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Efektivitas Metode Brain Writing dalam Meningkatkan Hasil Belajar IPS Siswa Kelas V Sekolah Dasar Yoga Suhendra; Windi Fitri; Annisa Kharisma; Sry Apfani; Rahmia Tulljanah; Kurniati Ramadhini; Dina Dahliana
Jurnal Riset Pendidikan Dasar Dan Karakter Vol 8 No 2 (2026): JURNAL RISET PENDIDIKAN DASAR DAN KARAKTER
Publisher : LP2M Universitas Adzkia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59701/pdk.v8i2.487

Abstract

Penelitian ini bertujuan untuk menganalisis pengaruh metode brainwriting terhadap hasil belajar IPS siswa kelas V di SDN 34 Simpang Haru. Penelitian menggunakan pendekatan kuantitatif dengan desain quasi-experiment tipe posttest-only control group design. Sampel penelitian berjumlah 48 siswa yang terdiri atas 23 siswa pada kelas eksperimen dan 25 siswa pada kelas kontrol, dengan teknik pengambilan sampel menggunakan cluster sampling. Instrumen penelitian berupa tes hasil belajar pilihan ganda sebanyak 40 butir soal yang telah memenuhi kriteria validitas dan reliabilitas. Analisis data dilakukan melalui uji normalitas, uji homogenitas, dan uji-t pada taraf signifikansi α = 0,05. Hasil penelitian menunjukkan bahwa rata-rata nilai posttest kelas eksperimen sebesar 90,56 lebih tinggi dibandingkan rata-rata kelas kontrol sebesar 73,19. Hasil uji hipotesis memperoleh nilai thitung sebesar 4,712 dan ttabel sebesar 1,691, sehingga H₀ ditolak dan H₁ diterima. Dengan demikian, metode brainwriting berpengaruh signifikan terhadap hasil belajar IPS siswa kelas V di SDN 34 Simpang Haru
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENT (TGT) BERBANTUAN MEDIA QUESTION CARD TERHADAP HASIL BELAJAR SISWA PADA PEMBELAJARAN PENDIDIKAN PANCASILA KELAS IV SDN 06 PASAR AMBACANG KOTA PADANG Yeni Febriani; Riri Marfilinda; Rahmia Tulljanah; Andika Bayu Putra; Ade Irma Suryani
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 03 (2026): Volume 12 No. 03, September 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i03.18554

Abstract

This research is motivated by the low learning outcomes of students in the subject of Pancasila Education of class IV SDN 06 Pasar Ambacang, Padang City. This study aims to determine the effect of the cooperative learning model of the Teams Games Tournament (TGT) type assisted by Question Cards on student learning outcomes in learning Pancasila Education of class IV SDN 06 Pasar Ambacang, Padang City. This study uses a quantitative approach with a quasi-experimental research type and a Posttest Only-Control Group Design. The research population was all students of class IV SDN 06 Pasar Ambacang, totaling 113 students. The research sample consisted of class IV D as the experimental class and class IV A as the control class selected using purposive sampling techniques. The research instrument used was an objective test in the form of multiple choices. Data were analyzed using the normality test, homogeneity test, and the Mann-Whitney U hypothesis test. The results of the hypothesis test using the Mann-Whitney U test showed an Asymp. Sig. (2-tailed) value of 0.031. Because the significance value is smaller than 0.05 (0.031 < 0.05), then H₀ is rejected and H₁ is accepted. From the results of the study it is proven that "There is a significant influence by using the Teams Games Tournament (TGT) model assisted by Question Cards on student learning outcomes in Pancasila education learning for class IV SDN 06 Pasar Ambacang, Padang City.