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Implementasi Layanan Firebase pada Pengembangan Aplikasi Sewa Sarana Olahraga Berbasis Android Kurniawan, Teguh; Samsudin, Samsudin; Triase, Triase
Jurnal Informatika Universitas Pamulang Vol 6, No 1 (2021): JURNAL INFORMATIKA UNIVERSITAS PAMULANG
Publisher : Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32493/informatika.v6i1.10270

Abstract

One of the business sectors that rarely gets digital innovation is the sports business sector, such as the sports field rental business. The problem in this business is that there are still many business actors and their customers who carry out the conventional reservation process, namely by making books manually and this has an impact on the customer experience when conducting leasing transactions, and for business actors it also has an impact on financial recapitulation due to incorrect calculations. The purpose of this research is to develop an Android-based application that is able to provide a much faster and easier sports rental transaction process by integrating with firebase services (firebase authentication, firebase realtime database, firebase cloud messaging). This study uses the method of developing the Rapid Application Development system and in collecting data using qualitative methods, namely observation, interviews, and literature study. From this research, an android-based application has been successfully developed that is able to solve the problem of conventional sports facilities rental and minimize the occurrence of calculation errors in financial recapitulation by integrating it with firebase services.
APLIKASI COMPUTER AIDED INSTRUCTION (CAI) DALAM PEMBELAJARAN MATEMATIKA BANGUN RUANG Samsudin Samsudin
JURNAL TEKNIK INFORMATIKA Vol 10, No 2 (2017): Jurnal Teknik Informatika
Publisher : Department of Informatics, Universitas Islam Negeri Syarif Hidayatullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (933.857 KB) | DOI: 10.15408/jti.v10i2.6995

Abstract

ABSTRAK Pembelajaran merupakan suatu proses pengembangan diri seseorang dalam upaya memperoleh ilmu pengetahuan, keterampilan dan nilai-nilai positif dengan memanfaatkan berbagai sumber ilmu untuk belajar. Untuk mempermudah pembelajaran sehingga memperoleh hasil yang lebih maksimal, maka kita membutuhkan suatu sistem pembelajaran yang baik. Dengan sistem pembelajaran berbantuan komputer atau sering dikenal materi dari pendidik ke para peserta didiknya. Dengan adanya sistem pembelajaran berbantuan komputer maka dibuatlah sebuah sistem pembelajaran untuk menghitung rumus matematika bangun ruang dengan istilah Computer Aided Instruction (CAI), maka sistem pembelajaran ini berfungsi untuk mempermudah proses penyampaian. Dengan adanya sistem pembelajaran ini diharapkan proses pembelajaran menjadi lebih efektif dan menarik. Sehingga nantinya sistem pembelajaran untuk menghitung rumus matematika bangun ruang ini sangat dibutuhkan sebagai sarana penunjang lancarnya proses pembelajaran.   ABSTRACT Learning is a process of self-development in an effort to gain knowledge, skills and positive values ​​by utilizing various sources of science to learn. To facilitate learning so as to obtain maximum results, then we need a good learning system. With computer-aided learning system or often known as Computer Aided Instruction (CAI), then this learning system serves to facilitate the process of delivering materials from educators to the students. With the computer-assisted learning system then made a learning system to calculate the mathematical Formula wake up space. With this learning system is expected to be more effective and interesting learning process. So that later the learning system to calculate the mathematical Formula to build this space is needed as a means of supporting the smoothness of the learning process.How to Cite : Samsudin. (2017). APLIKASI COMPUTER AIDED INSTRUCTION (CAI) DALAM  PEMBELAJARAN MATEMATIKA BANGUN RUANG. Jurnal Teknik Informatika, 10(2), 93-108. doi:10.15408/jti.v10i2.6995Permalink/DOI: http://dx.doi.org/10.15408/jti.v10i2.6995
Perancangan aplikasi interactive learning berbasis multimedia Samsudin Samsudin
IQRA`: Jurnal Ilmu Perpustakaan dan Informasi (e-Journal) Vol 9, No 1 (2015)
Publisher : UIN Sumatera Utara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30829/iqra.v9i1.1812

Abstract

Learning is an activity that involves a person in an effort toacquire knowledge and skills by utilizing a variety of educationalresources for learning . Application of multimedia -basedinteractive learning system serves to facilitate learning andteaching conducted by students and professors . Because thelearning process can involve two parties , namely students andprofessors as facilitators . Most important in the learning processof learning activities going on well . By utilizing computertechnology is expected to help teaching more interactive andengaging student interest in learning . Multimedia-basedinteractive learning applications using multimedia -based programin creating animation , sounds , text , and images that cansupport teaching and learning process to be more easilyunderstood and can be done anytime and anywhere .Keywords: Applications Interactive Learning, Multimedia,Information and Communication Technology
OPTIMALISASI PENERIMAAN REMUNERASI DOSEN MENGGUNAKAN METODE RULE BASE REASONING Samsudin Samsudin
KLIK- KUMPULAN JURNAL ILMU KOMPUTER Vol 6, No 3 (2019)
Publisher : Lambung Mangkurat University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/klik.v6i3.185

Abstract

Remuneration is a term that relates to employee payroll which is set by certain regulations routinely based on work values, with the aim of creating better and cleaner governance and increasing motivation and work performance. Performance is determined by assessing the compilation oflecturer’swork files and then verified by the department that responsible to it. Rule Base Reasoning is an expert system based on a series of rules that represent human knowledge and experience in solving some complex cases. Expert system is a system whose capability to adopt human knowledge in solving problems so the system can solve problems as is usually done by experts. To implement this method a web-based system is used using the PHP programming language with the concept of Object Oriented Programming with ecpectation this system can be designed more easily and can be developed continuously so it can optimize the acceptance of lecturer remuneration andso far it can minimize the possibility of errors due to human errors. on institutions and lecturers.Keywords: Remuneration, Rule Base Reasoning, Performance, Lecturers, Expert Systems. Remunerasi merupakan sebuah istilah yang berhubungan dengan penggajian pegawai yang ditetapkan dengan peraturan tertentu secara rutin berdasarkan nilai-nilai kerja, dengan tujuan terciptanya tata kelola yang lebih baik dan bersih serta meningkatkan motivasi dan prestasi kerja.Kinerja ditentukan dengan pengumpulan bukti kerja kepada pihak yang bertanggung jawab dan dihitung oleh badan yang ditentukan.Rule Base Reasoning adalah sistem pakar berdasarkan serangkaian aturan-aturan yang merupakan representasi dari pengetahuan dan pengalaman manusia dalam memecahkan kasus yang rumit. Sistem pakar adalah suatu sistem yang berusaha mengadopsi pengetahuan manusia dalam menyelesaikan masalah sehingga sistem tersebut dapat menyelesaikan masalah seperti yang biasa dilakukan oleh para pakar.Untuk mengimplementasikan metode ini dibuat sebuah sistem berbasis web menggunakan bahasa pemrograman PHP dengan konsep Object Oriented Programming dengan harapan sistem ini bisa dirancang lebih mudah dan bisa dikembangkan secara berkelanjutan dan dapat mengoptimalkan penerimaan remunerasi dosen sehingga bisa memperkecil kemungkinan terjadinya kesalahan karena human error yang bisa menyebabkan kerugian pada pihak institusi maupun dosen.Kata kunci: Remunerasi, Rule Base Reasoning, Kinerja, Dosen, Sistem Pakar.
Augmented Reality of Rasulullah SAW Traces in Receiving the Revelation of The Qur'an Samsudin Samsudin; Ilka Zufria; Triase Triase
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 6, No 2 (2022): April 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/mib.v6i2.3698

Abstract

Al-Qur'an is the holy book of Muslims whose information is eternal and has miracles that can always be proven by the progress of science and technology that is fast and powerful. The Qur'anic revelation revealed to the Prophet Muhammad for about 23 years left a long, special footprint in the cities of Mecca and Medina. In this Centennial era, some Muslims were preoccupied with technological advances which sometimes led to the neglect of the Qur'an. So that the crisis of knowledge of generations of Muslims about the footsteps of the Prophet Muhammad in receiving the revelation of the Qur'an is very little, This is very dangerous for the unity of Muslims. So that with technological advances we also attract the interest of young people to learn the Qur'an. Augmented Reality technology with the Marker-based tracking method utilizes Qr Code and the use of agile development methods and design using UML so that application developers can produce Augmented Reality applications that can show traces of the decline of the Qur'an in Mecca and Medina. The appearance of Mecca and Medina in the form of 3 dimensions along with asbabunnuzul information causes interest and ease for someone to study the verses of the Qur'an. It is hoped that this application helps to facilitate the generation of Islam in learning and understanding ayat of the Qur'an.
PENERAPAN ALGORITMA DIJKSTRA PADA APLIKASI JASA TRANSPORTASI ONLINE DI KOTA MEDAN abdul alfattah hidayah
AL-ULUM: JURNAL SAINS DAN TEKNOLOGI Vol 7, No 1 (2021)
Publisher : Universitas Islam Kalimantan Muhammad Arsyad Al Banjari

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (887.744 KB) | DOI: 10.31602/ajst.v7i1.5710

Abstract

This study aims to determine the shortest route in the application of online transportation services which is the main attraction for entrepreneurs who want to start looking for their fortune in technology and transportation, given the enormous opportunity where the human population is very large. increased, and some human activities had to be carried out. fulfilled. Some online transportation service companies use paid features provided by Google to determine the shortest distance and route, thus costing a lot of money. In this study, to determine the shortest route on a journey, it is necessary to calculate using an algorithm method, namely the dijkstra algorithm which is an algorithm used to solve the problem of the shortest route or the shortest path from one point to another at a point. weighted graph, The distance between vertices is the weight value of each edge in the graph. A graph that has a weight must be positive (weight >= 0). Dijkstra's algorithm itself uses a greedy strategy in its operation, where in each step the chosen one with the smallest weight connects the selected node with other nodes that have not been selected. Keywords: dijkstra algorithm, online transportation service, shortest route,
MOBILE APP EDUCATION GANGGUAN PENCERNAAN MANUSIA BERBASIS MULTIMEDIA MENGGUNAKAN ADOBE ANIMATE CC Samsudin Samsudin; Muhammad Dedi Irawan; Ahmad Hariandy Harahap
(JurTI) Jurnal Teknologi Informasi Vol 3, No 2 (2019): DESEMBER 2019
Publisher : Universitas Asahan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1007.424 KB) | DOI: 10.36294/jurti.v3i2.1009

Abstract

Abstract - Technological progress is changing very rapidly from year to year, mobile devices are one of the fastest growing technological products in its development, with the development of cellular technology at this time, which causes many changes, including in the world of education. Using mobile applications as learning tools can benefit from the availability of learning material that can be accessed at any time, and visualization of interesting material. the problem that arises is the lack of time for communication between teacher and students and learning that is still used by the media of books, which are mainly presented in the form of text, making students less attractive for further lessons. Therefore, researchers have developed educational applications to increase student motivation. Adobe Animate CC software is used to develop mobile multimedia applications to teach the human digestive system and multimedia disorders, this application is intended as an alternative source of student learning, so this application stimulates student motivation so students can play and learn on their own in their free time. Abstract - Kemajuan teknologi berubah sangat cepat dari tahun ke tahun, perangkat seluler adalah salah satu produk teknologi yang tumbuh paling cepat dalam perkembangannya, dengan perkembangan teknologi seluler saat ini, yang menyebabkan banyak perubahan, termasuk di dunia pendidikan. Menggunakan aplikasi seluler sebagai alat pembelajaran dapat mengambil manfaat dari ketersediaan materi pembelajaran yang dapat diakses kapan saja, dan visualisasi materi yang menarik. masalah yang muncul adalah kurangnya waktu untuk komunikasi antara guru dan siswa dan pembelajaran yang masih menggunakan oleh media buku, yang terutama disajikan dalam bentuk teks, membuat siswa kurang menarik untuk pelajaran selanjutnya. Oleh karena itu, peneliti telah mengembangkan aplikasi edukasi untuk meningkatkan motivasi siswa. Perangkat lunak Adobe Animate CC digunakan untuk mengembangkan aplikasi multimedia bergerak untuk mengajar sistem pencernaan manusia dan gangguan multimedia, aplikasi ini dimaksudkan sebagai alternatif sumber belajar siswa, sehingga aplikasi ini merangsang motivasi siswa agar siswa dapat bermain dan belajar sendiri pada waktu luang mereka.
Implementasi Data Mining dalam Mengklasifikasikan UKT (Uang Kuliah Tunggal) pada UIN Sumatera Utara Medan Triase Triase; Samsudin Samsudin
(JurTI) Jurnal Teknologi Informasi Vol 4, No 2 (2020): DESEMBER 2020
Publisher : Universitas Asahan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36294/jurti.v4i2.1711

Abstract

Abstract – Single Tuition Fee (UKT) is a tuition payment system that is applied in Indonesian public tertiary institutions, especially for undergraduate programs starting from the 2013/2014 - present academic year. UKT payments that are borne by each student are not the same, due to the cross subsidy system based on the economic and social conditions of the student's parents / guardians. The State Islamic University of North Sumatra Medan (UINSU) is one of the state universities that applies the UKT payment system into 7 groups, namely Group I, Group II, Group III, Group IV, Group V, Group VI, Group VII. The results of the survey to students showed that some students received a UKT amount that was not in accordance with the UKT group, and UINSU gave students the opportunity to appeal to UKT. The appeal process caused the UKT committee to take time. Therefore, the researcher will provide a solution with the classification technique data mining, namely the Naïve Bayes Algorithm. The algorithm serves to predict the suitability of the UKT size group for new students. The results can be used to design a decision support system in classifying the UKT amount for new students so that it can be used as a recommendation for the university in determining the new student UKT group.Keywords - UKT, Data mining, Classification, Naïve bayes.  Abstrak – Uang Kuliah tunggal (UKT) merupakan sistem pembayaran uang kuliah yang diterapkan di perguruan tinggi negeri Indonesia khususnya untuk program sarjana dimulai dari tahun akademik 2013/2014 sampai saat ini. Pembayaran UKT yang ditanggung oleh setiap mahasiswa tidak sama, dikarenakan adanya sistem subsidi silang yang didasarkan atas kondisi ekonomi dan sosial orang tua/wali mahasiswa. Universitas Islam Negeri Sumatera Utara Medan (UINSU) adalah salah satu perguruan tinggi negeri yang menerapkan sistem pembayaran UKT menjadi 7 kelompok  yaitu Kelompok I, Kelompok II, Kelompok III, Kelompok IV, Kelompok V, Kelompok VI, Kelompok VII. Hasil survey kepada mahasiswa, bahwa beberapa mahasiswa mendapat besaran UKT tidak sesuai dengan kelompok UKT, dan  UINSU memberikan kesempatan kepada mahasiswa untuk banding UKT. Proses banding menyebabkan memakan waktu panitia UKT. Oleh sebab itu, peneliti akan memberikan solusi dengan datamining teknik klasifikasi yaitu Algoritma Naïve bayes. Algoritma berfungsi untuk memprediksi kesesuaian kelompok besaran UKT mahasiswa baru hasilnya dapat digunakan untuk merancang sistem pendukung keputusan dalam mengklasifikasikan besaran UKT mahasiswa baru sehingga dapat dijadikan rekomendasi bagi pihak universitas dalam menentukan kelompok UKT mahasiswa baru.Kata kunci – UKT,  Data mining, Klasifikasi, Naïve bayes.
THE IMPLEMENTATION OF WEBGIS TO SHOW THE SPREAD OF HALAL CUISINE SPOTS IN MEDAN Aulia Pratama Tambunan; Samsudin Samsudin; Septiana Dewi Andriana
JISTech (Journal of Islamic Science and Technology) Vol 4, No 2 (2019)
Publisher : UIN Sumatera Utara Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (595.545 KB) | DOI: 10.30829/jistech.v4i2.6848

Abstract

Halal food is one of the obligations for Muslims that must be carried out and obeyed. Medan is one of the culinary cities in Indonesia and often called as the paradise of culinary, not only traditional cuisine, Medan also serves culinary delights from various parts of the world, from Asian food to Western food. However, not all culinary in Medan is registered as halal food, therefore a system that can manage the data of halal food in Medan is needed. WebGis is a computer-based system that has the ability to handle spatial and non-spatial data. This system is built using Google Maps API as a tool to determine the distribution of halal cuisine spots in Medan. The WebGis of the distribution of halal cuisine spots in Medan presents spatial and non-spatial information about the distribution. This system also provides information about halal cuisine that has been registered in the system that has been built.
IMPLEMENTASI GATED RECURRENT UNIT (GRU) UNTUK PREDIKSI HARGA SAHAM BANK KONVENSIONAL DI INDONESIA Samsudin Samsudin; Aninda Muliani Harahap; Sandra Fitrie
JISTech (Journal of Islamic Science and Technology) Vol 6, No 2 (2021)
Publisher : UIN Sumatera Utara Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30829/jistech.v6i2.11058

Abstract

Advances in technology, information and technology at this time are growing rapidly, a lot of human work is facilitated by technology. Technology has also developed in investment instruments, especially in stock investments. Previously, when there was no technology, it would be very difficult to predict the stock price of state-owned banks in the future for ordinary people who do not understand fundamental or technical analysis. However, with technology, especially in the field of Deep Learning, it will be very possible to predict future stock prices without having to understand fundamental or technical analysis. In this study, stock price predictions of state-owned banks for the next 30 days were made using the Gated Recurrent Unit (GRU) model on stocks of state-owned banks in Indonesia, namely BRI, BNI, BTPN, and Mandiri bank shares. The data used uses historical close price data on the stock for 5 years with a total of 1260 data. From the results of the research for test data, the smallest RMSE value was found in BTPN bank shares of 23,91164 followed by BRI bank shares of 264,1475, BNI bank of 427,7984 and the largest RMSE value in BMRI bank shares amounting to 907,4804
Co-Authors Abdullah Abdullah Adinda Ayu Mega Pramesti Adinda Priyamita Adinda, Sity Tree Adnan Buyung Nasution Adnan Buyung Nasution Adri, Adri Wahyu Maulana Afridayani Afridayani Afsha Zahara Ahmad Hariandy Harahap Ahmad Syarif Akbar Akbar Akbar Alhafiz Alhamidi Syarif Alda Penira Aldiansyah Ilham Ali Ikhwan Ali Ikhwan Almansah, Dani Alyan Fatwa Alyuda, M Farhan AMALIA, NOVITA Amanda, Widia Putri Anazra, Davania Andika, Reza Anggika Wardani Anggreini Anggreini Aninda Muliani Aninda Muliani anju sitompul Ariyanto, Arya Aryati Aryati Asbullah, Jumjumi Asma Alya Najiha Asmuni Atsil, Rayhan Alpatih Auji Hamizan Aulia Alsaf Salsabilla Aulia Fitriani Munthe Aulia Pratama Tambunan Ayu Febrianti Adha Ayulia Indah Utami Azrial Pratama Bagus Setiawan Batubara, Ayu Azzahra Beni Frandian Bilbi Huzaimi Mahmuda Danang Wahyu Wicaksono Dandi Fratama Wardana Dedyka Syahputra Dian El Arafiah Saragih Dian Pratiwi Diana, Dwi Rahmadani Ivan Dini Amanda, Bazlina Disnu Panggabean Dwi Nenda Putri Dwi Saphira Dwi Silviana Elfany Rizqi Syaputri Fadiah Nurhani Fadiah Nurhani Fahira Khalisyah Risqullah Faiz Wahyu Perdana Rangkuti Fajrillah, Fajrillah Fara Diva, Anggrayani Fathiya Hasyifah Sibarani FATHIYA HASYIFAH SIBARANI Fauzia Mahyarani Fitrah Al Mubaroq Geubrina Rizka Utami Sinaga Ginting, Natal Gustantia, Dwi Hafizh, Muhammad Abdurrahman Haloho, Melanthon Pardamean Haniyah, Husna Harahap, Mhd. Nazar Alfian Hasibuan, Inneke Nugroho Hasibuan, Siti Aisyah Husna, Fauziatun Ichsan, Muhammad Ichsan Ikhsan Pratama Ilka Zufria Ismi Hamidah Rasyad Isnaini Harahap Juliati Nasution, Yenni Samri Jumjumi Abullah Jumjumi Asbullah Kairul Abdi Laila Nurzanah Lili Asisura Lubis, Ali Topan Lubis, Nurul Amanda Khairani Lutfil, Muhammad Lutfil Amin Siregar M Fakhriza M. Audi Ikhsan M. Fakhriza M. Shabri Abd. Majid Maharani, Annisa Mangunsong, Ikhwanda Buyung Maulana Irsyad, Raihan Maulana, Dimas Krisna Maya Juliana Ritonga Meisarah, Helfina Merliana Putri Hasibuan Mia Nurjannah Miftah Siregar Mohammad Badri Muhamad Alda Muhammad Amsari Lubis Muhammad Arifin Lubis Muhammad Dedi Irawan Muhammad Hendrik Koto Muhammad Hendrik Koto Muhammad Ikhsan Muhammad Khoir Al Alim Manurung Muhammad Rafli Hakim Muhammad Rizky Dermawan Muhammad Syafri Fauzi Muliani Harahap, Aninda Muthmainnah Mutiara Indriani Mutia Dwi Pratika Nasution, Anggi Refachriati Nasution, Muhammad Irwan Padli Nurhadijah Nurhadijah Nurhalizah Nurhalizah Nurhidayah Simbolon Nurini Siregar Nursaadah Nurul Zafirah Pane, Elly Supiah Pane, Rizky Hidayat Pasaribu, M Arif Rahmat Poppy Hidayah Pradana, Reza Pradana, Surya Ardi Pratiwi, Yulisa Nanda Prawira, Yudhi Prawira PRIA MITRA PURBA Priyamita, Adinda Purba, Rizki Ikhwansyah Purwani, Desy Putra, Muklas Adi Putri Sri Rezeki Rahma Azizah Lubis Rahma Dipa Salsabil Rahma, Firda Aulia Rahmadani, Annisa Rahmadani, M.A. Annisa Rahman, Fazlur Raissa Amanda Putri Rakha, Riyan Hidayat Rama Sandy Permana Ramadhani, Vidya Rani Jumiannisa Sinaga Raudhatul Jannah Raudhatul Jannah Razvan Serban Reni Yunita Reza Pradana Riri Syafitri Lubis Rivaldi, Rifky Rohmad Shobirin Ronny Ramadhan Hasibuan Roza, Yuda Fakhri Sakinah, Mutiara Samsul Bahri Siagian Sandra Fitrie Saripah Aini Pohan Septiana Dewi Andriana, Septiana Dewi Simbolon, Nurhidayah Siregar, Diana Asmarani Siregar, Saparuddin Siswahyudianto sitompul, anju Sri Astuti Sri Astuti Sri Mulyana Suendri Suendri Suendri Suendri, Suendri Suendri, Suendri Sulistio, Rahmat Syahfitri, Amalia Syahranitazli Syahranitazli Syahranitazli Syuhada, Muhammad Randa Tamara Putri Tamaulina Tama Tasya Azra Rizkya Umri Tasya Maulariqa Insani Taufiq Annur Harahap Teguh Kurniawan Triase Triase Triase Triase triase Triase Triase Triase Triase, Triase Tursina Juliani Dalimunthe Tuti Anggraini Uci Maharani Ulfa Fadilah Usman, Usman Winda Junarda Wulan Suci Wulandari Wulandari Wulandari, Novika Yani, Sefty Yanti, Asni Rahma Yasmin, Anisa Yudha Sansena Yudhanata, Ridho Dwi Zahra Azura Zahrina, Nadhilah Zulkarnain Fahmi