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Journal : Educational Technology Journal

PENGEMBANGAN BAHAN DARING MATA KULIAH DESAIN PESAN BAGI MAHASISWA S1 TEKNOLOGI PENDIDIKAN Utari Dewi; Khusnul Khotimah; Alim Sumarno
Educational Technology Journal Vol 1 No 1 (2021): Volume 1 Nomor 1, April 2021
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (146.124 KB) | DOI: 10.26740/etj.v1n1.p11-18

Abstract

Penelitian ini merupakan penelitian pengembangan Bahan Ajar Daring mata kuliah Desain Pesan dengan menggunakan fasilitas vi-learning yang telah disediakan oleh Universitas Negeri Surabaya. Pengembangan ini menggunakan model pengembangan Four-D Model oleh Thiagarajan Semmel dan Semmel (1974). Tahapan pengembangan meliputi define, design, develop, desiminate. Pada setiap tahap dilakukan evaluasi dan revisi dengan tujuan melihat hasil tahapan pengembangan yang ditujukan untuk melakukan tahap selanjutnya. Dari hasi validasi ahli materi dan ahli media didapatkan data masing –masing 87,5% dan 85,7%, sehingga bahan ajar daring layak digunakan. Sedangkan uji coba pengguna didapatkan data berdasarkan aspek tampilan menunjukkan prosentase 50% dengan kriteria cukup dan kualifikasi cukup layak, aspek penyajian materi menunjukkan prosaentase 85,4% dengan kriteria sangat baik dan kualifikasi sangat layak dan aspek manfaat menunjukkan prosaentase 95,8% dengan kriteria sangat baik dan kualifikasi sangat layak. Dengan demikian dapat disimpulkan bahwa hasil pengembangan bahan ajar daring mata kuliah desain pesan dikatakan layak digunakan dalam pembelajaran.
PEMANFAATAN MODEL PEMBELAJARAN KOOPERATIF TIPE MAKE A MATCH UNTUK MENINGKATKAN HASIL BELAJAR PESERTA DIDIK KELAS X MULTIMEDIA PADA MATA PELAJARAN KOMPUTER DAN JARINGAN DASAR DI SMK KETINTANG SURABAYA Fadya Ayu Noviyanti; Utari Dewi
Educational Technology Journal Vol 3 No 2 (2023): Volume 3 Nomor 2, Oktober 2023
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to evaluate the effectiveness of cooperative learning model type make a match in improving the learning outcomes of students in class X Multimedia at SMK Ketintang Surabaya in basic computer and network subjects. The research was conducted with experimental method and used Nonequivalent Control Group Design. The research subjects consisted of two classes, namely the control class and the experimental class. The experimental class applied the make a match type cooperative learning model, while the control class applied conventional learning. The research data were collected through observation sheets and learning outcome tests. The results showed that the cooperative learning model of make a match type could be implemented well by teachers and students. The normality test results showed that the data were normally distributed and the homogeneity test results showed that the data were homogeneous. In addition, the results of hypothesis testing showed that there was a significant increase in the learning outcomes of students who applied the make a match type cooperative learning model compared to students who applied conventional learning. This research shows that the cooperative learning model of make a match type is effective in improving student learning outcomes in basic computer and network subjects at SMK Ketintang Surabaya. This learning model can be an alternative for teachers and schools in developing more effective and innovative learning strategies.