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PENGARUH KONDISI EKONOMI ORANG TUA TERHADAP PRESTASI BELAJAR SISWA DI KELAS V SD NEGERI 020254 KOTA BINJAI TAHUN AJARAN 2021/2022 Nurlia Ginting
Jurnal Binagogik Vol. 9 No. 1 (2022): JURNAL BINAGOGIK
Publisher : LPPM Universitas Cipta Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61290/pgsd.v9i1.47

Abstract

Penelitian ini bertujuan untuk megetahui pengaruh kondisi ekonomi orang tua terhadap prestasi belajar siswa di kelas V SD Negeri 020254 Kota Binjai. Permasalahan dalam penelitian ini “apakah ada pengaruh yang signifikan antara kondisi ekonomi orang tua terhadap prestasi belajar di kelas V SD Negeri 020254 Kota Binjai Tahun Ajaran 2021/2022?”. Teknik pengumpulan data dilakukan melalui angket untuk variabel bebas dan daftar kumpulan nilai (DKN) untuk variabel terikat, dokumentasi sebagai bukti pelaksanaan penelitian. Metode yang digunakan dalam penelitian ini deskriptif kuantitatif. Penelitian ini menggunakan desain korelasional. Teknik analisis data yang digunakan adalah uji validitas, uji reliabilitas dan uji hipotesis uji t. Berdasarkan hasil penelitian uji statistik deskriptif pada kondisi ekonomi otang tua menunjukkan bahwa total skor kondisi ekonomi orang tua adalah 1.254 dengan rata-rata akhirnya 78,37 dalam kategori tinggi, prestasi belajar siswa kelas V menunjukkan bahwa total skornya adalah 1.964 dengan rata-rata akhirnya 78,56 dalam kategori baik dan hasil hipotesis menunjukkan bahwa nilai signifikansi pengaruh kondisi ekonomi orang tua (X) terhadap prestasi belajar siswa di kelas V (Y) adalah 0,532 lebih besar dari 0,05 dan nilai t hitung 5,854 lebih besar dari pada t tabel 2,074, maka H0 diterima H1 ditolak. Artinya ada pengaruh yang signifikan antara kondisi ekonomi orang tua terhadap prestasi belajar siswa di kelas V SD Negeri 020254 Kota Binjai Tahun Ajaran 2021/2022. Diharapkan hasil penelitian ini dapat menjadi penambah wawasan tentang konsep-konsep atas teori-teori tentang pengaruh kondisi ekonomi orang tua terhadap prestasi belajar siswa.
MENINGKATKAN HASIL BELAJAR MENGGUNAKAN METODE ESTAFETWRITING MATA PELAJARAN BAHASA INDONESIA KELAS III Alyya putri, Desi; Ginting, Nurlia; Saragih, Rayani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.53886

Abstract

This study was motivated by the low learning outcomes of students in the Indonesian Language subject. The purpose of this study was to determine the implementation of learning, the achievement of learning mastery, and the improvement of students learning outcomes through the application of the Estafet Writing method in the Indonesian Language subject for third-grade students of SD Tahfizh Qur'an Karimah Berastagi. This research employed the Classroom Action Research method, which was conducted in two cycles. The subjects of this study were 23 third-grade students of SD Tahfizh Qur'an Karimah Berastagi. Data were collected through observation and learning outcome tests. The results showed that the implementation of the Estafet Writing method was able to improve both the quality of the learning process and students learning outcomes. In Cycle I, teacher activity obtained a percentage of 71%, categorized as good, while student activity achieved a score of 72, also categorized as good. Classical learning mastery reached 60.86% with an average score of 66.08. In Cycle II, teacher activity increased to 82.69%, categorized as very good, while student activity achieved a score of 94, categorized as excellent. Classical learning mastery also increased to 91.30% with an average score of 80. Therefore, it can be concluded that the use of the Estafet Writing method improved both the learning process and the Indonesian Language learning outcomes of third-grade students at SD Tahfizh Qur'an Karimah Berastagi in the 2025/2026 Academic Year.
PENGARUH MODEL PEMBELAJARAN GAMIFIKASI TERHADAP HASIL BELAJAR SISWA PADA MATA PELAJARAN MATEMATIKA KELAS IV SD NEGERI 040460 BERASTAGI T.A 2025/2026 Nduru, Kristiani; Nurlia Ginting
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.54365

Abstract

This study aims to determine the effect of the Gamification learning model on Mathematics learning outcomes of fourth-grade students at SD Negeri 040460 Berastagi in the 2025/2026 academic year. The background is based on the low learning outcomes caused by conventional methods that are less attractive and fail to engage students actively. Gamification was chosen as an innovative model by integrating game elements such as points, levels, challenges, and rewards to increase motivation and involvement. This research used a quantitative approach with an experimental method, employing a pretest-posttest control group design. The population consisted of 46 students divided into two classes: class IV-A as the control group using conventional learning and class IV-B as the experimental group using Gamification. Data were collected through learning outcome tests and analyzed using statistical tests including normality, homogeneity, and independent sample t-test. The results showed a significant difference between the two groups. The experimental class obtained an average posttest score of 84, while the control class reached 66. The t-test yielded a significance value of 0.000 < 0.05, indicating a significant effect. It is concluded that the Gamification model effectively improves Mathematics learning outcomes and is recommended as an alternative innovative learning strategy in elementary schools.
PERAN GURU DALAM MENGEMBANGKAN KETERAMPILAN BERBICARA SISWA SDN 040450 KABANJAHE Rahayu Damayanti Br Ginting; Yunistita Singarimbun; Nurlia Ginting
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.56196

Abstract

This study discusses the role of the teacher in developing students’ speaking skills in Indonesian language learning through the role-play method in Grade V of SD Negeri 040450 Kabanjahe, Academic Year 2025/2026. The main problem underlying this research is the low level of students’ speaking skills due to learning activities that tend to be monotonous and provide limited opportunities for students to actively speak. This study aims to describe the teacher’s role in guiding and facilitating students’ speaking skills, to identify the strategies applied by the teacher, and to determine the supporting and inhibiting factors in its implementation. This research employed a descriptive qualitative approach. The research subjects consisted of the Grade V homeroom teacher and 28 Grade V students. Data were collected through observation, interviews, and documentation, supported by triangulation to strengthen data validity. Data analysis was conducted through data reduction, data display, and conclusion drawing. The results showed that the teacher performed the roles optimally as a motivator, facilitator, and evaluator. Through the role-play method, students were encouraged to participate more actively in speaking, develop dialogues, adapt to assigned roles, and express ideas orally in a more meaningful context. Students’ speaking skills in terms of pronunciation clarity, speaking fluency, content accuracy, sentence structure, and vocabulary use were categorized as good. Students’ attitudes during speaking activities and their responses toward the role-play method were also considered good. This study contributes as a reference for learning practices that emphasize active and communicative learning to develop elementary school students’ speaking skills.
PENGARUH METODE PEMBELAJARAN BERBASIS PROYEK TERHADAP KREATIVITAS SISWA PADA MATA PELAJARAN IPAS KELAS IV SD NEGERI 040454 PECEREN Wenny Novi Yanti Sipakkar; Wisno Saputra Sembiring; Nurlia Ginting
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 No. 03, September 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.57745

Abstract

This study aims to determine the effect of implementing project-based learning (PJBL) on the creativity of fourth-grade students at SD Negeri 040454 Peceren. This study used quantitative approach and a one- group pretest-posttest design, meaning teh study was conducted one group without a control group. The study subjects were 31. Data collection techniques used in this study included questionnaires, observation, and documentation. Prior to use, the instrument was tested for validity and reliability. The results of the realibility tets cronbach`s alpha value of 0,709, indicating that the instrument was reliable. Data analysis showed that the average pretest score was 49,8710 and the posttest score was 78,9032. The shapiro-wilk test for normality indicated that the data were not normally distributed, so the hypothesis was tested using the Wilcoxon Single-Single Rank Test. The Wilcoxon test showed a significance value of 0.01, thus rejecting H0 and accepting Ha. Based on these results, it can be concluded that the implementation of project-based learning (PLBL) has a significant effect on the creativity of fourth-grade students at SD Negeri 040454 Peceren.