Claim Missing Document
Check
Articles

Found 2 Documents
Search
Journal : Community Empowerment

Business incubation program to create technopreneurs in the KOPMA UPI Cibiru Hendriyana Hendriyana; Mochmad Iqbal Ardimansyah; Raditya Muhamad; Acep Supriadi
Community Empowerment Vol 7 No 3 (2022)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (492.173 KB) | DOI: 10.31603/ce.6061

Abstract

According to the Central Statistics Agency (BPS), the proportion of entrepreneurs in Indonesia was 3.1& of the total population in 2018. Although this ratio has improved over the previous year, it continues to lag behind neighboring countries. To increase the ratio of entrepreneurship, interest must be promoted at a young age, and one way to do so is to introduce entrepreneurship through the use of technology, or technopreneurs, in an university environment, which plays an important role in the creation of creative and innovative talents. The objective of this program is to introduce students to technopreneurs via a business incubation program. Coaching and mentoring are the methods used in this business incubation program. The instruments used to evaluate the business incubation program are (1) understanding of the material, (2) motivation to apply the material to the business model, and (3) implementation of the business incubation program. The evaluation revealed that 98.04% of participants thought the business incubation program activities were beneficial and they were interested in applying the material to their current or future businesses.
Enhancing vocational high school students’ skills through 3D animation visual training in facing industry potential in the metaverse era Sari, Intan Permata; Hendriyana, Hendriyana; Fajri, Bayu Ramadhani; Laksono, Alfan Pujo
Community Empowerment Vol 10 No 3 (2025)
Publisher : Universitas Muhammadiyah Magelang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31603/ce.13160

Abstract

Vocational High Schools (SMK) are a part of formal education that aims to produce productive, work-ready graduates in accordance with 21st-century needs. However, the existing conditions are not in line with industry demands that require graduate competencies aligned with technological advancements. This community service program aims to enhance SMK students' skills in creating 3D animations, a technology that plays an important role in metaverse content creation. The program implementation method is an action research method consisting of introduction, training, and mentoring stages. Based on the evaluation results, the pre-test scores ranged from 24–54, and the post-test scores ranged from 46–94. This shows a 57.45% increase in skill abilities, with an average N-gain score of 0.66 (medium criteria), meaning that 3D visual training for facing industry in the metaverse era for SMK students is effectively used to improve abilities.