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Improving Conceptual Understanding Through STEM-Based Mathematics Learning Tonra, Wilda Syam; Syam Tonra, Winda; Ikhsan, Muhammad; Achmad, Fatoni
JTAM (Jurnal Teori dan Aplikasi Matematika) Vol 6, No 3 (2022): July
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jtam.v6i3.8682

Abstract

This study aims to improve conceptual understanding through STEM-based mathematics learning. The research method was pre-experimental research with one-group pretest-posttest design. The population is grade 8 of one of school in Ternate City. The method of sampling is random sampling. Research variable in the research, the independent variable is STEM-based learning and the dependent variable is the conceptual understanding. The validity of test that will be used in this research is content validity. Data analysis technique are descriptive and inferential. A test given to measure conceptual understanding The indicators are (1) restating a concept and providing examples, (2) Implementing specific procedures or operations, (3) Use algorithm to solve a problem. The results of the study is that students’ conceptual understanding is improving of the circle concept through STEM-based mathematics learning. The increase of conceptual understanding can be seen in the average value obtained, where for the pretest it is 40.41 then after the STEM is applied and the posttest is carried out the average value has increased to 83.73. Therefore, STEM-based mathematics learning is one of approaches that can improve conceptual understanding, and promotes the use of hands-on activities to solve problems in everyday life
Menjadi Guru Kreatif Dan Inovatif Melalui Pelatihan Gameedu Wordwall Di Era Digitalisasi Abdullah, In Hi; Tonra, Winda Syam; Wahyudi, Dahlan; Sarina, Sarina; Tonra, Wilda Syam
Joong-Ki : Jurnal Pengabdian Masyarakat Vol. 5 No. 2: Februari 2026
Publisher : CV. Ulil Albab Corp

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56799/joongki.v5i2.14693

Abstract

Kegiatan pengabdian yang bertempat di SMP negeri 2 Kota tenate merupakan kegiatan pelatihan pembuatan media pembelajaran melalui gameedu wordwall dengan peserta kegiatan terdiri atas 15 guru anggota MGMP Pendidikan Matematika se-Kota Ternate. tujuan PKM ini untuk memberikan keterampilan praktis kepada peserta dalam mengaplikasikan media pembelajaran berbasis GameEdu wordwall. Adapun Metode pelatihan dilakukan dalam pelatihan ini adalah dengan menggunakan dua metode yaitu metode presentasi dan diskusi, metode demonstrasi dan pelatihan disertai dengan pemberian angket monitoring dan evaluasi. Hasil kegiatan diperoleh bahwa guru telah mampu membuat media pembelajaran gameedu wordwall secara mandiri. Hal ini menunjukkan bahwa kegiatan dilaksanakan dengan baik dan mendapat respon yang positif dari para guru MGMP Matematika SMP di Kota Ternate.
DEVELOPMENT OF DIGITAL TEACHING MATERIALS BASED ON DIFFERENTIATED LEARNING USING CANVA FOR MATHEMATICS SUBJECTS In Hi Abdullah; Dahlan Wahyudi; Winda Syam Tonra; Wilda Syam Tonra; Muhammad Hasbi
EduMatSains : Jurnal Pendidikan, Matematika dan Sains Vol 9 No 2 (2025): January
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Kristen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33541/edumatsains.v9i2.6322

Abstract

Differentiated learning emphasizes that teachers must pay attention to students' learning differences and initial abilities. It is not easy for educators to deliver lessons in classrooms where students have varying skill levels and learning styles. The use of Canva facilitates all learning styles, whether auditory, visual, or kinesthetic. The application helps students understand lessons because, in addition to text, it also includes animations, audio, images, graphics, and videos, which keep students focused during class. The aim of this research is to develop digital teaching materials based on differentiated learning using Canva for mathematics subjects. The type of research conducted is R&D development using the 4-D model, which includes 1) Define, 2) Design, 3) Develop, and 4) Disseminate. Based on the analysis, the material validator test scored 82.1%, categorized as highly valid. The media validator test scored 88%, also categorized as highly valid, making the average validation test results meet the validity criteria. Additionally, the student response questionnaire regarding the digital teaching materials showed 82.9% positive responses, categorized as practical, and the evaluation test results showed that 80,44 of students achieved mastery, categorized as effective. Therefore, the digital teaching materials based on differentiated learning assisted by Canva meet the criteria of being valid, practical, and effective.