AI GEMINI TERHADAP KEMAMPUAN BERPIKIR KRITIS DAN PEMECAHAN MASALAH PADA MATA KULIAH HIDRODINAMIKA Putri, Desy Hanisa; Medriati, Rosane; Ahda, Netriani Veminsyah; Utama, Tiara Hardyanti
Jurnal Kumparan Fisika Vol. 8 No. 3: Desember 2025
Publisher : Unib Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/jkf.8.3.105-116

Abstract

ABSTRAK   Teknologi artificial intelligence (ai) berpotensi meningkatkan kemampuan berpikir kritis dan pemecahan masalah pada mahasiswa, khususnya pada mata kuliah hidrodinamika yang menuntut keterampilan analitis dan pemecahan masalah. Penelitian ini bertujuan menganalisis efektivitas pembelajaran berbantuan gemini dibandingkan pembelajaran konvensional. Metode penelitian menggunakan desain pretest–posttest dengan membandingkan n-gain berpikir kritis dan pemecahan masalah pada tiga kategori kemampuan awal (low, medium, high). Hasil menunjukkan bahwa kelas kontrol dengan pembelajaran konvensional hanya mengalami peningkatan rendah hingga sedang, baik pada kemampuan berpikir kritis maupun pemecahan masalah (n-gain 0,16–0,43). Sebaliknya, kelas eksperimen yang menggunakan ai-gemini mengalami peningkatan signifikan dengan n-gain berada pada kategori sedang hingga tinggi (0,47–0,76). Seluruh kelompok mencapai nilai post-test pada kategori tinggi–sangat tinggi. Temuan ini mengindikasikan bahwa integrasi ai gemini mampu memberikan umpan balik cepat, penjelasan adaptif, dan dukungan konseptual yang memperkuat pengembangan berpikir kritis dan kemampuan pemecahan masalah mahasiswa. Pembelajaran berbasis ai direkomendasikan sebagai alternatif inovatif dalam perkuliahan hidrodinamika.   Kata kunci: Artificial Intelligence, Gemini, Hidrodinamika, berpikir kritis, pemecahan masalah.   ABSTRACT   The use of artificial intelligence (ai) technology has the potential to improve critical thinking and problem-solving skills in students, especially in hydrodynamics courses that require analytical and problem-solving skills. This study aims to analyze the effectiveness of gemini-assisted learning compared to conventional learning. The research method used a pretest–posttest design by comparing n-gain critical thinking and problem solving in three categories of initial abilities (low, medium, high). The results show that the control class with conventional learning only experienced low to moderate improvement in both critical thinking and problem solving abilities (n-gain 0.16–0.43). In contrast, the experimental class that used ai-gemini experienced a significant increase with n-gain in the moderate to high category (0.47–0.76). All groups achieved post-test scores in the high to very high category. These findings indicate that the integration of ai gemini is capable of providing rapid feedback, adaptive explanations, and conceptual support that strengthen the development of students' critical thinking and problem-solving skills. Ai-based learning is recommended as an innovative alternative in hydrodynamics lectures   Keywords: Artificial Intelligence, Gemini, Hydrodynamics, critical thinking, problem solving.
Inovasi Media Pembelajaran Berbasis Scratch Terintegrasi Problem Based Learning untuk Meningkatkan Berpikir Kritis Siswa SMA Materi Energi Terbarukan Syafitri, Indriani; Putri, Desy Hanisa; Utama, Tiara Hardyanti
JagoMIPA: Jurnal Pendidikan Matematika dan IPA Vol. 6 No. 2 (2026): JagoMIPA: Jurnal Pendidikan Matematika dan IPA
Publisher : Yayasan Pendidikan Bima Berilmu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53299/jagomipa.v6i2.4359

Abstract

Rendahnya tingkat kemampuan berpikir kritis siswa dan terbatasnya pemanfaatan sumber belajar interaktif yang dapat memfasilitasi pembelajaran bermakna merupakan pendorong utama penelitian ini. Penelitian berfokus pada pengembangan media pembelajaran berbasis Scratch yang terintegrasi model Problem Based Learning (PBL) serta menilai kelayakan, efektivitas, dan respons siswa terhadap media yang dibuat pada materi energi terbarukan. Jenis penelitian ini merupakan penelitian pengembangan dengan model ADDIE sebagai metodologi yang digunakan dalam penelitian ini. Sampel penelitian terdiri dari 35 siswa kelas X di sebuah SMA di Bengkulu Selatan, yang dipilih dengan menggunakan teknik purposive sampling. Data diperoleh melalui lembar validasi ahli, tes kemampuan berpikir kritis, dan angket respons siswa. Analisis data menggunakan persentase kelayakan dan uji N-gain. Hasil penelitian menunjukkan media yang dikembangkan dengan rata-rata persentase sebesar 92,67% termasuk dalam kategori sangat layak. Peningkatan kemampuan berpikir kritis siswa setelah pembelajaran lebih tinggi dibandingkan sebelum pembelajaran dengan nilai N-gain sebesar 0,62 yang termasuk pada kategori sedang. Selain itu, rata-rata persentase respons siswa terhadap media Scratch sebesar 93,63%, berada pada kategori sangat baik. Berdasarkan temuan penelitian ini, disarankan agar penelitian selanjutnya mengkaji penggunaan media pembelajaran berbasis Scratch yang diintegrasikan ke dalam model PBL dalam skala yang lebih besar, baik dari segi ukuran sampel maupun tingkat pendidikan. Selain itu, pengembangan fitur media yang lebih interaktif, seperti penggabungan unsur gamifikasi atau umpan balik otomatis, diperlukan untuk meningkatkan keterlibatan siswa. Penelitian selanjutnya juga dapat berfokus pada dampak media ini terhadap kompetensi lain, seperti kreativitas, pemecahan masalah, dan literasi digital, sehingga memberikan pemahaman yang lebih komprehensif mengenai efektivitas media yang dikembangkan.