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E-LKPD based on Problem-Based Learning on Physical Quantity Measurements to Improve Decision-Making Skills Nur Khoiri
Journal of Innovation in Educational and Cultural Research Vol 4, No 4 (2023)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46843/jiecr.v4i4.1110

Abstract

The development of digital learning media as problem-based E-LKPD (electronic LKPD) has become a significant trend in the education sector. This media utilizes information and communication technology to provide students with a more interactive, interesting, and relevant learning experience. Nonetheless, it is crucial to determine the extent to which this media contributes to decision-making. Therefore, this research aims to determine the effectiveness of PBL-based electronic LKPD on physical quantity measurement to improve decision-making skills. This research was quasi-experimental with a one-group pretest-posttest design. The research subjects were 25 10th-grade students. The research instrument was a physical quantity measurement test containing decision-making skills. Effectiveness was measured using the N-Gain test. The research results show that the effectiveness of E-LKPD is in the high category. Moreover, this research reveals that decision-making skills can be trained using problem-based E-LKPD. Furthermore, the results of this research can be developed for other physics topics. This study could assist in the following four domains: curriculum design, learning resource development, continuing professional development for teachers, and integrating technology into the classroom.
Analysis of the Characteristics of the Development of Web-Based Science Learning Media with the STEAM Approach Wilem Rilexen S P Mulder; Nur Khoiri; Muhammad Syaipul Hayat
Jurnal Penelitian Pendidikan IPA Vol 9 No 11 (2023): November
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v9i11.5095

Abstract

This research aims to analyze the characteristics of developing Web-Based Science Learning Media using the STEAM approach. This research is development research using the Research and Development (R&D) method with the Thiagarajan 4-D Model which consists of definition, design, development and implementation. Based on the validation results from experts and practitioners, the results are very suitable for use and have character because they have an attractive design, ease of use, and color selection that utilizes color psychology. The features provided are very responsive to learning needs, with an effective project-based STEAM learning flow using scaffolding. Users also have access to Google Data Studio to monitor the progress of each student's STEAM stages and processes. Discussion forums provide flexible interaction and feedback, while STEAM learning modules can be downloaded by teachers for more specific learning situations. The conclusion is that the website developed has unique and unique characteristics that combine color, a project-based STEAM learning flow with a real-time scaffolding system and presents features that make it easier for students to learn
Optimalization of Neural Network Method on Harmonis Damped Swing Fikri Haiqal Faturahman; Armawanto, F; Faradita, D.A.; Wahyuni, T.; Kurniawan, W.; Khoiri, N.; Handayani, D.E.; Saefan, J.
Jurnal Pendidikan Fisika Undiksha Vol. 13 No. 3 (2023)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jjpf.v13i3.70347

Abstract

Numerical methods are used to solve the differential equations in the case of a damped pendulum system. In this paper, we aim to solve the equation of dumped pendulum motion using some numerical. Four numerical methods are decomposed, each the Euler method, fourth-order Runge-Kutte, Odeint provided in Python, and Neural Network scheme. All answers obtained are approximations or predictions that include errors. The error of those methods will be compared with the analytical solution of the case, known as the global error. The Odeint and fourth-order Runge-Kutta methods are more accurate than the other methods. The Odeint is built from the Runge-Kutta fourth-order method.The Neural Network method has less accuracy than Runge-Kutta, but the error obtained is still within acceptable tolerance limits.
Analysis of Need for Development of STEAM-SDGS Based Science and Science Learning Tools on Energy Material and Its Changes to Increase Creativity and Science Process Skills of Vocational School Students Hindradi Hindradi; Fenny Roshayanti; Nur Khoiri; Siti Fatonah
IJIS Edu : Indonesian Journal of Integrated Science Education Vol 7, No 2 (2025): July 2025
Publisher : UIN Fatmawati Sukarno Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29300/ijisedu.v7i2.6966

Abstract

The Industrial Revolution 4.0 requires human resources in the world of work to be of good quality and competent in their field of competence. Therefore, educators must be able to innovate in science learning. 21st-century learning must be relevant to developments in science and technology. Students' potential that can be developed in facing the 21st century includes creativity and science process skills in learning. School science learning often tends to be boring and does not develop creativity and science process skills. The development of STEAM-SDGS-based learning tools with the Project Based Learning model is needed to meet the demands of education in the 4.0 era. This research aims to analyze the need to develop STEAM-SDGS-based learning tools. This type of research is survey research using quantitative descriptive research methods. The population in this study were all class X students at SMKS Bhakti Mulia Wonogiri, with a research sample of 62 students. The research was conducted in May 2024. The data collection technique used a questionnaire with a modified Likert scale with four answer choices: strongly agree, agree, disagree, and strongly disagree. The research results showed that the statements submitted to respondents obtained a percentage of 11% -40%, which fell into the categories of strongly disagree and disagree. From these results, science and science learning tools are based on energy and its changes to increase vocational school students' creativity and science process skills.
Development of Learning Tools with Project-Based Learning (PjBL) Model on Students' Creative Thinking Skills in Renewable Energy Material Lindang Agus Siyamuningsih; Nur Khoiri; Harto Nuroso; Muhammad Syaipul Hayat
Jurnal Penelitian Pendidikan IPA Vol 11 No 5 (2025): May
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i5.10783

Abstract

This study aims to develop learning devices with a project-based learning model in order to improve students' creative thinking skills in physics subjects on renewable energy material. This type of research is research and development (R&D) with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). This research was conducted at SMAN 1 Semarang with the research subjects being a physics teacher and 10th grade students. The research instruments consist of three types, including 1). Feasibility test using a questionnaire sheet, 2). Practicality test using observation sheets and questionnaires, and 3). Effectiveness test using creative thinking skills questions on renewable energy material. Research data related to the effectiveness test in the form of pre-test and post-test were analyzed using the N-gain test. Based on the data analysis, the results obtained include 1). The results of the validation of the learning devices with an average percentage value of 79% (high), 2). The results of the physics teacher's response regarding the practicality of the learning devices obtained a percentage of 83% (very practical), and 3). The results of the effectiveness test using the N-gain test showed that there was an increase in students' creative thinking skills on the renewable energy material taught using the project-based learning (PjBL) model learning device. So it can be concluded that the use of project-based learning models can improve students' creative thinking skills in studying material about renewable energy.
The Principal’s Role as an Innovator in Advancing School Digitalization through the Implementation of a Digital Library Program at SDN Tambakrejo 01 Semarang Lilik Muslichati; Nur Khoiri; Lilik Ariyanto
Jurnal Penelitian Pendidikan IPA Vol 11 No 11 (2025): November
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i11.13352

Abstract

SDN Tambakrejo 01 Semarang, under the leadership of the Principal, is known to have faced serious challenges, such as the impact of flooding that damaged facilities and physical book collections. This innovation not only overcomes logistical challenges but also changes the literacy culture in the school. This study uses a qualitative case study design that aims to describe and interpret the role of the principal as an innovator in developing a digital library program at SDN Tambakrejo 01 Semarang. Starting from this reality, this study aims to explore the role of the principal as an innovator in the development and implementation of school digitalization through a digital library program at SDN Tambakrejo 01 Semarang. The results of this study The Principal of SDN Tambakrejo 01 initiated the Digital Library program after reflecting on two main problems: book damage due to flooding and low student literacy scores (around 50). An innovative solution resulting from joint reflection by teachers and parents was the creation of the Digital Reading Corner (Subadi) application and the One Student One Book (SASI SABU) program, where students create and upload their own digital books. This program is implemented routinely using available resources (Chromebooks) and supported by close collaboration from all parties, successfully increasing student literacy scores from 50 to 87 in one year, and its sustainability is maintained through regular evaluations and annual competitions.
Ethnomathematics-Based Student Worksheets Assisted by Augmented Reality (AR) GeoGebra to Improve Mathematics Learning Outcomes Achmad Buchori; Noviana Dini Rahmawati; Nabila Anggraina; Nur Khoiri
Journal of Innovation in Educational and Cultural Research Vol 7, No 2 (2026)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46843/jiecr.v7i2.2856

Abstract

This study aimed to develop and evaluate ethnomathematics-based student worksheets assisted by Augmented Reality (AR) GeoGebra to enhance students' understanding of three-dimensional geometry. Using a Research and Development (RD) approach with the ADDIE model, the student worksheet was validated by media and material experts, tested for practicality through student response questionnaires, and evaluated for effectiveness using N-Gain analysis based on pre-test and post-test results. Thirty-one junior high school students participated, divided into an experimental class (n = 15) and a control class (n = 16). The developed student worksheet demonstrated high validity—88.33% from the media expert and 91.28% from the material expert—and excellent practicality (88.13%). The experimental class achieved a higher N-Gain score of 0.78 (high category) than the control class's 0.48 (moderate category), with the difference significant at the 0.05 level. These findings indicate that the AR-integrated GeoGebra student worksheet is valid, practical, and effective in improving students' conceptual understanding and learning outcomes, offering a meaningful integration of technology and culture in mathematics education.
The Role of School Supervisors in Supporting the Flagship Character Education Development Program at Elementary School Tulus Bintoro; Nur Khoiri; Widya Kusumaningsih
Journal of Innovation and Research in Primary Education Vol. 5 No. 1 (2026)
Publisher : Papanda Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56916/jirpe.v5i1.3018

Abstract

This study examined the role of school supervisors in assisting the implementation of the flagship character education development program at SD Negeri 1 Depok, Grobogan Regency, during the 2025/2026 academic year. Despite growing recognition of supervisory functions in school quality improvement, empirical evidence on how supervisors operate within structured, government-mandated character education programs at the elementary level remains limited. This study employed a qualitative case study design. Data were collected through semi-structured interviews, classroom observations, and document analysis involving five participants — one school supervisor, one principal, and three teachers — and analyzed using Miles et al.'s (2014) interactive model. Four themes emerged: systematic program planning, collaborative supervisory assistance, structured follow-up actions, and positive impact on students' character development. An unexpected finding was the emergence of peer-to-peer character reinforcement among students, suggesting that sustained supervisory engagement may facilitate value internalization beyond the teacher–student dyad. These findings demonstrate that supervisory assistance, when conducted collaboratively and continuously, constitutes a transformative institutional mechanism for character education. The study contributes to educational supervision scholarship and offers practical guidance for supervisors and policymakers in strengthening elementary character education programs.
Co-Authors A. Rusilowati Abdullah Mubaqi Achmad Buchori Affandi Faisal Kurniawan Agista Nur Hidayah Agus Sutono Aji Setyawan Ani Rusilawati Ani Rusilawati Ani Rusilowati Armawanto, F Bella Mirdza Mutia Dewi Bundy Putera Adyatama Choirul Huda Drifanda, Valdyan Ernawati Saptaningrum Ervina Eka Subekthi Ervina Eka Subekthi Ervina Eka Subekti Faradita, D.A. Fauzan Fauzan Fenny Roshayanti Fenny Rosyayanti Feny Indriyani Fikri Haiqal Faturahman Hadhijah Assegaf Handayani, D.E. Harto Nuroso Hayat, Muhammad Syaipul Hery Widijanto Hindradi Hindradi Huda, C. Iin Purnamasari Irgi Ahmad Fahrozi Irna Farikhah J. Saefan, J. Jeffi Harkina Senjani Joko Saefan Joko Siswanto Juwahir Juwahir Kukuh Sugandi Lilik Ariyanto Lilik Muslichati Lilin Triani Putri Lindang Agus Siyamuningsih Masturi Masturi Mega Indira Teguh Putri Mega Novita Metta Kisti Dewi Renjani Nabila Anggraina Nathan Hindarto Nizar Setiawan Noviana Dini Rahmawati Nur Ifanis Sa'adah Putri Indah Wahyuningsih Rezki Widarti Rif'atul Fauziyah Rina Wijayanti S Sulhadi S. Ristanto, S. S. Susilawati, S. Shinta Ayu Suryaningtyas Sigit Ristanto Sintia Respayanti Siti Fatonah Slamet Riyadi Sri Wahyuni Sulhadi - Supriyono Supriyono Susilawati Susilawati Tulus Bintoro Ummi Kaltsum W. Kurniawan, W. Wahyu Adien Perdana Wahyuni, T. Wasito Rejo Wawan Kurniawan Wicaksono, A. G. C. Widya Kusumaningsih wijayanto wijayanto Wijayanto, W. Wilem Rilexen S P Mulder Wilem Rilexen S P Mulder Wilujeng Imawati Wisnu Kemuning Wiwik Ayu Widiastutik Wiyanto Wiyanto Wiyanto, W. Xaphakdy, S. Yi’laa Nurul Imama