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Game Edukasi Pengenalan Gangguan Psikologis Remaja Menggunakan Metode DGBL-ID Tri Ferga Prasetyo; Ade Bastian; Tika Sifana
Jurnal Nasional Komputasi dan Teknologi Informasi (JNKTI) Vol 3, No 2 (2020): OKTOBER 2020
Publisher : Program Studi Teknik Komputer, Fakultas Teknik. Universitas Serambi Mekkah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32672/jnkti.v3i2.2030

Abstract

Salah satu dampak dari meningkatnya penggunaan smartphone adalah meningkatnya interaksi antara pengguna dan gadget. Sebagian besar pengguna merupakan anak remaja, dengan tujuan penggunaan untuk memainkan permainan. Namun, sebagian besar permainan yang tersedia di Playstore adalah jenis permainan yang belum memiliki efek positif bagi penggunanya terutama remaja. Masa remaja dianggap sebagai waktu di mana individu berusaha untuk membuat identitas mereka sendiri dan menerima informasi dari luar diri mereka sendiri tanpa berpikir lebih lanjut. Akibatnya, beberapa remaja rentan terhadap gangguan psikologis. Gangguan psikologis remaja adalah salah satu gangguan kesehatan mental yang paling mungkin dialami oleh kebanyakan remaja. Ada beberapa penyebab gangguan psikologis pada remaja termasuk depresi, kecemasan, dan sosial diri yang menarik. Kurangnya pengetahuan publik tentang tanda, gejala gangguan psikologis remaja, memiliki perlakuan yang salah kepada penderita. Penelitian ini bertujuan untuk mendidik beberapa gangguan psikologis pada remaja dalam bentuk desktop dan game kuis berbasis android di mana ada informasi dan visualisasi tentang gangguan psikologis pada remaja. Metode pengembangan sistem yang digunakan dalam pembuatan game edukasi ini adalah DGBL-ID (digital game based learning intructional design).
PENGEMBANGAN PROTOTIPE TROLI OTOMATIS MENGGUNAKAN ARDUINO UNO R3 BERBASIS ANDROID Wahyuni, Tantri; Rohmanudin, Wildan; Bastian, Ade
J-ENSITEC (Journal of Engineering and Sustainable Technology) Vol. 7 No. 02 (2021): June 2021
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jensitec.v7i02.1432

Abstract

The presence of robotics technology aims to create an effective and efficient life, making human work easier. Automatic trolley prototype designed to assist shopping activities in a supermarket, designed to provide the best service and for the efficiency of the shopping process itself. Automatic trolley ptototypes are made by integrating software and hardware. Using an android application to run an automatic system, the Bluetooth signal activated by the user can move the automatic trolley that has been installed on the Arduino Uno R3 by utilizing an ultrasonic sensor. Using a DC motor with a maximum speed of 48m / m. The automatic trolley prototype is designed with a scale of 50cm length, 30cm height and 20cm width.
TEKNIK MOTION GRAPHICS PADA VIDEO PROFIL PRODI INFORMATIKA UNIVERSITAS MAJALENGKA Sutrisna, Nana; Bastian, Ade
J-ENSITEC (Journal of Engineering and Sustainable Technology) Vol. 7 No. 02 (2021): June 2021
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jensitec.v7i02.1435

Abstract

The rapid development of information technology has had a positive impact on the general public. Company profile is an explanation of the agency in general. It contains information, vision, and mission of an agency. Company profile has an important role for an agency because it can present the vision and mission of the agency or what it wants to offer. The company profile video is the most complete media, because the video has an element of motion, a real visualization. In addition, the benefits of this company profile video are as a presentation tool to shorten the meeting so there is no need to ask in detail about the agency's profile, vision and mission. Motion graphics is a branch of graphic design, where in motion, design elements such as shape, shape, size, direction, texture contained in it, are intentionally moved or given movement to make it look alive. It is very interesting to promote agencies with motion graphics and information and promotion media have been made in the form of a company profile video for the Informatics Study Program, Majalengka University. Which consists of 6 scenes with a video duration of 1 minute 42 seconds. As a promotional media about the Universitas Majalengka Informatics Study Program to the general public.
Perancangan Game Kasada Aksara Dan Bahasa Sunda Sebagai Media Edukasi Menggunakan Unity Berbasis Android Didin Rudini; Ade Bastian; Dadan Zaliluddin
J-ENSITEC (Journal of Engineering and Sustainable Technology) Vol. 9 No. 02 (2023): June 2023
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jensitec.v9i02.4069

Abstract

The utilization of information technology as an educational medium is one of the efforts that can be chosen to preserve the Sundanese script and language because it is very relevant to modern times like now. Educational media in the form of Android-based Games can be a means of entertainment as well as provide information about the Sundanese script and language, besides that it is effortless to access because it is enough to use a device that uses the Android operating system. The type of Game chosen is a puzzle Game and a Game of arranging letters into words so that it can train the memory and accuracy of the users of this Game. The Game interface design process uses the Figma application and Adobe Illustrator, then the Game design process uses the Unity application. It is utilizing Android-based Games as educational media will provide a more enjoyable and flexible learning experience.
Pemanfatan Game Sebagai Media Belajar Pengenalan Ragam Rumah Adat Di Indonesia Berbasis Android: Indonesia Muhammad Iqbal Rizmaya; Ade Bastian; Tri Ferga Prasetyo
J-ENSITEC (Journal of Engineering and Sustainable Technology) Vol. 9 No. 02 (2023): June 2023
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jensitec.v9i02.4117

Abstract

Technological developments that continue to move very quickly, giving birth to various kinds of innovations that can be useful for life. Game is one of the products of computer technology, games that are in great demand and use, such as entertainment, learning media, promotional media and many more. has 34 provinces with a variety of customs and culture in each province. Every province in Indonesia has traditional houses which have their own uniqueness, and therefore it is very unfortunate if Indonesian citizens, especially children, do not know about them. Therefore there must be media that can reach both adults and children in introducing Indonesian customs and culture, especially traditional houses. Therefore a game was made "Educational Game for Various Indonesian Traditional Houses", which aims to be a learning medium by using technology and can also attract children's interest in traditional houses.
RANCANG BANGUN WEBSITE RUTE DAN TARIF TRANSPORTASI UMUM DI WILAYAH KABUPATEN MAJALENGKA Vini Arifiani Rohmat; Ade Bastian
Seminar Nasional Hasil Riset dan Pengabdian Vol. 6 (2024): Seminar Nasional Hasil Riset dan Pengabdian (SNHRP) Ke 6 Tahun 2024
Publisher : LPPM Universitas PGRI Adi Buana

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Transportasi umum merupakan salah sarana yang disediakan oleh pemerintah yang bergerak dalam bidang transportasi yang dapat di manfaatkan oleh masyarakat luas. Pemerintah daerah biasanya mengelola transportasi umum melalui kementerian perhubungan daerah setempat, yang menetapkan wilayah dan jadwal operasi transportasi (Wibowo & Kurniawan, 2020). Transportasi umum banyak diminati masyarakat karena mudah ditemukan dan biayanya yang relatif murah. Saat ini, perkembangan Kabupaten Majalengka yang semakin maju dan memiliki beberapa keunggulan salah satunya di bidang pariwisata akan menarik banyak pengunjung dan pendatang baru. Transportasi umum sebagai alat transportasi pilihan tentu akan sangat dibutuhkan oleh masyarakat dalam beraktivitas. Tetapi, belum adanya media informasi mengenai rute dan tarif transportasi umum menyebabkan beberapa masyarakat cukup kebingungan dalam menentukan jalur transportasi umum yang tepat untuk sampai ke tujuan dan harga tarif yang harus dibayarkan. Terutama bagi pendatang baru, pengunjung dan masyarakat lokal yang jarang menggunakan transportasi umum. Oleh karena itu, peneliti ingin membuat media berbasis website yang menyajikan informasi mengenai rute dan tarif yang ada di wilayah Kabupaten Majalengka. Diharapkan dengan adanya website ini dapat memudahkan masyarakat dalam mencari informasi dan mendorong digitalisasi data informasi yang ada. Kata kunci: Transportasi Umum; Rute; Tarif
A Bibliometric Analysis of Food Fraud Bastian, Ade
West Science Interdisciplinary Studies Vol. 1 No. 09 (2023): West Science Interdisciplinary Studies
Publisher : Westscience Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58812/wsis.v1i09.79

Abstract

Food fraud threatens consumer health, food integrity, and global food supply systems, making it a global issue. Recently, bibliometric analysis has become a useful method for appraising studies in food science and fraud detection. This systematic review employs bibliometric tools to examine food fraud research trends, notable authors, and significant research issues. This investigation searches different scientific databases for relevant 1931–2023 papers. VOSviewer was used to show co-author networks, keyword co-occurrence, pattern quotations, and other bibliometric indicators. The bibliometric study shows a decade-long growth in food fraud studies. This food fraud detection bibliometric study covers the research landscape. These studies help food fraud researchers, policymakers, and other stakeholders discover research trends, prominent authors, significant work, and collaborative networks. These findings can inform future research, information exchange, and evidence-based food safety and consumer protection decisions.
Advancing Animal Health: A Web-Based Expert System Utilizing Forward Chaining for Disease Diagnosis Sarmidi Sarmidi; Ade Bastian; Muhammad Taufiq; Volodymyr Rusyn; Adnan Arshad; Ristina Siti Sundari
West Science Information System and Technology Vol. 2 No. 02 (2024): West Science Information System and Technology
Publisher : Westscience Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58812/wsist.v2i02.1207

Abstract

The increasing prevalence of animal diseases, along with the increasing need for animal products, highlights the urgent need for efficient diagnostic tools in veterinary medicine. The aim of this research is to create an expert system that uses a forward chaining algorithm to diagnose animal diseases. The forward chaining algorithm is a deductive reasoning approach that starts with existing facts and uses expert tree rules for hypotheses. This process continues until the desired goal is achieved or no additional conclusions can be drawn. Even though there are developments in expert systems, there are still shortcomings in implementing the forward chain for rapid and precise diagnosis of livestock diseases. This work aims to fill this gap by developing an expert system that improves the accuracy and efficiency of disease diagnosis in the livestock industry. A database of animal diseases and symptoms was created by observing and interacting directly with farmers. The system architecture is specifically intended to optimize data processing and user engagement, enabling rapid diagnosis and treatment recommendations. This test shows a level of accuracy and precision, thereby reducing the possibility of misdiagnosis. The capacity of expert systems to provide fast and reliable diagnoses has the potential to improve livestock health management, thereby helping farmers maintain animal welfare and productivity. The results of this work advance the field of veterinary diagnostics and propose other uses of expert systems in animal health management.
Optimasi Efisiensi Pengelolaan Gaji Karyawan Dalam Pengembangan Objek Wisata Situ Cipanten Sujadi, Harun; Nurdiana, Nunu; Kusumadewi, Intan; Bastian, Ade; Susandi, Dony; Budiman; Yunus, Riza M
BERNAS: Jurnal Pengabdian Kepada Masyarakat Vol. 5 No. 4 (2024)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jb.v5i4.9502

Abstract

Pengabdian ini bertujuan untuk mengoptimalkan efisiensi pengelolaan gaji karyawan dalam konteks pengembangan objek wisata Situ Cipanten. Objek wisata ini memiliki potensi besar untuk memberikan dampak positif pada ekonomi lokal, namun pengelolaan gaji karyawan yang efisien merupakan aspek krusial dalam mencapai tujuan tersebut. Dengan menggali studi kasus pada Situ Cipanten, pengabdian ini akan menganalisis proses manajemen penggajian karyawan yang ada, mengidentifikasi potensi perbaikan, dan merancang strategi optimalisasi. Metodologi penelitian ini mencakup survei, wawancara, dan analisis data untuk mengumpulkan informasi yang relevan. Hasil pengabdian diharapkan dapat memberikan rekomendasi praktis bagi pengelola objek wisata, pemerintah daerah, dan pemangku kepentingan lainnya dalam meningkatkan efisiensi pengelolaan gaji karyawan, sehingga dapat mendukung pertumbuhan berkelanjutan dan kesejahteraan masyarakat setempat
Membangun Komunitas Berkelanjutan: Pendekatan Multifaset dalam Pembangunan di Desa Cikeleng, Kuningan Zaliluddin, Dadan; Prasetyo, Tri Ferga; Bastian, Ade; Sujadi, Harun; Destiani, Putri; Nugraha, Faisol; Nurhilda, Pebby; Azkiya, Muhammad Azkal; Salwa, Alya Jihan; Khoerunissa, Salsa; Nurhimah, Enung; Haq, Rosdiana; Permana, Iip Indra; Jabbar, Fathir Abdul; Riepah, Ipah; Permana, Indra; Hermawan, Dicky; Sudjana, Muhammad Ridwan Shaleh; Fitriani, Nadila; Prahara, Ervin Gusti Dwi; Wahyuni, Kartika Sri; Nurfajriah, Riska; Wiranagari, Relifa G; Badhel, Yasser Gibran
BERNAS: Jurnal Pengabdian Kepada Masyarakat Vol. 6 No. 1 (2025)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jb.v6i1.11179

Abstract

Di Desa Cikeleng, Kecamatan Japara, Kabupaten Kuningan, ada program pengabdian masyarakat yang bertujuan untuk mengatasi berbagai masalah dengan menggunakan pendekatan pembangunan komunitas yang berkelanjutan. Pencegahan stunting, pemberdayaan UMKM melalui branding kreatif, peningkatan ketahanan pangan, dan pemanfaatan teknologi e-commerce adalah tantangan utama yang ditargetkan oleh program ini. Mahasiswa Universitas Majalengka bekerja sama dengan para pemangku kepentingan lokal menjalankan program ini. Penyuluhan pendidikan, lokakarya partisipatif, dan pelatihan langsung digunakan untuk memberdayakan masyarakat dengan kemampuan dan pengetahuan yang berguna. Hasil dari inisiatif pencegahan stunting menunjukkan bahwa ibu hamil lebih mengetahui tentang pentingnya nutrisi, yang berkontribusi pada hasil kesehatan anak yang lebih baik. UMKM lokal dapat meningkatkan kehadiran pasar mereka melalui lokakarya branding kreatif dan pelatihan e-commerce. Selain itu, inisiatif ketahanan pangan meningkatkan praktik pertanian dengan mengajar warga bagaimana membuat pupuk organik dan berkebun di pekarangan mereka sendiri; ini diharapkan dapat meningkatkan ketersediaan makanan lokal. Program ini menunjukkan bahwa menerapkan berbagai pendekatan untuk mendorong pertumbuhan berkelanjutan di komunitas pedesaan sangat penting. Hasilnya menunjukkan bahwa metode seperti ini dapat menghasilkan peningkatan yang signifikan dan berkelanjutan dalam stabilitas ekonomi, kesejahteraan keseluruhan, dan kesehatan masyarakat
Co-Authors Abu Bakar, Abib Maftuh ade rahmawati Adnan Arshad Alam, Muhammad Quthbul Aldri Frinaldi Ardi Mardiana Ardi Mardiana Ardi Mardiana Arif Yusuf Budiman Aripin, Ali Maulana Hapid Arshad, Adnan Asep Rachmat Asyhari, Muhammad Fiddiana Azkiya, Muhammad Azkal Badhel, Yasser Gibran Berliani, Mega Budiman Budiman Cesoria, Yola Zerlinda Dadan Romadhoni Dadan Zaliluddin Dadan Zaliluddin Destiani, Putri Devi Sukrisna Diana Surya Heriyana Didin Rudini Didin Rudini Dimas, Fadli Dinda Sri Wulansari Dony Susandi Erdiyanti, Yucky Putri Fahmi Aziz, Muhamamad Fernanda, Billy Adrian Firmansyah, Mochammad Bagasnanda Fitriani, Nadila Fitriyani, Rofi Hafsari, Zacky Haq, Rosdiana Harti, Adi Oksifa Rahma Harun Sujadi Hermawan, Dicky Ii Sopiandi, Ii Indra Permana, Indra Indradewa, Rhian Jabbar, Fathir Abdul Khoerunissa, Salsa Koswara, Engkos Kusumadewi, Intan Latiful Abror Lia Milana Lidya Tresna Wahyuni Mega Berliani Miftahuddin Al-Aziz Mochammad Bagasnanda Firmansyah Mochammad Bagasnanda Firmansyah Muhammad Fahmi Ajiz Muhammad Iqbal Rizmaya Muhammad Iqbal Rizmaya Muhammad Rifki Muhammad Rifki Muhammad Syifa Al Maroghi Muhammad Taufiq Muhammad Taufiq Nadya Pratiwi Aisha Bakhtiar Nana Sutrisna Nana Sutrisna Nia Kurniati Nisa Brian Sulaeman Nugraha, Algi Nugraha, Faisol Nugraha, Rezha Nunu Nurdiana, Nunu Nurfajriah, Riska Nurhilda, Pebby Nurhimah, Enung Pangarsi Dyah Kusuma Wardani, Siti Pangestu, Arki Aji Pauzan, Muh Permana, Iip Indra Prahara, Ervin Gusti Dwi Priyadi, Deni Purnama, Crisda Putra, Agam Maulana Rahayu, Syifaa Puspita Riepah, Ipah Rifki, Muhamamad Riki Riyanto Ristina Siti Sundari Rohmanudin, Wildan Rusmanto, Ayu Hafidzah Rusyn, Volodymyr Safari Yonasi Salwa, Alya Jihan Sandi Fajar Rodiansyah Sarmidi Sarmidi Sarmidi Sarmidi Satria Winata Sidik Zapar Sidik Sudjana, Muhammad Ridwan Shaleh Tantri Wahyuni Tarsono, Ano Tika Sifana Tresna Irawan, Eka Tri Ferga Prasetyo Usup Suparma Vini Arifiani Rohmat Volodymyr Rusyn Wahid, Abrar Wahyuni, Kartika Sri Wahyuni, Lidya Tresna Whydiantoro Wildan Rohmanudin Wiranagari, Relifa G Yofi Awwaluddin Yunus, Riza M ZAPAR SIDIK, SIDIK