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Media Pembelajaran Mekameka Berbasis Digital Berbantuan Unity3d: Keterampilan Menyusun Kalimat Siswa Sekolah Dasar Mutmainah, Mutmainah; Alamsyah, Trian Pamungkas; Setiawan, Sigit
Jurnal Riset dan Inovasi Pembelajaran Vol. 4 No. 2 (2024): Mei-Agustus 2024
Publisher : Education and Talent Development Center Indonesia (ETDC Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51574/jrip.v4i2.1671

Abstract

Penelitian ini bertujuan untuk mengetahui: (1) Proses pengembangan media pembelajaran berbasis digital Mekameka. (2) Kelayakan media pembelajaran berbasis digital Mekameka. (3) Respon siswa terhadap penggunaan media pembelajaran berbasis digital Mekameka di kelas. Penelitian ini menggunakan model ADDIE Robert Maribe Branch dan metode Research and Development (R&D). Tahapan penelitian ini meliputi (1) analisis, (2) desain, (3) pengembangan, (4) implementasi, dan (5) evaluasi. Penelitian ini dilaksanakan di SDN Saruni 2 Pandeglang. Untuk menilai kelayakan media pembelajaran Mekameka digunakan angket dan skala penilaian dengan menggunakan skala likert yang disusun secara berjenjang dari skor tertinggi 5 sampai dengan skor terendah 1. Berdasarkan hasil validasi, hasil penilaian ahli media memperoleh persentase rata-rata sebesar 98,3% dengan kategori sangat layak; ahli materi/isi memberikan persentase sebesar 90,8%, dengan kategori sangat layak; ahli bahasa memberikan persentase sebesar 97,27%, dengan kategori sangat layak; dan rata-rata respon siswa di SDN Saruni 2 Pandeglang sebesar 85,2%. Dengan demikian, kami berpendapat bahwa media pembelajaran berbasis digital Mekameka sangat layak untuk digunakan.
Development of Student Worksheets (LKPD) in Mathematics Based on Independent Flow on the Material of Building Forms for Grade 1 Elementary School Nisa, Tiara; Alamsyah, Trian Pamungkas; Rakhman, Patra Aghtiar
QISTINA: Jurnal Multidisiplin Indonesia Vol 3, No 2 (2024): December 2024
Publisher : CV. Rayyan Dwi Bharata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57235/qistina.v3i2.2887

Abstract

Pengembangan dan penelitian ini bertujuan untuk mendeskripsikan bagaimana kelayakan dan juga respon peserta didik terhadap Lembar Kerja Peserta Didik (LKPD) matematika berbasis alur merdeka pada materi bentuk-bentuk bangun. Selain hal tersebut, peneliti juga memiliki tujuan yang mana diperuntukan kepada peserta didik kelas 1 agar termotivasi dalam pelaksanaan proses pembelajaran berlangsung di dalam kelas. Metode pada penelitian ini yaitu menggunakan metode Research and Development. Dalam pengembangan dan penelitian ini menjelaskan terkait dengan kelayakan dan juga respon peserta didik terhadap LKPD yang sudah di kembangkan oleh peneliti. Pengembangan dan penelitian ini ditujukan untuk peserta didik kelas 1 sekolah dasar yang mana dilakukakn di SDN Serang 20. Berdasarkan hal tersebut, peneliti menggunakan angket untuk pengumpulan data, selain itu menggunakan dokumentasi sebagai bentuk bukti bahwa sudah melakukan penelitian di tempat tersebut. Berhubungan dengan penelitian ini, peneliti berfokus terhadap menarik perhatian peserta didik agar dapat memotivasi dalam proses pembelajaran.
Pengembangan Bahan Ajar Matematika Untuk Mendukung Pembelajaran Berdiferensiasi Di Sekolah Dasar Hayati, Neng Aat; Alamsyah, Trian Pamungkas; Pamungkas, Aan Subhan
Journal Mathematics Education Sigma [JMES] Vol 5, No 2 (2024): JOURNAL MATHEMATICS EDUCATION SIGMA
Publisher : Journal Mathematics Education Sigma [JMES]

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30596/jmes.v5i2.19675

Abstract

The aim of this research is to describe the development of mathematics teaching materials in the form of block and cube learning modules that support differentiated learning. Apart from that, to describe the suitability of teaching materials and students' responses to teaching materials. This type of research uses research and development (RD) with the five steps of the ADDIE development model (analysis, design, development, implementation and evaluation) used in development research. The final product is a learning module in the form of blocks and cubes which is used as a tool in differentiated learning. Expert validation assessment shows the feasibility of teaching material products. The assessment includes: a) validation from two media experts who obtained a score percentage of 85% with the interpretation "very appropriate"; b) validation from two material experts obtained a score percentage of 93.75% with the interpretation "very feasible"; and c) validation from two language experts who obtained a score percentage of 97.75% with a "very appropriate" interpretation. Students' responses to the use of block and cube learning modules as teaching aids to support differentiated learning obtained a percentage of 88.63% with the interpretation "very good". Based on the research results, it can be concluded that the development of teaching materials in the form of block and cube learning modules to support differentiated learning in class IV elementary school is very valid and practical.
ANALISIS KETERAMPILAN ABAD 21 PADA PEMBELAJARAN TEMATIK Rindiani; Nurhasanah, Ana; Alamsyah, Trian Pamungkas
Jurnal Pendidikan Dasar Vol. 13 No. 2 (2022): Jurnal Pendidikan Dasar
Publisher : Pendidikan Dasar - Pascasarjana Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jpd.v13i2.34691

Abstract

This research is based on the urgency of the challenge for teacher in creating a mature learning plan so that it can produce students who are superior and able to compete by developing 21st century skills. The purpose of this research is to describe the utilization of facilities and infrastructure to support learning activities in the 21st century, the implementation process, and the results of learning activities that focus on 21st century skills which include 4C skills (critical thinking, creativity, collaboration, and communication) in thematic learning in class V SDN Sumampir. This research uses a qualitative approach and descriptive method. The subjects in this study were class V teachers and 30 students. Through data collection techniques triangulation techniques such as interviews, observation, and documentation, using the Miles and Huberman analysis model, which consists of the process of data presentation, and verification/conclusion drawing. The results of this study indicate that the utilization of facilities and infrastructure to support 21st century leaning activities at SDN Sumampir is not optimal enough due to the limited number, grade V teachers have implemented 21st century skills in learning activities with their teaching skills, and grade V students have been optimal in applying 4C skills in thematic learning activities.
PENELITIAN DAN PENGEMBANGAN PADA MATA PELAJARAN BAHASA INDONESIA UNTUK MENINGKATKAN KEMAMPUAN MEMBACA PERMULAAN PESERTA DIDIK Arief, Hafid; Pamungkas, Aan Subhan; Alamsyah, Trian Pamungkas
Jurnal Pendidikan Dasar Vol. 14 No. 01 (2023): Jurnal Pendidikan Dasar
Publisher : Pendidikan Dasar - Pascasarjana Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jpd.v14i01.35946

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This study aims to develop animated video learning media to improve students' initial reading skills at SDN Serang 21. This study uses Research and Development (RnD) research using the ADDIE model (Analysis, Design. Development, Implementation, Evaluation). The subjects of this study were 22 first grade students at SDN Serang 21. The data in this study were collected through observation, interviews, questionnaires and tests. The data analysis performed was quantitative and qualitative. The results of the study obtained an average value of expert validation with a proportion of 85.9% which was included in the "Very Eligible" category, the average score of student responses obtained a proportion of 95% which was included in the "Very Good" category, and the average test score students' understanding obtains a proportion value of 95% which is included in the "Very Good" category. Thus, it can be concluded that this animated video learning media can be used in learning and is suitable to be used as a learning medium to improve beginning reading skills.
A PENGEMBANGAN MEDIA MYSTERY BOX UNTUK MENINGKATKAN KETERAMPILAN BERHITUNG PADA PESERTA DIDIK KELAS I SEKOLAH DASAR Saryandi, Saryandi; Yuhana, Yuyu; Vivi Yandari, Indhira Asih; Alamsyah, Trian Pamungkas
Jurnal Pendidikan Dasar Vol. 15 No. 2 (2024): Jurnal Pendidikan Dasar
Publisher : Pendidikan Dasar - Pascasarjana Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/jpd.v15i2.45945

Abstract

Mystery Box is a media for learning numeracy that is currently popular and suitable for use in learning numeracy skills. This research aims to determine the process of developing the Mystery Box media, to determine the feasibility of the learning media and students' responses to the Mystery Box media and to determine the improvement in numeracy skills in class I elementary school students. This research was conducted at Az-Zahra Elementary School. Data collection techniques in this research are interviews, observation, questionnaires and documentation. The research and development method uses a research and development research design by Borg & Gall which was developed by Sugiono, namely potential and problems, data collection, product design, product validation, design revision, and product trials (limited trials). Based on validation by material experts, they obtained an average percentage score of 79% in the "Decent" category, validation by media experts obtained an average percentage score of 82% in the "Very Appropriate" category. The accumulated validation results of the Mystery Box learning media obtained an average percentage score of 80.5% in the "Decent" category. The results of product trials (limited trials) on 20 class I students at Az-Zahra Elementary School obtained an average percentage score of 92.50% in the "Very Eligible" category. Based on the results of research and development, it can be concluded that the Mystery Box learning media is very suitable and very good for use in learning numeracy skills in class I elementary school.
Penggunaan Media Blok Pecahan pada Materi Pecahan Biasa Terhadap Kemampuan Pemahaman Konsep Berhitung Zadulhaq, Ahmad Jajuli; V.Y, Indhira Asih; Alamsyah, Trian Pamungkas
Jurnal Ilmiah Pendidikan dan Pembelajaran Vol. 5 No. 2 (2021): Juli 2021
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jipp.v5i2.31309

Abstract

Kesulitan siswa dalam memahami materi bilangan pecahan juga disebabkan oleh guru yang tidak menggunakan media pembelajaran yang konkrit sehingga siswa lebih mudah bosan dan kurang bergairah dalam mengikuti proses pembelajaran. Penelitian ini bertujuan untuk menggunakan media blok pecahan untuk meningkatkan kemampuan pemahaman konsep berhitung pada pecahan biasa dan membantu siswa aktif dalam belajar matematika. Penelitian ini merupakan jenis penelitian  Kuasi Eksperimen. Metode penelitian yang digunakan yaitu metode eksperimen semu. Subjek penelitian ini adalah siswa kelas IV SD yang berjumlah 32 siswa. Pengambilan data diperoleh dengan observasi, tes, dan dokumentasi. Hasil penelitian ini didapatkan dari hasil kemampuan pemahaman konsep materi pecahan siswa di kelas eksperimen yang lebih baik daripada kemampuan pemahaman konsep siswa dikelas kontrol dilihat dari rata-rata nilai pada posttest kelas eksperimen yang menggunakan media blok pecahan yaitu 65,  sedangkan rata-rata nilai posttest pada kelas control yang mengunakan media gambar yaitu  55, dan dapat disimpulkan bahwa pencapaian akhir dari kemampuan pemahaman konsep siswa yang menggunakan media blok pecahan pada kelas eksperimen dengan kategori baik, lebih baik daripada kelas kontrol yang menggunakan media gambar dengan kategori cukup. Implikasi penelitian ini diharapkan dapat membantu siswa dalam meningkatkan pemahaman konsep matematika sehingga dapat meningkatkan hasil belajar siswa.
Media Pembelajaran Mekameka Berbasis Digital Berbantuan Unity3d: Keterampilan Menyusun Kalimat Siswa Sekolah Dasar Mutmainah, Mutmainah; Alamsyah, Trian Pamungkas; Setiawan, Sigit
Jurnal Riset dan Inovasi Pembelajaran Vol. 4 No. 2 (2024): May-August 2024
Publisher : Education and Talent Development Center Indonesia (ETDC Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51574/jrip.v4i2.1671

Abstract

Penelitian ini bertujuan untuk mengetahui: (1) Proses pengembangan media pembelajaran berbasis digital Mekameka. (2) Kelayakan media pembelajaran berbasis digital Mekameka. (3) Respon siswa terhadap penggunaan media pembelajaran berbasis digital Mekameka di kelas. Penelitian ini menggunakan model ADDIE Robert Maribe Branch dan metode Research and Development (R&D). Tahapan penelitian ini meliputi (1) analisis, (2) desain, (3) pengembangan, (4) implementasi, dan (5) evaluasi. Penelitian ini dilaksanakan di SDN Saruni 2 Pandeglang. Untuk menilai kelayakan media pembelajaran Mekameka digunakan angket dan skala penilaian dengan menggunakan skala likert yang disusun secara berjenjang dari skor tertinggi 5 sampai dengan skor terendah 1. Berdasarkan hasil validasi, hasil penilaian ahli media memperoleh persentase rata-rata sebesar 98,3% dengan kategori sangat layak; ahli materi/isi memberikan persentase sebesar 90,8%, dengan kategori sangat layak; ahli bahasa memberikan persentase sebesar 97,27%, dengan kategori sangat layak; dan rata-rata respon siswa di SDN Saruni 2 Pandeglang sebesar 85,2%. Dengan demikian, kami berpendapat bahwa media pembelajaran berbasis digital Mekameka sangat layak untuk digunakan.
Peran Guru Penggerak Dalam Ekosistem Pendidikan: Studi Kasus Di Provinsi Banten Alamsyah, Trian Pamungkas; Rafianti, Isna
Jurnal Kajian Ilmiah Vol. 25 No. 2 (2025): May 2025
Publisher : Lembaga Penelitian, Pengabdian Kepada Masyarakat dan Publikasi (LPPMP)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31599/14mqaj58

Abstract

Abstract   Guru Penggerak program plays a crucial role in advancing learning so far, and thus, the discourse on discontinuing the Guru Penggerak Program should be reconsidered. This study aims to explore the role of Guru Penggerak after participating in the Teacher Education Program (PPGP) in Banten Province. The research method used is descriptive quantitative with an evaluation model based on Kirkpatrick’s model, utilizing a questionnaire distributed to 82 teachers who have participated in PPGP. The questionnaire consists of 25 statements measuring five main roles of Guru Penggerak: motivating practitioner communities, becoming coaches for other teachers, realizing student leadership, promoting collaboration, and leading learning. The data obtained was analyzed using descriptive statistical techniques by calculating the average of each statement. The results show that 90,89% of respondents gave positive responses to the program, with an average score of 4,54, indicating that most teachers are highly satisfied with their roles after participating in PPGP. The highest-achieving role was realizing student leadership, which obtained an average score of 4,67, followed by promoting collaboration and motivating practitioner communities. This study reveals that the Guru Penggerak Program has had a significant positive impact on improving education quality and professional development for teachers in Banten Province. The results also highlight the importance of sustaining the program to create lasting changes in the education ecosystem Keywords: Program Evaluation, Kirkpatrick Model, Guru Penggerak.   Abstrak   Guru Pengerak memiliki peranan yang sangat penting dalam memajukan pembelajaran sejauh ini, sehingga wacana pemberhentian Program Guru Penggerak harus ditinjau kembali. Penelitian ini bertujuan mengeksplorasi peran Guru Penggerak setelah mengikuti Program Pendidikan Guru Penggerak (PPGP) di Provinsi Banten. Metode penelitian yang digunakan adalah deskriptif kuantitatif dengan jenis penelitian evaluasi model Kirkpatrick dengan menggunakan angket yang disebarkan kepada 82 guru yang telah mengikuti PPGP. Angket ini terdiri dari 25 pernyataan yang mengukur lima peran utama guru penggerak, yaitu menggerakkan komunitas praktisi, menjadi pelatih (coach) bagi guru lain, mewujudkan kepemimpinan murid, mendorong kolaborasi, dan menjadi pemimpin pembelajaran. Data yang diperoleh dianalisis menggunakan teknik statistik deskriptif dengan menghitung rata-rata dari setiap pernyataan. Hasil penelitian menunjukkan bahwa 90,89% responden memberikan respons positif terhadap program ini, dengan rata-rata skor 4,54 yang menunjukkan bahwa sebagian besar guru merasa sangat puas dengan peran mereka setelah mengikuti PPGP. Peran yang paling tinggi dalam pencapaiannya adalah mewujudkan kepemimpinan murid, yang memperoleh rata-rata skor 4,67, diikuti oleh mendorong kolaborasi dan menggerakkan komunitas praktisi. Penelitian ini mengungkapkan bahwa Program Guru Penggerak memberikan dampak positif yang signifikan terhadap peningkatan kualitas pendidikan dan pengembangan profesionalisme guru di Provinsi Banten. Hasil penelitian ini juga menyoroti pentingnya keberlanjutan program Guru Penggerak untuk menciptakan perubahan yang berkelanjutan dalam ekosistem pendidikan. Kata kunci: Evaluasi Program, Kirkpatrick Model, Guru Penggerak
Pengaruh Penerapan Socratic Method Berbasis Padlet Terhadap Kemampuan Berpikir Kritis Peserta Didik: Pengaruh Penerapan Socratic Method Berbasis Padlet Terhadap Kemampuan Berpikir Kritis Peserta Didik Iskandar, Nadya Leony; Alamsyah, Trian Pamungkas; Resti, Vica Dian Aprelia
PendIPA Journal of Science Education Vol 9 No 2 (2025): June
Publisher : UNIB Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/pendipa.9.2.381-386

Abstract

This research aimed to evaluate the effect of applying the Socratic Method based on the Padlet platform on students' critical thinking abilities. This research used a quantitative approach with a quasi-experimental design, pretest-posttest control group type. The research subjects were class IX students of SMP Muhammadiyah 4 Tangerang. The instruments used were essay questions to measure critical thinking skills and observation sheets to assess the implementation of learning. The results of the analysis show that there was a significant difference between the posttest scores of the experimental group and the control group, which is indicated by a significance value of 0.000 (p < 0.05). Apart from that, the average N-Gain score achieved by the experimental group was 0.8, which is in the high category. These findings indicate that the integration of the Socratic Method with Padlet can significantly improve students' critical thinking abilities. Thus, this learning method is worthy of consideration as an alternative strategy in the learning process, especially in developing critical thinking skills at the secondary education level.