Claim Missing Document
Check
Articles

Found 35 Documents
Search

Development of poster learning media using Pictorial Riddle method on the structure and function of plant tissue in SMA Negeri 3 Sinjai Fitriana, Fitriana; Arif, Wiwin Pramita; Maulana, Andi
Journal of Islam and Science Vol 10 No 1 (2023): January-June
Publisher : Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/jis.v10i1.32795

Abstract

Better learning media can encourage students to think critically and focus on learning materials. This study aims to (1) find out how to develop poster learning media with the Pictorial Riddle method on the structure and function of plant tissue; (2) find out the validity of poster learning media with the Pictorial Riddle method on plant tissue structure and function; (3) find out the practicality Poster learning media using the Pictorial Riddle method on the structure and function of plant tissue; and (4) knowing the effectiveness of Poster learning media with the Pictorial Riddle method on the structure and function of plant tissue. This research method is development research (Research and Development) which refers to the ADDIE development model which consists of 5 stages, namely: (1) Analysis; (2) Design; (3) Development; (4) Implementation; and (5) Evaluation. Product development is tested through validity test, practicality test, and effectiveness test. The subjects in this study were 26 students of class XI MIPA 2 SMA Negeri 3 Sinjai. The research instrument was a media validation sheet to determine product validity data, student response questionnaires and educator response questionnaires to obtain product practicality data, as well as test items to obtain product effectiveness data. The results showed that the developed media had a level of validity, namely 3.78 (very valid), the level of practicality was based on an assessmentthe response of educators and students is 3.6 (very practical), and the test of student learning outcomes using poster learning media with the Pictorial Riddle method reaches 100% with an average value of 88 (very effective). So that the poster learning media with the pictorial riddle method is feasible to use because it has met the valid, practical, and effective criteria.
Effectiveness of the use of interactive learning media on student learning outcomes in the digestive system material class VIII MTS Muhammadiyah Kaluarrang Faisal, Nurul Musfira; Rivai, Andi Tenri Ola; Maulana, Andi
Journal of Islam and Science Vol 10 No 1 (2023): January-June
Publisher : Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/jis.v10i1.35798

Abstract

Interactive learning media is needed so that students are motivated to learn and find information related to what they are learning. This research aims to 1) Know the learning outcomes of class VIII MTs Muhammadiyah Kaluarrang taught by interactive learning media; 2) Know the learning outcames of class VIII students of MTs Muhammadiyah Kaluarrang who are taught without using interactive learning media; and 3) Know the effectiveness of using interactive learning media in class VIII MTs Muhammadiyah Kaluarrang. In this quasi-experimental study, a non-equivalent control group was used. All eighth-grade Muhammadiyah Kaluarrang students participated in this study. The purposive sampling method was used to select the sample, which consisted of 22 people from class VIII A, the experimental class, and class VIII B, the control class. Observation sheets and a test of learning outcomes are the instruments used. The homogeneity test, the normality test, and the hypothesis testing were utilized in the descriptive and inferential analyses. Students' average scores for learning outcomes were 61.22 in the control class and 82.27 in the experimental class, according to the study's findings. The significance level that was established was tcount 0.000<0.05. Students who received instruction without the use of interactive learning media had significantly different learning outcomes than students who received instruction with interactive learning media. The implications of this research can be used as a reference and guide for the use of appropriate learning media for both online and offline learning in order to increase students' interest in and comprehension of learning activities.
Content Creator TikTok sebagai Metode Pembelajaran Inovatif pada Mata Kuliah Analisis Kesalahan Berbahasa Indonesia: Integrasi Teknologi dan Media Sosial di Era Vuca Arsanti, Meilan; Turahmat; Maulana, Andi
Proceedings Series on Social Sciences & Humanities Vol. 20 (2024): Prosiding Pertemuan Ilmiah Bahasa & Sastra Indonesia (PIBSI XLVI) Universitas Muhamm
Publisher : UM Purwokerto Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30595/pssh.v20i.1317

Abstract

TikTok yang awalnya hanya digunakan sebagai platform hiburan, kini berkembang menjadi media edukatif yang menarik bagi kalangan muda termasuk mahasiswa. Melalui mata kuliah Analisis Kesalahan Berbahasa Indonesia, mahasiswa diajak untuk menjadi content creator di media sosial TikTok sehingga konten-konten mereka lebih edukatif. Penelitian ini dilaksanakan untuk mendeskripsikan integrasi teknologi dan media sosial di era Vuca pada mata kuliah Analisis Kesalahan Berbahasa di Prodi PBSI, FKIP, UNISSULA. Metode penelitian yang digunakan adalah deskriptif kualitatif. Subjek penelitian ini adalah metode content creator aplikasi TikTok dengan objek penelitian adalah mata kuliah Analisis Kesalahan Berbahasa. Data dikumpulkam dengan metode observasi dan dokumentasi serta analisis deskriptif dengan instrumen berupa catatan dokumentasi. Analisis data pada penelitian ini meliputi reduksi data, penyajian data, dan penarikan simpulan. Dengan demikian, melalui artikel ini dapat memberikan gambaran penggunaan metode content creator pada mata kuliah Analisis Kesalahan Berbahasa Indonesia sebagai integrasi teknologi dan media sosial di era Vuca. Dari hasil penelitian, integrasi teknologi dan media sosial pada mata kuliah Analisis Kesalahan Berbahasa dengan menggunakan metode content creator TikTok dapat diaplikasikan dengan baik dan berdampak positif, yaitu 1) melatih mahasiswa berpikir kritis dan kreatif, 2) dapat membuat konten-konten edukasi tentang bahasa Indonesia yang benar kepada masyarakat, dan 3) memanfaatkan teknologi dan media sosial secara bijak baik untuk kebutuhan perkuliahan maupun eksistensi diri.
Pengaruh Model Pembelajaran Self Organized Learning Environment (SOLE) Berbantuan E-LKPD Terhadap Hasil Belajar Peserta Didik Materi Sistem Pencernaan Arfani, Arfani; Syamsul, Syamsul; Maulana, Andi
Al-AHYA: Jurnal Pendidikan Biologi Vol 7 No 1 (2025): Januari
Publisher : Department of Biology Education of Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/al-ahya.v7i1.51517

Abstract

The research objectives are: to determine the learning outcomes of students who are taught with the use of SOLE learning model assisted by E-LKPD on the learning outcomes of students of digestive system material at SMPN 06 Mamuju, to determine the learning outcomes of students who are taught without the use of SOLE learning model assisted by E-LKPD on the learning outcomes of students of digestive system material at SMPN 06 Mamuju, to determine the effect of SOLE learning model assisted by E-LKPD on the learning outcomes of students of digestive system material at SMPN 06 Mamuju. Type of research Quasi Experiment with Non-Equivalent Control Group Design. Sample selection using purposive sampling in class VIII A as many as 20 people and class VIII B 20 people. The instruments used were learning outcome tests and observation sheets that had been validated. The results of the study were obtained by descriptive and inferential analysis. The learning outcomes of students in the experimental class with an average value of 82.25 were higher than the control class with an average value of 67.00. Hypothesis testing of learning outcomes shows titung 0.000 <0.05 so it is concluded that there is a significant difference between the learning outcomes of students taught using the SOLE learning model assisted by E-LKPD and students taught without using the SOLE learning model assisted by E-LKPD.
PENGARUH MODEL LEARNING CYCLE 7E BERBANTUAN MEDIA SMART BOX TERHADAP KEMAMPUAN BERPIKIR KRITIS PESERTA DIDIK Mardia, Dienul; Maulana, Andi; Zulkarnaim, Zulkarnaim
Jurnal Binomial Vol 8 No 1 (2025): Jurnal Binomial
Publisher : FKIP, Universitas Muslim Maros

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini bertujuan mengetahui pengaruh penerapan model learning cycle 7E berbantuan media smart box terhadap kemampuan berpikir kritis peserta didik pada materi sistem ekskresi kelas XI. Jenis penelitian ini eksperimen semu (quasy eksperimental) menggunakan non-equivalent control group design. Populasi penelitian ini adalah seluruh peserta didik kelas XI berjumlah 300 peserta didik. Sampel pada penelitian ini berjumlah 66 peserta didik dan dibagi menjadi dua kelompok yaitu kelas eksperimen (XI.3) dan kelas kontrol (XI.4), menggunakan teknik purposive sampling. Instrumen penelitian berupa 8 butir soal essay. Teknik analisis data menggunakan analisis statistik deskriptif dan analisis statistik inferensial. Hasil penelitian diperoleh rata-rata skor kemampuan berpikir kritis peserta didik 82,00 pada kelas eksperimen dan 72,30 pada kelas kontrol. Analisis statistik inferensial diperoleh nilai sig. 0,001, menunjukan bahwa sig. ? = 0,001 < 0,05, sehingga Ho ditolak dan H1 diterima. Hal tersebut menunjukkan bahwa terdapat pengaruh signifikan dari model learning cycle 7E berbantuan media smart box terhadap kemampuan berpikir kritis peserta didik.
PENGARUH KOMUNIKASI DAN LINGKUNGAN KERJA TERHADAP KEPUASAN KERJA KARYAWAN KERJA KARYAWAN PT.MADUSARI NUSA PERDANA ( BOGOR) Maulana, Andi; Ristanti, Vivi
JURNAL ILMIAH MANAJEMEN DAN KEWIRAUSAHAAN Vol. 2 No. 2 (2022): Jurnal Ilmiah Manajemen dan Kewirausahaan
Publisher : Sekolah Tinggi Ilmu Manajemen (STIM) Budi Bakti

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini bertujuan untuk mengetahui Pengaruh Komunikasi dan lingkungan kerja terhadap Kepuasan Karyawan di PT.Madusari Nusaperdana Penelitian ini menggunakan metode desktiptif kuantitatif. Teknik pengambilan sampel dalam penelitian ini adalah dengan sampel jenuh yang berjumlah 40 orang. Teknik pengumpulan data menggunakan angket, sedangkan analisis datamenggunakan analisis Regresi Linier Sederhana dan Regresi Linier Berganda. Hasil penelitian ini menunjukkan bahwa terdapat pengaruh positif dan signifikan antara SOP (X1) dan Penghargaan (X2) terhadap Kepuasan Karyawan (Y). Hasil perhitungan: 1) Didapat Pvalue (sign) < 0,05 artinya H0 ditolak dan H1 diterima artinya ada pengaruh antara SOP (X1) terhadap Kepuasan Karyawan (Y) sebesar 0,383 atau 38,3%. 2) Didapat Pvalue (sign) < 0,05 artinya H0 ditolak dan H1 diterima artinya ada pengaruh antara Penghargaan (X2) terhadap Kepuasan Karyawan (Y) sebesar 0,641 atau 64,1%. 3) Didapat Pvalue (sign) < 0,05 artinya H0 ditolak dan H1 diterima artinya ada pengaruh antara SOP (X1) dan Penghargaan (X2) terhadap Kepuasan Karyawan (Y) sebesar 0,693 atau 69,3%. Dengan demikian dapat disimpulkan bahwa: secara bersamaan Komunikasi mempunyai pengaruh dan Lingkungan mempunyai pengaruh terhadap Kepuasan Kerja Karyawan.
Mengidentifikasi Kebutuhan Pembelajaran Musfirah, Nurul; Marjuni, Marjuni; Maulana, Andi
Socius: Jurnal Penelitian Ilmu-Ilmu Sosial Vol 2, No 11 (2025): June, 2025
Publisher : Penerbit Yayasan Daarul Huda Kruengmane

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.5281/zenodo.15536374

Abstract

Proses pembelajaran menuntut perencanaan yang matang dan sistematis untuk menjamin tumbuh kembang potensi kognitif dan psikomotorik peserta didik. Salah satu langkah penting dalam perencanaan pembelajaran adalah identifikasi kebutuhan belajar, yang berfungsi untuk menemukan kesenjangan antara kondisi faktual dan tujuan pembelajaran yang diharapkan. Penelitian ini bertujuan untuk mengkaji konsep kebutuhan dalam pembelajaran, jenis-jenis kebutuhan, serta langkah-langkah sistematis dalam proses identifikasinya. Metode yang digunakan adalah studi literatur dengan pendekatan deskriptif-kualitatif. Hasil kajian menunjukkan bahwa kebutuhan pembelajaran mencakup enam jenis utama, yaitu: kebutuhan normatif, komparatif, yang dirasa, ekspresif, antisipatif, dan insiden kritis. Proses identifikasi kebutuhan dilakukan melalui tujuh langkah berkelanjutan, dimulai dari identifikasi masalah hingga penetapan prioritas tujuan pembelajaran. Kesimpulan dari studi ini menekankan bahwa identifikasi kebutuhan pembelajaran merupakan fondasi penting dalam mendesain pembelajaran yang efektif, efisien, dan adaptif terhadap perkembangan peserta didik dan perubahan kurikulum.
Pengembangan Media Pembelajaran Tipografi berbasis Website pada Materi Kingdom Plantae Arham, Arham; Maulana, Andi; Syahriani, Syahriani
Al Asma: Journal of Islamic Education Vol 7 No 2 (2025): NOVEMBER
Publisher : Faculty of Tarbiyah and Teacher Training

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/asma.v7i2.58288

Abstract

Biology learning in schools still uses conventional media such as textbooks and PowerPoint, which are less interesting for students. Abstract and dense materials, such as Kingdom Plantae, are often difficult to understand, thus inhibiting the effectiveness of learning. This condition indicates the need for the development of more innovative learning media that are in accordance with technological developments to help students understand the material more optimally. This study aims to develop website-based typography learning media on Kingdom Plantae material for grade X students that are valid, practical, and effective. This study is a research and development (Research and Development) using the ADDIE model, which consists of five stages, namely: Analysis, Design, Developmen, Implementation, and Evaluation. The product developed is a website-based typography learning media. To test the quality of the product, three stages of testing were carried out, namely validity testing by material and media experts, practicality testing by teachers and students, and effectiveness testing through student learning outcomes. The subjects of the trial in this study were 20 grade X students. The results of the study indicate that the website-based typography learning media developed by the media meets the criteria for being suitable for use in the learning process because it meets the criteria of being valid, practical, and effective. The implications of this study indicate that website-based typography learning media can be an innovative alternative that supports more interactive biology learning, makes it easier for teachers to deliver materials, and encourages students' learning independence.
Pengaruh Pendekatan Pembelajaran Aptitude Treatment Interaction (ATI) Terhadap Hasil Belajar Siswa pada Materi Sistem Pencernaan Kelas VIII SMP Negeri 23 Makassar Latief, Andi Rini Yanti; Maulana, Andi; Hamansah, Hamansah; Syahriani, Syahriani; Hasanah, Ummul
Indo-MathEdu Intellectuals Journal Vol. 6 No. 6 (2025): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v6i6.4235

Abstract

This study aims to determine the effect of the Aptitude Treatment Interaction (ATI) learning approach on student learning outcomes in the digestive system material for eighth grade students at SMP Negeri 23 Makassar. The study used a quasi-experimental method with a nonequivalent control group design. The study population consisted of 341 eighth grade students, with a sample of 76 students selected purposively and divided into experimental and control groups. Data were collected through learning outcome tests administered at the pre-test and post-test stages to measure improvements in student understanding. In addition, documentation was used to reinforce the research findings. Data analysis was performed using prerequisite tests (normality and homogeneity tests) and the Independent Samples T-Test using statistical software. The results showed that the average learning score of students in the experimental class was 84.13, while in the control class it was 81.76. Hypothesis testing showed a significant difference between the two groups (Sig. < α = 0.001). Based on these findings, it can be concluded that the ATI approach is effective in improving student learning outcomes in digestive system material
ANALYSIS OF VALIDITY, RELIABILITY AND FEASIBILITY OF STUDENT CONFIDENCE ASSESSMENT INSTRUMENTS Maulana, Andi
Schola Vol. 1 No. 1 (2023): May
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/schola.v1i1.119

Abstract

This research is part of a research on the development of student self-confidence assessment for elementary school. The purpose of this study was to determine the content validity and reliability of an instrument. The instrument developed was in the form of a questionnaire sheet. Content analysis and observation sheets used Coefficient V by Aiken's while Reliability used Cronbach's Alpha with the help of Ms. Excel. The results of this study indicate that: the questionnaire sheet in the form of a scoring rubric and this research proved valid, the highest with a coefficient of V Aiken s 0.74 and reliable with a coefficient of Cronbach's Alpha = 0.76 which means high. The instrument's feasibility test also shows 100% of the statement items are eligible to be used. Based on the results of this study, the assessment of increasing student self-confidence is appropriate to use.