p-Index From 2021 - 2026
7.089
P-Index
This Author published in this journals
All Journal RABIT: Jurnal Teknologi dan Sistem Informasi Univrab Jurnal Informatika Universitas Pamulang JurTI (JURNAL TEKNOLOGI INFORMASI) MATRIK : Jurnal Manajemen, Teknik Informatika, dan Rekayasa Komputer JISTech (Journal of Islamic Science and Technology) JURNAL PENDIDIKAN TAMBUSAI KOMIK (Konferensi Nasional Teknologi Informasi dan Komputer) The IJICS (International Journal of Informatics and Computer Science) Journal on Education JOURNAL OF SCIENCE AND SOCIAL RESEARCH Indonesian Journal of Applied Informatics Infoman's: Jurnal Ilmu-Ilmu Manajeman dan Informatika STRING (Satuan Tulisan Riset dan Inovasi Teknologi) Jurnal Mantik Technologia: Jurnal Ilmiah TEKNOKOM : Jurnal Teknologi dan Rekayasa Sistem Komputer Jurnal Manajemen Informatika dan Sistem Informasi JTIK (Jurnal Teknik Informatika Kaputama) Journal Cerita: Creative Education of Research in Information Technology and Artificial Informatics Indonesian Journal of Electrical Engineering and Computer Science G-Tech : Jurnal Teknologi Terapan JOURNAL OF INFORMATION SYSTEM RESEARCH (JOSH) Journal of Computer Networks, Architecture and High Performance Computing Jurnal FASILKOM (teknologi inFormASi dan ILmu KOMputer) Jurnal Abdi Mas Adzkia Jurnal Teknologi Sistem Informasi dan Sistem Komputer TGD Jurnal SAINTIKOM (Jurnal Sains Manajemen Informatika dan Komputer) AKM: Aksi Kepada Masyarakat Bulletin of Information Technology (BIT) sudo Jurnal Teknik Informatika Hello World Jurnal Hasi Penelitian Dan Pengkajian Ilmiah Eksakta - JPPIE Jurnal Informatika Teknologi dan Sains (Jinteks) Jurnal Pendidikan, Sains dan Teknologi Jurnal INFOTEL
Claim Missing Document
Check
Articles

Pengaruh Pembelajaran Multimedia Animasi Untuk Meningkatkan Kreativitas Mahasiswa Sistem Informasi Dengan Menggunakan Macromedia Flash 8 Mhd. Aria Agung Widodoa; Ira Murni; Cindy Cintya; Ali Ikhwan
Jurnal Pendidikan, Sains Dan Teknologi Vol. 2 No. 1 (2023): Januari - Maret
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i1.433

Abstract

Learning media is one of the components of mechanical input. Teaching and learning activities that have a significant impact on students' understanding of the history of systems, characteristics, and operations. Multimedia is a combination of different media to convey information, examples of communication media are text, images, photos, videos, music, even animation. Information systems is one of the majors that studies a system to management in making decisions and conducting business operations, and a combination of human, information technology, and organized processes.
Analisis Multimedia Interaktif Pembelajaran Membaca, Menulis, Berhitung Pada Paud KB Adzkia Khofifah Fauzani; Myra Thasandra; Pauji Wibowo; Ali Ikhwan
Jurnal Pendidikan, Sains Dan Teknologi Vol. 2 No. 1 (2023): Januari - Maret
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i1.436

Abstract

Advanced information technology and high speeds of communication technology within global networks will be used extensively in the future of information technology. The service information system can be published into a more interesting and real form within multimedia information form, and it can also be easy to manage and use for personal computers with the support of advanced high-speed computer systems and the fundamentals of multimedia technology. The Luther (Sutopo, 2003) method, which is a process that assists the software developer in forming a model from the software that must be made, is used in the peripheral development of multimedia applications. Adobe Photoshop, Adobe Director, Adobe Flash, and processor application voice Sony Vegas are all used in this application making, with the assistance of processor media draw, animation, and authoring. Students can learn and comprehend how to read, write, and calculate with the assistance of interactive learner multimedia that is supported by a computer. Children can use one of these interactive multimedia to learn how to read, write, and calculate. These multimedia programs combine animation, video, games, and other media with information for reading, writing, and math. Children can understand and learn from the material by comparing it to real-world examples through the use of virtual images. This interactive multimedia for students was packaged on compact discs that can be used with a computer. PAUD KB ADZKIA's interactive multimedia program specifically designed for children in the PAUD grade. With the current version of this application, we hope to provide a benefit to the child and the other learning media.
Pengaruh Media Youtube Terhadap Minat Belajar Mahasiswa Ary Santri Yuanda; Yulia Imanita; Dita Sucinta Sembiring; Ali Ikhwan
Jurnal Pendidikan, Sains Dan Teknologi Vol. 2 No. 1 (2023): Januari - Maret
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i1.439

Abstract

: The benefit of video learning is the visual and audio presentation of an idea or event to students in the classroom. Youtube is one of the most popular video sharing services on the internet today. The use of YouTube as a learning medium can be considered effective by students in increasing interest and understanding of learning concepts. The research method used in this study was to conduct a literature review of 10 journal articles with a collaborative team that have been published on several websites over the last 5 years. Articles were searched and evaluated using a literature review in a format that included the number, year of the article, title of the article, research objectives, sample size, research variables, research methods, and research results. In fact, many students are more interested in learning and exploring a theory or discussion when delivering material through YouTube videos is chosen as the best teaching medium to make it easier for students. . In English. audiovisual to accommodate all student learning styles, not only to accommodate learning styles, but students to be able to participate directly in interactive discussions and activities, such as noting the importance of each subject, finding words that are hard to find when watching videos, having a desire to read or look for other materials related to YouTube videos or content that are used as learning media. Education plays a very important role in developing quality human resources.
Analisis Jurnal Multimedia Menggunakan Teknik Animasi 2 Dimensi Sabrina Putri; Muhammad Isnan; Nurhayati; Alwi Haryada; Ali Ikhwan
Jurnal Pendidikan, Sains Dan Teknologi Vol. 2 No. 1 (2023): Januari - Maret
Publisher : CV. ITTC INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jpst.v2i1.442

Abstract

Information and Communication Technology is developing very rapidly. One of the rapidly growing technologies today is Multimedia. Where Multimedia learns about 2-dimensional and 3-dimensional animation techniques. The material is also about animation, video, and others. This multimedia learning media can also be done through power point which is really needed by students in general. The role of information technology in the modern era is very much and maybe it can become the main foundation of science because all information and knowledge has entered the digital era. Starting from the fields of education, military, business, industry to health, they really need technology and information is conveyed, which previously may have been limited, now it can spread widely to all corners of the world using the internet. The use of information technology must also be monitored and guarded so that unwanted use does not occur, even though this information technology has many positive impacts, we must be aware of the negative impacts for the next generation as well.
Implementasi Metode Breadth First Search pada Sistem Pakar Rekomendasi Gugatan Cerai di Pengadilan Agama Laila Turrubiah Ila; Ali Ikhwan; Muhammad Dedi Irawan
Jurnal Teknologi Sistem Informasi dan Sistem Komputer TGD Vol. 6 No. 1 (2023): J-SISKO TECH EDISI JANUARI
Publisher : STMIK Triguna Dharma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53513/jsk.v6i1.7419

Abstract

Penanganan kasus perceraian adalah salah satu contoh tugas manusia yang sangat diuntungkan oleh teknologi yang sangat canggih. kekerasan dalam rumah tangga (KDRT), zina, bullying, judi, keluar dari salah satu pihak, poligami, dan faktor lainnya dapat menimbulkan pertengkaran antara laki-laki dan perempuan. ikatan agama yang sah terputus ketika perceraian terjadi. Ketidakakuratan data dan tata cara pengajuan gugatan menimbulkan permasalahan saat mengajukan gugatan cerai di Pengadilan Agama. Saat sidang dimulai, majelis hakim berjuang untuk menentukan apakah perceraian dikabulkan, ditolak, atau dikabulkan, dan diterbitkan akta cerai, penelitian ini menggunakan metode BFS ( Broadth First Search ). Dengan menggunakan metode BFS (Breadth First Search ) untuk membantu proses sistem pakar, penulis membuat sistem pakar untuk menarik kesimpulan faktual dari permasalahan tersebut. Sistem ini terkomputerisasi dan digunakan untuk membantu pasangan suami istri yang ingin mengajukan rayuan cerai di Pengadilan Agama untuk lebih memahami dan merasa siap untuk bertindak. 
Perancangan Aplikasi Interaktif Pengenalan Suku Kata Menggunakan Adobe Flash Pada Sekolah SD Miana Sweety; Ali Ikhwan; Sunilfa Maharani; Jaka Gunawan; Muhammad Dimas Abdillah
Jurnal Penelitian Dan Pengkajian Ilmiah Eksakta Vol 2 No 1 (2023): Jurnal Hasi Penelitian Dan Pengkajian Ilmiah Eksakta - JPPIE
Publisher : LPPM Universitas Dharma Andalas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jppie.v2i1.711

Abstract

Penelitian ini bertujuan untuk membuat rancangan aplikasi pembelajaran interaktif pengenalan suku kata menggunakan multimedia untuk anak sekolah dasar, sistem layanan gosip dapat disajikan dalam bentuk yang lebih menarik dan nyata berupa multimedia informasi. proses yang digunakan untuk membantu pengembang perangkat lunak dalam membuat contoh aplikasi yang harus dirancang. dalam pembuatan aplikasi ini, menggunakan kekuatan sumbangan berupa aplikasi media untuk menggambar, animasi, dan juga authoring yaitu Macromedia Flash CS8. Software sosialisasi suku kata merupakan software pembelajaran bahasa Indonesia yang menyajikan menu pilihan ganda. Artinya, perangkat lunak sosialisasi suku kata ini tidak hanya mengungkapkan apa itu suku kata, tetapi juga model dari setiap suku kata, pembagian suku kata, dan permainan suku kata. Selain itu, tampilan aplikasi yang dihadirkan dengan berbagai warna background membuatnya terlihat unik dan susunan setiap langkah aplikasi yang kita program sudah rapi. Dengan menggunakan pembelajaran sosialisasi suku kata berbasis teknologi melalui aplikasi ini diharapkan dapat menarik minat dan memberikan semangat belajar bagi siswa sekolah dasar.
Pengaruh Tampilan UI Dan UX Terhadap Kenyamanan Pengguna Pada Aplikasi OVO Anggi Refachriati Nasution; Riyan Hidayat; Hazizah W.S Manik; Muhammad Fikri Assidiqie; Ali Ikhwan
Jurnal Penelitian Dan Pengkajian Ilmiah Eksakta Vol 2 No 1 (2023): Jurnal Hasi Penelitian Dan Pengkajian Ilmiah Eksakta - JPPIE
Publisher : LPPM Universitas Dharma Andalas

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47233/jppie.v2i1.713

Abstract

Abstract The user interface and user experience are important factors in an application because the better the application or system, the better the user's response so that users feel at home for a long time in the application. The purpose of this study is to find out how influential the appearance of the user interface and user experience is for a user of the application used. The method used in this study is a heuristic method. The way this method works is by distributing online questionnaires to OVO application users, so that conclusions and suggestions can be drawn. Abstrak User interface dan user experience adalah salah satu faktor yang penting dalam sebuah aplikasi karena semakin bagus suatu aplikasi atau sitem tersebut maka semakin baik pula respon pengguna sehingga membuat para pengguna betah untuk berlama lama didalam aplikasi tersebut. Tujuan dari penelitian ini untuk mengetahui seberapa berpengaruh tampilan user interface dan user experience tersebut bagi seorang pengguna aplikasi yang digunkaan. Metode yang digunakan dalam penelitian kali ini adalah metode heuristik. Cara kerja metode ini dengan menyebarkan kuesioner secara online kepada para pengguna aplikasi OVO, sehingga dapat menghasilkan kesimpulan dan saran
Pengamanan Pesan Rahasia dengan Algoritma Vigenere Cipher Menggunakan PHP Ira Murni; Atika Sari br pa; Bagus Rizki Lubis; Ali Ikhwan
Journal on Education Vol 5 No 2 (2023): Journal on Education: Volume 5 Nomor 2 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v5i2.1027

Abstract

A message security system to maintain the confidentiality of data information is very important. To achieve this, a security system is required to maintain the confidentiality of information. Encrypting information sent for cryptographic purposes confidentiality, integrity, authentication and irrefutable proof is one of the methods used for this purpose. Algorithm is a collection of problem-solving commands. Algorithm also has a process of repetition (iteration) and decisions that cannot be made. Vigenere cipher is one of the traditional cryptographic algorithms with multiple alphabetical substitution. PHP stands for PHP Hypertext Preprocessor. PHP is a scripting language that is commonly used to create dynamic web applications by deploying them on servers. The purpose of this research is to secure secret messages using the Vigenere Cipher algorithm using PHP.
Web Based Social Assistance Distribution Monitoring System Using Waterfall Method Jihan Ula Usla; Ali Ikhwan
Journal of Computer Networks, Architecture and High Performance Computing Vol. 5 No. 1 (2023): Article Research Volume 5 Issue 1, January 2023
Publisher : Information Technology and Science (ITScience)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/cnahpc.v5i1.1986

Abstract

Currently, the Indonesian nation is in a state of economic crisis, many people are affected by the economic crisis. Social assistance is the provision of assistance in the form of money/goods from the government to underprivileged communities, which aims to improve people's welfare and meet the needs of the community in maintaining their lives during the current economic crisis. The village head is one of the government officials as well as officers from the social assistance distribution with the aim of minimizing the problem. A lot of assistance comes but is not evenly distributed to people in need, it is necessary to have a monitoring system for the distribution of social aid programs so that the assistance distributed remains on target and the quality of budget absorption is optimal. The monitoring process will be carried out by the village head directly to monitor the progress of the distribution of aid and submissions. Therefore, this research will build a web-based monitoring system for the distribution of social assistance. This social assistance distribution system in the form of a website, will contain data on recipients of the family hope program and community submission data. The design of this system uses Unified Modeling Language (UML) and the development of the system uses the Waterfall method which will test the system. With this system, it will help the Village Head in monitoring the distribution of aid and assist the community in submitting it.
Algoritma Affine Chiper pada Enkripsi dan Deskripsi untuk Keamanan Informasi Berbasis Android Adinda Fitri; Cindy Sintya; Frihartini Ayu Salsabilah; Ali Ikhwan
Jurnal Pendidikan Tambusai Vol. 7 No. 1 (2023): April 2023
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (326.422 KB)

Abstract

Di era globalisasi ini perkembangan teknologi komunikasi dapat berkembang dengan pesat sehingga dapat memudahkan kita dalam mengirim dan menerima sebuah informasi melalui pesan pada teks. Namun kita juga harus waspada terhadap kejahatan pada kebocoran informasi terutama bagi sebuah perusahaan. Untuk itu perlu adanya usaha dalam mengamankan pesan informasi yang akan dikomunikasikan. Salah satu cara untuk mengamankan data atau informasi dari tindak kejahatan tersebut adalah dengan kriptografi Penelitian ini bertujuan untuk membuat algoritma guna membuat rancangan aplikasi cyssage berbasis android dalam proses Algoritma Affine Chiper pada Enkripsi dan Deskripsi Untuk Keamanan Informasi Berbasis Android.
Co-Authors Abdul Halim Hasugian Adam Malik Siregar Adhe Eva Yolanda Adhe Eva Yolanda Adi Widarma Adinda Fitri Adnan Buyung Nasution Adnan Buyung Nasution Ahyanuardi Ahyanuardi Aji Wardana Aji Wardana Alda Penira Alwi Haryada Ananda Salsabila Khairi Anggi Dessisiliya Anggi Refachriati Nasution Aninda Muliani Annisa Almira Ary Santri Yuanda Arya Dwi Utama ARYA PRATAMA DAMANIK Asyahri Hadi Nasyuha Atika Sari br pa Atikah Zulfi Ayuni Ayu Azzahra Batubara Azrah Cipta Amandha Bagus Rizki Lubis Bagus Sopian Wanandi Bagus Sopian Wanandi Cahaya Muzaddidah Cholil Bisri Cindy Cintya Cindy Sintya Deli Kartika Abrianisyah Dewi Putri Ayu Andira Dewi Diah Sawitri Dicky Novriansyah Dina Amalia Putri Lubis Dita Sucinta Sembiring Elfany Rizqi Syaputri Euis Desy Khairiyati Evan Alfian Syahnur fahreza shiddiq siregar Fajira Mahmudah Fitri Annisa Purba Frihartini Ayu Salsabilah Harun Yahya Harun Yahya Hazizah W.S Manik Heni Pujiastuti Heru Irfansyah Ilka Zufria Indah Saputri Ira Murni Jaka Gunawan Jihan Ula Usla Khairul Khairul Abdi Khofifah Fauzani Kiki Andrea Laila Turrubiah Ila Lili Saputri Mahzura Aznur Maulana Ikhsan Mega Andriani Mega Lestari Mhd. Aria Agung Widodo Mhd. Aria Agung Widodoa Miana Sweety Miftahul Jannah Miftahul Jannah mira aripin panjaitan Mohammad Badri Mohammad Badri Moustafa H. Aly Muhammad Abdurrahman Hafizh Muhammad Arif Suhada Muhammad Dahria Muhammad Dedi Irawan Muhammad Dimas Abdillah Muhammad Faiz Muhammad Faris Adira Muhammad Fikri Assidiqie muhammad hafi isfahan isnan Muhammad Isnan Muhammad Khoir Al Alim Manurung Muhammad Naufal Fathin Hibrizi Muhammad Rizky Ramadhan muhammad rizky ramadhan Myra Thasandra Nadila Agnestesia Naila Umniati Nasution, Muhammad Irwan Padli Novika Wulandari Nurhadizah Saragih Nurhayati Nurhayati Nurhayati, Nurhayati Nuri Aslami Nurul Afriani Tanjung Oris Krianto Sulaiman Pasaribu, Hamidah Pauji Wibowo Phaklen Ehkan Pria Mitra Purba Putra Wan Putrawan Putrawan Putri Natasya Adelia Putri Ratricia Qurani Awaliyana Rafikha Aliana A. Raof Rafli Khalis Nugraha Raflikha Aliana A. Raof Raissa Amanda Putri Rasyid Ridho Reza Kurnia Lesmana Riyan Hidayah Purnama Riyan Hidayat Rizka Annisa Putri Rizki Prasetya Nasution Saiful Nurarif Salwa Alipia Fadillah Tambunan Samsudin, Samsudin Sarjon Defit Septia Ona Sutra Siti Mawaddah Sri Hartati Suci Syah Putri Suendri Suendri Suendri, Suendri Sunilfa Maharani Surganda Sitompul Suwinda Aulansari Syaidah Fiddarain T Sabrina Tasya Maulariqa Insani Tri Ulandari Tursina Juliani Dlt Uswatun Hasanah Wiranda Wiranda Yasmin Yacob Yulia Imanita Yunita Dwi Cahaya Yustria Handika Siregar Zahra Azura Zakiyah Khalilah