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Finger Painting Revolutionizes Early Childhood Education by Boosting Fine Motor Skills: Finger Painting Merevolusi Pendidikan Anak Usia Dini dengan Meningkatkan Keterampilan Motorik Halus Husniah, Mufarihun Nuril; Iffatur Rocmah, Luluk
Indonesian Journal of Innovation Studies Vol. 25 No. 2 (2024): April
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/ijins.v25i2.1093

Abstract

This classroom action research investigates the efficacy of finger painting activities in enhancing the fine motor skills of 5-6-year-old children at Ittihadul Ummah Ngoro Kindergarten. Conducted over two cycles with 20 students in Group B, the study employs observation, tests, interviews, and documentation for data collection. Results indicate a notable improvement in children's fine motor skills, with average achievements rising from 61% to 78% between Cycle I and Cycle II. The findings underscore the value of integrating sensory-rich, hands-on activities like finger painting into early childhood education to support holistic development and academic readiness. Highlight: Finger painting enhances fine motor skills. Integration of sensory-rich activities in early childhood education. Importance of holistic development for academic readiness. Keywoard: Fine motor Skills, Finger Painting, Early Childhood Education, Sensory-rich Activities, Academic Readiness.
Collage Innovations Enhancing Preschool Fine Motor Skills Globally: Inovasi Kolase Meningkatkan Keterampilan Motorik Halus Anak Usia Dini Secara Global Adibah, Sarah; Iffatur Rocmah, Luluk
Indonesian Journal of Innovation Studies Vol. 25 No. 2 (2024): April
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/ijins.v25i2.1095

Abstract

This study aims to explore the efficacy of collage activities using paper clay media in enhancing fine motor skills among 4-5-year-old children at TK Aisyiyah 2 Porong. Employing a classroom action research (CAR) design, the study progresses through planning, implementation, observation, and reflection stages. Data collection involved observation, documentation, and interviews, analyzed descriptively and quantitatively. The research found that fine motor skills significantly improved, with an average achievement in Cycle I at 70% and Cycle II at 83%. Teacher activity scores also increased from 2.3 to 3.8 between cycles. Results indicate the success of collage activities using paper clay in enhancing fine motor skills. The study underscores the importance of demonstration and practice methods in facilitating children's understanding and proficiency in fine motor activities. The findings offer implications for educators and curriculum developers seeking to enhance fine motor skills in early childhood education through innovative, hands-on approaches. Highlight: Improved skills: Collage boosts fine motor skills in preschoolers effectively. Engaging methods: Demonstrations enhance understanding and engagement in motor activities. Innovative media: Paper clay fosters creativity and fine motor development effectively. Keywoard: Motor Skills, Collage, Paper Clay, Preschool, Action Research
Mosaic Mastery Elevates Global Early Childhood Motor Skills: Penguasaan Mosaik Meningkatkan Keterampilan Motorik Anak Usia Dini Secara Global Al Aliya, Isna Syaiyada; Iffatur Rocmah, Luluk
Indonesian Journal of Innovation Studies Vol. 25 No. 2 (2024): April
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/ijins.v25i2.1100

Abstract

This class action research investigates the efficacy of mosaic activities with loose parts materials in enhancing fine motor skills among 5-6-year-old children at TK Dharma Wanita Persatuan Anggaswangi. Utilizing observation, interviews, and documentation, the study conducted three cycles of research, observing a significant improvement from 52.8% to 82.4% in children's fine motor skills. These findings highlight the effectiveness of incorporating mosaic activities with loose parts materials in early childhood education, offering insights for educators and curriculum developers aiming to enrich motor skills development in young learners. Highlight: Novel Method: Enhancing fine motor skills through engaging mosaic activities. Substantial Growth: Children exhibit significant improvement in fine motor skills. Educational Relevance: Insights for integrating effective motor skill activities in curricula. Keywoard: Fine Motor Skills, Mosaic Activities, Loose Parts Materials, Early Childhood Education, Class Action Research.
Vowel Recognition Revolutionizes Early Childhood Education Globally: Pengenalan Vokal Merevolusi Pendidikan Anak Usia Dini Secara Global SetiaWati, Dina Candra Eka; Iffatur Rocmah, Luluk
Indonesian Journal of Innovation Studies Vol. 25 No. 2 (2024): April
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/ijins.v25i2.1107

Abstract

This study addresses the challenge of vowel recognition among 3-4-year-old children, focusing on vowels like “e,” “u,” and “o.” Using a Classroom Action Research (CAR) approach, twelve children at KB Aisyiyah 17 Jasem participated in pre-cycle, cycle I, and cycle II interventions. The results showed a significant improvement from a 33.3% recognition rate in the pre-cycle to 95.3% in cycle II, indicating the effectiveness of using ball letter media. This research highlights the importance of tailored teaching methods in enhancing early childhood learning outcomes, particularly in improving vowel recognition skills. Highlight: Tailored CAR approach boosts vowel recognition in early education. Effective ball letter media enhances learning outcomes in young children. Notable 62% increase shows success in improving vowel recognition skills. Keyword: Vowel recognition, Early childhood education, Classroom Action Research, Ball letter media, Learning outcomes
Magnetic Maze Games to Strengthen Concentration Skills in Early Learners: Permainan Labirin Magnetik untuk Meningkatkan Kemampuan Konsentrasi pada Anak Usia Dini Kifayah, Sayyidatul; Rocmah, Luluk Iffatur
Indonesian Journal of Education Methods Development Vol. 20 No. 3 (2025): August
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/ijemd.v20i3.997

Abstract

Background: Early childhood learners often exhibit low concentration levels, requiring engaging and developmentally appropriate learning media. Specific Background: At TK Islam Al-Irsyad, only 35% of children demonstrated adequate concentration during routine classroom activities. Knowledge Gap: Previous studies explored maze games but rarely implemented multi-themed magnetic maze media integrated into a smart-box system. Aim: This study aims to strengthen concentration skills of children aged 4–5 years through magnetic maze educational games. Methods: A Classroom Action Research design using Kemmis and McTaggart’s model was conducted in two cycles, involving 15 children. Data were collected through observation, interviews, and documentation. Results: Improvements were observed across four indicators: problem solving, focus, memory retention, and hand–eye coordination. Concentration completeness increased from 35% (pre-cycle) to 62% (Cycle I) and 90% (Cycle II). Novelty: The study introduces four themed magnetic maze activities integrated into a smart-box, supported by preparatory ice-breaking tasks to activate children’s readiness. Implications: Magnetic maze games offer an interactive approach that enhances cognitive engagement and can be adopted as an effective concentration-building medium in early childhood settings. Highlights• Children’s concentration improved across two action cycles• Multi-themed magnetic maze promotes cognitive engagement• Smart-box design supports structured and playful learning Keywords: Concentration, Magnetic Maze, Early Childhood, Educational Games, Classroom Action Research
INCREASING THE CONFIDENCE OF CHILDREN AGED 4-5 YEARS THROUGH ROLE PLAYING Rocmah, Luluk Iffatur
Journal of Higher Education and Academic Advancement Vol. 1 No. 2 (2024): European Journal of Higher Education and Academic Advancement
Publisher : PT. Antis International Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61796/ejheaa.v1i2.362

Abstract

Confidence in children aged 4-5 years should ideally be able to take part in learning without being awaited by their parents, be able to express opinions or wishes, be able to answer teacher questions, be able to carry out good activities related to themselves such as wearing their own shoes, as well as activities related to school, such as being able to write on your own, color on your own, cut and stick on your own. Children who have self-confidence can explore their abilities or potential, because they believe and have confidence in their abilities. Early childhood is a child aged 0-6 years who has development and growth that is more rapid and fundamental in the early years of life. This study aims to increase the self-confidence of children aged 4-5 years at Dharma Wanita Unity Kindergarten, Sidoarjo through role playing by starting with pre-cycle activities, then cycle 1 is carried out by obtaining a percentage of 62%, because the percentage does not meet the completeness criteria, it is carried out cycle II and obtained a percentage of 82% and met the targeted completeness criteria.
Penerapan Metode Token Ekonomi dalam Meningkatkan Kedisiplinan Anak Usia 5-6 Tahun di TK ABA Gondanglegi Sutojayan Assyifa, Nadila; Rocmah, Luluk Iffatur
Jurnal Simki Pedagogia Vol 7 No 2 (2024): Volume 7 Nomor 2 Tahun 2024
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/jsp.v7i2.806

Abstract

Early childhood education is an effort to provide a place for children from birth to six years, through developmental stimulation so that they are balanced between physical and spiritual. This is to have thorough preparation to pursue further education. Discipline is an attitude or behavior that is embedded in a person's personality in obeying applicable regulations by paying attention to norms, behaving in accordance with existing rules and regulations. Token economy is one of the techniques of behavior modification, designed to increase preferred behavior or reduce disliked behavior by using tokens in the form of coins or other forms of tokens. This study aims to determine the increase in discipline in children aged 5-6 years using the token economy method. This study uses Classroom Action Research (CAR). The subjects in the study were taken from children aged 5-6 years totaling 14 children consisting of 7 boys and 7 girls. The research instrument uses observation, interviews and documentation. Data analysis used qualitative and quantitative. Based on the results of the study, there has been a significant increase in each cycle. Pre-cycle by 32%, cycle I 57% and cycle II 80%. The results of the study indicate that the token economy method can improve the discipline of children aged 5-6 years at ABA Gondanglegi Sutojayan Kindergarten.
Enhancing Problem-Solving Skills through the Student Facilitator and Explaining Model: An Exploratory Study Aulina, Choirun Nisak; Rocmah, Luluk Iffatur; Shofiyah, Noly; Ratih, Elin Salina
Jurnal Pendidikan Progresif Vol 15, No 4 (2025): Jurnal Pendidikan Progresif
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpp.v15i4.pp2683-2697

Abstract

Enhancing Problem-Solving Skills through the Student Facilitator and Explaining Model: An Exploratory Study. Objectives: This study investigates the potential of the Student Facilitator and Explaining (SFE) model to improve undergraduate students’ problem-solving skills during microteaching practice. Methods: A quantitative, single-group pretest-posttest design was employed, involving 21 students enrolled in the Microteaching course of the Early Childhood Education (PG PAUD) program. The instrument consisted of six dimensions: persistence, divergent thinking, convergent thinking, motivation, environment, and general knowledge and skills, measured using a five-point Likert scale. Pretest and posttest data were analyzed using paired sample t tests to determine statistical significance. Findings: Results showed significant improvements across all dimensions of problem-solving skills. The most substantial gains were observed in divergent thinking (Mdiff = 18.57, t = 13.54, p < 0.001), general knowledge and skills (Mdiff = 18.05, t = 13.90, p < 0.001), and motivation (Mdiff = 17.81, t = 14.12, p < 0.001). All dimensions demonstrated statistically significant enhancement (p < 0.001), indicating that the SFE model effectively fosters students’ cognitive flexibility, persistence, and self-motivation in addressing instructional problems. Conclusion: The SFE model enhances students’ problem-solving abilities by promoting active engagement, collaborative reasoning, and reflective learning within Microteaching courses. These findings highlight the potential of student-centered instructional models to develop both cognitive and professional competencies in teacher education. Future research using control groups and larger samples is recommended to strengthen the validity and generalizability of these results. Keywords: problem-solving skills, SFE model, microteaching, pedagogical strategy. 
Increasing The Ability To Recognize Number Symbols Through The Activities Of Playing Snakes And Stairs For Children Of Group A In Tk Aisyiyah Busthanul Athfal 6 Candi: Peningkatan Kemampuan Mengenal Lambang Bilangan Melalui Kegiatan Bermain Ular Tangga Pada Anak Kelompok A Di Tk Aisyiyah Busthanul Athfal 6 Candi Retno Nur Hardani; Luluk Iffatur Rocmah
Academia Open Vol. 5 (2021): December
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.5.2021.2221

Abstract

This research is motivated by the lack of ability of group A children in Kindergarten Aisyiyah Busthanul Athfal 6 Candi in recognizing the symbol of numbers. Based on a preliminary study in Kindergarten Aisyiyah Busthanul Athfal 6 Temple found that 70.59% of 17 Kindergarten A children were still wrong in recognizing good symbols when asked to say by sorting number cards, dancing lines according to the number of drawings, counting many marbles and pasting numbers right. These problems are caused by the introduction of non-matching number symbols, and non-concrete learning media (using worksheets). The solution provided is the introduction of the number symbol by playing snakes and ladders with steps to recognize the symbol number. This research is a classroom action research (CAR) that uses Kemmis and Mc. Taggart. The subject of the action was the children of group A "Kindergarten Aisyiyah Busthanul Athfal 6 Candi, totaling 17 children, each with 13 boys and 4 girls. In this study using three stages, namely pre cycle, cycle I, and cycle II. The results of this study that have been carried out to improve the ability to recognize child group A symbols in Aisyiyah Busthanul Athfal 6 Kindergarten Temple show that the ability to recognize child number symbols from pre-cycle, cycle I, and cycle II has increased. In the pre-cycle completeness the overall value of group A was 29.41%, the first cycle completeness the overall value of group A was 52.94%, and in the second cycle the completeness value of group A was 82.35%. This proves that there is an increase in the ability to recognize child number symbols after a study using a snake ladder game in learning material.
Improving Speaking Ability Through Picture Card Assisted Storytelling Method For Children 5-6 Years Old In Kindergarten: Peningkatan Kemampuan Berbicara Melalui Metode Bercerita Berbantuan Media Kartu Gambar Pada Anak Usia 5-6 Tahun Di Taman Kanak Fitri Nailul Izzah; Luluk Iffatur Rocmah
Academia Open Vol. 6 (2022): June
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/acopen.6.2022.2362

Abstract

This study aims to improve the speaking ability of children aged 5-6 years in Mutiara Hati Krian Sidoarjo Kindergarten through storytelling method assisted by picture card media. This type of research is Classroom Action Research (CAR) which is carried out in two cycles with three meetings in each cycle. The data collection technique used is descriptive quantitative and descriptive qualitative. The indicator of success in this study is if the average value of children's speaking ability through storytelling method assisted by picture card media has reached the very well developed criteria (BSB) with a percentage of 75%-100%. The results of this study indicate an increase in children's speaking skills through storytelling methods assisted by picture card media at Mutiara Hati Krian Sidoarjo Kindergarten gradually from pre-cycle, first cycle and second cycle. This is evidenced by the increase in the average speaking ability of children in the pre-cycle by 33%, increasing to 58% in the first cycle of action and reaching 92% in the second cycle of action. The results of this study are expected to provide information to institutions that handle early childhood or the general public who need information about the application of picture card-assisted storytelling methods to improve speaking skills in children aged 5-6 years. Keywords - Speaking Ability, Storytelling Method, Cards Picture