Claim Missing Document
Check
Articles

Found 14 Documents
Search

THE EFFECTIVENESS OF VIDEO-BASED LEARNING MEDIA TO INCREASE LEARNING MOTIVATION ON ELEMENTARY SCHOOL STUDENTS Hita, I Putu Agus Dharma; Lestari, Nyoman Ayu Putri; Astuti, Ni Made Ignityas Prima; Fatmawan, Aditya Ridho; Dewi, Made Sri Astika; Kurniawati, Kadek Lina; Isyarotullatifah, Isyarotullatifah; Ilmawan, Anggo Widcaksana
Jurnal Kajian Pembelajaran dan Keilmuan Vol 8, No 1 (2024): APRIL 2024
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jurnalkpk.v8i1.78702

Abstract

Learning motivation is one of the crucial factors in achieving success in the learning process. This research aims to examine the effectiveness of video-based learning media in improving the learning motivation of elementary school students. A comparative method with the aim of comparing the existence of one variable in two sample groups was used in this study. The research sample consisted of 30 elementary school students in Jembrana Regency, Bali. The experimental group received learning using video-based learning media, while the control group received conventional learning without video media. The analysis results showed a significant difference in the level of learning motivation between the two groups. This finding indicates that the use of video-based learning media can be an effective alternative in improving the learning motivation of elementary school students. The implications of this research highlight the importance of integrating technology in elementary education to create a more engaging and effective learning environment.
Grammar Translation Method in English Learning Situation: Is it Effective for Increasing Students’ Vocabulary? Kurniawati, Kadek Lina; Indrawati, Ni Putu Ayu Candra Nora; Fatmawan, Aditya Ridho
Indo-MathEdu Intellectuals Journal Vol. 6 No. 8 (2025): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v6i8.4684

Abstract

This study investigates the role of the Grammar Translation Method (GTM) in enhancing students’ vocabulary development through a Systematic Literature Review (SLR) of relevant studies published between 2014 and 2023. The data were drawn from peer-reviewed journal articles selected using predetermined inclusion and exclusion criteria. Data collection followed the SLR stages of identification, screening, and eligibility, while the analysis employed thematic synthesis to categorize findings across studies. The reviewed literature indicates that GTM consistently contributes to vocabulary development through translation activities, explicit grammar explanations, and structured vocabulary lists. Several studies also show that GTM becomes more effective when combined with modern learning media, such as crossword puzzle applications, comic-based materials, and digital resources. Although GTM originates from traditional language-teaching practices, the findings demonstrate that it continues to support vocabulary acquisition, reading comprehension, and linguistic accuracy across diverse educational contexts. Overall, this review concludes that GTM remains a valuable method, particularly when innovatively modified or integrated with interactive media to meet the needs of contemporary learners
Designing English Folktales Comic Strip as an Interactive Learning Media in SMPN 2 Negara Ilyasa, Ismi; Fatmawan, Aditya Ridho; Dewi, Ni Putu Artila; Kurniawati, Kadek Lina; Isyarotullatifah
PEDAGOGIC: Indonesian Journal of Science Education and Technology Vol. 6 No. 3 (2026): PEDAGOGIC: Indonesian Journal of Science Education and Technology
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/ijset.v6i3.5992

Abstract

This study aims to develop an English folklore comic strip as an interactive learning medium for students of SMPN 2 Negara by utilizing Gemini and Canva in the development process. This study used the Research and Development (R&D) method which includes the stages of needs analysis, design, development, implementation, and product evaluation. Data were collected through observation, interviews, documentation, and questionnaires to obtain information on user needs and the quality of the developed media. Data were analyzed descriptively qualitatively and quantitatively to evaluate the feasibility and characteristics of the product. The results showed that Gemini helped generate story ideas, dialogue, and narratives, while Canva supported the systematic arrangement of comic panels, illustrations, captions, and speech bubbles. The resulting comic strip integrated local folklore, moral values, and environmental themes, making it more contextual and culturally relevant. Furthermore, the combination of visual and verbal elements can increase student motivation, engagement, understanding, and creativity. Thus, English-language folklore comic strips have the potential to be an effective interactive learning medium while also supporting the preservation of local culture.
Designing Vocabulary-Based Picture Flashcards to Support Seventh Grade Students’s Vocabulary Writing at Junior High School Meliani, Ziyan Putri; Isyarotullatifah; Dewi, Ni Putu Artila; Kurniawati, Kadek Lina; Fatmawan, Aditya Ridho
PEDAGOGIC: Indonesian Journal of Science Education and Technology Vol. 6 No. 3 (2026): PEDAGOGIC: Indonesian Journal of Science Education and Technology
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/ijset.v6i3.6410

Abstract

This study aimed to design and develop vocabulary-based picture flashcards as a learning medium for seventh-grade students at junior high school. The study employed the Research and Development (R&D) method using the ADDIE model, limited to the Analysis, Design, and Development stages, followed by expert validation and students’ responses. Data were collected through observation, interviews, questionnaires, and expert validation. The participants consisted of two material experts, two media experts, one English teacher, three students in the individual trial, sixteen students in the large-group trial, and thirty-three students in the field trial. The findings showed that the developed flashcards obtained a score of 87.67% from material experts, 96.67% from media experts, and 94.00% from the English teacher. Furthermore, students’ responses reached 87.33% in the individual trial, 78.75% in the large-group trial, and 83.15% in the field trial. These results indicate that the developed flashcards are highly appropriate and suitable for vocabulary writing activities among seventh-grade students.