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PENGEMBANGAN PERMAINAN LUDO KING OF ACCOUNTING (DOTING) SEBAGAI MEDIA PENGAYAAN PADA MATERI JURNAL KHUSUS PERUSAHAAN DAGANG Titik Fauziati; Joni Susilowibowo
Edunomic : Jurnal Ilmiah Pendidikan Ekonomi Fakultas Keguruan dan Ilmu Pendidikan Vol 9 No 1 (2021): EDISI MARET
Publisher : FKIP Unswagati

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33603/ejpe.v9i1.4327

Abstract

AbstractThis research was conducted with the aim of analyzing the development process and analyzing the feasibility of the ludo king of accounting game which was developed as an enrichment media in special journal material for trading company class XI Accounting in SMK Negeri 1 Sooko Mojokerto. The development model in this study is the ADDIE model which includes the Analyze, Design, Development, Implementation, and Evaluation stages. However, the implementation and evaluation stages in the ADDIE development model were not carried out due to certain conditions and time constraints. The test subjects in the research are material experts and media experts. The instrument used for data collection in the form of a study sheet in the form of an open questionnaire and a sheet of validasi in the form of a closed questionnaire. The method used to analyze data from study sheets and validation of material and media was carried out in a quantitative descriptive manner based on a Likert scale. The results obtained in the form of the feasibility of the material which shows the average percentage of material validation results of 87,71% with a very decent category and the percentage of results of the media validation of 88% with a very decent category. Thus, the game of ludo king of accounting is declared to be very suitable to be used as enrichment media in special journal material for trading companies of class XI Accounting.Keywords: Enrichment Media, Ludo King of Accounting Game, ADDIE Development Model. 
Implementation of Green Accounting in Commercial Banks in Indonesia Arif, Amirul; Susilowibowo, Joni; Handini, Han Tantri; Farid, Muhammad Miftah
International Journal of Emerging Research and Review Vol. 3 No. 3 (2025): September
Publisher : IKIP Widya Darma Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56707/ijoerar.v3i3.126

Abstract

Objective: This study aims to analyze the application of green accounting policies in the financial statements of commercial banks in Indonesia and its effect on the company's financial performance.  Method: This quantitative study uses a population of 106 commercial banks in Indonesia with purposive sampling technique, which selects banks having complete annual reports during 2019-2023. Data was obtained through documentation method from annual reports, scientific articles, and green accounting policies. The analysis measures the relationship between Environmental Performance and green accounting disclosure on profitability represented by Return on Assets (ROA).  Results: The results show an R Square value of 0.125, which means that the independent variables (Environmental Performance and Environmental Cost) are only able to explain 12.5% of the variation in ROA, while 87.5% is explained by other factors outside the model. The regression model is significant at the 0.05 level. Specifically, the Environmental Performance variable has a significant positive effect on ROA, while green accounting disclosure has a moderate impact but remains significant.  Novelty: The novelty of the study lies in its focus on the banking sector in Indonesia, which is still minimally explored in the context of green accounting. This study enriches the literature by integrating sustainability theory and stakeholder theory in the Indonesian commercial banking sector. Practically, this study provides insights to banks to improve green accounting practices. This research also opens up opportunities for further studies on the long-term impact of green accounting on financial stability and sustainability.
DAMPAK DIVERSIFIKASI PRODUK BERBASIS AUGMENTED REALITY TERHADAP PENINGKATAN PENJUALAN DAN PERTUMBUHAN LABA UMKM GEDEBOG.IDN SURABAYA Sandy, Wulan Mel; Susilowibowo, Joni
Jurnal Pendidikan Ekonomi (JURKAMI) Vol 9, No 3 (2024): JURKAMI
Publisher : STKIP Persada Khatulistiwa Sintang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31932/jpe.v9i3.3659

Abstract

Business growth is characterized by an increasing number of sales However, this condition seems difficult for MSMEs because they have not been able to withstand competition, maintain customer satisfaction, and attract buying interest. Therefore, to increase sales, it is necessary to diversify products to attract customers to buy. The existence of this tirk power is expected to create an increase in sales. The purpose of this research is used to determine the impact of product diversification using augmented reality technology on increasing sales and profit growth during the September-November period in 2023 at UMKM gedebog.idn Surabaya. The research method used is quantitative descriptive research method Data obtained from primary data The study population consisted of all sales volume and profit data during June-November 2023. Sampling data using purposive sampling using samples of sales volume and profits in September-October 2023. The results showed that product diversification using augmented reality has positive results on increasing sales in the range of 26-41% and profit growth in the range of 24-28%.
PENGEMBANGAN ASESMEN BERBASIS KAHOOT! PADA MATA PELAJARAN DASAR-DASAR AKUNTANSI KELAS X AKUNTANSI Febrianti, Nadia Rizka; Susilowibowo, Joni
Jurnal Ekonomi dan Pendidikan Vol. 20 No. 2 (2023)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jep.v20i2.64734

Abstract

Pengembangan Asesmen Berbasis Kahoot! Pada Mata Pelajaran  Dasar – Dasar Akuntansi Kelas X Akuntansi dipakai guna mengevaluasi pemahaman peserta didik pada elemen Ruang Lingkup Akuntansi dan Keuangan Lembaga berbantuan teknologi yakni aplikasi Kahoot! pada maksud pembelajaran perusahaan jasa dan dagang berbentuk objektif berbasis kurikulum merdeka, maka dari itu guru bisa dengan mudah memperoleh perolehan penilaian dari peserta didik berbasis kurikulum yang berlaku sekarang yakni kurikulum merdeka. Asesmen berbasis Kahoot! ini dikembangkan memanfaatkan model ADDIE  (Analyzsis Design, Development, Implementation, and Evaluation). Penguji cobaan diterapkan kepada 34 peserta didik kelas X Akuntansi SMK Negeri 1 Surabaya. Instrumen penelitian yang dipakai berbentuk lembar telaah, validasi ahli evaluasi, lembar telaah serta validasi ahli grafis, analisis item soal memanfaatkan Anates serta angket pendapat peserta didik. Perolehan validasi ahli evaluasi mendapat skor 87,5% berkriteria sangat layak, serta validasi ahli grafis mendapat skor 94% berkategori sangat layak. Penguji cobaan kepada peserta didik memperoleh respon peserta didik senilai 94% berkriteria sangat dipahami. Maka dari itu bisa diambil simpulan bahwasanya asesmen berbasis Kahoot! yang dikembangkan sangat layak serta memperoleh reaksi yang baik dari siswa.
Pengembangan Media Memory Game Berbasis Power Point pada Mata Pelajaran Administrasi Perpajakan Kelas XI Akuntansi di SMKN 6 Surabaya Fitriani, Erisa Putri; Susilowibowo, Joni
Poltanesa Vol 23 No 2 (2022): Desember 2022
Publisher : P3KM Politeknik Pertanian Negeri Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51967/tanesa.v23i2.1334

Abstract

Penelitian pengembangan ini bertujuan untuk mengembangkan media pembelajaran berbasis power point dengan membantu siswa untuk mengingat kembali materi pembelajaran yang sebelumnya pernah diajarkan oleh pendidik. Pada proses pembelajaran, siswa biasanya melalui beberapa komponen dalam menerima pembelajaran, salah satunya melalui media pembelajaran. Materi yang akan digunakan dalam penelitian ini adalah materi dari mata pelajaran Administrasi Perpajakan kelas XI SMK. Media pembelajaran yang dikembangkan ini menggunakan metode ADDIE yang meliputi tahapan-tahapan Analysis, Design, Development, Implementation, Evaluation. Melalui penelitian ini diharapkan dapat menstimulasi daya ingat siswa dalam pembelajaran. Materi yang akan digunakan adalah materi dari mata pelajaran Administrasi Perpajakan kelas XI SMK. Games ini dikembangkan menggunakan media Power Point yang akan dibuat semenarik mungkin untuk menarik minat siswa dalam bermain memory game.
Pendampingan Penyusunan Bahan Ajar Berbasis Digital bagi Guru di Sekolah Indonesia Kuala Lumpur Malaysia Han Tantri Hardini; Rochmawati Rochmawati; Agung Listiadi; Joni Susilowibowo
KREATIF: Jurnal Pengabdian Masyarakat Nusantara Vol. 5 No. 1 (2025): Jurnal Pengabdian Masyarakat Nusantara
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/kreatif.v5i1.8451

Abstract

In the digital technology era, schools are expected to be able to implement teaching materials through technology-based media to deliver learning content effectively. Therefore, the PKM team aims to assist teachers at Sekolah Indonesia Kuala Lumpur (SIKL) in developing technology-based teaching materials. The results of the training and mentoring sessions show that teachers are highly interested in the training on digital-based teaching materials. The teachers stated that the material presented during the training was clearly explained and easy to understand, particularly in the context of implementing online learning. The time required for the training activities was very efficient and effective, and the teachers found it to be much-needed. A total of 100% of the teachers agreed to use digital teaching materials after receiving the training. The conclusion of this community service is that the assistance provided aligns with the teachers' needs, as technology-based teaching materials are well-suited for both online and offline learning, enabling students to learn anytime and anywhere. The teachers' response to the teaching materials training was very positive. This program has had a significant impact on enhancing the teachers' understanding of developing digital teaching materials, which can contribute to improving the quality of education at Sekolah Indonesia Kuala Lumpur.
Pencegahan Penyebaran Covid-19 Melalui Edukasi Terapi Imun bagi Tenaga Kependidikan Di Lingkungan Fakultas Ekonomi UNESA Bahtiar, Moh. Danang; Susanti, Susanti; Susilowibowo, Joni; Widayati, Irin; Tantri Hardini, Han
Jurnal ABDINUS : Jurnal Pengabdian Nusantara Vol 6 No 2 (2022): Volume 6 Nomor 2 Tahun 2022
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/ja.v6i2.16321

Abstract

This Community Service activity aims to overcome the spread of Covid-19 within the Faculty of Economics, State University of Surabaya through education for education staff to always apply health protocols through the 5M and MIO movements and increase immunity through consumption of nutritious food during WFO (Work From Office) so that it is expected to be able to increase immunity and will not be easily infected with Covid-19. The results of this PKM activity can be seen from the emergence of habits in implementing the 5M and MIO movements and always consuming multivitamins and intake of nutritious food to increase immunity so that currently there are no records of positive cases of COVID-19 patients among Faculty of Economics Unesa education staff.
The Effectiveness Of Using Pbl-Based Cost Accounting Students' Textbook On The Cognitive Achievements Of Student Learning Susilowibowo, Joni; Listiadi, Agung; Rochmawati, Rochmawati; Widayati, Irin
International Journal of Educational Research & Social Sciences Vol. 4 No. 1 (2023): February 2023
Publisher : CV. Inara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51601/ijersc.v4i1.575

Abstract

Learning is an activity that is inseparable from human life. By learning, humans are able to develop the potential that they were born with so that they will be able to adapt to meet their needs. By learning, it is hoped that there will be changes in behavior in accordance with the expected goals. However, sometimes the expected changes in behavior do not occur and are not even in accordance with the expected goals, so learning difficulties are born. To help solve the problem of learning difficulties, among others, is to apply learning models that invite students to participate actively and are used to find out how to increase students' learning motivation in mastering certain competencies and the existence of teaching materials in the form of PBL-based textbooks. Along with the development of teaching materials in the form of PBLbased Cost accounting textbooks compiled in previous studies, it is necessary to test their effectiveness together with PBL learning models so that they can be a solution in overcoming lack of motivation and learning difficulties. This study resulted in a comparison of the PBL learning model using teaching materials in the form of a PBL-based Cost Accounting textbook with PBL using a reference book. The effectiveness of using PBL-based cost accounting textbooks needs to be tested to find out whether there is an improvement in the quality of learning. The sample in this study is Accounting Education students’ batch 2021. Comparison of the learning model with the use of PBL-based cost accounting textbooks is expected to be able to display the quality of interesting learning activities to observe. As for testing the comparison of this learning model using a True Experiment research design using an independent t test. Evaluation of learning media is an evaluation that has a special emphasis on user-oriented from the PBLbased Cost Accounting textbook. The results showed that there was a convincing difference in learning outcomes before and after using the PBL-based Cost accounting textbook.
Co-Authors A.A. Ketut Agung Cahyawan W Achmad Syaiful Adi Nugroho Agung Listiadi AINUN FATKHURROHMAN Alfiyani Safiratul Faiza Amirul Arif ANISA NUR RAHMAH Anisah Candra Meidita Anisah Nurwandini Bahtiar, Moh. Danang CHOIROTUL KHIKMIAH Choirul Nikmah CHOIRUN NISA RAHMAWATI Damayanti Indraswari Deby Rahmita Maulida DESSY YULIA SAFITRI Dina Destya Rohmah DITA OKI RIVANA Durinda Puspasari Durinta Puspasari DYAH AYU SETIYONINGRUM Eka Ary Wibawa Eka Novita Sari EKA WIDYA ANDRIYANI EKI PUJI LESTARI Erisa Putri Fitriani Erlyn Rohmani Eva Mardian Ningsih EVI TRI PERMATA SARI Fahira Qotrunnada Fania Riski Felani Farid, Muhammad Miftah Farida Sariningtyas Febrianti, Nadia Rizka FITRI PATMAWATI Fitriani, Erisa Putri GRAHTI SUKMANINGRUM HAFIFAH RATNA DAMAYANTI Han Tantri Hardini Handini, Han Tantri Hidayatul Janah, Shofiana Irin Widayati Irwan Adimas Ganda Saputra Kusumawardani Atiqa Putri Laksono Trisnantoro Lika Yuliati Maulina, Cyndika Putri Meta Nanda Pratiwi, Meta Nanda Moh. Danang Bahtiar Nanik Saruati NESA DWI RAHMAWATI NUR ALFIYANTI NUR BAITI ISNIAH NUR FAIS KHUMAIZAH NUR RIZKIA RAHMAYANTI NUR SYAHIDAH Nurvia Dwi Rahmawati Putra, Anggit Pratama PUTRI DEAYANA Putri, Kusumawardani Atiqa RAFICHA NINGRUM Rahmat Danang Januar Millenio RESTY FAUZIYAH Reynaldo Juniors Rizki Oktavianto Rochmawati Rochmawati Rochmawati, Rochmawati Salwa Giovanni, Agnes Sandy, Wulan Mel Saputri, Aprilyana Eka SILCA MIRAZ FADHILLAH NADIROH SRI UNDIANAH Sulistiowati, Ayu Pawistri Susanti Susanti Susanti Susanti Susanti Susanti Sylvia Maulidah Rahmah Tiara Ayu Meylana Vidanti Titik Fauziati Triesninda Pahlevi UKY PERMATA SARI Vidanti, Tiara Ayu Meylana Yatni Syafira Yusmin Yusi Nisfu Syabana Zul Afdal