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Pengaruh Motivasi Teman Sebaya dan Minat Belajar Terhadap Prestasi Belajar PAI Asep Saefullah
E-Jurnal Aksioma Ad-Diniyyah : The Indonesian Journal of Islamic Studies Vol 6, No 1 (2018)
Publisher : LPPM STAI La Tansa Mashiro

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (760.249 KB) | DOI: 10.55171/jad.v6i1.294

Abstract

Motivasi merupakan keadaan dinamis dalam diri yang mendorong seseorang berbuat sesuatu untuk memenuhi kebutuhannya. Motivasi dalam diri seseorang ada yang kuat dan ada juga yang lemah. Kuat dalam arti tidak memerlukan rangsangan (stimulus) dari luar dirinya, sebaliknya jika lemah memerlukan rangsangan (stimulus) dari luar, supaya dapat menggerakkan motivasi itu, disebut motivasi ekstrinstik. Dalam kegiatan belajar pelu adanya motivasi baik dari luar maupun dari dalam. Dari luar contohnya adalah motivasi teman sebaya, motivasi teman sebaya dapat memberikan pengaruh dalam meningkatkan prestasi belajar siswa contohnya dalam diskusi kelompok dimana terjadinya interaksi antar siswa. Minat belajar juga sangat dibutuhkan oleh siswa karena siswa yang tidak mempunyai minat dalam belajar  akan mudah menyerah dalam belajar dan cenderung rendah dalam prestasi. Penelitian ini bertujuan untuk mengetahui : 1). Seberapa besar tingkat motivasi teman sebaya. 2). Seberapa besar tingkat minat belajar siswa. 3). Seberapa besar tingkat hasil belajar PAI siswa. 4). Pengaruh motivasi teman sebaya terhadap hasil belajar siswa. 5). Pengaruh minat belajar terhadap hasil belajar siswa. 6) Pengaruh motivasi teman sebaya dan minat belajar terhadap prestasi belajar PAI siswa kelas IX SMPN Karangtanjung.  Penelitian ini menggunakan metode Korelasi dan Regresi dengan pendekatan kuantitatif. Populasi dalam penelitian ini adalah siswa kelas IX SMP Negeri sekecamatan Karangtanjung sejumlah 406 siswa, teknik pengambilan sampel menggunakan teknik proporsional random sampling, dengan rumus Slovin diperoleh sampel sejumlah 100 siswa. Teknik pengumpulan data menggunakan dokumentasi dan angket. Uji coba instrumen dilakukan pada 32 siswa kelas IX SMP Negeri Karangtanjung. Uji validitas instrumen menggunakan korelasi Product Moment dan uji reliabilitas menggunakan rumus Alpha Cronbach’s. Uji prasyarat analisis meliputi uji normalitas, uji linearitas, uji multikolinearitas dan uji heteroskedastisitas. Uji hipotesis meliputi uji regresi sederhana dan uji regresi ganda, model persamaan regresi, uji signifikansi regresi, pengujian korelasi, koefisien korelasi, koefisien determinasi dan pengujian signifikansi korelasi. Hasil penelitian : 1). Tingkat Motivasi Teman Sebaya berada pada kategori baik rata-rata mencapai 75 %. 2) Tingkat Minat belajar berada pada kategori tinggi rata-rata mencapai 77 %. 3). Tingkat Prestasi belajar PAI berpusat pada kategori tidak baik rata-rata mencapai 73 %. 4). Terdapat pengaruh positif dan signifikan Motivasi Teman Sebaya terhadap Prestasi Belajar PAI Kelas IX SMP Negeri Karangtanjung, jika nilai Motivasi Teman Sebaya naik satu satuan maka Prestasi Belajar PAI akan naik. 5). Terdapat pengaruh positif dan signifikan Minat Belajar terhadap Prestasi Belajar PAI Kelas IX SMP Negeri Karangtanjung, jika nilai Minat Belajar naik satu satuan maka Prestasi Belajar PAI akan naik. 6). Terdapat pengaruh positif dan signifikan Motivasi Teman Sebaya dan Minat Belajar secara bersama-sama terhadap Prestasi Belajar PAI IX SMP Negeri Karangtanjung
Pengembangan Media Pembelajaran Physics Animation (Phytion) Pada Materi Fisika Kuantum Mohamad Ibnu; Andri Suherman; Asep Saefullah
Jurnal Luminous: Riset Ilmiah Pendidikan Fisika Vol. 1 No. 2 (2020): JULI 2021
Publisher : Program Studi Pendidikan Fisika FKIP Universitas PGRI Palembang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31851/luminous.v1i2.4806

Abstract

Penelitian ini bertujuan untuk mengembangkan dan mengetahui kelayakan media physics animation (phytion) pada materi fisika kuantum. Metode penelitian yang digunakan pada penelitian ini adalah metode penelitian dan pengembangan (Reserch and Development) dengan model 4-D yaitu define, design, development dan disseminate. Hasil penelitian untuk mengetahui kelayakan physics animation dilakukan uji validasi oleh ahli materi dan ahli media serta uji coba terbatas pada peserta didik kelas XII. Hasil validasi pada media physics animation (phytion) oleh ahli materi sebesar 97,2% yang dikategorikan sangat layak. dan ahli media sebesar 98.9% yang dikategorikan sangat layak. Serta mendapat respon dari peserta didik dengan kategori sangat layak sebesar 95,1%. Berdasarkan hasil penelitian bahwa media physics animation layak digunakan sebagai media pembelajaran fisika.
PENGONTROLAN BUKA TUTUP ATAP DAN BLOWER OTOMATIS UNTUK JEMURAN MENGGUNAKAN MIKROKONTROLLER ARDUINO UNO BERBASIS ANDROID Asep Saefullah; Dewi Immaniar Desrianti; Mohamad Reza Kurniawan
ICIT Journal Vol 2 No 2 (2016): ICIT JOURNAL
Publisher : UNIVERSITAS RAHARJA

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (335.455 KB) | DOI: 10.33050/icit.v2i2.22

Abstract

Tujuan penelitian untuk memberikan nilai efisiensi terhadap kinerja dalam buka tutup atap dan blower pada jemuran pakaian yang ditunjukan kepada CV.Trideko Interior dan Eksterior adalah sebuah badan usaha yang bergerak dalam bidang interior dan eksterior design. Metodelogi yang digunakan adalah dalam menentukan permasalahan dipergunakan metode perancangan, metode prototype, dan metode testing. Untuk mengumpulkan data-data primer digunakan metode observasi dan wawancara. Dan untuk mendapatkan data-data sekunder digunakan metode pustaka terkait dengan teori-teori dasar untuk memperkuat dasar teoritis yang dipergunakan. Adapun dalam menghasilkan sebuah sistem alat kontrol buka tutup atap dan blower menggunakan metode perancangan flowchart. Manfaat penelitian secara khusus ditunjukan kepada CV.Trideko Interior dan Eksterior. Secara umum dari sistem alat kontrol yang di hasilkan bermanfaat terhadap kalagan masyarakat luas. Terhadap kinerja buka tutup atap dan blower untuk jemuran pakaian. Kata kunci : kontrol, jemuran dan android
Pendampingan Guru Madrasah di Kota Serang dalam Pembuatan Alat Praktikum Fisika Berbasis Higher Order Thinking Skills (HOTS) Asep Saefullah; Yuvita Oktarisa; Muhammad Fatkhurrokhman; Lukman Nulhakim; Diana Ayu Rostikawati
Dharma Pengabdian Perguruan Tinggi (DEPATI) Vol 1 No 1 (2021): Mei 2021
Publisher : Fakultas Teknik, Universitas Bangka Belitung

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (368.874 KB) | DOI: 10.33019/depati.v1i1.2289

Abstract

Madrasah is one of the formal educational institutions that aims to develop the potential of students to the maximum. The skills acquired by students are expected to be sufficient provisions for students to be able to compete globally, but still pay attention to local wisdom. Madrasah teachers must be able to equip themselves to be able to become reliable facilitators, so that they can lead students to the gates of independence. Madrasah teachers must equip students to have Higher Order Thinking Skills (HOTS). HOTS can equip madrasah students to have the ability to think critically, negatively, logically and systematically. Practicum activity is one of the lessons that can be done so that students have HOTS. However, madrasah teachers are often confronted with the inadequacy of the school's physics practicum tools. Through this community service activity, teachers receive assistance on how to make physics practicum tools and their guidelines. In addition, teachers also receive assistance on how to manage learning that can train HOTS. The results of community service show that madrasah teachers are able to make physics practicum tools that can be used in HOTS-based learning.
Development of visual thinking strategy in augmented reality (ViTSAR) to facilitate visual literacy skills on magnetic field material Yudi Guntara; Asep Saefullah; Yayat Ruhiat; Alifya Nabila Subaedi
Gravity : Jurnal Ilmiah Penelitian dan Pembelajaran Fisika Vol 9, No 2 (2023)
Publisher : Universitas Sultan Ageng Tirtayasa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30870/gravity.v9i2.22330

Abstract

Students poorly understand the magnetic field material concept due to difficulties visualizing it. So, it takes a skill that can support the ability to visualize magnetic field material to practice these skills requires the right strategy and learning media. Therefore, this study aims to develop and determine the feasibility and response of students to the acceptance of Visual Thinking Strategy in Augmented Reality (ViTSAR)  learning media technology to facilitate visual literacy skills on magnetic field material. The research method used is Research and Development  (R&  D) with a  4-D development model (Define, Design, Develop, and Disseminate). Through due diligence conducted by material experts, the average value of all aspects was 6.7 with feasible criteria, and media experts obtained an average value of 6.81 with feasible criteria. In contrast, the trial was limited to 15 3rd-semester students of  Physics Education at Sultan Ageng Tirtayasa University, who responded well to technology acceptance with an overall average assessment result of 6.36. These results show that ViTSAR learning media on magnetic field material can be used as a learning supplement in introductory Physics II lectures on magnetic field material.
The Use of Learning Media "Fun Physics Learning” Based on Android to Improve Problem-Solving Skills of Students Atika Diah Isnaeni Putri; Rahmat Firman Septiyanto; Asep Saefullah
JURNAL EKSAKTA PENDIDIKAN (JEP) Vol 7 No 2 (2023): JEP (Jurnal Eksakta Pendidikan)
Publisher : Fakultas Matematika dan Ilmu Pengetahuan Alam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/jep/vol7-iss2/796

Abstract

The research is motivated by the low problem-solving skills of students in learning physics. This study aims to determine whether there is no increase in the effectiveness of using Android-based learning media “Fun Physics Learning” on students' problem-solving skills. This type of research used a quasi-experimental design with a non-equivalent control group design. The population used was all students of class X SMAS Mandiri Balaraja, while the research sample used two classes, class X for the experimental class and the control class. The instrument used is a test in the form of an essay, which the validator and student response sheets have validated to the Physics Scatter application. Data analysis showed that there was a significant increase in the results of students' problem-solving skills, which were shown in the pretest and post-test of the experimental class, where there was a significant increase in the N-Gain acquisition of 0.61 in the medium category. Based on the hypothesis test using the t-independent sample test, obtained t-count = 11.002 and t-table = 2.045 at a significant level of 0.05 and got a positive student response. It was concluded that using Android-based Physics Spread learning media can improve students' problem-solving skills and is effectively used in learning.
Efektivitas Pelaksanaan Vaksin Polio dalam Meningkatkan Kesadaran Masyarakat Desa Sialang indah Terhadap Pentingnya Imunisasi di Desa Sialang Indah Kecamatan Pangkalan Kuras, Kabupaten Pelalawan Asep Saefullah; Alya Tri Tasya Nurmaini; Abdimas Khodijaya; Alfiyanti Khusnunnisa; Gita Putri Sinaga; Raja Anissa; Sinta Ramadani; Syarah Marlina; Tika Oktavia; Yemima V Perangin angin; Mujiono Mujiono
Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika Vol. 2 No. 5 (2024): Oktober : Jurnal Arjuna : Publikasi Ilmu Pendidikan, Bahasa dan Matematika
Publisher : Asosiasi Riset Ilmu Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/arjuna.v2i5.1241

Abstract

Real Work Lecture (KKN) is a form of community service activity by students with a cross-scientific and sectoral approach at a certain time and area. The implementation of KKN activities usually lasts between one to two months and takes place in villagelevel areas. The Directorate General of Higher Education in Indonesia has requires every university to carry out KKN as an intracurricular activity that combines the tri dharma of higher education, namely: education, research, and community service. We observed how the effectiveness of polio vaccine implementation in increasing community awareness of the importance of immunization in Sialang Indah Village, Pangkalan Kuras Sub-district, Pelalawan Regency. The virus will damage the nervous system of the sufferer's body so that there can be a risk of paralysis, difficulty breathing, or even death. The polio virus often affects toddlers or children under 5 years old, especially if they have not had the polio vaccination. However, it is not impossible that polio can also be experienced by adults.
Implementasi Projek Penguatan Profil Pelajar Pancasila (P5) dalam Penerapan Suara Demokrasi di SMAN 5 Kota Serang Alya Nirmala Sari; Prilyani Hermansyah; Annisa Nur Kamisya; Iin Arofah; Jajang; Asep Saefullah; Ratu Ghina Nurfadhilah; Yogi Eva Amprianingsih
Gudang Jurnal Multidisiplin Ilmu Vol. 2 No. 12 (2024): GJMI - DESEMBER
Publisher : PT. Gudang Pustaka Cendekia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59435/gjmi.v2i12.1121

Abstract

Projek penguatan profil pelajar pancasila (P5) merupakan salah satu upaya inovatif atau rancangan kurikulum yang diintegrasikan berdasarkan nilai-nilai pancasila ke dalam proses pembelajaran. Tujuan implementasi projek penguatan profil pelajar pancasila (P5) ini adalah untuk memberikan ruang belajar secara mandiri kepada siswa dalam meningkatkan kreativitas secara analisis dan psikomotorik pada siswa. Implementasi P5 pada sekolah mulai dari kelas X sampai dengan kelas XI memiliki perbedaan dan juga tantangan tersendiri bagi guru atau tenaga pendidik yang mendampingi. Kelas X cenderung masih merasa segan untuk menyalurkan keterampilannya didepan teman kelasnya. Metode kegiatan P5 dilaksanakan secara offline. Hasil dari implementasi projek penguatan profil pelajar pancasila ini adalah untuk meningkatkan karakter siswa berjiwa pancasila, bertaqwa kepada Tuhan Yang Maha Esa, akhlak mulia, bergotong royong, mandiri, berkebhinekaan global, berpikir kritis dan kreatif. Selain itu, P5 dapat memberikan dampak positif seperti apersepsi dan stimulus bagi siswa untuk dapat menunjukan keterampilan atau bakat pribadi yang seharusnya tidak dipendam.
Development E-LKPD Interactive Based on Socio Scientific Issues (SSI) on Climate Change to Facilitate Student’s Critical Thinking Novita Aulia Safitri; Asep Saefullah; Rahmat Firman Septiyanto
JURNAL PEMBELAJARAN FISIKA Vol. 14 No. 1 (2025): Jurnal Pembelajaran Fisika (JPF) Universitas Jember
Publisher : Universitas Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19184/jpf.v14i1.53690

Abstract

This research was conducted agains the background of the low critical thinking of students in Indonesia which can be overcome by the socio scientific issues (SSI) approach by the socio scientific issues (SSI) approach by connecting science with socisl issues such as climate change. With the SSI approach, E-LKPD makes learning more interactive, increases student involvement and overcomes teacher-centered learning. The purpose of this study was to determine the development process of interactive E-LKPD based on socio scientific issues (SSI). The research method used is R&D with 4-D research model modified with the define, design, and development stages. This research has developed an interactive E-LKPD based on socio scientific issues (SSI) on climate change material to facilitate students’ critical thinking in digital form through the help of the liveworksheets website which is categorized as very feasible. The results of material expert validation obtained a percentage of 93.8% which was categorized as very feasible and the results of media expert validation obtained a perentage of 82.2% which was also categorized as very feasible. Student responses to the E-LKPD readability test was 90.8% which was classified as high.
Development of Interactive E-LKPD Based on Socio Scientific Issues (SSI) on Renewable Energy Material to Facilitate Students' Critical Thinking Atifah Alya Ramadhina Agustin; Asep Saefullah; Rahmat Firman Septiyanto
JURNAL PEMBELAJARAN FISIKA Vol. 14 No. 1 (2025): Jurnal Pembelajaran Fisika (JPF) Universitas Jember
Publisher : Universitas Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19184/jpf.v14i1.53695

Abstract

The lack of critical thinking skills among students is one of the causes of Indonesia's low science literacy score in PISA 2022. Socio Scientific Issues (SSI) learning can improve these skills by linking renewable energy material through real issues. With the SSI approach, this E-LKPD is expected to make physics learning more interesting and relevant through daily life, so that students can be more actively involved in the learning process and develop their critical thinking skills. This study aims to determine the results of material and media expert validation of E-LKPD and determine student readability of E-LKPD. The research method used is R&D (Research and Development) with the 4D research model, namely define, design, develop and disseminate. E-LKPD was developed in digital form through liveworksheet and validated by material experts, media experts, and tested for readability by students. The results of the material expert validation resulted in a percentage of 92.9%, which was categorized as very feasible; and the results of the media expert validation resulted in a percentage of 89.7%, which was also categorized as very feasible. The student readability test of the E-LKPD of 91.3% was classified as high.