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Penerapan Model Pembelajaran Jigsaw Berbasis Project Based Learning dalam Meningkatkan Keterampilan dan Hasil Belajar Siswa SMK Prasojo, Krisna Tri; Huda, Khoirul; Kriswanto, Kriswanto; Kristiawan, Ruben Bayu; Laksono, Galih Tri
Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/panthera.v5i3.428

Abstract

This study aims to implement and test the effectiveness of the jigsaw learning model based on project based learning in improving students' skills and learning outcomes in the subject of lathe machining at SMK Negeri 5 Sukoharjo. The method used is a quasi-experimental design with a two-group pre-test post-test design, involving 68 students divided into an experimental group and a control group. Data collection was carried out through pre-test and post-test, observation, and documentation. The results of the analysis showed a significant increase in the experimental group's learning outcome score with an average post-test score of 79.85 or an increase of 34.07% compared to the average pre-test score of 59.56. In contrast, the control group only experienced an increase of 28.3%, from an average of 55.44 to 71.18. The t-test showed a significant difference between the experimental group and the control group (p <0.05). N-Gain analysis also showed high effectiveness in the experimental group (0.5166) compared to the moderate category in the control group (0.3503). In addition, the observation results showed an increase in motivation, active participation, and student cooperation during the learning process. Thus, the combination of the jigsaw model with project-based learning has proven effective in improving student learning outcomes and skills significantly compared to conventional learning methods. This study contributes to the development of contextual and collaborative vocational learning strategies to face the demands of the industrial world.
The Effectiveness of Contextual Teaching and Learning (CTL) in Improving Cognitive Learning Outcomes on Bench Work Practice TriLaksono, Galih; Huda, Khoirul; Khumaedi, Muhammad; Cahyanto, Septian Eko; Kriswanto, Kriswanto; Setiyawan, Andri
Jurnal Pemberdayaan Masyarakat Vol 4, No 1 (2025)
Publisher : Yayasan Keluarga Guru Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46843/jpm.v4i1.382

Abstract

This study examines the contextual teaching and learning (CTL) model's effectiveness in improving cognitive learning outcomes of vocational education students. Using a pretest-posttest quasi-experimental design, this study involved 60 tenth-grade mechanical engineering students, divided equally into control and experimental groups. The experimental group received the CTL learning model treatment, while the control group used conventional learning methods. A 20-item multiple-choice test based on Bloom's Taxonomy was used to measure students' cognitive learning outcomes. Instrument validation showed good content validity (Aiken's V=0.714- 1.00) and obtained good reliability results as well (ICC=0.730). The experimental group received a higher average post-test score (89.17) compared to the control group (75.83), with the acquisition of N-Gain values in the experimental group (0.7427) and control group (0.4013), with statistical analysis showing a significant difference (p0.05). These findings indicate that CTL effectively improves basic understanding and critical thinking skills. This study supports the integration of CTL into vocational education systems aligned with international priorities of competency-based learning and workforce readiness. This study provides empirical evidence that CTL can improve learning outcomes and equip students with critical thinking skills.
Pengaruh Model Project-Based Learning dan Penggunaan Simulator terhadap Hasil Belajar Mata Pelajaran Computer Numerical Control Ayubi, Sholahuddin Al; Huda, Khoirul; Kriswanto, Kriswanto
Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/panthera.v5i3.473

Abstract

This study examines the effectiveness of implementing a Project-Based Learning model combined with a CNC simulator in improving student learning outcomes in Computer Numerical Control at SMK IPT Karangpanas. The research design used a one-group pretest-posttest. The study sample consisted of 43 11th-grade Machining Engineering students. Pre-test data were obtained from the final grades of semester 1 with an average of 80.7, while post-test data were obtained after the intervention in semester 2 with an average of 82.6. The Shapiro-Wilk normality test showed a significance value of 0.205 (>0.05), indicating a normally distributed data. Furthermore, an independent t-test yielded p=0.003 (<0.05), indicating a statistically significant increase in learning outcomes. These findings confirm that the integration of Project-Based Learning (PjBL) and CNC simulation media can improve students' conceptual understanding and technical skills. It is recommended that this model be implemented in technology-based vocational learning, utilizing simulation tools optimally, and conducting regular formative evaluations to maximize competency achievement.
Pengembangan Media Pembelajaran untuk Meningkatkan Capaian Pembelajaran pada Mata Pelajaran Teknik Dasar Pengelasan Harsandi, Zaidan Priya; Huda, Khoirul; Kriswanto, Kriswanto; Darsono, Febri Budi; Nuryanta, Muhammad Irfan; Ramadhani, Risky
Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/panthera.v5i3.492

Abstract

This study aims to develop and evaluate the feasibility and effectiveness of Android-based learning media in improving students' Learning Outcomes (CP) in Basic Welding Techniques, especially in Gas Metal Arc Welding (GMAW) material at SMKN 3 Salatiga. A quantitative research approach was used with the ADDIE development model and an experimental method using the Pretest-Posttest Control Group Design. The research subjects consisted of two classes, an experimental class and a control class, each consisting of 35 students. Validation by content experts showed a feasibility score of 82%, categorized as very feasible, while validation by media experts produced a score of 74%, categorized as feasible. The results of the normality and homogeneity tests showed that the data were normally distributed and homogeneous. An independent t-test showed a significant difference between the experimental and control groups (p < 0.05) with an average increase of 22.686. In addition, the average N-Gain score in the experimental class was 0.5171 (moderate category), compared to only 0.0199 (low category) in the control class. These findings demonstrate that Android-based learning media has proven effective, feasible, and can be used as an innovative alternative in engineering learning in Vocational High Schools (SMK). This media not only improves student learning outcomes but also supports a more interactive learning process that aligns with current developments in educational technology. This media also has practical benefits in helping teachers deliver material more efficiently and engagingly, and has the potential to support the development of a vocational curriculum that is more adaptive to the needs of the workplace.
Pengaruh Video Tutorial Pembelajaran untuk Meningkatkan Hasil Belajar Pengetahuan Fungsi Bagian-bagian Mesin Las Azmi, Muhammad Aldy Naufal; Khumaedi, Muhammad; Kriswanto, Kriswanto
Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/panthera.v5i3.497

Abstract

This study aims to determine the effectiveness of using video tutorial media in improving student learning outcomes on the material of welding machine parts functions at SMK IPT Karangpanas, Semarang. The research method used was a true experiment with a pretest-posttest control group design. The research sample consisted of 44 students of class X Machining Engineering who were randomly divided into an experimental group of 22 students and a control group of 22 students. The data collection instrument used was a multiple-choice objective test given before and after treatment. The experimental group received learning using video tutorials, while the control group followed conventional learning. The results of the independent sample t-test on the post-test showed a significant difference between the two groups (p < 0.001), with an average score of 85.23 for the experimental group and 68.86 for the control group. The normality and homogeneity tests met the requirements of parametric analysis. The results of the N-Gain analysis showed a high increase in the experimental group (0.7670) and a moderate increase in the control group (0.4741). These findings indicate that video tutorials are effective in improving students' conceptual understanding and technical skills and are suitable for use as an alternative learning strategy in vocational education.
Pembelajaran Berbantuan Multimedia untuk Meningkatkan Hasil Belajar Pengetahuan Bagian-bagian Mesin Bubut Putra, Afiq Junia; Khumaedi, Muhammad; Kriswanto, Kriswanto
Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/panthera.v5i3.499

Abstract

This study aims to: 1) analyze the feasibility of PowerPoint multimedia on the topic of lathe machine parts; 2) test the effectiveness of PowerPoint multimedia on the topic of lathe machine parts; and 3) analyze the improvement in student learning outcomes after the application of PowerPoint multimedia on the topic of lathe machine parts. The method used in this study is a quantitative approach using the Nonequivalent Control Group Design pattern experimental method. The data collection technique in this study used a test. Post-test data analysis techniques include descriptive analysis, normality test, homogeneity test, right-tailed t-test, and N-Gain test. The results of the validity and reliability tests indicate that the developed multimedia is suitable for use in learning. Based on the results of the t-test, the t-value obtained was 10.013, greater than the t-table of 1.699, indicating a significant difference between the experimental group and the control group. The average post-test score of the experimental class reached 80.00 (78%) with a high category, and the N-Gain analysis showed a greater improvement in learning outcomes compared to the control group.
Pembelajaran Berbantuan E-Modul untuk Meningkatkan Capaian Pembelajaran Kognitif Fungsi Bagian-bagian Mesin Frais Nurdiansyah, Fahmi; Khumaedi, Muhammad; Kriswanto, Kriswanto
Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/panthera.v5i3.549

Abstract

The low achievement of students' cognitive learning outcomes in the material of the function of milling machine parts indicates the need for innovation in learning media that is more interactive and adaptive to the characteristics of vocational high school students. This study aims to evaluate the effectiveness of the use of interactive e-modules in improving student learning outcomes in the subject of Machining Engineering. This study uses a quantitative approach with a quasi-experimental design of the Nonequivalent Control Group Design type involving two classes of XI Machining Engineering at SMK Negeri 1 Karangawen as the experimental group and the control group. The main instrument is a 20-item multiple-choice test that has been validated using the Content Validity Ratio (CVR) and its reliability tested with the Intraclass Correlation Coefficient (ICC). Data analysis included normality test, homogeneity test, two-tailed t-test on pre-test, one-tailed t-test on post-test, and N-Gain analysis. The results showed that there was no significant difference between the two groups in the pre-test (p = 0.762), but there was a statistically significant difference in the post-test (p < 0.001), with an average value of 81.25 for the experimental group and 72.50 for the control group. The average N-Gain of the experimental group reached 0.5515, higher than that of the control group at 0.3543. These findings indicate that interactive e-modules are effective in improving students' cognitive learning outcomes on conceptual and visual materials. Thus, interactive e-modules are worthy of recommendation as alternative digital learning media in vocational education, especially to strengthen the technical understanding of vocational high school students in accordance with the demands of technological developments and the needs of the industrial world.
Pengembangan Media Pembelajaran Berbasis Android pada Mata Pelajaran Gambar Teknik Zaelani, Alfian Rifky; Huda, Khoirul; Kriswanto, Kriswanto
Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/panthera.v5i3.556

Abstract

This study aims to develop Android-based learning media for the Technical Drawing subject for grade X students of Machining Engineering at SMK Negeri Jawa Tengah, Semarang. The main focus of this media development is on the material of pictorial and orthogonal projections which have often been a problem for students, because they are abstract and require high visualization skills. This study uses the Research and Development (R&D) method with a 4D model approach (Define, Design, Develop, Disseminate), but is limited to the Develop stage. The media was designed using iSpring Suite software which was then converted into an Android application format via Web2Apk Builder. Validation was carried out by material experts and media experts, as well as practicality tests by students as users. The validation results showed that this learning media was in the "very feasible" category, with an average percentage of 87.5% from material experts, and 84.5% from media experts. The practicality test by 24 students showed a score of 88% which indicates that this media is very practical to use in the learning process. These results indicate that the developed media is classified as very feasible and practical to use in learning activities. This media has the potential to support independent, flexible, and interactive learning for vocational high school students and is an innovative alternative for implementing mobile technology in learning.
Pengembangan Aplikasi Pengelasan Berbasis Android sebagai Penunjang Belajar Siswa Kelas XI SMK Negeri Jawa Tengah Rifqi, M. Irfan; Musyono, Ari Dwi Nur Indriawan; Rusiyanto, Rusiyanto; Kriswanto, Kriswanto
Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/panthera.v5i3.562

Abstract

This research aims to develop an Android-based learning media in the form of a welding simulation application to support practical learning in Vocational High Schools (SMK). The background of this research is limited practical facilities, limited learning time, and low student engagement in direct welding practice. The method used is Research and Development (R&D) with the 4D development model (Define, Design, Develop, and Disseminate). The application was developed and validated by four experts, consisting of two material experts and two media experts. The validation results by the material experts showed a feasibility level of 87.25%, categorized as "very feasible," while the validation results by the media experts obtained a score of 90.27%, categorized as "very feasible." Field trials were conducted on 24 eleventh-grade students at a vocational high school, and student responses showed a feasibility level of 89.41%. This application has been proven to improve understanding of basic welding concepts and skills independently and is an effective alternative to overcome the limitations of physical practice at school. This media is deemed feasible and has the potential for further development on other platforms as a technology-based vocational learning solution.
Pengembangan Media Pembelajaran Flipbook Materi Alat Ukur Dasar-dasar Teknik Mesin Nugroho, Ananda Tri Bintang; Huda, Khoirul; Kriswanto, Kriswanto; Cahyanto, Septian Eko; Priyanto, Kaleb
Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/panthera.v5i3.566

Abstract

Learning in the Measuring Instruments subject in Vocational High Schools (SMK) is still dominated by traditional methods, such as lectures and the use of printed textbooks. This results in low student engagement and difficulty in understanding technical material in a practical manner. This study aims to develop and evaluate interactive flipbook-based learning media to improve student understanding of the Measuring Instruments material in the Basics of Mechanical Engineering subject. The development model used is the 4D model (Define, Design, Develop, and Disseminate), involving a validation process by material and media experts, as well as a limited trial with 40 students. The validation results showed that the material aspect achieved a feasibility score of 91.32%, while the media and design aspects achieved 94.31%. Meanwhile, student responses to the media showed an average score of 82.29%, which is categorized as very valid. This flipbook media integrates text, images, and attractive visual design, thus facilitating student understanding in a more concrete and enjoyable way.
Co-Authors Abdul Latif Agustinus Purna Irawan Ahmad Athoillah Ahmad Roziqin, Ahmad Ainun Athar, Muhammad Aldias Bahatmaka Alrasyid, Mochamad Dzaki Andri Setiyawan Apristia, Lelu Dina Apriyanto, Rahmat Arimaz Hangga, Arimaz Aripin, Muhammad Bustanul Ayus ahmad Yusuf Azara, Salsa Bila Azmi, Muhammad Aldy Naufal Bayu Kristiawan, Ruben Bayu Wiratama, Bayu Budi Darsono, Febri Budi Cahyanto, Septian Eko Cionita, Tezara Darsono, Febri Budi Dimyati, Saeful Dony Hidayat Al-Janan Eko Cahyanto, Septian Eko Saputro, Wahyu Danang Fitriyana, Deni Fajar Hadikawuryan, Danang Subarkah Hadikawuryan, Danang Subarkah Handriaswara, Handriko Harits, Muhammad Harsandi, Zaidan Priya Hendrix Noviyanto Firmansyah, Hendrix Noviyanto Huda, Muhammad Maftahul Husna, Ucu Husna Imanu Danar Herunandi Indriawan, Ari Dwi Nur Karsan, Karsan Khakim, Faisal Khoirudin Fathoni, Khoirudin Khoirul Huda Kristiawan, Ruben Bayu Kuntoro Mursit G., R. Ambar Kurniawan, Maskun Laksono Trisnantoro Laksono, Galih Tri M. Fatchurrochman, M. Maryono Maryono Mera Kartika Delimayanti Muhammad Khumaedi Mulyati, Dede Musyono, Ari Dwi Nur Indriawan Nugraha, Amhar Rais Nugroho, Ananda Tri Bintang Nurbani, Siti Nurdiansyah, Fahmi Nuryanta, Muhammad Irfan Prasdika, Tegar Oki Prasetyo, Ares Yudi Prasojo, Krisna Tri Priya Harsandi, Zaidan Priyanto, Kaleb Putra, Afiq Junia Putrarisna, Helmy Citra Ramadhani Ramadhani, Risky Ria Wulansarie, Ria Rifqi, M. Irfan Ririn Febrina, Ririn Rizqi Fitri Naryanto Rizqi, Alda Rifada Rohman, Shohihatur Rohmatullah, Rizal Roizzy, Fakhrudin Ahmad Rusiyanto Rusiyanto, Rusiyanto Safriana, Eni Samsudi . Satriawan, Yudha Setiadi, Rizki Sholahuddin Al Ayubi Siregar, Januar Parlaungan SRI RAHAYU Subarkah, Danang Sukoco, Imam Sunyoto Sunyoto Tabriwindarta, Agus Ruhban TriLaksono, Galih Wawan Kurniawan Wijayanto, Bagus Winnugroho Wiratman, Manfaluthy Hakim, Tiara Aninditha, Aru W. Sudoyo, Joedo Prihartono Wirawan Sumbodo Yusuf Subagyo Zaelani, Alfian Rifky Zakky Mubarok, Muhammad