Claim Missing Document
Check
Articles

Found 17 Documents
Search

Development of Supplementary Basic Physics Practicum Based on Problem-Solving Method Assisted with Augmented Reality (AR) Technology Johan, Henny; Putri, Desy Hanisa; Risdianto, Eko; Johan, Septi; Sudirman, Sudirman; Widiasih, Widiasih
Jurnal Penelitian & Pengembangan Pendidikan Fisika Vol 9 No 1 (2023): JPPPF (Jurnal Penelitian dan Pengembangan Pendidikan Fisika), Volume 9 Issue 1, J
Publisher : Program Studi Pendidikan Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/1.09105

Abstract

Physics practicum is an important activity in basic physics courses that involve contextual physics concepts, such as cases in coastal areas which can demand students’ problem-solving skills. Covid-19 has caused basic physics practicum activities to become difficult to carry out in a laboratory scale, thus alternative solution is necessary to perform practical activities in the Covid-19 situation, namely by utilizing Augmented Reality (AR) technology. AR can help visualize physics concepts and practicum activity procedures relevant to practicum activities. This study aimed to develop an AR-assisted practicum guidebook product oriented toward a problem-solving method by presenting several cases of natural potential in local coastal areas. This study used an R&D method with a 4D model. However, this study was limited to the development stage. Data were collected with validation sheets and student response questionnaire sheets. These data were then analyzed with descriptive qualitative data analysis technique. Based on the data analysis results, many students had difficulties in carrying out physics practicum activities during the Covid-19 pandemic. This occurred due to the unaccessible practicum video procedures in the guidebook during the offline condition. Furthermore, the practicum procedure guidebook was only in narrative text, unable to stimulate high-level thinking skills by presenting coastal area cases. Students must be introduced deeper to the potential of coastal areas and their relation to physics concepts.
The Design and Validation of the Four Tier Test Instrument for Energy Literacy Using the Rasch Model Analysis Fiskawarni, Tri Hastiti; Rahmawati, Rahmawati; Widiasih, Widiasih; Saad, Rezkawati
JIPF (Jurnal Ilmu Pendidikan Fisika) Vol 9, No 1 (2024): January 2024
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/jipf.v9i1.4717

Abstract

The science education curriculum needs to contain content on environmental issues including energy and its use as an effort to equip prospective physics teacher students with knowledge about the importance of reducing the impact of energy use. For this reason, it is important to measure energy literacy knowledge in prospective physics teacher students. This study aims to design and validate a four-tier test instrument to measure the energy literacy knowledge of prospective physics teacher students. The test instrument format used is a four-tier test. This test model has the advantage of being able to capture more accurate information with various answer patterns. The stages of developing this test used the design-based research model which consisted of five stages, namely developing an assessment framework, designing items, developing rubrics, conducting tests, and applying the Racsh Model analysis. The application of the Racsh Model analysis aims to obtain a valid and reliable test instrument with the Item Response Theory (IRT) approach assisted by the Winsteps program. The research method used is a descriptive-exploratory method to describe the results of the development and validation of the Four Tier test to measure Energy Literacy for prospective physics teacher student. The validation of the test was carried out through an assessment by five experts to assess the construct and content of the test instrument. The results of the item validation showed that the questions were acceptable in all aspects. The conclusion is that the test with four-tier format is suitable for identifying the knowledge of prospective physics teacher students about Energy Literacy. The four tier test model in exploring the energy literacy abilities of prospective teacher students can basically also be applied to students at the elementary school, middle school and high school levels. However, the complexity of the content tested needs to be adjusted to the existing curriculum at each level.
PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN PHET SIMULATION DAN MOTIVASI TERHADAP HASIL BELAJAR IPA MATERI LISTRIK DINAMIS SISWA DI SMP NEGERI 7 TARUTUNG TAMBUNAN, ANNA FRISCA; HUSEIN, RAHMAD; WIDIASIH, WIDIASIH
PAEDAGOGY : Jurnal Ilmu Pendidikan dan Psikologi Vol. 3 No. 2 (2023)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia (P4I)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/paedagogy.v3i2.2543

Abstract

This study aims to analyze differences in student learning outcomes in science using PhET Simulation learning media using ordinary learning media, analyze differences in science learning outcomes students have high learning motivation with low learning motivation in class IX SMP Negeri 7 Tarutung, and analyze the interaction between computer learning media and learning motivation on science learning outcomes for grade IX students of SMP Negeri 7 Tarutung. The research population was all grade IX students of SMP Negeri 7 Tarutung. The sample was set at 55 people consisting of 2 (two) classes, with details of class IX-A totaling 30 people, class IX-C totaling 25 people. The research design used in this study was an experimental design with a 2x2 factorial. In this study, the first independent variable consisted of two, namely PhET Simulation media and ordinary media. Meanwhile, the second independent variable (moderator variable) consists of high and low learning motivation and the dependent variable is science learning outcomes. The results showed that based on the Anova test, the results obtained were sig = 0.000 < sig = 0.05, which means that the science learning outcomes of students using PhET Simulation media were higher in science learning outcomes of students using conventional media. Based on the Anova test, the results obtained are sig = 0.003 <sig = 0.05, which means that groups of students who have high learning motivation get higher science learning outcomes than groups of students who have low learning motivation. The results of the Anova test obtained the results of sig = 0.004 <sig = 0.05, which means that there is an interaction between the use of learning media and learning motivation in influencing students' science learning outcomes. ABSTRAKPenelitian ini bertujuan menganalisis perbedaan hasil belajar IPA siswa menggunakan media Pembelajaran PhET Simulation dengan menggunakan media pembelajaran biasa, mnganalisis perbedan hasil belajar IPA siswa memiliki motivasi belajar tinggi dengan motivasi belajar rendah di kelas IX SMP negeri 7 Tarutung, dan menganalisis interaksi antara media pembelajaran komputer dan motivasi belajar terhadap hasil belajar IPA siswa kelas IX SMP Negeri 7 Tarutung. Populasi penelitian adalah seluruh siswa kelas kelas IX SMP Negeri 7 Tarutung. Sampel ditetapkan sebanyak 55 orang terdiri dari 2 (dua) kelas, dengan rincian kelas IX-A berjumlah 30 orang, kelas IX-C berjumlah 25 orang. Desain penelitian yang digunakan dalam penelitian ini adalah desain eksperimen dengan faktorial 2x2. Dalam penelitian ini variabel bebas pertama terdiri dari dua yakni media PhET Simulation dan media biasa. Variabel bebas kedua (variabel moderator) terdiri dari motivasi belajar tinggi dan rendah serta variabel terikatnya adalah hasil belajar IPA. Hasil penelitian dikemukakan bahwa berdasarkan uji Anava diperoleh hasil hitung sig=0,000<sig=0,05 yang berarti bahwa hasil belajar IPA siswa menggunakan media PhET Simulation lebih tinggi hasil belajar IPA siswa menggunakan media konvensional. Berdasarkan uji Anava diperoleh hasil hitung sig=0,003<sig=0,05 yang berarti bahwa kelompok siswa yang memiliki motivasi belajar tinggi memperoleh hasil belajar IPA lebih tinggi dari kelompok siswa yang memiliki motivasi belajar rendah. Hasil uji Anava diperoleh hasil hitung sig=0,004<sig=0,05 yang berarti bahwa terdapat interaksi antara penggunaan media pembelajaran dan motivasi belajar dalam memberikan pengaruh terhadap hasil belajar IPA siswa.
The Potential for The Development of Augmented Reality Media to Increase Student Understanding of Earthquake Material Zakirman, Zakirman; Sukmayadi, Dodi; Widiasih, Widiasih; Risha, Nurfa
Jurnal Ilmiah Profesi Pendidikan Vol. 8 No. 4 (2023): November
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jipp.v8i4.1672

Abstract

Along with the development of technology, the use of smartphones in teaching and learning activities has become one of the most influential innovations in the world of Education, especially in physics learning. Learning media is needed to make it easier for students to understand physics concepts, but media that can visualize abstract concepts clearly have not been developed much. As an alternative media, Augmented Reality was chosen as a solution to this problem. This type of research is descriptive qualitative and aims to describe the potential for the development of augmented reality media to increase students' understanding of earthquake material. Data collection techniques using questionnaires. The questionnaire was made using G-Form containing six question items, each of which required a response in the form of a checklist or description in each item answer column according to the respondent's opinion. The questionnaire was distributed online to respondents who were students of Universitas Pendidikan Ganesha and Universitas Terbuka. The sample was randomly selected as many as 206 students who had attended the lecture wave. Research conclusions can be drawn after analysis of questionnaires filled out by respondents. Based on data analysis, it can be understood  that the media / learning resources on wave material so far used by lecturers are powerpoint (PPT) with a percentage of 14%, the media used so far is considered by students to be less attractive 22%, the obstacles encountered by students are at most visualizing wave forms 27%, the media that students consider appropriate for wave material is through visualization / illustration with a maximum percentage of 61%,  so that AR media is considered to have the potential to make wave material interesting and easy to understand.
Pengaruh Peran Kelompok Kerja Guru Pola Pelatihan Berbasis Zonasi terhadap Kemampuan Guru dalam Penguasaan Materi IPA dan Penyusunan Soal HOTS Widodo, Widodo; Suryandari, Kartika Chrysti; Widiasih, Widiasih
Jurnal Pendidikan Tambusai Vol. 5 No. 2 (2021): 2021
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini bertujuan untuk mengetahui Pengaruh Peran Kelompok Kerja Guru Pola Pelatihan Berbasis Zonasi terhadap Kemampuan Guru dalam Penguasaan Materi IPA dan Penyusunan Soal HOTS. Penelitian ini merupakan penelitian eksperimen Pretest–Postest Control Group Design. Sampel penelitian ini adalah 41 orang guru SD di Gugus Wirokuntolo dan 44 orang guru SD di Gugus Joko Klewer yang dipilih secara random. Pengumpulan data menggunakan angket dan tes, data dianalisis menggunakan analisis deskriptif dan pengujian hipotesis dengan perangkat lunak SPSS 16 Series For Windows. Analisis data yang digunakan adalah uji MANOVA. Hasil penelitian menunjukkan bahwa (1) Terdapat pengaruh signifikan Peran Kelompok Kerja Guru Pola Pelatihan Berbasis Zonasi terhadap Kemampuan Guru dalam Penguasaan Materi IPA, terbukti dari nilai Sig = 0,000 < ? = 0,050; (2) Terdapat pengaruh signifikan Peran Kelompok Kerja Guru Pola Pelatihan Berbasis Zonasi terhadap Kemampuan Guru dalam Penyusunan Soal HOTS terbukti dari nilai Sig = 0,000 < ? = 0,050; (3) Terdapat pengaruh signifikan Peran Kelompok Kerja Guru Pola Pelatihan Berbasis Zonasi terhadap Kemampuan Guru dalam Penguasaan Materi IPA dan Penyusunan Soal HOTS.
Effect of Corrosive Liquid Lead Coolant on the Structural Stability of Iron Material Sudarmadi, Sudarmadi; Sutisna, Sutisna; Cahyono, Bowo Eko; Widiasih, Widiasih
Computational And Experimental Research In Materials And Renewable Energy Vol 5 No 1 (2022): May
Publisher : Physics Department, Faculty of Mathematics and Natural Sciences, University of Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19184/cerimre.v5i1.31479

Abstract

For the design of fast nuclear reactors, usually it use the lead metal alloys for coolant materials. Researches about lead coolants, has been carried out experimentally. However, experimental studies in the nuclear material field, besides being expensive, usually also require high safety. In particular, research on the corrosive properties of liquid lead for structural materials requires serious treatment if carried out experimentally. In this case, the computational method is very helpful to overcome these obstacles. In our research we use the molecular dynamics simulation method to know the effect of temperatures and effect of liquid lead corrosion attack to iron material. We want to know that which one is most crucial that causing the damage of the materials: it is due to temperature or due to liquid lead attack. It has been observed from MSD curves of simulation results that the liquid lead can make iron material experiencing most damage if compared with temperature effect The interactions among atoms are described by the Lennard-Jonnes interaction potential. The simulations was run and supported using Moldy and Ovito software.Keywords: Corrosion of molten lead, fast nuclear reactor, molecular dynamics simulation, Moldy, MSD, Ovito.
Gaming for Growth: Investigasi Manfaat Akademik dan Kognitif dari E-Learning Berbasis Petualangan di Sekolah Menengah Zakirman, Zakirman; Rahayu, Chichi; Widiasih, Widiasih
Asatiza: Jurnal Pendidikan Vol. 5 No. 2 (2024): Asatiza: Jurnal Pendidikan
Publisher : STAI Auliaurrasyidin Tembilahan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46963/asatiza.v5i2.1794

Abstract

The use of technology in digital learning can enhance students' learning experience and open new opportunities to create innovative and engaging learning methods, especially at the high school level. This study aims to determine the impact of using adventure game-based e-learning on academic and cognitive of SMA N 3 Mandau students in Riau Province. The study used a mixed methods approach with a sample of 30 randomly selected grade X students. Quantitative data were collected through cognitive tests and questionnaires, while qualitative data were obtained through interviews and observations. The research procedure included pre-intervention, game implementation, monitoring, and data analysis. Quantitative data analysis using descriptive statistics and t-test, showed an increase in average learning outcomes from 59.6 to 78 with a correlation of 0.706, indicating a strong positive relationship between the use of the game and improved learning outcomes. Qualitative analysis using thematic analysis, showed a significant increase in academic and cognitive achievement of students who participated in the adventure game-based e-learning program.
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS E- MODUL INTERAKTIF MENGGUNAKAN APLIKASI CANVA UNTUK MENINGKATKAN LITERASI SAINS PADA SISWA SEKOLAH DASAR Fitri, Nur Choiriah; Roesminingsih, Erny; Widiasih, Widiasih
JIKAP PGSD: Jurnal Ilmiah Ilmu Kependidikan Vol 8, No 2 (2024): MEI (JIKAP PGSD)
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/jkp.v8i2.61843

Abstract

This development research is motivated by the presentation of science material in grade 6 thematic books that are incoherent and lack depth which has an impact on students' lack of interest in reading even though the learning outcomes have not reached the minimum completeness criteria. This research includes development research with the Four-D model  consisting of the stages of defining, designing, developing, and disseminating carried out in schools. The subjects of this study were grade 6B students totaling 37 students at SDN Made I / 475 Surabaya. Researchers have carried out media validation of interactive e-modules that are developed and considered suitable for use. Analysis of the implementation stage showed that the percentage of the validity rate of interactive e-module media reached 97.6% and the percentage of media practicality reached 94.87%, both of which showed very good criteria. The effectiveness of student learning outcomes has exceeded the minimum completeness criterion by 85.8 and increased student success by 39.3%. Analysis of literacy test results showed that science literacy increased from level 4 to level 5 with an N-gain of 0.67 in the moderate category. Researchers concluded that interactive e-modules using the developed Canva application are valid and practical to use, and effective for improving science literacy.
Developing of a Multi-Project Planning and Control System for Risk-Based Precast Concrete Procurement to Increase PT. XY’s Competitiveness Widiasih, Widiasih; Muslim, Fadhilah
International Journal of Science, Technology & Management Vol. 5 No. 6 (2024): November 2024
Publisher : Publisher Cv. Inara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46729/ijstm.v5i6.1198

Abstract

Multi-project planning and control must be part of the precast concrete industry to achieve more efficient project performance and impact obtaining better contract values. It requires a clear and detailed understanding of the project's scope and the risks in project planning. This research aims to analyze the risk factors that influence ongoing multi-project procurement and carry out risk-based development to increase the Competitiveness of PT XY. This research uses a methodology to study related literature, previous research, and PT Company Operational Standards. XY. The results of this study indicate that 7 out of 37 variables have high-risk values, while the remaining 30 are classified as having moderate Risk. The Risk of wage and material price increases represents the highest Risk in developing a multi-project planning and control system for precast concrete procurement to enhance the Competitiveness of PT. XY.
Enhancing student comprehension of crystal structures: The effectiveness of Vesta as a learning tool Nadiyyah, Khoirotun; Aprianti, Rika; Zakirman, Zakirman; Widiasih, Widiasih; Jhora, Fadhila Ulfa; Ratnawulan, Ratnawulan
Momentum: Physics Education Journal Vol. 9 No. 1 (2025)
Publisher : Universitas PGRI Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/mpej.v9i1.10448

Abstract

The advancement of technology in education was evident in the development of digital-based learning media. It was expected to serve as a stimulus in transforming knowledge for students, particularly in abstract subjects such as crystal structures. Understanding crystal structures was crucial for studying the physical properties of materials, making it important for students to enhance their comprehension. The research objective was to determine the effectiveness of using Vesta software as a learning media to enhance students' understanding of crystal structures by employing standardized assessment instruments. This research was conducted using a quantitative approach focused on collecting numerical data and statistical analysis through an experimental method involving two groups of students taking a solid-state physics course. The research design involved a control and an experimental group. Both groups were given the same subject but using different learning media. The instrument used was a multiple-choice test that had been rigorously validated through validity, reliability, difficulty level, and discrimination index. Effectiveness was evaluated using independent sample t-test analysis with the aid of SPSS software. Instrument testing data revealed that out of 40 developed questions, 20 met the standards to be used as instruments. The results indicated a highly significant enhancement in students' understanding of crystal structures after using the Vesta software as a learning media, as represented by a sig. (2-tailed) value of 0.000. The findings indicate that Vesta can be integrated into science teaching. Further research can test the effectiveness of implementing Vesta in distance learning.