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Pengembangan Sistem Manajemen Servis Suku Cadang Bus (Studi Kasus: PT. Pahala Kencana) Farid Widyatama; Achmad Arwan; Agi Putra Kharisma
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 6 (2020): Juni 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

One type of land transportation vehicle that is widely used by people is the bus. One of the transportation service providers using buses is PT. Pahala Kencana. The company has several branches of which are located in the city of Malang. Every bus will certainly be treated and maintained in order to maintain quality and safety. The process of bus maintenance and maintenance includes checking submissions and bus parts management. There are several problems including bus crews who want to file a bus check must wait until the bus arrives. The next problem is that when a mechanic submits a bus spare part, the officer cannot see the progress of the bus parts submission while the last problem is that the logistical officer has difficulty recapitulating data and making reports because all processes are carried out manually and has the potential to result in recording errors. To overcome this, a system was created to assist production division officers. This system was developed on a web basis. The process of developing this system uses SDLC waterfall. In the research conducted, 41 functional needs were obtained, 1 non-functional requirements were also obtained, and five types of actors were produced. System implemented using Laravel Framework. The unit test results get 100% results, then integration testing it gets 100% results, then the validation testing it gets 100% results and finally the compatibility test shows that there are no problems when run on different browsers.
Pengembangan Aplikasi Mobile Learning Bahasa Jawa (JawApp) berbasis Android dengan Metode Prototyping Moh. Faiz Fanani; Agi Putra Kharisma; Wibisono Sukmo Wardhono
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 6 (2020): Juni 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Mobile learning is now widely used as an alternative medium to support teaching and learning in schools. One of them is learning Javanese at the junior high school level. As in one of the schools sampled in this study is SMPN 3 Malang. From previous interviews, with Ms. Fita Mayasari as a regional language teacher at SMPN 3 Malang, it was concluded that from the many alternative learning media that have been used, there are still some redundant features and are not in line with the needs of supporting teaching and learning in SMPN 3 Malang. Therefore, it is necessary to make an alternative learning media application that is suitable to the needs during the learning process, especially learning Javanese. Application made based on Android. This is because the majority of smartphone users in Indonesia are users of devices with the Android operating system. The application development process is carried out with a prototyping method approach in order to produce a valid product in accordance with stakeholder needs. From the results of the tests conducted, it was found that functional testing results on 14 requirements were declared valid. Then in terms of usability with the USE questionnaire method, the results obtained in all aspects above 71% so that it was declared feasible. In addition, the results of the compatibility of the application also work well on Android devices starting from version 5.0 (Lollipop) to version 9.0 (Pie).
Pengembangan Sistem Informasi Manajemen Bimbingan Belajar (Studi Kasus: Naoyuki Academic Center) Widya Saptiani; Achmad Arwan; Agi Putra Kharisma
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 6 (2020): Juni 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Naoyuki Academic Center Japanese tutoring center has 3 divisions in managing its business. In the marketing division, business marketing information is routinely made by marketing once a month about the target market, potential market and market levers are still done manually that is using paper. In the human resources division, the curriculum vitae information of employees and teachers still uses paper so that if it is damaged or lost, the recruitment staff will have difficulty finding this information. In addition, in the financial division, the process of recording financial cash flow data, student payment data, and employee and teacher payrolls made by accountants is still done manually making it difficult to recap financial data because the files are kept separately and the director has difficulty in evaluating financial institution. The Naoyuki Academic Center's tutoring institution management information system was built to answer the problems that exist in the institution. The process of recording information for marketing divisions, human resources divisions, and financial divisions can be accessed at any time because web-based and centrally stored data can assist each division in finding the information needed. The tutoring management information system was built with Waterfall Model, and the MVC concept (model, view, controller) in the Laravel framework. Tests carried out namely using white-box testing with unit testing, validation testing and black-box testing with compatibility testing. The results of the tests obtained from unit tests and validation tests are 100% valid, and compatibility test results show the system can be used well in different browser scopes.
Pengembangan Aplikasi Perangkat Bergerak "Tahu Kediri" Informasi Wisata Kediri Dengan Metode Human Centered Design Muhamad Habib; Agi Putra Kharisma
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 7 (2020): Juli 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Kediri has a variety of tourist attractions. The local government plans to develop the Smart City Concept in the city of Kediri. The development of Smart City in Kediri has one goal, namely Smart Branding. Smart Branding is introducing smart areas. If Smart Branding goes well, many tourists will visit. Not yet presenting tourism in Kediri has not been conveyed properly because Kediri does not yet have a special application. Therefore, in this final project a Kediri travel information mobile application will be developed under the name Tahu Kediri. Tahu Kediri because Kediri is a famous culinary, which is Tofu and Kediri travel information application. The application development uses the Human Centered Design design method. By using this method, the author can use the interface with the application for prospective users. The reason the authors developed the Tahu Kediri mobile application to help Kediri realize Smart Branding. In this application there are two Android sub application applications and Website applications. In the Tahu Kediri application, validation, usability and compatibility tests are performed.
Pengembangan Aplikasi Peta Interaktif Tiga Dimensi Studi Kasus Fakultas Ilmu Komputer Universitas Brawijaya Raesulli Kautsar Riando; Buce Trias Hanggara; Agi Putra Kharisma
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 9 (2020): September 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The increased usage of virtual applications as a replacement for many real world activities has risen significantly with the advance of technology. Due to the many benefits of virtual alternatives of real world activities, therefore rises the need of the development of a virtual representation of the FILKOM UB campus area. The visual representation of the FILKOM UB campus area takes shape in a 3D virtual map. The map has plenty of objects that enhances the realism of the virtual area, the objects also adds additional information to the map. The virtual map application contains two modes, an exploration mode and a 3D map mode. With the two modes, the user is able to more freely explore the virtual FILKOM UB campus area. The development of the virtual map application is split into stages such as data collection, analysis, design, and implementation. The virtual map application is made using the Unity3D game engine, the decision to choose this game engine is based on the relative simplicity of the application and the ability of the game engine to display realistic graphics. The objects used on the virtual map were made in blender3D. The application runs on desktop and laptop computers, this decision was chosen because of the limitation of mobile devices hampering the functionality of the application. Testing results shows the application was able to complete all the functional requirements with great results.
Implementasi Konsep Context Awareness pada Aplikasi Pengingat Ibadah Sunnah di Platform Android Muhammad Zaki Nabil; Agi Putra Kharisma; Issa Arwani
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 10 (2020): Oktober 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The use of applications installed on smartphones, especially Android, is currently very much used by a Muslim or Muslimah to support prayer activities. One of them is a reminder application for prayer. However, most application reminders are intended only for prayer that is compulsory while the sunnah prayer activities are still relatively small. Another disadvantage is that the application is not able to automatically provide reminders to users that are adjusted to the location, time and activity of the user whether they have performed the prayer or not. For that we need a context-aware concept that is expected to be able to optimize the reminder function so that the application can provide reminders according to user activities. By utilizing context information in the form of location, time, identity and activity of the user through the sensors that are on the smartphone, the application can find out whether the user has carried out prayer or not. Sensors that can be utilized include GPS sensors, proximity sensors, light sensors and accelerometer sensors. The level of efficiency of the use of the application was tested using usability testing and it was found that SUS score of 74 included in good qualifications and success, then in compatibility testing the Sunnah prayer reminders application can run smoothly and there was no error in the Android operating system Lollipop, Marshmallow, Nougat, and Oreo.
Pengembangan Aplikasi Penyesuai Playlist Musik dengan Konsep Geofencing menggunakan Spotify API Berbasis Android Fachri Rachmanda; Agi Putra Kharisma; Wibisono Sukmo Wardhono
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 10 (2020): Oktober 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

Listening to music is one of the biggest uses of smartphones, because certain music is considered to be able to affect mood and mind in carrying out various activities. One of the most popular music listening service providers is Spotify, which currently does not provide location-based music playback services. Therefore an application development for Android-based smartphones is conducted to adjust the playback of the type of music from Spotify based on the user's activities with the location as a reference for the adjustment. This application applies the concept of geofencing which is implemented with the Java programming language on the Android SDK (Software Development Kit). The results of functional testing with black box testing show that the function of this application has fulfilled the main functional needs of the system in adjusting the playlist and complementary functions that support the main function. In the usability test using the SUS (System Usability Scale) method involving ten respondents obtained 60.75% results or included in the category of "Poor" which can be concluded that the application has not been fully accepted by users so it still needs to be developed for the better.
Pengembangan Aplikasi Pencarian Pembantu Rumah Tangga berbasis Android Ilham Harazki; Agi Putra Kharisma; Candra Dewi
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 11 (2020): November 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Abstract

The search for housekeepers on life is now a common thing for some people. It is not closed the possibility that housekeepers are also looking for employers who want to hire them. High time intensity also makes employers difficult to find suitable workers because of the absence of time. Therefore, research is developed based on the problems that have been raised. In the development of search housemaid, model prototyping is used to get the necessary needs in application development. This developed application will be excavated needs to be used to create useful applications for prospective employers and prospective housekeepers. In the use of this method there is a mockup created as a picture of the application to be used, the mockup will be evaluated by the user and will be reviewed either the addition of the need or reduction of needs until the discovery of the completed application in the evaluation and will be implemented using Android. Android is an operating system that is widely used among people nowadays, development of this application using Android Studio application with database using Google Firebase Realtime database. Testing of the application there are three Tests namely Blackbox testing, usability testing, and compatibility testing, which results from the three tests are useful to make the application run as function, accepted in all actors and can run on many types of Android operating systems.
Perbandingan Kinerja Pola Perancangan MVC, MVP, dan MVVM Pada Aplikasi Berbasis Android (Studi kasus : Aplikasi Laporan Hasil Belajar Siswa SMA BSS) Bahrur Rizki Putra Surya; Agi Putra Kharisma; Novanto Yudistira
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 11 (2020): November 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Laporan hasil belajar is a system that regulates student learning outcomes reporting at Brawijaya Smart School. This system can display grades from students in android application form. The need for efficiency in an android application is very necessary to achieve user satisfaction, and the need for knowledge of the design patterns needed to build or develop an android application. There are several design patterns that are used to build or develop an application, including Model View Controller, Model View Presenter, and Model View View Model. The design pattern will be applied to the laporan hasil belajar application to compare which design patterns are most efficient for laporan hasil belajar application. The initial stage for this research is engineering needs, at this stage gives the results of 4 (four) functional needs and 2 (two) non-functional needs, these needs are used as a basis for designing and implementing. The implementation is carried out by applying the design pattern of Model View Controller, Model View Presenter, and Model View View Model with the java programming language. Furthermore, after the implementation phase, the testing phase will be carried out on each application that has applied the design pattern of the Model View Controller, Model View Presenter, and Model View View Model 5 (five) times with the same results on energy use medium and memory usage average of 59.7MB for MVC, 59MB for MVP and 73.2MB for MVVM. The functional testing by using the blackbox testing method gives 100% validity in all functions
Pengembangan Sistem Informasi Kesehatan Gizi Pasien Berbasis Mobile (Studi Kasus: Klinik UB Malang) Nadir Basalamah; Achmad Arwan; Agi Putra Kharisma
Jurnal Pengembangan Teknologi Informasi dan Ilmu Komputer Vol 4 No 12 (2020): Desember 2020
Publisher : Fakultas Ilmu Komputer (FILKOM), Universitas Brawijaya

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Nutrition is an important component in the formation of various important elements in the human body such as tissue development, reproduction and the formation of energy for metabolism. Healthy and balanced nutrition can be obtained by visiting hospitals and clinics that provide nutrition poly services. Nutrition poly is a service that aims to serve patients to obtain healthy and optimal nutrition. Services in nutrition poly include recording a nutrition data, designing food menus, monitoring of evaluation result and nutrition consultation. Nutritional data recording services and food menu design are carried out conventionally so that access to patient nutrition data is limited and there is no mechanism for a schedule reminder to return to nutrition poly or meal schedules. This problem can be solved by developing a mobile-based nutrition information system that can be used by nutritionists in recording nutritional data and for patients in monitoring nutritional development. The system was developed with the waterfall methodology and uses technology in the form of the use of the Kotlin programming language to develop mobile applications with the Android operating system. This research stage begins with a system requirements analysis that results in 44 system functional requirements. After the requirements analysis is carried out, the next step is to carry out the design and implementation process of the system. After the design and implementation have been carried out, the next stage is testing which includes unit testing, integration testing and system testing. The results of the system testing that have been carried out produce a valid status with a value of 100%, namely the system developed in accordance with the design results.
Co-Authors Abidin Adi Prasetyo Abu Hasan Baskara Achmad Arif Kusamiaji Achmad Arwan Achmad Fauzi Harismawan Adam Hendra Barata Adam Hendra Brata Adhitya Bhawiyuga Adi Cahya Hermawan Adi Kurniawan Adiama Septiara Aditya Negara Aditya Putra Pratama Adji Pangestu Wicaksono Adya Farasadi Afrizal Fath Rahman Agung Dwi Saputra Ahmad Hayyi Muhyiddin Ahmad Wildan Jauhari Alfeda Ivan Widiaputra Alfian Eko Susilo Putro Alfin Zaenal Kamala Alfredo Juan Pratama Alif Andarta Al Falah Alva Yonara Puramandya Alvin Ariesta Wiyanto Anang Triwiratno Anarya Indika Putra Anggi Mahadika Purnomo Annisa Fitriani Nur Ari Setiawan Arief Andy Soebroto Arief Purba Sakti Arif Luthfiansyah Arifandis Winata Ary Budi Laksono Aryo Pinandito Aulia Muhammad Hariz Aulia Rizki Ananda Axel Iskandar Ayuri Alfarianti Bahrur Rizki Putra Surya Bella Dwi Rahmatulia Bella Rhobiatul Adhawiyah Billy Kaleb Hananto Brilian Ade Putra Brilliant Richky Setya Putra Buce Trias Hanggara Budi Setiawan Candra Dewi Dahnial Syauqy Deni Kusuma Fajri Denny Sagita Rusdianto Dhani Muhammad Zidan Dhoni Indras Setyawan Diah Priharsari Dina Noviana Dozi Imam Nursyahbani Dwija Wisnu Brata Eka Iqbal Virgiawan Eko Nur Adi Prasetyo Eriq Muhammad Adams Jonemaro Eriq Muhammad Adams Jonemaro Fachri Rachmanda Fadhil Arif Muhammad Fais Al Huda Faisal Fajar Nursaid Faisal Roufa Rohman Faizal Bachtiar Faizatul Amalia Fajar Pradana Farid Widyatama Faris Nauval Abdurrahman Farras Almay Renando Farrel Arvino Ilhamsyah Fatih Kamala Nurika Febby Anggara Putra Febiyana Nur Yahya Febryana Roma Uli Marpaung Fikri Alfi Hidayatulloh Filan Maula Andini Firmanda Mulyawan Nugroho Fitriyah, Hurriyatul Galang Putratama Galistyawan Caesanova Gede Bayu Eka Bhuana Gerald Marihot Hasiholan Gifary Dhimas Fadhillah Gilbert Osvaldo Christian Gusti Agung Suastika Adinata Hafiz Azhari Aritonang Hafizh Daffa Septianto Hafizh Fadhila Rizky Hanida Aisha Hanifah Muslimah Az-Zahra Hario Budiharjo Harun Ulum Fajar Herman Tolle Hilmy Saeful Fatah I Kadek Yoga Darma Putra I Ketut Sidharta Yogatama I Made Setia Baruna I Putu Sancaya Saraswaha Ian Setyo Aji Ibnu Rakha Ibrahim Yunus Muhammad Fiqhan Ilham Dwi Muchlison Ilham Harazki Imam Farouqi Faisal Iqra Ilhamsyah Ismiarta Aknuranda Issa Arwani Issa Arwani Jati Nugroho Jerry Kurnia Sandy Jonathan Frelispradana Musila Josua Fernando Kevin Haidar Khadija Rahmanisa Putri Pohan Komang Candra Brata Kresna Rizka Carisfian Labib Alfaruqi Ibrahim Lalu Muhamad Arfian Arya Gandhi Lutfi Fanani M Faizal Putra Pradana M. Brilian Misbah Al Hakim Mahardeka Tri Ananta Mahatva Zenggi Maggenta Marji Marji Martantio Wicaksono Masgata Nafi'ul Kalam Mayshal Aldo Krisnanda Michael Adrian Halomoan Mochammad Imam Sya' Roni Moh. Faiz Fanani Mohamad Ilham Mohammad Chaliffilardhy Syaifuddin Mohammad Lukman Wibowo Muh. Fadhil Fathi Rizal Muhamad Habib Muhamad Ilham Dian Putra Muhammad Agusalim Hariadi Muhammad Algier Mahesa Muhammad Aminul Akbar Muhammad Ananta Pratama Muhammad Azmi Muhammad Fachri Pratama Muhammad Faris Auzan Muhammad Hafiizul Kirom Muhammad Hardian Ghaffari Nasution Muhammad Misbachul Asrori Muhammad Murtadho Muhammad Najmi Faisal Muhammad Prabu Sutomo Muhammad Riyyan Royhan Muhammad Safreza Muhammad Wildan Aldiansyah Muhammad Zaki Nabil Muhammad Ziyad Al Maududi Nadir Basalamah Nafilah Fauzi Nata Nirwasita Rasendriya Naufal Hilmy Nofath Zukhrufi Haideal Nooriza Fariha Rumagutawan Novanto Yudistira Nurudin Santoso Nurul Qomariah Phillip Tothalove Chrisyuono Pramuditya Ananta Nur Prayoga Febriandika Priyambadha, Bayu Putri Sabrina Nurhidayah Rachmalia Dewi Raesulli Kautsar Riando Rahma Nur Anggraeni Rahmatsyah Rahmatsyah Raihan Muhammad Suwanto Raka Bagas Perdana Ramadhani Imam Khoiri Randy Cahya Wihandika Ranu Goldan Yeara Elzatar Ratih Kartika Dewi Retno Indah Rokhmawati Revino Datya Baventa Reynard Euginio Tjokro Rishani Putri Aprilli Riswan Septriayadi Sianturi Rizky Ashar Murdiono Robi Hidayat Rofy Firmansyah Rachmandany Septy Kusumaning Pratiwi Sinta Karidina Sisco Jupiyandi Stefanus Dany Supryatna Sinaga Sutrisno Sutrisno Syifa Shabrina Siregar TATI NURHAYATI Tifo Audi Alif Putra Tom Ian Buana Tony Andhika Mahendra Tri Afirianto Tri Astoto Kurniawan Tsany Rijalu Ahimsa Tubagus Saifulloh Uzlah Mawali Kubro Vito Kurniawan Sampurno Wahyu Rafi' Adi Wicaksono Wahyudin Satrio Hapsoro Wibisono Sukmo Wardhono Widya Saptiani Wijaya Kurniawan Wisnhu Surya Wardhana Wisnu Wijaya Yahya Sahaja Yanuardi Firmansyah Yohannes Sebastian Sibarani Yolanda Saputri Yudhistira Serdiansyah Alrio Yufita Berliana Putridewati Yulia Salsah Sholihat Yusuf Gladiensyah Bihanda Zalfa Rossana Zam Zam Nuruzzaman Zeta Zidanne Bihesa