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KEMAMPUAN GENERALISASI MATEMATIS MELALUI PENDEKATAN KETERAMPILAN METAKOGNITIF DI SMP NEGERI MEGANG SAKTI
As Elly S;
Rani Refianti
Jurnal Perspektif Pendidikan Vol 16 No 1 (2022): Jurnal Perspektif Pendidikan Vol 16 No 1 Juni 2022
Publisher : LP4MK STKIP PGRI Lubuklinggau
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DOI: 10.31540/jpp.v16i1.1569
This study aims to examine the effect of the metacognitive skills approach in learning mathematics on the mathematical generalization ability of the students of SMP Negeri Megang Sakti. The type of research used is a quasi-experimental research. This research was conducted in class VII1 as the experimental class and class VII2 as the control class. The population in this study were all seventh grade students of SMP Negeri Megang Sakti. The experimental class uses a metacognitive approach and the control class uses conventional learning. The data collection method used is the technique test method. Data were analyzed using t-test. Based on the analysis of the final test, the average value of the experimental class was 80.06 and the control class was 67.24 with Sgab = 9.65, based on the calculations on the hypothesis test, the value of tcount = 5,323 > ttable = 1,669. So it can be concluded that there is an effect of the metacognitive skills approach in learning mathematics on the generalization ability of students at SMP Negeri Megang Sakti.
PENGEMBANGAN LEMBAR KERJA SISWA (LKS) QR CODE MENGGUNAKAN KONTEKS KOTA LUBUKLINGGAU PADA MATERI BANGUN DATAR SEGIEMPAT KELAS VII SMP NEGERI 3 LUBUKLINGGAU
Leni Lestari Aprilia;
Maria Luthfiana;
Rani Refianti
Jurnal Perspektif Pendidikan Vol 16 No 1 (2022): Jurnal Perspektif Pendidikan Vol 16 No 1 Juni 2022
Publisher : LP4MK STKIP PGRI Lubuklinggau
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DOI: 10.31540/jpp.v16i1.1574
This study aims to produce a QR Code Student Worksheet (LKS) using a valid and practical Lubuklinggau City context, as well as potential effects. This research is a development research using a 4D model. This model is carried out by researchers consisting of 4 stages, namely: define (defining stage), design (planning stage), develop (development stage) and disseminate (dissemination stage). Data was collected using questionnaires, interviews, and tests. The subjects of this study were students of class VII.9 with a total of 32 students. From the results of the study obtained a valid learning media with a validity of 3.24 and practical with a practicality result of 96.22%; and has a potential effect on student learning outcomes where 29 students (90.62%) are included in the category of having completed, while there are 3 students (9.37%) who have not completed the Minimum Learning Completeness (KBM) determined by the school, the minimum student gets a score of 65 The potential effect of learning media is categorized as very good.
LEARNING TRAJECTORY PEMBELAJARAN LUAS PERMUKAAN KUBUS DAN BALOK
Rani Refianti;
Idul Adha
JOURNAL of MATHEMATICS SCIENCE and EDUCATION Vol 1 No 1 (2018): Mathematics Education and Learning
Publisher : LP4MK STKIP PGRI Lubuklinggau
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DOI: 10.31540/jmse.v1i1.162
Learning trajectory is the flow of students' thinking resulting from Hypothetical Learning Trajectory (HLT). Learning trajectory that is produced in learning material on the surface area of cubes and beams can be used as a basis for teachers in developing models, methods and teaching materials to be used in learning. The research method used in developing learning trajectories is a design research research method that aims to develop the local instruction theory through collaboration between researchers and teachers in improving the quality of learning. The design research method consists of three stages namely pre-experiment, teaching experiment and restropective analysis. Data collection techniques used in this study are documentation, interviews and observations, and tests. The data obtained were then analyzed descriptively. Analysis of data from documentation, interviews, observations, and tests were carried out qualitatively
KEMAMPUAN PEMECAHAN MASALAH MATEMATIS SISWA KELAS VIII SMP MENGGUNAKAN PENDEKATAN MATEMATIKA REALISTIK INDONESIA
Rani Refianti;
Putriana Putriana;
Elya Rosalina
JOURNAL of MATHEMATICS SCIENCE and EDUCATION Vol 3 No 1 (2020): JOURNAL of MATHEMATICS SCIENCE and EDUCATION
Publisher : LP4MK STKIP PGRI Lubuklinggau
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DOI: 10.31540/jmse.v3i1.1097
This study aims to determine the ability of students to solve mathematical problems in mathematics learning using the Indonesian Realistic Mathematics Education Approach (PMRI). The data collection technique used the test technique which was analyzed using the t-test at the significant level α = 5%. From the results of the post-test students' problem solving abilities with indicators of understanding the problem by 93% were in the very good category, the indicators of making a completion plan were 73% in the good category, the indicators of implementing the plan were 65% in the good category and the indicators of checking the results were 25 % with less category. After participating in learning using the Indonesian Realistic Mathematics Education Approach (PMRI) the average post-test score was 70.35 with 5 excellent students, 12 good students and 6 good enough students.
PENGEMBANGAN MEDIA ADOBE FLASH BERBASIS KONTEKS LUBUKLINGGAU DITINJAU DARI SEGI KEVALIDAN
Lissa Anggraini;
Rani Refianti;
Idul Adha
JOURNAL of MATHEMATICS SCIENCE and EDUCATION Vol 3 No 2 (2021): JOURNAL of MATHEMATICS SCIENCE and EDUCATION
Publisher : LP4MK STKIP PGRI Lubuklinggau
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DOI: 10.31540/jmse.v3i2.1269
This study aims to produce a context-based mathematics learning media in Lubuklinggau using a valid Adobe Flash application. This research is a development research using the ADDIE model. This model consists of 5 stages, namely: the analysis stage (Analyze), planning (Design), development (Development), implementation (Implementation), and evaluation (Evaluation). Data collection was carried out using a questionnaire sheet and a walkthrough. Based on the results of the assessment analysis by three experts, namely: linguists, material experts, and media experts, it showed that the Lubuklinggau context-based mathematics learning media using the Adobe Flash application met the valid criteria with an average score of 4.05.
PENDAMPINGAN PEMBUATAN LEMBAR KERJA SISWA (LKS) BERBASIS KONTEKTUAL LUBUKLINGGAU PADA GURU SEKOLAH DASAR 41 DAN 42 KOTA LUBUKLINGGAU
Idul Adha;
Rani Refianti
JURNAL CEMERLANG : Pengabdian pada Masyarakat Vol 3 No 1 (2020): JURNAL CEMERLANG: Pengabdian pada Masyarakat
Publisher : LP4MK STKIP PGRI Lubuklinggau
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DOI: 10.31540/jpm.v3i1.856
One of the objectives of the mentoring activity is the creation of student worksheets (LKS) on the basis of lubuklinggau based on 41 elementary school teachers and 42 cities of lubuklinggau. In this activity the worksheets that are generated use the city context of Lubklinggau. One reason for choosing the context of the city of Lubuklinggau is that students can understand that learning mathematics can be applied in everyday life. In this dedication activity the teacher has produced questions based on the context of the city of Lubuklinggau which subsequently the questions are arranged in a very simple worksheet format. Besides that, at the end of the activity, a questionnaire was given to respond to the assistance activities carried out. Based on the analysis of the calculation of questionnaire responses obtained a score of 77.58% this shows that the teacher's response to the activities carried out was very good.
WORKSHOP PEMBUATAN MEDIA PEMBELAJARAN MATEMATIKA BERBASIS VIDEO SCRIBE SEBAGAI ALTERNATIF PEMBELAJARAN DARING
Rani Refianti;
Idul Adha;
As Elly AS;
Anna Fauziah
JURNAL CEMERLANG : Pengabdian pada Masyarakat Vol 4 No 1 (2021): JURNAL CEMERLANG: Pengabdian Pada Masyarakat
Publisher : LP4MK STKIP PGRI Lubuklinggau
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DOI: 10.31540/jpm.v4i1.1318
Workshop activities on making learning media for mathematics learning media based on Video Scribe as an alternative online learning for teacher working groups produce simple teacher-made learning media that can be used during learning during the current pandemic. Based on the results of the questionnaire analysis on the practicality of the workshop on making video scribe-based mathematics learning media as an alternative online learning for the teacher working group for the first indicator, a score of 56 was obtained with a percentage of 73.68%, for the second indicator a score of 64 was obtained with a percentage of 84.21%, for the third indicator a score of 60 was obtained with a percentage of 78.94%, for the fourth indicator a score of 59 was obtained with a percentage of 77.63%, for the fifth indicator a score of 70 was obtained with a percentage of 92.10%, for the sixth indicator a score of 66 was obtained with a percentage of 86.84 %, and for the seventh indicator, a score of 72 was obtained with a percentage of 94.73%. Overall, the average score of the practicality of the workshop on making video scribe-based mathematics learning media as an alternative online learning for the teacher working group was 84.01% in the good category.
Workshop Pembuatan dan Penggunaan Alat Peraga bagi Kelompok Kerja Guru (KKG) Gugus Satu Sekolah Dasar di Kota Lubuklinggau
Rani Refianti;
Anna Fauziah
PKM Linggau: Jurnal Pengabdian dan Pemberdayaan Masyarakat Vol. 2 No. 1 (2022): Jurnal PKM Linggau (Jurnal Pengabdian dan Pemberdayaan Masyarakat)
Publisher : LP3MKIL
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DOI: 10.55526/pkml.v2i1.242
Salah satu tujuan kegiatan workshop pembuatan dan penggunaan alat peraga bagi kelompok kerja guru (KKG) gugus satu sekolah dasar di kota Lubuklinggau adalah menghasilkan alat-alat peraga sederhana yang dapat digunakan oleh guru dalam pembelajran matematika. Dengan adanya alat peraga sederhana tersebut diharapkan pembelajaran matematika dapat lebih bermakna dan siswa lebih termotivasi dalam belajar matematika. Alat-alat peraga yang dibuat melibatkan benda-benda sederhana dalam kehidupan sehari-hari yang biasa ditemui dan mudah untuk didapatkan. Dari kegiatan PKM yang telah dilakukan dihasilkan beranekaragam alat peraga sederhana buatan guru yang dapat digunakan dalam pembelajaran matematika.
WORKSHOP PEMBELAJARAN MENGGUNAKAN PMRI GUNA MENANAMKAN KONSEP DASAR MATEMATIKA YANG DITUANGKAN DALAM BENTUK LKS
Rani Refianti;
Anna Fauziah;
Maria Luthfiana;
Yufitri Yanto
PKM Linggau: Jurnal Pengabdian dan Pemberdayaan Masyarakat Vol. 2 No. 2 (2022): Jurnal PKM Linggau (Jurnal Pengabdian dan Pemberdayaan Masyarakat)
Publisher : LP3MKIL
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DOI: 10.55526/pkml.v2i2.291
Pendekatan Matematika Realistik Indonesia (PMRI) merupakan suatu pendekatan yang berfokus pada pembelajaran matematika. Workshop pembelajaran menggunakan PMRI bertujuan agar guru dapat merancang suatu bahan ajar berupa LKS yang berfokuskan pada konsep-konsep dasar matematika sehingga matematika yang abstrak menjadi lebih mudah dipahami. Umumnya para siswa merasa bahwa matematika merupakan suatu mata pelajaran yang abstrak sehingga sulit dipahami. Kegiatan workshop ini telah menghasilkan beberapa bentuk bahan ajar berupa LKS yang berfokus pada penanaman konsep dasar matematika, sehingga dari bahan ajar yang telah dihasilkan diharapkan pebelajaran matematika yang tadinya abstrak dapat lebih mudah dipahami oleh siswa pada umumnya.
PENERAPAN PENDEKATAN METAPHORICAL THINKING PADA PEMBELAJARAN MATEMATIKA SISWA KELAS VIII SMP
Radiatun Radiatun;
Rani Refianti;
Lucy Asri Purwasi
Jurnal Perspektif Pendidikan Vol 16 No 2 (2022): Jurnal Perspektif Pendidikan Vol 16 No 2 Desember 2022
Publisher : LP4MK STKIP PGRI Lubuklinggau
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DOI: 10.31540/jpp.v16i2.1942
This study aims to determine the ability of mathematical reasoning in learning mathematics after applying the Metaphorical Thinking learning model. The population was all students of class VIII SMP Negeri 7 Lubuklinggau consisting of 215 students and as a sample were students of class VIII.3, totaling 32 students. Data collection was carried out using test techniques, in which tests were carried out to find out how the mathematical reasoning abilities of class VII students of SMP N 7 Lubuklinggau had been applied using the metaphorical thinking approach to learning mathematics. After conducting an analysis using the t-test at a significant level of α = 5%, it was found that the tcount was 4.19 with a ttable of 1.69 or tcount ≥ ttable. Based on the results of data analysis, it can be concluded that the Metaphorical Thinking model is very well used in learning mathematics. after participating in learning using the Metaphorical Thinking learning model the average post-test score was 71.88 with a percentage of 25% or 8 students who were very good and 62.5% or 20 students who were already good.