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EFEKTIVITAS PEMBELAJARAN PREVIEW, QUESTION, READ, REFLECT, RECITE, REVIEW DITINJAU DARI PEMAHAMAN KONSEP MATEMATIS Agung Putra Wijaya; Tina Yunarti; Jamal Ludinsyah
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 8, No 2 (2019)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (486.707 KB) | DOI: 10.24127/ajpm.v8i2.2128

Abstract

Penelitian ini bertujuan untuk mengkaji efektivitas metode pembelajaran Preview, Question, Read, Reflect, Recite, Review (PQ4R) ditinjau dari pemahaman konsep matematis siswa. Populasi penelitian ini adalah seluruh siswa kelas VII SMP Negeri 20 Bandarlampung semester genap tahun pelajaran 2018/2019 sebanyak 346 siswa yang terdistribusi ke dalam sebelas kelas. Dari sebelas kelas tersebut diambil satu kelas secara acak sebagai sampel penelitian.Penelitianinimenggunakanone-group pretest-posttest design. Data penelitian diperoleh melalui tes berbentuk uraian pada materi Segiempat dan Segitiga. Analisis data penelitian ini menggunakan uji t berpasangan. Hasil penelitian menunjukkan pemahaman konsep matematis siswa setelah mengikuti pembelajaran dengan metode PQ4R lebih tinggi dibandingkan pemahaman konsep matematis siswa sebelum mengikuti pembelajaran dengan metode PQ4R namun persentase siswa yang memiliki pemahaman konsep terkategori baik tidak lebih dari 60% dari banyaknya siswa yang mengikuti pembelajaran metode PQ4R. Dengan demikian, metode PQ4R tidak efektif ditinjau dari pemahaman konsep matematis siswa.Abstract This study aimed to find out the effectiveness of the Preview, Question, Read, Reflect, Recite, Review (PQ4R) learning method in terms of students' understanding of mathematical concepts. The population of this study was all seventh grade students of SMP Negeri 20 Bandarlampung in the even semester of the academic year of 2018/2019 as many as 346 students that distributed into eleven classes. The sample was taken randomly one class of the eleven classes as the study sample. This study used the one-group pretest-posttest design. The research data was obtained through a essay test of the quadrilateral and triangle. Data analysis of this research used paired t-test. The results showed that students' undestanding of mathematical concepts after taking the PQ4R learning method was higher than students' understanding of mathematical concepts before taking the PQ4R learning method, but the percentage of students who had a good understanding of the mathematical concepts was not more than 60% of the number of students who took PQ4R learning. Thus, PQ4R method was not effective in terms of students' understanding of mathematical concepts. 
ANALISIS KEBUTUHAN PENGEMBANGAN BAHAN AJAR ALJABAR LINEAR BAGI MAHASISWA PENDIDIKAN MATEMATIKA Ira Vahlia; Dwi Rahmawati; Mustika Mustika; Tina Yunarti; Nurhanurawati Nurhanurawati
AKSIOMA: Jurnal Program Studi Pendidikan Matematika Vol 10, No 2 (2021)
Publisher : UNIVERSITAS MUHAMMADIYAH METRO

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (228.306 KB) | DOI: 10.24127/ajpm.v10i2.3671

Abstract

Tujuan penelitian ini adalah untuk mengetahui bahan ajar aljabar linear yang perlu dikembangkan bagi mahasiswa pendidikan matematika. Penelitian ini merupakan penelitian deskriptif kualitatif. Subjek dalam penelitian ini adalah mahasiswa pendidikan matematika yang menempuh matakuliah aljabar linear tahun ajaran 2020/2019 di Universitas Muhammadiyah Metro. Sampel dalam penelitian ini diperoleh dengan teknik purposive sampling. Data penelitian dikumpulkan dengan teknik observasi, wawancara, dan lembar angket. Hasil penelitian menunjukkan bahwa bahan ajar pada perkuliahan aljabar linear masih menggunakan satu buah bahan ajar lama, mahasiswa membutuhkan bahan ajar yang mudah dipahami dan dapat digunakan secara mandiri, mahasiswa membutuhkan bahan ajar yang  menuntun mahasiswa menemukan pengetahuan melalui pertanyaan-pertanyaan maupun langkah-langkah, serta mahasiswa membutuhkan bahan ajar yang mendukung dalam pembelajaran daring. Berdasarkan hasil penelitian diperoleh kesimpulan bahwa perlu dikembangkan bahan ajar Aljabar linear sesuai karakteristik mahasiswa dan perkembangan teknologi yang ada. Bahan ajar berupa e-modul berbasis Socrates merupakan salah satu alternatif bahan ajar aljabar linear yang diperlukan dalam memmfasititasi pembelajaran daring. Selain itu, dengan modul berbasis Socrates yang berisi pertanyaan yang dapat menuntun mahasiswa dalam menemukan pengetahuan secara mandiri.
Pengembangan Media Video Animasi Berbasis Powtoon untuk Meningkatkan Critical Thinking Peserta Didik Sekolah Dasar Wulandari, Dewi Sri Rizki; Firdaus, Rangga; Yunarti, Tina; Nurhanurawati, Nurhanurawati
Mitra PGMI: Jurnal Kependidikan MI Vol. 10 No. 2 (2024): Mitra PGMI: Jurnal Kependidikan MI
Publisher : Program Studi PGMI STAI Auliaurrasyidin Tembilahan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46963/mpgmi.v10i2.1817

Abstract

This research aims to develop Powtoon-based animation videos to improve students' critical thinking. The research method uses ADDIE which consists of five stages: Analysis, Design, Development, Implementation, and Evaluation. The research sample was class IV A as the experimental class and IV B as the control class. The results of the study include the feasibility, practicality, and effectiveness of the product. The feasibility of the product is considered valid based on the validation results, with an average Aiken index of 0.808 for material, 0.958 for language, and 0.608 for media. The practicality of the product was seen from the responses of educators (90%) and students (89%), both of which were interpreted as very practical. The effectiveness of the product was measured through a comparison of the improvement of critical thinking skills between the experimental and control classes. The results show that the experimental class has an effect size value of 0.798, which is interpreted as high. This proves that the use of Powtoon-based animated videos significantly improves critical thinking skills compared to those who do not use the product.
Workshop Penyusunan Komik LKPD Berbasis Web Storyboardthat pada Guru-Guru SMP Pesawaran Yunarti, Tina; Sutiarso, Sugeng; Caswita, Caswita; Coesamin, M.
Ruang Pengabdian : Jurnal Pengabdian Kepada Masyarakat Vol 3, No 2 (2023): RUANG PENGABDIAN
Publisher : Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

AbstrakWorkshop penyusunan komik LKPD berbasis Web StoryboardThat untuk membangun literasi matematis siswa pada MGMP Matematika SMP Kabupaten Pesawaran, bertujuan untuk melatih guru membuat sendiri LKPD atau bahan ajar berbentuk komik yang menarik dan memancing siswa untuk meningkatkan literasi matematisnya secara maksimal. Target khususnya adalah guru Matematika SMP memiliki keterampilan yang lebih baik dalam menyusun media pembelajaran berbentuk komik LKPD yang menarik dan komunikatif. Metode yang akan digunakan berbentuk Workshop dengan pemberian materi, pelatihan dan praktik menyusun storyline dan komik selama 10 jam pada hari pertama. Pada hari ke-2 sampai hari ke-7, peserta melanjutkan penyusunan Komik LKPD di tempat masing-masing dan diskusi dilakukan secara daring. Sasarannya adalah meningkatnya kemampuan guru   Matematika SMP dalam menyusun komik LKPD dengan memerhatikan komponen literasi matematis siswa. Kegiatan PKM ini berlokasi di Laboratorium Pendidikan Matematika Unila secara luring dan Whatsapp Grup sebagai forum diskusi secara daring. Sementara itu hasil yang diperoleh dari kegiatan ini adalah tersusunnya komik LKPD Matematika SMP kelas 7 dan 8 yang dapat memfasilitasi literasi matematis siswa di Kabupaten Pesawaran. Kegiatan PKM ini meliputi pengisian angket, pretest, penyampaian materi, pelatihan dan praktik penyusunan Komik LKPD, postest, pendampingan, pembuatan laporan, diseminasi, dan publikasi hasil PKM. Kata Kunci: komik; literasi matematika; lkpd; storyboardthat AbstractThe workshop on preparing LKPD comics based on Web StoryboardThat to build students' mathematical literacy at the Pesawaran Middle School Mathematics MGMP, aimed to train teachers to make their own LKPD or comic-shaped teaching materials that are interesting and encourage students to increase their mathematical literacy to the maximum. The specific target is for junior high school mathematics teachers to have better skills in compiling learning media in the form of interesting and communicative LKPD comics. The method was used in the form of a workshop with the provision of materials, training, and practice in compiling storylines and comics for 10 hours on the first day. On days 2 to 7, participants continued preparing the LKPD Comics in their respective places, and discussions were held online. The target is to increase the ability of junior high school mathematics teachers to compile LKPD comics by paying attention to students' mathematical literacy components. This PKM activity is located offline at the Unila Mathematics Education Laboratory and on the WhatsApp group as an online discussion forum. Meanwhile, the results obtained from this activity are the preparation of 7th and 8th grade Middle School Mathematics LKPD comics which can facilitate students' mathematical literacy in Pesawaran Regency. PKM activities include filling out questionnaires, pretests, delivering material, training, and practicing preparing LKPD Comics, posttests, mentoring, making reports, disseminating, and publishing PKM results. Keywords: comics; LKPD; mathematical literacy; storyboardthat  DOI: https://doi.org/10.23960/rp/v3i2.hal.39-45
PENGARUH MODEL PEMBELAJARAN PENEMUAN TERBIMBING TERHADAP KEMAMPUAN REPRESENTASI MATEMATIS SISWA Arditia, Maria Anggun Zahra; Yunarti, Tina; Setiawati, Santy
ALGORITMA: Journal of Mathematics Education Vol 6, No 1 (2024): ALGORITMA Journal of Mathematics Education
Publisher : Faculty of Educational sciences, UIN Syarif Hidayatullah Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15408/ajme.v6i1.40393

Abstract

AbstractThe point of this quasi experimental research was to find out the influence of inquiry learning models towards students mathematical representation abilities. The population was all students grade VIII of Junior High School State 5 Bandar Lampung in the academic year 2023/2024, which consisted of 323 students and were distributed into elevan classes. The sample in this study consisted of 28 students from class VIII-8 and 28 students from class VIII-9, who were selected using purposive sampling technique. The design was pretest posttest control group design. The data in this study were quantitative data obtained from tests on students' mathematical representation abilities. The data analysis technique included analyzing prerequisites and hypotheses using Independent Sample T-Test (t-test). The research findings indicated that the average score improvement (gain) of students' mathematical representation abilities who followed the guided inquiry learning model was higher than the average score improvement (gain) of students' mathematical representation abilities who followed conventional learning. Therefore, the use of guided inquiry learning model influenced students' mathematical representation abilities. The inqury learning model should have been considered by teachers in the learning process to enhance students' mathematical representation abilities.AbstrakPenelitian eksperimen semu ini bertujuan untuk mengetahui pengaruh model pembelajaran penemuan terbimbing terhadap kemampuan representasi matematis siswa. Populasi dalam penelitian ini adalah seluruh siswa kelas VIII SMP Negeri 5 Bandar Lampung semester genap tahun pelajaran 2023/2024 sebanyak 323 siswa yang terdistribusi ke dalam 11 kelas yaitu kelas VIII-1 sampai VIII-11. Sampel dalam penelitian ini adalah siswa kelas VIII-8 terdiri dari 28 siswa dan VIII-9 terdiri dari 28 siswa yang terpilih dengan teknik purposive sampling. Desain yang digunakan adalah pretest posttest control group design. Data penelitian ini berupa data kuantitatif yang diperoleh dari tes kemampuan representasi matematis siswa. Teknik analisis data meliputi analisis uji prasyarat dan uji hipotesis menggunakan Independent Sample T-Test (uji-t). Hasil penelitian menunjukkan bahwa rata-rata skor peningkatan (gain) kemampuan representasi matematis siswa yang mengikuti model pembelajaran penemuan terbimbing lebih tinggi daripada rata-rata skor peningkatan (gain) kemampuan representasi matematis siswa yang mengikuti pembelajaran konvensional. Dengan demikian, penggunaan model pembelajaran penemuan terbimbing berpengaruh terhadap kemampuan representasi matematis siswa. Model pembelajaran penemuan terbimbing hendaknya dijadikan sebagai alternatif dalam proses pembelajaran oleh guru untuk meningkatkan kemampuan representasi matematis siswa.  
Pelatihan Optimalisasi Tools Microsoft Word dan Integrasi Reference Manager Untuk Penyelesaian Tugas Akhir Bagi Mahasiswa Jurusan P. MIPA FKIP UNILA Rumite, Wayan; Yunarti, Tina; Meriza, Nadya; Coesamin, M.
E-Amal: Jurnal Pengabdian Kepada Masyarakat Vol 4 No 3: September-Desember 2024
Publisher : LP2M STP Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47492/eamal.v4i3.3599

Abstract

Kegiatan Pengabdian kepada Masyarakat (PkM) ini bertujuan untuk mengoptimalkan pengunaan tools microsoft word dan integrasi reference manager (mendeley, zotero, dan publish or perish) untuk membantu mahasiswa jurusan P. MIPA dalam menyelesaiakn tugas akhir sekripsi secara efektif. Peserta pelatihan ini adalah mahasiswa Jurusan Pendidikan MIPA FKIP Universitas Lampung sebanyak 28. Metode pelatihan yang digunakan meliputi presentasi, praktik langsung, diskusi, serta evaluasi berupa pre-test dan post-test. Hasil evaluasi menunjukkan bahwa adanya peningkatan signifikan dalam pemahaman dan keterampilan mahasiswa mengenai pengunaan tools microsoft word dan integrasi reference manager. Hal ini tampak pada peningkatan skor rata-rata test. Skor rata-rata pre-test yaitu 52.5 sedangkan skor rata-rata post-test yaitu 82.5 dengan nilai N-gain sebesar 0.63. Mahasiswa memberikan tanggapan positif terkait penggunaan reference manager untuk menyusun daftar pustaka dan fitur-fitur canggih Microsoft Word untuk memformat dokumen tugas akhir. Berdasarkan temuan ini, direkomendasikan pelaksanaan pelatihan serupa dengan materi yang lebih komprehensif di masa mendatang.
Socrates questions to optimize students critical thinking Rahmawati, Dwi; Vahlia, Ira; Mustika, Mustika; Yunarti, Tina; Nurhanurawati, Nurhanurawati
Al-Jabar: Jurnal Pendidikan Matematika Vol 13 No 2 (2022): Al-Jabar: Jurnal Pendidikan Matematika
Publisher : Universitas Islam Raden Intan Lampung, INDONESIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/ajpm.v13i2.13728

Abstract

The ability to think critically is one of the abilities that must be possessed by students in facing the rapid development of the times. Students' critical thinking skills can be developed through Socratic questions. This research is to find out 1) the types of Socratic questions used in learning and 2) whether Socratic questions can optimize students' critical thinking skills. The method used is a qualitative and quantitative approach with a pretest-posttest one group design. The research subjects were mathematics education students who attended linear algebra courses at Muhammadiyah Metro University. Data collection was carried out through observation and tests with descriptive qualitative and quantitative data analysis techniques. Socratic questions asked by lecturers in learning linear algebra include questions of clarification, investigative assumptions, reasons, investigative evidence, and beliefs. Socrates' questions can stimulate students' critical thinking activities to strengthen their understanding of concepts. Students' critical thinking skills increased in the medium category. The types of Socratic questions used in learning are distinguished based on three stages, namely in the introduction stage, the types of questions asked by the lecturer are clarification questions. At the core stage, Socratic questions include questions of clarification, investigative assumptions, evidence/reasons, and beliefs. And in the concluding stage, Socrates' question is a clarifying question. Socratic questions used in learning can optimize students' critical thinking skills. The results of this study are expected to be a reference for lecturers in applying Socratic questions in learning, especially in linear algebra courses.
PENGARUH MODEL PEMBELAJARAN PENEMUAN TERBIMBING TERHADAP KEMAMPUAN REPRESENTASI MATEMATIS SISWA Arditia, Maria Anggun Zahra; Yunarti, Tina; Setiawati, Santy
ALGORITMA: Journal of Mathematics Education Vol. 6 No. 1 (2024): ALGORITMA Journal of Mathematics Education
Publisher : Faculty of Educational sciences, UIN Syarif Hidayatullah Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15408/ajme.v6i1.40393

Abstract

AbstractThe point of this quasi experimental research was to find out the influence of inquiry learning models towards students mathematical representation abilities. The population was all students grade VIII of Junior High School State 5 Bandar Lampung in the academic year 2023/2024, which consisted of 323 students and were distributed into elevan classes. The sample in this study consisted of 28 students from class VIII-8 and 28 students from class VIII-9, who were selected using purposive sampling technique. The design was pretest posttest control group design. The data in this study were quantitative data obtained from tests on students' mathematical representation abilities. The data analysis technique included analyzing prerequisites and hypotheses using Independent Sample T-Test (t-test). The research findings indicated that the average score improvement (gain) of students' mathematical representation abilities who followed the guided inquiry learning model was higher than the average score improvement (gain) of students' mathematical representation abilities who followed conventional learning. Therefore, the use of guided inquiry learning model influenced students' mathematical representation abilities. The inqury learning model should have been considered by teachers in the learning process to enhance students' mathematical representation abilities.AbstrakPenelitian eksperimen semu ini bertujuan untuk mengetahui pengaruh model pembelajaran penemuan terbimbing terhadap kemampuan representasi matematis siswa. Populasi dalam penelitian ini adalah seluruh siswa kelas VIII SMP Negeri 5 Bandar Lampung semester genap tahun pelajaran 2023/2024 sebanyak 323 siswa yang terdistribusi ke dalam 11 kelas yaitu kelas VIII-1 sampai VIII-11. Sampel dalam penelitian ini adalah siswa kelas VIII-8 terdiri dari 28 siswa dan VIII-9 terdiri dari 28 siswa yang terpilih dengan teknik purposive sampling. Desain yang digunakan adalah pretest posttest control group design. Data penelitian ini berupa data kuantitatif yang diperoleh dari tes kemampuan representasi matematis siswa. Teknik analisis data meliputi analisis uji prasyarat dan uji hipotesis menggunakan Independent Sample T-Test (uji-t). Hasil penelitian menunjukkan bahwa rata-rata skor peningkatan (gain) kemampuan representasi matematis siswa yang mengikuti model pembelajaran penemuan terbimbing lebih tinggi daripada rata-rata skor peningkatan (gain) kemampuan representasi matematis siswa yang mengikuti pembelajaran konvensional. Dengan demikian, penggunaan model pembelajaran penemuan terbimbing berpengaruh terhadap kemampuan representasi matematis siswa. Model pembelajaran penemuan terbimbing hendaknya dijadikan sebagai alternatif dalam proses pembelajaran oleh guru untuk meningkatkan kemampuan representasi matematis siswa.  
Pengembangan Media Pembelajaran Komik Matematika Berbantu QR-Code untuk Meningkatkan Kemampuan Pemecahan Masalah Matematis Siswa Materi Bangun Ruang Rahmi, Vianazir Juwita; Firdaus, Rangga; Yunarti, Tina; Herpratiwi, Herpratiwi
Al-Madrasah: Jurnal Ilmiah Pendidikan Madrasah Ibtidaiyah Al-Madrasah Vol. 8, No. 3 (Juli 2024)
Publisher : Sekolah Tinggi Ilmu Al-Qur'an (SIQ) Amuntai Kalimantan Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35931/am.v8i3.3724

Abstract

Penelitian ini bertujuan untuk mengembangkan Media Pembelajaran Komik Matematika berbantuan QR-Code yang layak (valid, praktis dan efektif) dengan tujuan untuk meningkatkan kemampuan pemecahan masalah matematis peserta didik Sekolah Dasar. Penelitian pengembangan ini menggunakan desain ADDIE. Populasi pada penelitian ini adalah Sekolah Dasar di SD Negeri 2 Pasuruan Lampung Selatan. Sampel penelitian ini adalah Peserta Didik Kelas V. Teknik pengumpulan data pada penelitian ini ada 2 yaitu teknik tes dan nontes. Kevalidan pengembangan Media Pembelajaran Komik Matematika berbantuan QR-Code berdasarkan penilaian dari 4 ahli yang memperoleh kategori sangat baik. Kepraktisan pengembangan Media Pembelajaran Komik Matematika berbantuan QR-Code berdasarkan tanggapan pendidik dan peserta didik memperoleh kategori sangat baik. Keefektifan pengembangan untuk meningkatkan kemampuan pemecahan masalah matematis menggunakan uji effect size memperoleh skor Cohen’s d 0,99 dengan kategori Tinggi. Berdasarkan hasil analisis Media Pembelajaran Komik Matematika berbantuan QR-Code yang dikembangkan valid, praktis dan efektif untuk meningkatkan kemampuan pemecahan masalah matematis peserta didik sekolah dasar.
Integration of APOS, RME, and Digital Learning: A Strategic Model to Enhance Computational Thinking Trisnawati Trisnawati; Sugeng Sutiarso; Rangga Firdaus; Tina Yunarti
AL-ISHLAH: Jurnal Pendidikan Vol 17, No 4 (2025): DECEMBER 2025
Publisher : STAI Hubbulwathan Duri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35445/alishlah.v17i4.8695

Abstract

Computational Thinking (CT) is essential for 21st-century problem-solving but remains underdeveloped in abstract mathematics courses like linear algebra. This study addresses the gap by integrating APOS theory, Realistic Mathematics Education (RME), and digital tools into a strategic learning model to enhance CT and conceptual understanding. A Design-Based Research (DBR) approach was employed to develop, implement, and evaluate the model with 73 first-year university students enrolled in a linear algebra course at Institut Bakti Nusantara. Participants were grouped by class section into experimental (APOS–RME–digital integration) and comparison (conventional digital instruction) groups. Data were collected through pre-post CT assessments, classroom observations, surveys, and learning analytics. Students in the experimental group showed significantly higher gains across five CT components—abstraction, decomposition, algorithmic design, evaluation, and generalization—compared to the control group, with medium to large effect sizes. Improved conceptual understanding of vectors and linear transformations was also observed. Learners reported high usability and perceived instructional value, particularly in contextual and interactive tasks. Implementation challenges related to digital access and skills were mitigated through structured onboarding and offline resources. The findings demonstrate that a well-integrated APOS–RME digital model can systematically develop CT and mathematical understanding. High engagement and usability support its practical viability in higher education settings. This model offers a scalable, theory-informed framework for digital mathematics instruction. Future research should explore long-term impacts, equity strategies, and cross-institutional adoption to further enhance its applicability and sustainability.